eiscue best pokemon
okay well, this is just no. Waterfalls main issue is that its 80 bp, which compared to 90 bp and especially 120 bp, is weaker. Stuff like gyarados is already infamous for flinching down its checks, and at the very least we now have liquidation to dissuade waterfall being used+not having as large as a physical water type movepool. Having a Keldeo clicking Hyro Pump into a check only to flinch does not sound fun.Surf and Hydro Pump should get the flinch chance Waterfall has; their lack of secondary effect has always been weird.
With Megas coming back to Champions I def won’t worry about that.I, personally, am absolutely fine with Sableye being locked out of an evo. We really don't need a fat Prankster user with a good movepool and only one weakness.
Plus Mega Sableye was already one of the best Megas in ORAS, to the point it got banned. Why would you functionally buff it lol.
eiscue best pokemon
There's nothing to explain. Mono ice attacker with limited movepool and obnoxious to setup gimmick that is easy to exploit.Between The physical bugged disguise that can reset, and ape buff with busted face, this seems underexplored. I tried it, stopped for no real reason. I bet it could be one of my favorites, if I kept with it. tera seems good for it too, you can see how they break your face and adapt the type to face that. And it's ice so stinky anyway. Av might be worth a think too.
Edit: my best guess to the lack of usage is it is hard to ev(fast is great when busted, if they special you are 50 spe locked so you may waste evs in any spe.) go is good if fat only, ice busted is somewhat frail. Then there's 4mss(or idk that's almost all mons.) like amnesia and feather dance are cool options kinda, though there's so many good attacks maybe just do those...hm. I mean I've seen some stuff I thought only if try on cart(crawdaunt I can think of,) but idk if any eiscue. If anyone wants to shed light on this feel free to reply/pm me. I'm esp curious why it's not, to my knowledge, a force in vgc. Cause torn or what not can set snow, unlike needing a tales for anti synergy. But nvm that cause it can handle being ice face once only imo. Ace call out!
What was the previous plot?I like the Cover Gen 3 legendaries, but man did they fuck up in having the story/villains focus on them + 2 versions gimmick mid dev instead of the previous plot. ORAS further emphasizing this doesn't help
Honestly if they were an unrelated post game plot similar to Emerald for both legendaries feuding but strictly for 1 villain it'd be way better. RS's post game was pretty weak outside Contests
https://tcrf.net/Development:Pokémon_Ruby_and_Sapphire/Character_ProfilesWhat was the previous plot?
There's nothing to explain. Mono ice attacker with limited movepool and obnoxious to setup gimmick that is easy to exploit.
The thing with Flip Turn is that it's a move you like on either pivots, defensive mons, or choice users.Mono Ice is a tough sell yea. Iirc I would t say bad moves, flip turn is covered. Also lots of other stuff but yeah. I guess the gimmick is limited and the base type, somewhat tera dependent. I just found it weird no one even tried it out in bss to my knowledge (bar me on cart. Lol.) it would never take any meta by storm, but seems cool enough to mess with. I've seen worse after all.
The thing with Flip Turn is that it's a move you like on either pivots, defensive mons, or choice users.
Eiscue is none of those, Eiscue wants to get on field (ideally with snow active already) and stay there.
That's where the problems arise: monotype Ice is actually pretty bad, the only "good" ice monotype is Glastrier and that is cause its stats are giga inflated with one of the highest attacks in the game from a non-restricted, massive bulk, and solid coverage to hit resists. Eiscue has... what exactly? 80 attack is hardly spectacular, no setup move to patch it up (nope, no sword dance, no bulk up, nothing).
You DO get Belly Drum but... that's now 3 turns needed for a setup (set snow, get in, cast Belly Drum and cut your own HP in half) and it's also a setup you can't even pull out against half of the pokemon cast since Ice Face only works on physical attacks.
....and it doesnt even have high BP moves to abuse. Ice spinner for 80 BP i guess, or Icicle Crash if you're feeling frisky for that 5 more BP with the miss chance.
Basically, as cool as the gimmick is, you have to go through obnoxious loops to pull it off (either have to set it manually and take a hit in the process, or get in after something else sets it) AND it doesn't even get you anything done since it hits like a wet noodle on top of thudding against any ice resist with its best option being unstabbed Liquidation.
Even in-game, the hassle you have to go through to make it work only to hit worse than another pokemon would hit with unstabbed Ice Beam is not worth it, and to make it worse, in both the games Eiscue shows up in, it's a rare spawn in a later game area.
If Eiscue would show up early in either games, I'm quite sure people would have bothered giving it a chance, after all for a early game pokemon it'd be a powerhouse. But by the time you even *can* find one, anything you have is so much better with so much less effort required... (not only you need multiple turns to make his gimmick work, you're also cutting your HP in half even *when* it works which also discourages even bothering with it.
(Oh and that's just looking at it in-game. In actual competitive, this thing had no chance at all. Ice types need insane stats to make up for how bad the type is at everything, and a mediocre gimmick that falls apart the moment Pelipper or Gholdengo shows up ain't it)
Ice already got buffed this generation with Snow now giving 50% defense.Hopefully they buff ice, maybe in exchange for nerfing offensively. Idk though, might just be a dud defending type whatrver they do, rats.i like the cold rofl.
Wow. Yeah that's fair. They would have to just slightly improve theons themselves, or change others, not type chart, to make them more appealing. Yeah powercreep got to me this gen for sure, tera, ting, flutter. Against those big mons eiscue and them can be a bit puny.Ice already got buffed this generation with Snow now giving 50% defense.
Was enough for Articuno of all things to win a regional in VGC which was pretty notable.
The main problem with Ice is that they can't buff it. The few ice types that actually DO have the stats (Weavile, Caly-Ice, A-Ninetales, Iron Bundle, etc) are already very strong and in some case borderline broken pokemon. Further buffing the type would make those even stronger.
Unfortunately, it's Pokemon. There's now 1200 of it. Have to accept a good thousand of pokemon will suck and this number will get bigger every generation, as for every new pokemon added, for every old pokemon buffed, another one (or more) bites the dust. Such is the nature of powercreep.
I would argue that Eiscue doesn't actually care about snow all that much at all. Ice Face's refresh mechanics have huge antisynergy with Belly Drum, so the only way you'd ever see it refresh is if you run Snowscape on Eiscue itself, which since refreshing your Ice Face means losing your speed boost you're probably never going to do. Other boosting Ice-types can appreciate snow being set up beforehand, since they can use the Defense boost to help them boost, but Eiscue already has infinite Defense in its cube form, and snow does nothing to help it against the special attackers that can bypass its face.The thing with Flip Turn is that it's a move you like on either pivots, defensive mons, or choice users.
Eiscue is none of those, Eiscue wants to get on field (ideally with snow active already) and stay there.
That's where the problems arise: monotype Ice is actually pretty bad, the only "good" ice monotype is Glastrier and that is cause its stats are giga inflated with one of the highest attacks in the game from a non-restricted, massive bulk, and solid coverage to hit resists. Eiscue has... what exactly? 80 attack is hardly spectacular, no setup move to patch it up (nope, no sword dance, no bulk up, nothing).
You DO get Belly Drum but... that's now 3 turns needed for a setup (set snow, get in, cast Belly Drum and cut your own HP in half) and it's also a setup you can't even pull out against half of the pokemon cast since Ice Face only works on physical attacks.
....and it doesnt even have high BP moves to abuse. Ice spinner for 80 BP i guess, or Icicle Crash if you're feeling frisky for that 5 more BP with the miss chance.
Basically, as cool as the gimmick is, you have to go through obnoxious loops to pull it off (either have to set it manually and take a hit in the process, or get in after something else sets it) AND it doesn't even get you anything done since it hits like a wet noodle on top of thudding against any ice resist with its best option being unstabbed Liquidation.
Even in-game, the hassle you have to go through to make it work only to hit worse than another pokemon would hit with unstabbed Ice Beam is not worth it, and to make it worse, in both the games Eiscue shows up in, it's a rare spawn in a later game area.
If Eiscue would show up early in either games, I'm quite sure people would have bothered giving it a chance, after all for a early game pokemon it'd be a powerhouse. But by the time you even *can* find one, anything you have is so much better with so much less effort required... (not only you need multiple turns to make his gimmick work, you're also cutting your HP in half even *when* it works which also discourages even bothering with it.)
(Oh and that's just looking at it in-game. In actual competitive, this thing had no chance at all. Ice types need insane stats to make up for how bad the type is at everything, and a mediocre gimmick that falls apart the moment Pelipper or Gholdengo shows up ain't it)
Edit: Oh I forgot to mention G-Darm as far as mono ices that actually work, but i'm quite sure I don't need to explain why a built in choice band, strong attack stats with 120 BP coverage moves to boot was dumb enough to make up for it... being mono ice with 0 defensive value.
That was kinda my point on his gimmick being... nonexistant. Takes too long to use, but if you don't use it, then you're left with what's basically a much worse Azumarill with more speed but much worse movepool and typing.I would argue that Eiscue doesn't actually care about snow all that much at all. Ice Face's refresh mechanics have huge antisynergy with Belly Drum, so the only way you'd ever see it refresh is if you run Snowscape on Eiscue itself, which since refreshing your Ice Face means losing your speed boost you're probably never going to do. Other boosting Ice-types can appreciate snow being set up beforehand, since they can use the Defense boost to help them boost, but Eiscue already has infinite Defense in its cube form, and snow does nothing to help it against the special attackers that can bypass its face.
It costs the same amount of turns as any other setup sweeper, no awkward 3 turn shuffle needed, but it also means that Ice Face's secondary gimmick of refreshing in snow is practically vestigial.
That was kinda my point on his gimmick being... nonexistant. Takes too long to use, but if you don't use it, then you're left with what's basically a much worse Azumarill with more speed but much worse movepool and typing.
It's a lose/lose scenario.
Eh, I wouldn't really say it's all that similar to Azu beyond the both of them using Belly Drum. And I wouldn't call its movepool all that bad. Ice and Water is fantastic coverage already (although not as good as when Water-types run it since you'd rather get the STAB boost on the one not resisted by Steel) and its remaining coverage options, while shallow, can all serve some purpose. Zen Headbutt hits Water/Poison Pokemon, Reversal can theoretically hit Steel-types (though you need to not run Sitrus Berry and have taken Rocks damage on top of the Belly Drum self damage for it to be of a useful base power), and Head Smash can do... something probably I dunno it's stronger than its STAB. The more equalized environment of RandBats has shown that Eiscue can put in work if it gets its Belly Drum and broken face off, but that's the thing. Unless you're running SubSalac, you need the speed boost from having your face broken to sweep. And that requires cooperation from your opponent.That was kinda my point on his gimmick being... nonexistant. Takes too long to use, but if you don't use it, then you're left with what's basically a much worse Azumarill with more speed but much worse movepool and typing.
It's a lose/lose scenario.
Yep and that was mainly my point.The more equalized environment of RandBats has shown that Eiscue can put in work if it gets its Belly Drum and broken face off, but that's the thing. Unless you're running SubSalac, you need the speed boost from having your face broken to sweep. And that requires cooperation from your opponent.
Nah Ice Face is great in a vacuum. It's a reusable Super Focus Sash against physical attacks. Put it on literally anything besides "all-in setup sweeper who requires the ice face to be broken to sweep" and it would be fantastic. Eiscue is just uniquely terrible at abusing its own ability. It's like if something that was only good at being an Unburden Acrobatics sweeper was forced to always run Focus Sash.Weedletwineedle not finding a use for it Gen 8
I mean they did for Gen 9, but strictly cuz it had Soak and Freeze Dry. Ice Face genuinely is ass
It's also just...working at cross-purposes with itself.Nah Ice Face is great in a vacuum. It's a reusable Super Focus Sash against physical attacks. Put it on literally anything besides "all-in setup sweeper who requires the ice face to be broken to sweep" and it would be fantastic. Eiscue is just uniquely terrible at abusing its own ability. It's like if something that was only good at being an Unburden Acrobatics sweeper was forced to always run Focus Sash.