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Uxie (Weather Support)

[SET]
Name Rain Dance Support
Move 1: Rain Dance
Move 2: Psychic
Move 3: U-turn
Move 4: Stealth Rock
Item: Damp Rock
Nature: Timid
EVs: 252 HP / 80 Def / 176 Spe

i strongly believe that this should be the standard set for rain dance support. memento and heal bell are nice and all but they are obviously additional comments material. the first three are already given. rain dance for obvious reasons, psychic ensures that you have an attacking move to deal with taunt users and substitute users like rhyperior, u-turn is there for bringing in your sweeper. the final slot is subjective but you can fill in anything here. in terms of rain dance support (assuming this is what the set comments is focusing on). uxie is the best you can get for supporting both rain dance + sr without wasting any slots for an sr user in a rain team. sr is beneficial for getting some ohkoes and ultimately adding 12 percent per switch.

there's also no reason to max spe in my opinion. the best you can settle for is beating base 85s, most especially toxicroak and qwilfish. toxicroak for one is a rain counter and outpacing it is just enough. base 80s or base 85s should be the speed point to aim for.
 
This is the optimal set in my opinion.

Timid/Jolly 252HP, 228 Speed, 28 Defense outspeeds +speed base 91 rotom and below.

Move 1: Rain Dance
Move 2: Psychic / Zen Headbutt
Move 3: Stealth Rock
Move 4: Memento / Heal Bell / U-Turn (in this order)

in AC: mention alternative EV spread of 252HP/252Def/4Speed, mention if Rain team has another Stealth Rocker in Registeel or Mesprit then replace SR with Heal Bell/U-Turn/Memento. As I have said U-Turn on a faster than average Pokemon is useless as you Rain sweepers will be taking this hit or status. You NEED the slashes on this set to prove Uxie's versatility. There are many different moves it can run.

EDIT: to explain 228 speed you want to outspeed the threats of Rotom and Moltres which can sweep your sweepers with Thunderbolt, HP Grass and Air Slash, while hitting Uxie itself with Shadow Ball..
 
What about Thunder? Hits Milotic, Blastoise, Cloyster, Slowbro and other Water types that may attempt to wall your Rain sweepers, not to mention it can now counter some versions of Moltres seeing as how Fire Blast + Flamethrower are weakened with Rain Dance, and Thunder will be super effective. Stealth Rocks makes this only more true.

Swellow, Kabutops, Omastar, Azumarill can also be hit hard by Thunder, even before Rain Dance if you fear Swift Swim, as they are pretty common, and can be in the lead position.

I would suggest Thunder over Psychic, but I do see Psychic's purpose in hitting Venasaur, Toxicroak, Hitmontop, etc. for more damage. But it's just a thought.
 
Uxie works extremely well as a Mid Game Replenisher in UU, so I don't see why not. But I do think that Sunny Day options should be slashed, considering it is just as good in Sun.

Edit: I also think Stealth Rock is pretty much required here. Considering that pretty much 90% of good UU rain teams use Electrode leads, it makes sense.
 
Uxie works extremely well as a Mid Game Replenisher in UU, so I don't see why not. But I do think that Sunny Day options should be slashed, considering it is just as good in Sun.

QFT. If QC is going to approve this, I would definitely request that Sunny Day and Heat Rock gets slashed in. This is because Uxie can set up both weather types just as efficiently and there's no point leaving it out (Hell, it saves people making Sunny Day Uxie sets later).
 
QFT. If QC is going to approve this, I would definitely request that Sunny Day and Heat Rock gets slashed in. This is because Uxie can set up both weather types just as efficiently and there's no point leaving it out (Hell, it saves people making Sunny Day Uxie sets later).



Yeah i am thinking of doing this, the only problem i have with this is that Sunny Day teams are extremely rare.
 
Yeah i am thinking of doing this, the only problem i have with this is that Sunny Day teams are extremely rare.

It doesn't matter how rare they are and tbh, there is definetely a Sunny Day player base in UU.


I don't really see much benefit at all in a fast Uxie, especially with U-Turn.

You want to use Uxie as a pivot, so whilst that speed probably would come in handy maybe 1 match in 10... the defence investment you are losing is going to hinder you a whole lot more. Really...why do you even want to bother outspeeding Toxicroak when it is going to either a)sucker punch dealing 94.9% - 111.9% after a SD to YaMs spread (currently in the OP) with that speed not helping at all b)switch out because it doesn't want to risk losing a key rain counter, speed doesn't help you c) dark pulse your ass...the only scenario where speed helps but
| Dark Pulse | 10.5 |
so yeah not alot run dark pulse.

Having that speed for other stuff like wanting to outspeed Venusaur/ Qwilfish/ Whatever seems far too situational when you consider the benefits of a slow U-Turn and increased defences on your chosen side. Example of Uxies bulk - 73.4% - 86.4% from a +2 Croak Sucker Punch. Oh look now you can ACTUALLY check it (Uxie as a SD Croak check may not seem too clever but considering it is going to OHKO most of your team at +2 it isn't unheard of).

You probably don't want to go to the extreme that I go to by using Relaxed and a 0 speed IV (this makes me slower than everything down to base 70s) but investing this heavily in speed just seems mad.

In an answer to YaMs reason for the high speed: What are you doing to Moltres/ Rotom with Uxie with that set? Somewhere around 35% I would guess, but why would you even be trying to wear them down when you should be using the turns to switch to a fire resisting rain sweeper on a predicted FB (hopefully also in rain) or switching to your Rotom counter OR set up rain again OR yawn OR memento to bring in something??? Oh and if you don't have something to deal with Rotom better than Uxie, it is a poorly constructed rain team.

I know a slow spread is going in AC but at the very least I think the slow spread should become primary and faster spread sent to AC instead.

Obviously this is only for sets with U-Turn which leads me onto my next point:

This is how I think the slashes should look

U-Turn
Psychic / Zen Headbutt
Rain Dance
Stealth Rock / Heal Bell / Yawn

Reasoning for this is simple...

~An attack + RD is a must
~U-Turn gives you a way to get sweepers in which imo is just so so so so SOOOOOOO valuable T_T
~Stealth Rock if you don't have any hazards (so most likely going to be your lead) then Heal Bell & Yawn are sort of equal in value. Yawn -> U-Turn is an awesome combo that shouldn't need explaining. Heal Bell if you don't have a Qwilfish or just want protection against status.

Stealth Rock definetely needs slashes next to it because you could have something else like Qwilfish/ Registeel setting up hazards.

Memento can go to AC with the fast spread because it is alot less useful with a slow spread + you want to keep Uxie around.


This is what I think the set should be:

252HP / 252Def / 4Spe
Impish / Bold
-Rain Dance
-U turn
-Psychic / Zen Headbutt
-Stealth Rock / Heal Bell / Yawn


Mentions of the faster spread + memento in AC.

I'd want a mentioned of relaxed and 0 Speed IV but that is pushing it I guess and I can see me getting enough stick for it as it is ^^


I just feel like people are putting that much speed for the sake of differentiating the set from the Support set. Speaking of which, there is no speed on the Support set so I want to know why this set requires that investment.


Team Options

Final thing I'll say is Registeel makes an excellent team mate to this on a rain team. Between Uxie+Registeel you get a surefire way to deal with LO Gardevoir + Alakazam. Regi also loves to switch on Mismagius who in turn love to switch in on Uxie. IMO, the 2 best defensive pivots for a rain team period.
 
Ghost. said:
It doesn't matter how rare they are and tbh, there is definetely a Sunny Day player base in UU.

Totally agree. Please slash Sunny Day and Heat Rock, and maybe rename this to Weather Support.

Ghost.'s arguments for Bulky Uxie

Clearly you like to play Uxie differently from me. That's fine. I recognize Uxie has a diverse role But your spread, while totally viable (as mid-game setup), is simply too similar to Uxie's main Support set. QC members have voiced concerns about this before, all these were comments on a bulky set similar to yours:

Eo Ut Mortus said:
Obviously works, but I don't see why Rain Dance shouldn't just be slashed on the support set.
Thund91 said:
This set really needs more to set it apart from the support set. I agree with the others that Rain Dance can be slashed on the support set on site with a mention in set comments of Damp Rock.
FlareBlitz said:
If you want a Rain Dance support set on-site, it should be specifically about Rain Dance and supporting Rain Dance sweepers. Uxie learns cool moves like Heal Bell and gets Thunder, none of which are even mentioned. This set also wastes Uxie high speed, which can be a boon for a quick rain set-up. Something like: Uxie @ Damp Rock 252 HP/4 Def/252 Spe
Timid -Rain Dance -Heal Bell -Toxic/Memento -Thunder/Psychic A set like that would be sufficiently different from others on-site that we could include it.

Your set, while effective, would probably just need to slash Rain Dance next to Thunder Wave in the Support Set. I just think it's kind of a "waste" to do this whole set then. The set now differentiates itself from the Support set by running Memento or Heal Bell (Yes U-Turn is stupid on fast Uxie, I have said this before) and having speed. These are viable options for a Rain Uxie which you would not see on Support Uxie. If you want (slightly less) bulk and a slow U-Turn, you could always run Mesprit who gets Healing Wish as well. I fully support mentioning your spread and a slow U-turn in the Additional Comments of the set.

The way I play Uxie, I find the speed very useful. I don't aim to outspeed Moltres and Rotom to attack them... no.. I aim to outspeed them so that I can get a final Rain Dance / Stealth Rock / Heal Bell / Memento off before dying (this will probably be the second time Uxie would set up Rain for the match it usually doesn't die setting up once). I can also set up Rain before Venusaur puts me to sleep, as well as blast weakened (and very surprised Venusaur / Blaziken ) Also, Uxie's fast speed allows it to set up Rain before being Taunted by Toxicroak, Drapion, Qwilfish, Gardevoir and some slow Missys haha). You don't want Lanturn/Registeel Taunted either do you? I do admit that I play Uxie rather suicidally, as in it's perfectly OK for me to let Uxie die the turn it Rain Dances and get a free switch-in.

As for Toxicroak yes my spread isn't as good against it as yours. +2 Sucker Punches actually do 86.4% - 101.7% for Jolly Toxicroak, not a very high chance of OHKOing. With Taunt Electrode / Ambipom I stop Stealth Rock from being laid down. I don't know why anyone would run Adamant to get owned by Venusaur maybe? Plus Hera is coming and all will run Jolly. In most cases, Toxicroak switches out anyway (how many believe they can OHKO a Uxie?)

TL;DR Slow and Bulky Uxie is definitely viable but too similar to the current support set, an analysis of fast RD Uxie which plays differently would better be used and catered for the faster spread. Mention bulky Uxie in AC along with Yawn. Reasons for using fast Uxie: gets off Rain Dance / other support move before dying or sleeping to Moltres / Rotom, doesn't get Taunted by some Pokemon.
 
So the speed is staying as the primary option simply to show its different from the Support set ^^ I thought as much.

Seems weird considering we have a Rain Dance Registeel that is perfectly fine looking very similar to ...well most Registeel sets but we cannot have another Uxie set that looks similar to...every other Uxie set. This Uxie is played considerably differently from Support as anyone who has used it knows :/

I still don't agree with that much speed being used but I suppose it is just dependant on how everyone plays Uxie.


On another note, what is Toxicroak doing to Heracross other than getting set up on.....O_O
 
So the speed is staying as the primary option simply to show its different from the Support set ^^ I thought as much.

Seems weird considering we have a Rain Dance Registeel that is perfectly fine looking very similar to ...well most Registeel sets but we cannot have another Uxie set that looks similar to...every other Uxie set. This Uxie is played considerably differently from Support as anyone who has used it knows :/

I still don't agree with that much speed being used but I suppose it is just dependant on how everyone plays Uxie.


On another note, what is Toxicroak doing to Heracross other than getting set up on.....O_O

It's not merely to differentiate it. Differentiation is one of the reasons and I'll reiterate: Uxie does both fast or bulky well, but since Uxie has a chance to shine in a different light compared to each other's sets, let's give it the chance to do so. Registeel can only do two things: Support, and Curse.

Other than differentiation, speed helps in outspeeding Taunters and getting one crucial support move before being disabled or KO'ed. Perhaps Cicada should stress even more on how differently fast Uxie is played from the support set.
 
Alright, i slashed Sunny Day and Heat Rock, but i do not know much about Sunny Day teams, so i do not know what to say in the set comments about it.
 
Sun is used for boosting the speed of Chlorophyll Grass sweepers such as Tangrowth, Exeggutor, Shiftry and Victreebel, as well as the power of Fire types such as Typhlosion, Arcanine, Houndoom and Ninetales. Uxie can come in on Ground, Psychic and Fighting typed attacks, but shares a weakness to Bug that should be patched up by a Rock type (Rhyperior and Regirock).
 
as you wish

QCstamp.png


except change the speed to 224 for rotom (no reason to use 228) or i'll take back the stamp
 
Change the Speed to 224, change the set's name to Weather Support and this should be good. I'd switch the place of the slashes and make it U-turn/Heal Bell/Memento because Uxie is bulky enough to setup rain more than once, but that's subjective so if no other QC members bring that up leave it as it is.

QCstamp.png
 
I've decided to step in and try to help The Cicada with this write-up. I understand how it feels to "not really get it" with these analyses, and I hope that we can fix this up!
 
removals in red
additions in bold
comments in (parentheses)

[SET]
name Rain Dance Weather Support
move 1: Rain Dance / Sunny Day
move 2: U-Turn / Memento / Heal Bell (why is Memento the first option? see BlueWind's post)
move 3: Psychic
move 4: Stealth Rock
item: Damp Rock / Heat Rock
nature: Timid
evs: 252 HP / 224 Spe / 32 Def

[SET COMMENTS]
<p>Uxie's outstanding defensive stats allow it to switch into attacks with relative ease, while its high Speed stat allows Uxie it to outpace the many opposing Pokemon and use Rain Dance/ or Sunny Day before taking a hit. With Memento, Uxie sacrifices its life so that the team's Swift Swim/ or Chlorophyll sweeper can switch in with much less risk without losing much hp. Using U-Turn allows Uxie to go to your sweepers, while also staying alive to replenish the weather later in the game again. Using Heal Bell means that Uxie can give your sweepers who are afflicted by status to get a second chance at sweeping. Psychic prevents Uxie willnot like from being complete Taunt bait, so Psychic prevent this from happening, while also letting and stops Pokemon such as like Mismagius, Rotom, and Rhyperior from setting up a Substitute on for free you. Uxie can use either Rain Dance and Damp Rock, or Sunny Day, and Heat Rock,; the choice between them depends on your team.</p>

[ADDITIONAL COMMENTS]

<p> Uxie's job is to set up either Rain Dance or Sunny Day, so Pokemon with the abillity Swift Swim and or Chlorophyll are required team options to take advantage of your weather of choice. Fire-types are also good team options teammates if you are Uxie is using Sunny Day. In the last slot, if you have another Stealth Rock user on your team, Uxie can use Heal Bell over Stealth Rock. The Speed EVs give you Uxie just enough Speed to outpace Rotom if it Rotom is not holding a Choice Scarf. Uxie can be used as either a mid game replenisher, or a lead; if you are using Uxie as lead, i recommend using a bulkier EV spread of 252 HP / 252 Def/ 4 SpD, and with a Bold nature is recommended. , and U-Turn over Memento. (U-turn should be the first option anyway)
__________________


ok...so you neglected to change many of the errors I spotted. here's my check without markup, you can just copy this and paste this over your current analysis since you're new to this:

[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: U-Turn / Memento / Heal Bell
move 3: Psychic
move 4: Stealth Rock
item: Damp Rock / Heat Rock
nature: Timid
evs: 252 HP / 224 Spe / 32 Def

[SET COMMENTS]
<p>Uxie's outstanding defensive stats allow it to switch into attacks with relative ease, while its high Speed stat allows it to outpace many opposing Pokemon and use Rain Dance or Sunny Day before taking a hit. With Memento, Uxie sacrifices its life so that the team's Swift Swim or Chlorophyll sweeper can switch in with much less risk. Using U-Turn allows Uxie to go to your sweepers while staying alive to replenish the weather later in the game. Using Heal Bell means that Uxie can give sweepers who are afflicted by status a second chance at sweeping. Psychic prevents Uxie from being complete Taunt bait and stops Pokemon such as Mismagius, Rotom, and Rhyperior from setting up a Substitute on for free. Uxie can use either Rain Dance and Damp Rock, or Sunny Dayand Heat Rock; the choice between them depends on your team.</p>

[ADDITIONAL COMMENTS]

<p> Uxie's job is to set up either Rain Dance or Sunny Day, so Pokemon with Swift Swim or Chlorophyll are required to take advantage of your weather of choice. Fire-types are also good teammates if Uxie is using Sunny Day. In the last slot, if you have another Stealth Rock user on your team, Uxie can use Heal Bell over Stealth Rock. The Speed EVs give Uxie just enough Speed to outpace Rotom if Rotom is not holding a Choice Scarf. Uxie can be used as either a mid game replenisher or a lead; if you are using Uxie as lead,a bulkier EV spread of 252 HP / 252 Def / 4 SpD with a Bold nature is recommended.

GP CHECK 1/2
gp2.png
 
This is tiring. Memento is the first option because having a fast U-Turn hurts your sweepers more than a slow U-Turn.

Non-GP Check from uragg's copy. Additions in blue, removals in red

[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: Memento / U-Turn / Heal Bell
move 3: Psychic
move 4: Stealth Rock
item: Damp Rock / Heat Rock
nature: Timid
evs: 252 HP / 224 Spe / 32 Def

[SET COMMENTS]
<p>Uxie's outstanding defensive stats allow it to switch into attacks with relative ease, while its high Speed stat allows it to outpace many opposing Pokemon and use Rain Dance or Sunny Day before taking a hit. With Memento, Uxie sacrifices its life so that the team's Swift Swim or Chlorophyll sweeper can switch in with much less risk. Using U-Turn allows Uxie to go to your sweepers while staying alive to replenish the weather later in the game. Using Heal Bell means that Uxie can give sweepers who are afflicted by status a second chance at sweeping by removing status. Psychic prevents Uxie from being complete Taunt bait and stops Pokemon such as Mismagius, Rotom, and Rhyperior from setting up a Substitute on for free. Uxie can use either Rain Dance and Damp Rock, or Sunny Day and Heat Rock; the choice between them depends on your team.</p>

[ADDITIONAL COMMENTS]

<p>Uxie's job is to set up either Rain Dance or Sunny Day, so Pokemon with Swift Swim or Chlorophyll are required to take advantage of your weather of choice. Fire-types are also good teammates if Uxie is using Sunny Day. In the last slot, if you have another Stealth Rock user on your team, Uxie can use Heal Bell over Stealth Rock. The Speed EVs give Uxie just enough Speed to outpace Rotom if Rotom is not holding a Choice Scarf. Uxie can be used as either a mid game replenisher or a lead; if you are using Uxie as a lead, a bulkier EV spread of 252 HP / 252 Def / 4 SpD with a Bold nature is recommended and U-Turn over Memento.

check without markup


[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: Memento / U-Turn / Heal Bell
move 3: Psychic
move 4: Stealth Rock
item: Damp Rock / Heat Rock
nature: Timid
evs: 252 HP / 224 Spe / 32 Def

[SET COMMENTS]
<p>Uxie's outstanding defensive stats allow it to switch into attacks with relative ease, while its high Speed stat allows it to outpace many opposing Pokemon and use Rain Dance or Sunny Day before taking a hit. With Memento, Uxie sacrifices its life so that the team's Swift Swim or Chlorophyll sweeper can switch in with much less risk. Using U-Turn allows Uxie to go to your sweepers while staying alive to replenish the weather later in the game. Using Heal Bell means that Uxie can give sweepers who are afflicted by status a second chance at sweeping by removing status. Psychic prevents Uxie from being complete Taunt bait and stops Pokemon such as Mismagius, Rotom, and Rhyperior from setting up a Substitute for free. Uxie can use either Rain Dance and Damp Rock, or Sunny Day and Heat Rock; the choice between them depends on your team.</p>

[ADDITIONAL COMMENTS]

<p>Uxie's job is to set up either Rain Dance or Sunny Day, so Pokemon with Swift Swim or Chlorophyll are required to take advantage of your weather of choice. Fire-types are also good teammates if Uxie is using Sunny Day. In the last slot, if you have another Stealth Rock user on your team, Uxie can use Heal Bell over Stealth Rock. The Speed EVs give Uxie just enough Speed to outpace Rotom if Rotom is not holding a Choice Scarf. Uxie can be used as either a mid game replenisher or a lead; if you are using Uxie as a lead, a bulkier EV spread of 252 HP / 252 Def / 4 SpD with a Bold nature is recommended and U-Turn over Memento.
 
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