you know if you're going to make a claim like this you should have actually remembered to add everyone. off the top of my head registeel, lando-t, and zeroara should have been included but there's probably more. also include piloswine for the funnys, you slow pivot and don't really lose much bulk and gloomstalker also topped ladder with it.
conclusion
the fact i was able to say yes this many times about a mon who is ranked in d tier is pretty insane, though mamo could really easily just fall off due to prep so maybe this means nothing. idk why i posted this, this is like the easiest way i could farm wow and haha reactions but anyways bye gas pump emoji.
KIND OF A JOKE GUIDE BUT IT WORKED LUL LMAO LADDER MOMENT
Guide to building ladder topping teams with random shitmon
step one make sure the random shitmon has some semblance of a niche like it beats no guard or harvslak or some other scary guy for stall
step two add a ho oh (good check to random ass) and 2-4 chanseys
step three add some other stuff that beats things you dont beat easily like a sunsteel check other than hooh or a stag guy or your own harvest
step four congratulations! you just peaked ladder with imp+innards spam + shitmon.
Anyways, I'm posting here today to avoid posting a real RMT about the surprisingly good team I recently topped ladder with
after the stallers stopped gatekeeping it.
THE TEAM
There are actually two variations of the team, the
groudon version and the
swampert version. The team peaked rank one with 1714 elo and 88.6 GXE but I don't have access to the screenshots as I'm writing this so you'll have to trust me for now. The record was not extremely impressive, going 49-6 although I did lose multiple games before "finalizing" the team. I was undefeated except for one game versus
PenultimateToast past 1500 iirc though.
The team itself is quite simple. I shuffled the mons around for aesthetic, but I started with the gengar after running the basic taunt+tspikes gar, getting annoyed about arceus, and adding focus blast for it and then sludge bomb for Audino-Mega. The only real improofs for this are Meloetta or Yveltal, and I was tired of using Yveltal because I was spamming it quite a lot, so I opted for Meloetta. Melo's set was really easy to figure out, and I now needed a way of killing opposing Meloetta and checking offense so Slaking was an easy add. Fake Out + Extreme Speed annihilates nearly any non-resists that aren't boosted defense and Pursuit not only snipes Melo for Gengar but also breaks sash and heavily damages offensive mons who want to avoid dying to fakespeed. For example, leading Slaking versus Deoxys-Speed allows for either instantly removing it if they dare stay in or nukes it down to sash on the swap. Importantly, Pursuit puts MMX into range of Extreme Speed, meaning it's no longer able to switch in on Slaking and force it out. This can also be used to OHKO innards blobs, as they will rarely be left in to baton pass versus slaking as extreme speed would kill. A Jolly nature ensures that pursuit will always kill chansey even with scarf but makes your revenge killing significantly less reliable- I would not recommend it.
With Slaking, Sashgar and coat Melo providing at least a decent matchup into offense, my weak Balance+Stall matchups needed work. Slaking being available to kill Innards on stall meant that I wanted to opt for an electric type attacker with a decent matchup into Sableye to annihilate CoN stall, and then they told me they were additionally opting for Scizor over Celesteela to beat electric attackers. A huge power mon with Sunsteel, Plasma Fists, and V-Create would provide an amazing matchup into this after innards dies, and Ice Shard for Zygc balance or other random mons like stag rayquaza or chipped attackers would be a good last move. Therefore, I added the
Yourself MMX. A second sash mon is good utility into offense, and the stall samples obviously lack options for counterplay. On the groudon version, it can even go Petal Blizzard to occasionally goob Swampert if it's being used as a cteam but missing Ho-Oh is really bad.
I started with Groudon as the MMX improof, giving it Lava Plume to OHKO Kartana or potentially burn it to cheese through sash while also making non-wgs not want to switch in. Stealth rock was another easy choice as the team lacked hazards at this point, and healing + pivoting are extremely standard. Improofing this set would require a bouncer, which I already wanted to preserve sashes, that didn't care about Lava Plume which is a difficult ask due to how powerful Groudon is. Ho-Oh is immune to burn and easily soaks Lava Plume. It received defog, as nothing else could really fit it, circle throw to stop Arceus and generically shuffle things, healing and pivoting.
The team was doing really well until around mid 1600s, when I ran into penultimatetoast loading a bolt strike fissure Kartana that fried my entire defensive core and lost. I then swapped groudon for Swampert without any other modification and proceeded to go undefeated all the way up to rank one.
ANALYSIS OF MUS COMING LATER
I'll start this section now by saying that mmx is a weak matchup that needs you to outplay with slaking or gengar or trade with your own mewtwo. You also struggle with evoboosters or smash steels because your rkillers are gengar (needs sash) mmx (ice shard/needs sash) and fakespeed slaking. Fortunately, most steels are easy because you have a lot of anti-steel utility.
BATTLING THE SAMPLES
mmx spam ho (
https://pokepast.es/2e6f87e4bc3ac038): Slaking never ever breaks groudon or swampert barring crit if you just swap in and press healing move until it's pp stalled. If you're max you can risk going for lava plume or an attack but if it attacks there is a very strong chance it 2hkos swampert. It never 2hkos groudon, however. Swampert also walls 2/3 mmx (you die to LTBTS) but groudon only walls 1 (you die to fissure). The no guard is also walled by ho-oh, but good luck preserving ho-oh's HP as you do really need to swap it into deoxys. If hazards aren't up you can use your own mmx to rkill something, gengar to rkill something, and try to pop one of them to innards. Slaking lead is really solid, as no one would leave deoxys in normally. You can then go for pursuit or double to MMX to try to pick off innards. The team lacks swaps for your mmx. You can also double gengar into slaking's fake out or extreme speed and force it out, which threatens to pick up a kill with fissure. Overall it's favorable for you because you can conditionally wall all the mmx except the one that reveals itself, melo is a strong sack to scout the set, slaking and gengar threaten to slaughter everything and your own mmx is either a great trade into anything, a great fake lure for gengar to get in, or a great option to click into innards. If you get outplayed or accidentally sack melo to the wrong thing/the wrong thing to mmx you might just lose though. You also have to outplay around deoxys and innards.
gold ho (
https://pokepast.es/38172ec8d2e1bb9d): is a weird matchup, to say the least. Psysurge is really really bad for you because it shuts down slaking but if slaking is actually in on mmy you brutalize it like (political comment here) so it doesn't want to switch in. Lopunny is theoretically really bad but you have bounce and coat wg so it definitely isn't unplayable. It also gets pursuited by slaking pretty efficiently. Innards is a huge bounce victim but it lets in mmx who is a huge threat, so this is another weird matchup. MMX threatens to kill everything but the team is actually pretty used to that so slaking and gengar can both put out a huge threat on it. Neither Kartana is really threatening because you have multiple fast priority users and council took off bond so both pert and pdon nuke them. Overall I'd call the MU even as psysurge + mmx is really bad but you have outs and while psysurge is up they can't remove so it's quite awkward. Psysurge also cannot go up versus slaking as although you may not die you will take a lot of damage and struggle to just attack as melo is also annoying. People also consistently spore into berry as Ransei popularized leppa evoboost which is a really bad fakespeed set (you don't break sunsteel walls, and you mostly just force innards/sash + ng versus offense; fakespeed setup is so fake.)
Aerobee HO (
https://pokepast.es/41aaa410ec71be40): Requires outplay but this is a really strong matchup. Ho-Oh should be able to beat gengar if you're healing berry and don't get haxxed too hard, or if you just don't get haxxed at all if you aren't. Slaking forces vile 50/50s with every member of the team and also has this silly thing where it 1v1s every mon on the team. Ho-Oh beats almost everything, actually. MMX can be a good sack to Giratina, or you can try to outplay their Z-moves with swampert + melo. Melo beats kyurem and mmy. There is no swap for mmx except Arceus (who you heavily damage with sunsteel anyways). The game can be a little bit of a tossup if they play really well (so if they're aerobee) but the matchup is really weighted in your favor thanks to having a grounded poison, loads of prio, fissure, and
Child of Night 's goat BIG BIRB.
Pikachu (
https://pokepast.es/607542bade1f8a78): Why is this still samples real talk... This should be the rare good matchup for the team so let me teach you how to butterfly and rectify it. Gengar can beat everything on the team except for Greninja who outspeeds and breaks the sash you so desperately need. Moldy mmx can only do one thing out of either get rocks or break your sash because it's a bad lead. Click sludge bomb or focus blast versus it turn two to try and catch Greninja or Audino coming in- It's usually audino if they broke your sash and greninja if they got rocks, sometimes they just sack it though. Gengar is a great utility piece in the matchup because it is a roll for 2 hit +2 icicle spear to kill and mmx needs a 4hit for that roll without boost. Slaking should be clicking pursuit versus unboosted, as it always wants to go to steelix. Ho-Oh can be sacked to click circle throw to maybe deny setup once you no longer need to remove as Greninja isn't really a threat even at +2 if mmx has sash. Get ho-oh in versus steelix if you can to click defog. Pikachu cannot break groudon with either sunsteel mon but threatens to break swampert with both. It needs mmx sash broken though, and needs to outplay slaking but threatens to kill it with pursuit. Generally, gengar lead leaves them on the back foot enough that you can remove rocks, click off a Z-Shot to heal things up, and outplay pikachu with pursuit. You are softproofed balance without a good steel prank or innards, so the matchup is only even as you can both deal heavy damage with certain breakers- but can be dominant easily if you outplay. Going for V-create to ohko their mmx is always a funny moment if you win speed tie. Tailwind is always a momentum sink, just don't kill steelix with offensive guys and get in hooh or melo or swampert to click your utility.
Diamancie Revamped (
https://pokepast.es/9369a50fd0e3775e): Suspiciously close to a free 6/0 with the only thing holding you back being the fact that MMX is a garbage matchup. The counterpoint is look at your own mmx. Gengar is a fraud because they have melo who is your improof so rely on it as an occasionally sack to mmx's click right up until you double slaking into melo and demolish it with pursuit. After that v-create mmx is a free click and the game basically ends. Outplay their mmx with pursuit and fakespeed as well and the game will quickly swing in your favor. Just keep up momentum and don't give them a second free and you easily halt Diancie''s progress and instantly win once the mewtwo dies.
Stag Gyara Stall (
https://pokepast.es/f23859ee81b76c77) lol they forfeit on preview look at ur mmx and look at their 6. Not only does shed shell ho-oh stop them from burning or setting any hazard ever but you also just have perfect coverage and they don't have a single innards. Tspikes would be really terrifying if there wasn't a gengar... You can maybe lose to getting stagged on Swampert and then taunted and pp stalled but guess what! they can't stop ho-oh from slow pivoting out of their gyarados so they can't even try to stag swampert unless they get innards in versus mmx which also requires mmx having been in and since it's easy to slow pivot in... you get the point. The matchup is really dominant although technically losable to pert getting stagged. Try to only bring in mewtwo when it's going to score kills and maybe try to outplay stag swapping in if you still have sash active versus imp and you win.
Kyogre Stall (
https://pokepast.es/8424993b9a3f5643) This is like the same thing but instead of needing to play around stag you need to play around one singular innards. This means that you need to go hard slaking and outplay the baton/hardswap (it has in my experience always been hardswap) and then Mewtwo kills everything plus ho-oh walls all the hazards ever and you post "nothing ever happens" for 50 turns and then Zygarde gets chipped for about 40% and now mewtwo has no walls and ice shard eats the entire team. Aromatherapy lasts for a very short time relative to how many lava plumes and self-toxics you may have to eat, and ho-oh's health is hardly in risk if you come in to click defog unless kyogre is doubled. Rocks never even go up, so that isn't a concern.
LOADS OF REPLAYS + SHORT ANALYSIS COMING LATER
https://replay.pokemonshowdown.com/gen7purehackmons-2515317265 versus Binderpaper's Kyuw+Raticate+Nihilego offense,1567 elo. They lack switchins for gengar as Focus Blast OHKOs Raticate-Alolan and Fissure OHKOs both Nihelego and Kyurem-White. I avoid Nihelego baiting with innards, survive Kyurem's moongiest with sash and gengar sweeps the team.
https://replay.pokemonshowdown.com/gen7purehackmons-2515384138-j1xh6khdnfuv6j19hr0eyf60jjk67cnpw versus Dessembered's innards zygc+marshededinja balance, 1281 elo. Ho-Oh+Maud bounce back spite and toxic spam and Gengar kills Ultra Necrozma and threatens to clean the rest of the team. They forfeit after Toxic is bounced onto zygarde.
https://replay.pokemonshowdown.com/gen7purehackmons-2515389787-0880r0eqdvrtr1lyr2nvopknb98lpojpw versus Cresujist's Stag Arc and Tina + NG Deos offense, 1459 elo. Slaking's Fakespeed avoids getting locked into a move before being tricked a scarf, and sunsteel threatens to kill Giratina before it can get up more than one spike. Ho-Oh gets caught by the fissure+sheer cold deoxys before coat melo blocks sleep and forces it out. Both Melo and Swampert are toxicked by muk, but rocks go up and muk gets hit with parting shot so I risk leaving in Gengar to moongiest and pop balloon to OHKO it with fissure. Gengar then would clean up the team but they forfeit before it happens.
https://replay.pokemonshowdown.com/gen7purehackmons-2515396747 Versus sussymonkey300's dual deos + triple arc offense, 1339 elo. I misplay around a spore + max hazards Arceus, assuming it would swap and giving it max layers. I then switch around a bit and get in Ho-Oh, who bounces back spore and defogs. NG arceus comes in but gets circle thrown and I clean up the Arcs with gengar before Comaphase deos is revealed and is incapable of winning due to hazards being removed. They forfeit before slaking or mmx can win.
https://replay.pokemonshowdown.com/gen7purehackmons-2515407820-b4t3lrlbyc9o0w8f9992c6mrtdx15ikpw versus Captainaustria's quadruple shuckle balance, 1294 elo. MMX threatens an OHKO on even max bulk shuckle, meaning it can clean up the entire game. They forfeit after the first KO.
https://replay.pokemonshowdown.com/gen7purehackmons-2515400270 versus Plaguey Platypus's houndoom + ng deos + traige ray HO, 1440 elo. I eliminate MMX with slaking, go into ho-oh to block fissure from deos, and after some pivoting kill Houndoom with gengar's fissure. Melo and Ho-Oh combine to force out Rayquaza and bounce rocks onto their side, eventually landing circle throw on slaking for some minor chip, walling it with swampert, and removing it and Giratina with Gengar. With Rayquaza and Deoxys hardwalled by Meloetta and Ho-Oh respectively, they forfeit.
https://replay.pokemonshowdown.com/gen7purehackmons-2515414520 versus LegitamatePotato loading
outdated Ransei balance but with melo, 1436 elo. Reminds me of a sample, actually... Anyways, MMX is an unwallable threat and they have enough of a core to fall back on that Slaking can't reliably out-offense. Slaking picks off Necrozma early and I sack gengar's sash to force out MMX. I then get goobed by melo being sap, rocks, defog, and uturn all at once meaning it's not possible to pursuit trap, it forces in ho-oh, it removes my hazards, and can go out to MMX on ho-oh reliably. I end up forced to sack the useless Gengar and outplay the MMX, clicking Fake Out for chip as it reads pursuit. I unfortunately do not pursuit and instead go for extreme speed, landing minor chip on the Zygarde. After some pivoting, mmx gets hit with Circle Throw, leaving it in in 100% kill range from Extreme Speed. Mewtwo gets in again and I choke and sack Swampert instead of Meloetta. Slaking gets fried and doesn't pursuit again, and I switch around until Greninja enters and forces chip on melo. MMX gets in and heavily damages zygarde, but I get forced out again by Greninja and then end up clicking sunsteel as zygarde heals. Fortunately, I crit Greninja with Ice Shard leaving it in range of Slaking. Mewtwo scores a massive 75% on Melo as I read it to u-turn, and Chansey enters and reads the Ho-Oh swap with Plasma Fists. I get in my own melo versus the choice-locked Imposter, and Z-Parting shot restores Mewtwo's sash and it kills Zygarde with Ice Shard. I trade V-create for Sunsteel vs imposter, get some chip with Ice Shard before going down, and they sack imposter to Slaking Fake Out presumably reading it to Pursuit. Fortunately, everything is in range of Slaking and slower at this point, so it cleans up the game with a Sunsteel and some extreme speeds. Easily the most challenging game of these despite the team being really old due to lacking innards or any mmx check.
https://replay.pokemonshowdown.com/gen7purehackmons-2514629004 versus BinderPaper's ScarfDon + Recycle Leppa MMX Offense, 1529 elo. Gengar goes to sash t1 to fissure pdon and then dies to Maud's U-turn turn 2 for 62% sludge bomb chip. MMX comes in and I choke predicting it to swap out of slaking and die instantly to SSS while pursuiting. Groudon forces it out and lands a Lava Plume on Doublade, dealing over 80% and crippling it for the rest of the game. I get rocks as gyarados enters and baton pass out as it defogs, letting in MMX who kills it instantly with pfists. I go into Groudon on MMX Let's Snuggle Forever and baton pass out to melo on NDW and parting shot out as maud enters, bringing in MMX to sunsteel and kill it. Doublade is sacked to v-create right after and MMX reveals sss+recycle as Groudon forces it out with Lava Plume. NDW enters again but I bring in meloetta and start spamming spectral thief to chip down MMX and get 60% chip on Necrozma. Groudon should comfortably wall it, but a crit SSS leaves me low enough that I have to go into Ho-Oh and heal, giving Necrozma free entry to greed up a smash and then get 40% chip on Meloetta as spectral kills. Mewtwo tries to Recycle to get through Groudon but another spectral thief ends the game.
https://replay.pokemonshowdown.com/gen7purehackmons-2514696179 versus
PenultimateToast's Dual Regigigas + Stag Dialga offense, 1680 elo. Ptoast's Kartana has bolt strike + fissure meaning it can break my entire defensive core. I lead Gengar versus Regigigas and land two moongiests into Kyurem-White, taking 65% from innards. Swampert scares Gengar out and Circle Throw crits for a third of Dialga's health, bringing in Regigigas. Regi doubles to swampert on my Baton Pass to MMX, who I have recently updated with Petal Blizzard to cteam ptoast after I saw them laddering this and lost. Cry about it. MMX OHKOs swampert cleanly and tanks Dialga's MMM on sash, killing it as well with V-create. It finally lands ice shard versus Regigigas, dealing a quarter of it's health and goes down to Pursuit. Gengar comes back in as Ptoast copes and seethes in chat, killing Regigigas with Fissure. Kartana comes in and lands bolt strike on Ho-Oh, killing it even through Wiki Berry. Slaking crits fake out versus it, and I double into Meloetta on the expected Fissure but instead Regigigas enters. Melo would likely die to an attack, but if Regigigas chooses to set up I may lose. However, I instead used Z-Parting shot, allowing me to restore Gengar's broken sash and rkill the Regigigas with Fissure. Ptoast forfeits before Gengar can kill kartana, malding so hard in chat they forget what year it is.
https://replay.pokemonshowdown.com/gen7purehackmons-2514726731 Versus Dessembered's Blaziken-Mega + Mold Unecro Offense, 1356 elo. Slaking kills Blaziken early and swaps out as Unecro presses Clangorus Soulblaze twice and kills meloetta. Gengar comes in to revenge kill with sash fissure before swapping out of Sableye-Mega's spectral thief. Ho-Oh uses heal order as Zygarde comes in and clicks toxic, which gets bounced back. It baton passes to Gengar and comes back to bounce a tspike and circle throw Steelix out to Shedinja as it enters, killing Shedinja
and causing Dessembered to forfeit.
https://replay.pokemonshowdown.com/gen7purehackmons-2515325319-5opq7p7fjd3ibxa99fdip3t63rtf3kdpw Versus AbsoluteBullsht's triage ray + diancie + slaking priospam HO, 1518 elo. Slaking leads versus Deos and lands pursuit as it goes to innards, forcing it down to sash. It goes out to Ho-Oh, who gets tricked innard's scarf, and Bullsht goes hard out to slaking on ho-oh's baton pass to Gengar. Gengar's fissure flubs into Mega Rayquaza, who clicks Owing on the Melo swap and goes into innards on my penultimateshot. I trade mmx for innards and go swampert on the slaking, easily getting rocks and baton passing into Gengar who kills it with Fissure, costing sash in the process. Deoxys comes back in and dies to rocks before Rayquaza enters and reveals Leech Life, dealing massive damage to Meloetta. I try to sack gengar but Bullsht goes for a tail glow, forcing me into Ho-Oh to circle throw it out. With Ho-Oh at 32 percent, I wall Diancie with Swampert and land a lava plume on Rayquaza as it goes for tail glow. Rayquaza is threatening to sweep my entire team but I double around it to pp stall moongiest beam. Swampert survives a 50/50 roll to land Lava Plume on Rayquaza and I barely manage to chip it enough that it dies to it's own life orb recoil taking out Ho-Oh and Swampert. Meloetta blocks trick from Gengar although strictly speaking getting tricked was fine as Sunsteel would win. Melo parting shots out, lowering Diancie's attacking stats so Slaking can force it out with Sunsteel Strike. Even with it's stats reset, Diancie wouldn't be capable of KOing Slaking so Bullsht forfeits after sacking Gengar. The game was very close and could have easily gone differently if Swampert didn't survive the attack, although considering I failed a few reads and got teched for by leech life it's definitely quite impressive that I managed to clutch the game anyways.
more replays when I find where I saved them
RANDOM DUMP MAYBE COMING LATER
please update samples half the teams are outdated (diamancie) and the other teams were never good (pikachu) there's like one good sample rn.