

This, I personally disagree with.I just read through the teams! I noticed a few fun things as well and I’ll get to those.
Is the #1 Pokémon in Reg E no doubt. With
at #2.
Where's TorkoalTrick Room in Regulation E
Trick Room has gained some fun new tools after the Teal Mask DLC.
and
have the second highest special attack stat out of all the non-legendary or mega-evolved pokemon.
Chandelure gets Trick Room and Vikavolt can attain no weaknesses with Electric tera.
and
have returned, which are common staples for Trick Room in past generations.
may cause a shift in hard trick room teams and their setups, since they may want to find different physical attackers(like Conkeldurr!) that isn't
so they can run Ursaluna-BM.
I'm hoping that Vikavolt will be getting more usage than it has in past gens, since we may finally have a reliable special attacker in Trick Room that's the Electric type. Iron Hands doesn't have to compete with it, as they do different things with different uses.
As for Chandelure, it has to deal with a format dominated by Urshifu and Flutter Mane, butmay show to be a potential partner with Chandelure, as to counter Tailwind teams.
Conkeldurr has to compete with Iron Hands, which has Fake Out and is incredibly bulky.
Dusclops has almost nothing to worry about, since it is paired up with redirection almost all the time, Eviolite gives it a defensive profile, and has a bunch of support moves that no other Trick Room setter has access to.
Ogerpon-Wellspring may prove to be the best new redirection for Trick Room, since it gains a special defense boost when terastalized(for Flutter Mane) and has Water Absorb as its regular ability(for Urshifu-R). It has access to coverage moves like Play Rough and Knock Off, along with the STAB combination of Ivy Cudgel and Horn Leech/Wood Hammer.
Torkoal isn't new. I was listing Trick Room's tools that are from the DLC, and Torkoal has been here since Regulation A.Where's Torkoal
once again showing dominance as the best water type. Remember when everyone saying oger water was the 4th best mon in the format?Haven't seen that thought much anymore
I thinkYeah honestly I thought that waterfu would drop in popularity with all the grass types running around.
But I guess we all wrong.
I honestly think one of the best cores that hasen't seen much use is![]()
![]()
, with
also fitting well into the core.
All of them cover each other weakness really well type wise, their abilities and goals complement each other really well.
Lets look at typings
Weaknesses: Fighting, Ground, Rock, Water
Resistances: Bug, Fairy, Fire, Flying, Ice, Normal, Poison
Weaknesses: Electric, Fairy, Flying, Grass, Psychic
Resistances: Bug, Dark, Fire, Ice, Rock, Steel, Water
Weaknesses: Bug, Fire, Flying, Ice, Poison
Resistances: Electric, Grass, Ground, Water
Basically all of them cover each other weakness in at least 1 switch. Lets say you leadand another partner. If your opp has a strong Electric or Grass type, such as
or maybe
threating a rage powder you can pivot into
. If they have, say
then a switch into
would work. Offensively speaking, you hit all of the types for neutral at least and most of the major ones by super effective
They also have great synergy.wants to outspeed with scarf, tera water and go Unga bunga mode on the opponent. The major things that stop it are either opponent speed control, water/grass types and bulky redirection users.
is great into a lot of these match ups, having taunt to stop redirection users from spamming their moves, ignoring rage powder, and having access to fake out which is invaluable in burning an opponents turn and letting your
snowball. It also has a great match up into
, one of the most common mons in the meta that gives
trouble.
Likewise is also a damage dealer, but functions differently to
. It trades out unseen fist and the faster speed for generally a lot more bulk, with it having access to intimidate, ability to run a defensive tera, and being able to invest in more bulk. Intimidate is an amazing ability, with the meta skewing physical you're almost always guaranteed to switch into a physical attacker when you pivot. Combined with grassy terrain recovery, your able to have tons of sustain with the trio, without even considering the rest of the team.
Is just a great support in general. Fake out is an amazing move, and it has access to great move pool and pretty hefty damage with wood hammer. You can run multiple sets, either Sitrus if you want access to status moves like protect and taunt or AV if you want even more survivability.
has great synergy with the other 2 (And much of the meta game as well!) and is really good at elevating their value
All also have value every time you pivot in and out. Pivoting intopresents an immediate danger if your opponent doesen't have anything on the field to stop it, and often forces switches and defensive play just by its sheer presence. Switching into
applies another intimidate, and switching into
resets the grassy terrain and fake out. Your always gaining some value when pivoting, and combined make a great core.
I think the core is super strong, I've only been playing with it for a little bit and am already shocked at how good it is.
Wait a sec, if you don't OHKO rillaboom, can't he just OHKO you (unless your sash)?Population bomb with technician gets some absolutely crazy ko's that people dont expect.
252 Atk Technician Maushold Population Bomb (10 hits) vs. 252 HP / 0 Def Rillaboom: 210-250 (101.4 - 120.7%) -- guaranteed 2HKO after Grassy Terrain recovery and Sitrus Berry recovery
252 Atk Technician Maushold Population Bomb (10 hits) vs. 4 HP / 0 Def Chien-Pao: 220-270 (141 - 173%) -- guaranteed OHKO
252 Atk Technician Maushold Population Bomb (10 hits) vs. 44 HP / 0 Def Urshifu-Rapid Strike: 180-220 (99.4 - 121.5%) -- very high chance to OHKO
252 Atk Technician Sword of Ruin Maushold Population Bomb (10 hits) vs. 84 HP / 4 Def Iron Hands: 240-280 (100 - 116.6%) -- guaranteed OHKO
Dont sleep on the Maus. It also outspeeds Oger by 1 so you can kill it too
I honestly thought I wouldn't see Amoonguss that much anymore. I guess other grass type competition really ran it over.By the way, here are the usage stats for Day 2 at Lillie!
View attachment 564159
coming back to haunt you, guys, seriously run switch ins.
seems no where to be seen and
remains strong, interesting.
making a comeback standing as a Top 4 mon (in usage). What catches my eye though, nothing hits 50%, everything in general seems to be less dominant. Thoughts?
Same. I honestly thought that ursh water really fell off a cliff with ogerpon running around, especially the wellspring mask because it has water absorb.Yeah honestly I thought that waterfu would drop in popularity with all the grass types running around.
But I guess we were all wrong.