• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Metagame USUM Pure Hackmons

sample submission

The Chalk HO

This color is miku green
:sm/deoxys-attack: :sm/kartana: :sm/mewtwo-mega-x: :sm/mewtwo-mega-y: :sm/yveltal: :sm/chansey:
The point of this team is to put all the mons in one team and make a standard HO. I haven't reached like ladder #1 or sth because I haven't ladder with it yet.
:deoxys-speed: So it begins with the deos. I was laddering anything goes with a deos lead HO, and I found that suiside lead is the kind of strat I love. So I moved it to ph. Mold breaker ensures it to do all the things it should have done. And the importance of a unstopable knock off is actually underrated.
:deoxys-speed: :kartana: :mewtwo-mega-x: Then I have to utilize the unstopable knock, so I added a spore user and a stag one. wg Kart is my late game sweeper in this team, and mmx is actually a good stag revenge killer. Oceanic Opera and ice beam are targeting for steelix, pdon and zygarde. As they can be stopping zygarde from sweeping. Vacuum wave can stop another kart and the impostor kart if somehow they killed ours.
:deoxys-speed: :kartana: :mewtwo-mega-x: :chansey: Innards is always holding my back. No need to say how great it is.
:deoxys-speed: :kartana: :mewtwo-mega-x: :chansey: :mewtwo-mega-y: :yveltal: And at this point I just decided to add a ng mmy-yvetal core, because I want to. So yvetal can totally stop the impostors mmy and still does a great job with stab knock and pursuit. And Im feeling like mbounce yvetal is a bit too passive as they cant hit hard enough using pursuit and mbounce still cant be improof for my mold deos, so I chose huge power. Although its not actually a perfect answer to mmy, but I dont want to give it googles and give mmy a freaking spore. But we can let mmy stay and try to win the speed tie. If not we can switch yvetal in predicting a shell smash, or after our mmy has died.
And the mons are not showing up in the order that I added them is because I made this team on my casio calculator during my math class and imported it manually

The Team

:sm/deoxys-speed:
Deoxys-speed @ Focus Sash
Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Spore
- Knock Off
- Stealth Rock
- Destiny Bond

This thing is unstopable. Especially for the balances. Knock+Spore can usually at least put your opponments mon into sleep. Mold breaker also allow it to set hazards up against mbounce users. Dbond is self explainable. The main thing its afraid of is the mcoat users and grass types and setup sweepers. But you can still sac it against kartana or some psychic type setup sweepers (mmy deoa) after breaking the potential sashs as we have innards, vacumm wave and first impression mmx and sucker punch yveltal.

:sm/kartana:
Kartana @ Fire Memory
Ability: Wonder Guard
EVs: 252 HP / 252 Atk / 252 Def / 252 Spe
Naughty Nature
IVs: 0 SpD
- Spore
- Sunsteel Strike
- Multi-Attack
- Shell Smash


This is our late game sweeper. Spore can offset the lack of its power. This is prettey self explainable. Remember it can take advantage of uturn users

:sm/mewtwo-mega-x:
Mewtwo-Mega-X @ Life Orb
Ability: Shadow Tag
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Mild Nature
- Vacuum Wave
- Oceanic Operetta
- Ice Beam
- First Impression

This is the revenge killer and the trapper. Vacuum wave can OHKO impostors kartana with one time shell smash and other kartanas after stealth rock chip. Oceanic Operetta can OHKO steelix after sr and pdon without sr ofc. Ice beam cant do a sure ohko on zygarde but 2hko should be fine given the offensive stat of zygarde and the bulk of mmx. First Impression is doing a sure OHKO on -1def mmy and a 56% to OHKO on normal mmy with rock chip. Mixed mmx is inspired by cscl. (acutally this set is just copied form him)
the three special moves can be changed to close combat, sunsteel strike, menacing moonraze maelstrom, ice hammer(with band and positive atk ev.) shadow sneak, Let's Snuggle Forever, targeting for different things.

:sm/Mewtwo-Mega-Y:
Mewtwo-Mega-Y @ Focus Sash
Ability: No Guard
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Sing
- Shell Smash
- Fissure
- Photon Geyser

Another late game sweeper. I love set up no guard set. Fissure can take care of amuk although they aren't as common these days. Can do nothing to yvetal.

:sm/Yveltal:
Yveltal @ Lum Berry
Ability: Pure Power
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Pursuit
- Sucker Punch
- Sunsteel Strike
- Knock Off

A mbounce one here would actually be better, but I am a ho lover, and I am already forced to put a wg kart instead of a hp one in this team, so I wont betray my honorable ideal and place mbounce yvetal here, no. So this set is pretty bad but still viable. Sucker Punch is here is because idk what to give it. It work sometimes but Im not sure. Knock off can take advantage of wgs like slowbro and remove items for the non wg walls. Pursuit can trap can kill meloetta and the psy types(mmy deoa) and pave the way for mmy. Dont over estimate how much damage can it deal.

:sm/chansey:
Chansey @ Safety Goggles
Ability: Innards Out
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
IVs: 0 Atk
- Spore
- Whirlwind
- Shore Up
- Parting Shot

Holy blob. Improof everything.

Checks and Counters
prank spore, prank bond, prank defog, mguard defog, stall teams, hazard stack, psy terrain, Priority users(slaking regigigas marowak espe mmx), other yvltal, gyarados, gren-ash(if not cc mmx), slowbro(if not not mmm mmx), darknium z, mguard

Stuff you would like to see
most mmy, egg spam(if you understand what mon you need and what what you dont), Audino, meloetta(depends), google spam, all those your mmx can cover.

Possible modifications
:deoxys-speed: to :deoxys-attack: You might not really need that high speed. If you use deoa you can switch dbond to pscho boost.
huge power yveltal can be replaced to defensive set with magic guard or magic bounce. actually those two might be better on this team but huge power yveltal is the reason I am writing this rmt.
MMX can be replaced to other Stag users and with other sets, just make sure they are doing the things you want it to do. I use mmx is because I like to.
:Chansey: to :zygarde-complete: Innards zygarde and prank dbond zygarde usually do the same job as chansey do but they are less reliable.






2025/8/10 edit:
new team here:
https://pokepast.es/4c80ab7a91c4cc97
the most important change is the yvetal, it cant hit hard enough even with hazard support, so I have changed it to a Mguard one, doing a better job at improofing mmy while being able to punish the innards out users. I've thinked about the whole thing and decided to switch Deoxys-Speed into Deoxys-attack, not only because of my personal favoring, but also because it is less passive to the setup sweepers like kartana (psycho boost 2hko). And adding the spikes let it go better against balance and stalls, as wonder guard kartana and no guard setup mmy is already doing a good job anti offensing. Chansey can be changed into a impostor one as the only unimproofed thing is mmx and deoa. You can lead with yveltal if they are having a chansey and you think it might be a impostor.



:deoxys-speed: So it begins with the deos. I was laddering anything goes with a deos lead HO, and I found that suiside lead is the kind of strat I love. So I moved it to ph. Mold breaker ensures it to do all the things it should have done. And the importance of a unstopable knock off is actually underrated.
:deoxys-speed: :kartana: :mewtwo-mega-x: Then I have to utilize the unstopable knock, so I added a spore user and a stag one. wg Kart is my late game sweeper in this team, and mmx is actually a good stag revenge killer. Oceanic Opera and ice beam are targeting for steelix, pdon and zygarde. As they can be stopping zygarde from sweeping. Vacuum wave can stop another kart and the impostor kart if somehow they killed ours.
:deoxys-speed: :kartana: :mewtwo-mega-x: :chansey: Innards is always holding my back. No need to say how great it is.
:deoxys-speed: :kartana: :mewtwo-mega-x: :chansey: :mewtwo-mega-y: :yveltal: And at this point I just decided to add a ng mmy-yvetal core, because I want to. So yvetal can totally stop the impostors mmy and still does a great job with stab knock and pursuit. And Im feeling like mbounce yvetal is a bit too passive as they cant hit hard enough using pursuit and mbounce still cant be improof for my mold deos, so I chose huge power. Although its not actually a perfect answer to mmy, but I dont want to give it googles and give mmy a freaking spore. But we can let mmy stay and try to win the speed tie. If not we can switch yvetal in predicting a shell smash, or after our mmy has died.
And after that I realized yveltal cant hit hard enough, and we already have fimp stag mmx for mmy revenge killing, so at this point i decided to change it into a torb mguard one for its ability to absorb status, punish innards and immunity to hazards. And I like deoa so much that i decided to abandon the deos.
And the mons are not showing up in the order that I added them is because I made this team on my casio calculator during my math class and imported it manually.

The Team

:sm/deoxys-attack:
Deoxys-Attack @ Focus Sash
Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
IVs: 0 Def
- Spore
- Knock Off
- Stealth Rock
- Psycho Boost

This mon is my favorite. Especially against the balances. Knock+Spore can usually at least put your opponments mon into sleep. Psycho boost 2HKOs Kartana and can punish those that dares to setup infront of deoa. Mold breaker also allow it to set hazards up against mbounce users. minium def is for mmx to improof. it is bad into the google spam and mcoat users, so on turn 1 I will probably click knock off. Its improofed by the Yveltal only after toxic orb is activated, so in most cases its not improofed. Psycho boost can be changed into destiny bond.

:sm/kartana:
Kartana @ Fire Memory
Ability: Wonder Guard
EVs: 252 HP / 252 Atk / 252 Def / 252 Spe
Naughty Nature
IVs: 0 SpD
- Spore
- Sunsteel Strike
- Multi-Attack
- Shell Smash


This is our sweeper. Spore can offset the lack of its power. This is pretty good into offense once it get a chance to setup. Remember it can take advantage of uturn users. I forgot why I had it minium SpD but it must have some reason. Improofed by itself

:sm/mewtwo-mega-x:
Mewtwo-Mega-X @ Life Orb
Ability: Shadow Tag
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Mild Nature
- Vacuum Wave
- Oceanic Operetta
- Ice Beam
- First Impression

This is the revenge killer and the trapper. Vacuum wave can OHKO impostors kartana with one time shell smash and other kartanas after stealth rock chip. Oceanic Operetta can OHKO steelix after sr and pdon without sr ofc. Ice beam cant do a sure ohko on zygarde but 2hko should be fine given the lack offensive stat of zygarde and the unignorable bulk of mmx. First Impression is doing a sure OHKO on -1def mmy and a 56% to OHKO on normal mmy with rock chip. Credit to cscl for life orb stag mixed mmx. The three special moves can be changed to close combat, sunsteel strike, menacing moonraze maelstrom, ice hammer(with band and positive atk ev.) shadow sneak, Let's Snuggle Forever, targeting for different things. not really improofed as the sets can vary, but for this one its improofed by innards/impostor chansey especially after first turn.

:sm/Mewtwo-Mega-Y:
Mewtwo-Mega-Y @ Focus Sash
Ability: No Guard
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Sing
- Shell Smash
- Fissure
- Photon Geyser

Second sweeper. I love set up no guard set. Fissure can take care of amuk although they aren't as common these days. Can do nothing to opposing yveltal. improofed by our yveltal

:sm/Yveltal:
Yveltal @ Toxic Orb
Ability: Magic Guard
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Pursuit
- Spore
- Spikes
- Shore Up

A mbounce one here would actually be better, but I am a ho lover, and I am already forced to put a wg kart instead of a hp one in this team, so I wont betray my honorable ideal and place mbounce yvetal here, no. Sorry I betrayed myself and my glorious ho members. Anyway this one is our wincoin against the balances and stalls. Thank to mguard it gains immunity to rocks, ability to run toxic orb to be a status absorber, and let this team to have a better way to handle the innards. Pretty self explainable sets, spikes can let kart sweep easier. Spore can be changed into taunt if you want consistency. Improofed by itself

:sm/chansey:
Chansey @ Safety Goggles
Ability: Innards Out
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
IVs: 0 Atk
- Spore
- Whirlwind
- Shore Up
- Parting Shot

Holy blob. Improof everything. can be changed into impostor, improofed by itself.

Checks and Counters
prank spore, prank bond, prank defog, mguard defog, stall teams, hazard stack, psy terrain, Priority users(especially when with fighting coverage)(slaking regigigas marowak espe/fimp mmx), other yvltal, gyarados, gren-ash(if not cc mmx), slowbro(if not not mmm mmx), darknium z, mguard

Stuff you would like to see
bulky offense and balance team, most mmy, egg spam, Audino, meloetta(depends on team), all those your mmx can cover.

Variations:
https://pokepast.es/f50c6fb2e19798ed
prob bad but this is a representation of how mu fishing works. I can see it lose to teams without a good overall strength.
https://pokepast.es/ee56e9e03f6e7889
they hate innards... But im gonna show how strong it is... We will see...
thank aerobee for helping me get the replays
struggle vs stall https://replay.pokemonshowdown.com/gen7purehackmons-2361915364?p2
win against common ladder balance https://replay.pokemonshowdown.com/gen7purehackmons-2361912131?p2
lose against huge power priority users https://replay.pokemonshowdown.com/gen7purehackmons-2361910244
win against innard spam https://replay.pokemonshowdown.com/gen7purehackmons-2361921616?p2
[/SPOILER
 
Last edited:

:sm/Yveltal:
Yveltal @ Toxic Orb
Ability: Magic Guard
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Pursuit
- Spore
- Spikes
- Shore Up

Spore can be changed into taunt if you want consistency. Improofed by itself
How is taunt for consistency? If you want Yveltal to improof itself then it does have to win a speed tie if you have taunt over spore and it’s kinda risky to have it like that because if your opponent wins the speed tie they get up spikes pretty much for free. And can you please tell me I’m stupid if I’m not seeing something?
 
How is taunt for consistency? If you want Yveltal to improof itself then it does have to win a speed tie if you have taunt over spore and it’s kinda risky to have it like that because if your opponent wins the speed tie they get up spikes pretty much for free. And can you please tell me I’m stupid if I’m not seeing something?
Yh as seeing the team, I guess that Taunt is consistent to block opposing mons like slow WGs mainly that would have Goggles, surely not to improof
 
It was to Improof with MMX Vacuum Wave.
Also why are you running Fire Memory + a other Improof on the Kart, does it really need both?
Also the lead not being Improofed kinda sucks when a very common lead is Impostor.
oh thx for the reminder, impostor can do over 70 with sunsteel so if i got chipped down by some strong photon/sunsteel it might be risky. If you want to punish imp lead use psong/ssap/recovery move on mmx over ice beam and change the ability to atrap. might not be as consistent dealing with zygarde tho.
if you do so use black belt over lo unless you hate that 6.3% chance to lose when their eviolite impostor come up and picked off your kart without damaged
How is taunt for consistency? If you want Yveltal to improof itself then it does have to win a speed tie if you have taunt over spore and it’s kinda risky to have it like that because if your opponent wins the speed tie they get up spikes pretty much for free. And can you please tell me I’m stupid if I’m not seeing something?
taunt is supposed to prevent setup + hazards + defog more consistently and if you choose to use taunt use uturn/pivot move over spikes
Yh as seeing the team, I guess that Taunt is consistent to block opposing mons like slow WGs mainly that would have Goggles, surely not to improof
yea pretty much
 
Last edited:
https://pokepast.es/6d5040bb593d9b6f I have a team for the samples for when it's updated its a Team made by me with Help from Gold0987 (Shout out to them btw goated player). The premise of this team is simple MMX does it thing while Kart is there to shut down impostors and clean up hazards Pbond Mgar Cooks Deo-S and most sets like that WG Arc is simple it selfproof's itself and it also shuts down any imposter that imps Mgar Chansey is there to either shut down opponet's threats or imposter's that imp MMX Kart can be shut down in Most cases by MMX
 
SAMPLE SUBMISSION
https://pokepast.es/baf8ec17e37ed699
kartana/mmx offence (depending on matchup u can lean more heavily on one or the other)

Regigas running lum is swappable with Goggles (lum is js an omni cure but Goggles is equally viable)

Yaveltal (i still struggle with spelling it's name lmao) is a cleaner-upper and toxic orb us incredible for 2 reasons, one it's a middle finger to those pesky trick users and two because of Mgaurd it can't be put to sleep

SS7SS on mmx is improof and is only 5 power weaker than MMM and uses the higher attack stat so overall it does more dmg and Sunsteel/SSS is to counter mons like A-muk.

Dragon ascent on heracross is selfproof
 
monotype teamdump wooo who the fuck cares


:deoxys-attack: :wobbuffet: :mewtwo-mega-x: :mewtwo-mega-x: :mewtwo-mega-y: :hoopa-unbound:
the typing itself is probably good with the holy trinity of broken offensive psychics however i am truly awful at building teams so theres a pbond mmy and an evoboost hoopa-u and a singular way to comeback from a losing position being innards wobb (no stag mmx doesnt count)
laddered to 1472 on paranormal seeker (definitely couldve gone higher but i got bored)

:groudon-primal: :groudon-primal: :groudon-primal: :groudon-primal: :ho-oh: :reshiram:
also a fine type but its heavily carried by pdon. main setup control is prank pdon + mg pdon, hooh is because of fissure immune + moongeist softcheck. pwhip on reshiram is an attempt to hit pert since the team gets 6-0d by it otherwise. the main problem i found was that speed control really sucked as i didnt want to use talonflame or wg pdon so it ended up hilariously weak to no guard; so i gave this up pretty early
laddered to 1368 on the burning world (same reason as psychic)

Tlālōcān
:slaking: :lopunny-mega: :blissey: :chansey: :regigigas: :arceus:
most broken monotype by a quite sizable margin, mostly because you actually get blobs to play with. regigigas > slaking here to softcheck mmy and darkinium z on innards is a secondary trick blocker and heals arc up in a pinch. the lopunny is a surprisingly potent wincon for what its worth, and i actually tried using it outside of mono normal to decent success.
laddered to roughly 1700 on glassfrogs and petrichor v
yeah everything is a ror2 reference cry about it

Annihilation in F# Minor
:diancie-mega: :aerodactyl-mega: :diancie-mega: :diancie-mega: :diancie-mega: :tyranitar-mega:
i've posted this before so i wont go too indepth here but basically spam with the mon being spammed below 90 spe + actually usable priority + solid speed control options with other mons makes mono rock actually solid
laddered to roughly 1600 on sandswept peaks

:groudon-primal: :landorus-therian: :groudon-primal: :zygarde-complete: :swampert-mega: :garchomp-mega:
"why is this not pdon spam" it would be lame as fuck to build pdon spam twice in a row so i limited myself to 2 pdons
ground is in a weird spot where theres a bunch of decent to great mons but likewise to fire theres just not enough speed control. unlike fire however we actually have a solid scarfposter to play around so its not as bad as it is. idk why the lando isnt bounce and the bounce pdon isnt something that actually breaks here tho... pert pivots around and chomper is a phys breaker that can directly kill zyg. the no guard pdon is sick tho i'd keep that in the books for future use
laddered to like 1300 on petrichor v before i crashed out on some ladder bullshit and just started running mono normal instead

My Love Is A Bulldozer
:gengar-mega: :giratina-origin: :sableye-mega: :marowak-alola: :aegislash-blade: :giratina-origin:
going into mono ghost i actually expected it to be pretty mid but to my surprise it actually performed quite well, maybe that just has to do with offensive ghost coverage just being broken? idk
anyways you might notice that the fastest mon here is actually mgar... how is this better speed control than some of our previous teams? turns out its actually not bad if you have an innards, an actually solid mg sash spectral guy, harvest (insanely broken) and this fuckass marowak. mimikium on innards tina-o over soulblaze is so we dont increase our defenses, while sparksurfer on harvest tina-o instead of sunraze snipes all of gyarados pogre and hooh. aegiblade is a surprisingly decent wallbreaker for what its worth, highly recommend at least checking the mon itself out maybe with different sets
laddered to 1684 on ghosting ph

:necrozma-dusk-mane: :kartana: :kartana: :necrozma-dusk-mane: :celesteela: :kartana:
...yes, there is kartana in mono steel. no, that doesn't mean mono steel is good, since kart is basically the only good offensive mon we get.
despite having the second best physical breaker in the game it feels impossible to break both fat and offense without completely giving up the matchup against one (and even trying to beat offense in itself is already a futile task with our selection of mons).
if you have any ideas on how to improve this, feel free to do so because i will not try to continue building nor will i playtest this ever

ALTERATIONS
:greninja-ash: :guzzlord: :houndoom-mega: :tyranitar-mega: :greninja-ash: :greninja-ash:
theres imposter solid breaking power and solid speed control so already this is one of the better types. mono dark actually has quite a number of usable mons but i went with agren spam since spam is broken when the mon is fast and versatile
the specs agren is hot garbage but its the best rker dark has. (still better than most types though) im not running the ransei set which has icicle spear because frankly icicle spear is an awful move that doesnt do anything. we might as well trick since that does something
other than that, the no guard agren evs is to ensure huge power agren always revenge kills non-scarf imposter with 0 rng. speaking of, this huge power agren is a pretty potent wincon, another one i'll keep in mind for future use
laddered to 1613 on MyLoveIsABulldozer

:heracross-mega: :pheromosa: :scizor-mega: :pheromosa: :pheromosa: :shuckle:
ok so the main problem with mono bug isnt the mon selection. its not even the typing itself either. the problem is that our offensive stats are too low to do anything. yes there's heracross but its far too slow to be anything but a half baked revenge killer. there's beedrill but frankly that mon is just pretty bad and i have no interest in using him. and then we arrive at pheromosa, who is decent but her offensive stats are just a tad bit too low for spam to work, like seriously you're telling me huge power sunsteel doesnt even crack FUCKING 80% on mega gengar???? nah man get me outta this shit
i did like 4 games before quitting because the above calc happened

:sceptile-mega: :kyurem-white: :rayquaza-mega: :giratina-origin: :dialga: :garchomp-mega:
dragon is fine. the typing is mid but there are so many usable mons its honestly insane. i have a personal vendetta against mono dragon though because my wifi disconnected 4 times and made me lose in completely unlosable scenarios
the sets are pretty standard-ish minus the last 2. dialga is the anti setup while garchomp returns from mono ground with a vengeance and acts as the raw unboosted power of this team. team's quite weak to no guard though thanks to the overreliance on sash which i surprisingly haven't done so far when building monotype teams considering i only build offense
laddered to 1601 on legendspamisntreal

my-image.png
 
Back
Top