I know that the title says VGC'13 Team. I personally think that the rules will be the same. If they are'nt they might do something like allowing only Pokemon in the Black and White 2 pokedex's, that just eliminates Gengar. Anyway I know my team focuses a lot on attacking, but I also have a few things to trip up people like Accelgor with Yawn.
Accelgor-252 SpAtk/4 SpDef/252 Spd
Item: Grass Gem
Ability: Hydration
Nature: Mild
Energy Ball
Bug Buzz
Yawn
Protect
Grass Gem gives it almost STAB Energy Ball which helps to counter rain teams which are very common. Accelgor is the perfect counter to Latios which is just destroys at the VGC. Plus it's my favorite Pokemon.
Arcanine-4 HP/252 Atk/252 Spd
Item: Fire Gem
Ability: Intimidate
Nature: Jolly
ExtremeSpeed
Flare Blitz
Close Combat
Protect
Arcanine is my team's fire type. Allows my Metagross to carry Earthquake, and not Hammer Arm.
Gengar-252 SpAtk/4 SpDef/252 Spd
Item: Life Orb
Ability:Levitate
Nature: Hasty
Thunderbolt
Shadow Ball
Sludge Bomb
Protect
Gengar is a great sweeper. It has a good movepool for type coverage. STAB Shadow Ball + Sludge Bomb = Awesome. Life Orb enhances it's power. Just an average Life Orb Gengar.
Lickilicky-252 HP/20 Def/220 SpAtk/16 SpDef
Item: Zoom Lens
Ability: Cloud Nine
Nature: Relaxed
Thunder
Muddy Water
Blizzard
Sunny Day
Lickilicky is my major counter to weather. Sun teams are not to common at the VGC so I gave it Sunny Day to disrupt Sandstorm and Rain. (in case they withdraw Politoed, Tyranitar, or use Sandstorm/Rain Dance) Relaxed nature + low speed means it will be slower than tons of Pokemon. Which allows Zoom Lens to activate which makes Thunder, and Blizzard to boost to 84 accuracy. It also allows Muddy Water to boost to over 100% accuracy.
Metagross-252 HP/252 Atk/4 Def
Item: Occa Berry
Ability: Clear Body
Nature: Adamant
Bullet Punch
Meteor Mash
Earthquake
Protect
Metagross is a great defensive Pokemon. It has great attack, which allows it to deal major damage before fainting. Protect can save it from fainting while I take the threat out with another Pokemon. One reason all my Pokemon (except Lickilicky) have Protect is to dodge Earthquake.
Umbreon-200 HP/8 Atk/80 Def/220 SpDef
Item: Leftovers
Ability: Synchronize
Nature: Careful
Curse
Payback
Helping Hand
Protect
Umbreon is essentially my wall. It has a somewhat crazy EV spread, but it all pays off because Curse and Payback is one of the best combos. Helping Hand will help other Pokemon like Gengar or Metagross to dish off major damage. Protect is there to regain some HP from Leftovers, without sacrificing a move for Moonlight.
Accelgor-252 SpAtk/4 SpDef/252 Spd
Item: Grass Gem
Ability: Hydration
Nature: Mild
Energy Ball
Bug Buzz
Yawn
Protect
Grass Gem gives it almost STAB Energy Ball which helps to counter rain teams which are very common. Accelgor is the perfect counter to Latios which is just destroys at the VGC. Plus it's my favorite Pokemon.
Arcanine-4 HP/252 Atk/252 Spd
Item: Fire Gem
Ability: Intimidate
Nature: Jolly
ExtremeSpeed
Flare Blitz
Close Combat
Protect
Arcanine is my team's fire type. Allows my Metagross to carry Earthquake, and not Hammer Arm.
Gengar-252 SpAtk/4 SpDef/252 Spd
Item: Life Orb
Ability:Levitate
Nature: Hasty
Thunderbolt
Shadow Ball
Sludge Bomb
Protect
Gengar is a great sweeper. It has a good movepool for type coverage. STAB Shadow Ball + Sludge Bomb = Awesome. Life Orb enhances it's power. Just an average Life Orb Gengar.
Lickilicky-252 HP/20 Def/220 SpAtk/16 SpDef
Item: Zoom Lens
Ability: Cloud Nine
Nature: Relaxed
Thunder
Muddy Water
Blizzard
Sunny Day
Lickilicky is my major counter to weather. Sun teams are not to common at the VGC so I gave it Sunny Day to disrupt Sandstorm and Rain. (in case they withdraw Politoed, Tyranitar, or use Sandstorm/Rain Dance) Relaxed nature + low speed means it will be slower than tons of Pokemon. Which allows Zoom Lens to activate which makes Thunder, and Blizzard to boost to 84 accuracy. It also allows Muddy Water to boost to over 100% accuracy.
Metagross-252 HP/252 Atk/4 Def
Item: Occa Berry
Ability: Clear Body
Nature: Adamant
Bullet Punch
Meteor Mash
Earthquake
Protect
Metagross is a great defensive Pokemon. It has great attack, which allows it to deal major damage before fainting. Protect can save it from fainting while I take the threat out with another Pokemon. One reason all my Pokemon (except Lickilicky) have Protect is to dodge Earthquake.
Umbreon-200 HP/8 Atk/80 Def/220 SpDef
Item: Leftovers
Ability: Synchronize
Nature: Careful
Curse
Payback
Helping Hand
Protect
Umbreon is essentially my wall. It has a somewhat crazy EV spread, but it all pays off because Curse and Payback is one of the best combos. Helping Hand will help other Pokemon like Gengar or Metagross to dish off major damage. Protect is there to regain some HP from Leftovers, without sacrificing a move for Moonlight.




