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Project Victim of the Week [Week 72: Specs Mesprit]

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BRONZOR THE COUNTER.
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Bronzor @ Eviolite
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Earthquake
- Toxic

Bronzor can take any hit that Aurorus wants to use to it since levitate, Aurorus can not use Earth Power. So Aurorus can not hit this monster at all. Gyro 2 HIT KO it. So want to have a good solid SR user that walls aurorus bronzor is your guy.

252+ SpA Choice Specs Refrigerate Aurorus Hyper Voice vs. 252 HP / 252+ SpD Eviolite Bronzor: 69-81 (21.6 - 25.4%) -- 54.1% chance to 4HKO after Stealth Rock
252+ SpA Choice Specs Aurorus Freeze-Dry vs. 252 HP / 252+ SpD Eviolite Bronzor: 42-49 (13.2 - 15.4%) -- possible 7HKO after Stealth Rock

0 Atk Bronzor Gyro Ball (119 BP) vs. 0 HP / 4 Def Aurorus: 240-288 (62 - 74.4%) -- guaranteed 2HKO
 
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Regice @ Choice Specs / Chesto Berry
Ability: Clear Body
EVs: 168 HP / 252 SpA / 4 SpD / 84 Spe
Modest Nature
- Ice Beam
- Thunderbolt
- Focus Blast
- Frost Breath / Rest

252+ SpA Choice Specs Aurorus Earth Power vs. 168 HP / 4 SpD Regice: 73-86 (21.2 - 25%) -- 0% chance to 4HKO

Was that damage?
 
Metang as a check.
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Metang @ Eviolite
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Stealth Rock
- Meteor Mash
- Earthquake
- Bullet Punch

I'm not gonna post calcs cuz im too lazy to do them, but I'd be willing to bet Bullet Punch has like a 50% chance to OHKO after Stealth Rock. Depsite the fact that you take a ton of damage from Earth Power, half the battle against Aurorus is stopping it from using its Ice-type moves and Metang definitely deters that.
 
Relevant calcs for the above:

252+ Atk Metang Bullet Punch vs. 0 HP / 4 Def Aurorus: 264-312 (68 - 80.4%) -- 37.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Aurorus Earth Power vs. 252 HP / 0 SpD Eviolite Metang: 214-254 (66 - 78.3%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Refrigerate Aurorus Hyper Voice vs. 252 HP / 0 SpD Eviolite Metang: 105-123 (32.4 - 37.9%) -- guaranteed 3HKO after Stealth Rock
 
RESERVING LAPRAS
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Lapras @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Freeze-Dry
- Ice Beam
- Frost Breath / Signal Beam / Surf / Ice Shard / Thunderbolt (for other Lapras) / Perish Song / Heal Bell / Hyper Beam / Tackle

Lapras has a 4x resistance to Hyper Voice, is neutral to Freeze Dry, outspeeds Aurorus, has really good bulk, and blows it away with Hydro Pump, allowing it to act as a very reliable check to Aurorus

Using AV makes it a pretty good counter, but it's pretty mediocre compared to Specs imo

252+ SpA Choice Specs Aurorus Freeze-Dry vs. 4 HP / 0 SpD Lapras: 163-193 (40.5 - 48%) -- guaranteed 3HKO
 
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Walrein @ Leftovers
Ability: Thick Fat
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Roar
- Toxic
- Surf
- Protect

Nothing better than a x4 resistance to ice along with thick fat n_n
Walrein takes literally nothing from it's ice stabs and earth power only like dealing around 26% bare in mind you've actaully locked yourself into that on choice specs.

Walrein is free to have fun and games, surf gets a guarenteed 2HKO or you can even mess around with toxic/protect which gets even more leftovers recovery and poison damage.

252+ SpA Choice Specs Refrigerate Aurorus Hyper Voice vs. 248 HP / 252+ SpD Thick Fat Walrein: 25-30 (5.9 - 7%) -- possibly the worst move ever
252+ SpA Choice Specs Aurorus Freeze-Dry vs. 248 HP / 252+ SpD Thick Fat Walrein: 60-72 (14.1 - 17%) -- possible 9HKO after Leftovers recovery
252+ SpA Choice Specs Aurorus Earth Power vs. 248 HP / 252+ SpD Walrein: 103-122 (24.3 - 28.8%) -- possible 5HKO after Leftovers recovery

0 SpA Walrein Surf vs. 4 HP / 0 SpD Aurorus: 200-236 (51.5 - 60.8%) -- guaranteed 2HKO
 
Shedinja :D

Shedinja @ Focus Sash
Ability: Wonder Guard
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- X-Scissor
- Shadow Sneak
- Will-O-Wisp
- Protect


if you keep rocks off the field its a counter, this is why we run snow warning~

dewGOD is another counter, works just like walrein and lapras but is worse in every way


Dewgong @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Surf
- Ice Beam
- Encore
- Toxic

for kiyo cause he cant read haha
 
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Horehound (Magmortar) @ Assault Vest
Ability: Vital Spirit
EVs: 104 HP / 252 SpA / 152 Spe
Mild Nature
- Fire Blast
- Thunderbolt
- Focus Blast
- Earthquake

AV Magmortar is a soft check because while it has to worry about switching into an earth power from Aurorus, it takes any of its other moves comfortably enough to force Aurorus out or retaliate with focus blast which is a guaranteed ohko.

252+ SpA Magmortar Focus Blast vs. 4 HP / 0 SpD Aurorus: 600-708 (154.6 - 182.4%) -- guaranteed OHKO
252+ SpA Magmortar Fire Blast vs. 4 HP / 0 SpD Aurorus: 205-243 (52.8 - 62.6%) -- guaranteed 2HKO

252+ SpA Choice Specs Refrigerate Aurorus Hyper Voice vs. 104 HP / 0 SpD Assault Vest Magmortar: 90-107 (28.3 - 33.7%) -- 0.5% chance to 3HKO
252+ SpA Choice Specs Aurorus Earth Power vs. 104 HP / 0 SpD Assault Vest Magmortar: 188-222 (59.3 - 70%) -- guaranteed 2HKO
252+ SpA Choice Specs Aurorus Psychic vs. 104 HP / 0 SpD Assault Vest Magmortar: 94-111 (29.6 - 35%) -- 13.9% chance to 3HKO
 
reserving Poliwrath
The counter
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Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
IVs: 0 Atk
- Focus Blast
- Vacuum Wave
- Scald
- Ice Beam

Samurott does practically nothing to a Poliwrath. Waterfall and Aqua Jet only gives health to Poliwrath because of the ability "Water Absorb". Megahorn is resisted being Fighting typing of Poliwrath. Even a +6 Megahorn is still not a One hit KO. Also Poliwrath can Scald burn it.

252+ Atk Samurott Megahorn vs. 96 HP / 0 Def Poliwrath: 62-74 (17.9 - 21.4%) -- possible 7HKO after Leftovers recovery
+2 252+ Atk Samurott Megahorn vs. 96 HP / 0 Def Poliwrath: 124-147 (35.9 - 42.6%) -- 94.9% chance to 3HKO after Leftovers recovery
+6 252+ Atk Samurott Megahorn vs. 96 HP / 0 Def Poliwrath: 249-293 (72.1 - 84.9%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Poliwrath Focus Blast vs. 120 HP / 0 SpD Samurott: 193-228 (53.4 - 63.1%) -- guaranteed 2HKO
 
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Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Seed Bomb
- Leech Seed
- Thunder Wave

Ferroseed takes Samurott's attacks very well, avoiding the 2HKO from a +2 Megahorn without any prior damage, and can wear it down with the combination of Leech Seed and Iron Barbs damage, cripple non-Lum Berry variants with Thunder Wave, and 3HKO with Seed Bomb.

252+ Atk Mystic Water Samurott Waterfall vs. 252 HP / 252+ Def Eviolite Ferroseed: 37-44 (12.6 - 15%) -- possible 7HKO
252+ Atk Samurott Megahorn vs. 252 HP / 252+ Def Eviolite Ferroseed: 62-73 (21.2 - 25%) -- 0% chance to 4HKO
+2 252+ Atk Samurott Megahorn vs. 252 HP / 252+ Def Eviolite Ferroseed: 122-144 (41.7 - 49.3%) -- guaranteed 3HKO
0 Atk Ferroseed Seed Bomb vs. 0 HP / 4 Def Samurott: 116-138 (35 - 41.6%) -- guaranteed 3HKO
 
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Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Earthquake
- Recover
- Scald
- Curse

It has Unaware + Recover, Samurott can't do more than 50% so it can just EQ or Recover depending on how healthy it is.

252+ Atk Mystic Water Samurott Waterfall vs. 252 HP / 252+ Def Unaware Quagsire: 115-136 (29.1 - 34.5%) -- 99.9% chance to 4HKO after Leftovers recovery
252+ Atk Samurott Megahorn vs. 252 HP / 252+ Def Unaware Quagsire: 96-114 (24.3 - 28.9%) -- possible 5HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 120 HP / 0 Def Samurott: 109-129 (30.1 - 35.7%) -- 31.2% chance to 3HKO
 
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Gourgeist-Super @ Leftovers
Ability: Frisk
EVs: 248 HP / 200 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Foul Play
- Leech Seed
- Will-O-Wisp
- Synthesis

+2 252+ Atk Samurott Megahorn vs. 248 HP / 200+ Def Gourgeist-Super: 156-184 (41.8 - 49.3%) -- guaranteed 3HKO after Leftovers recovery
+4 252+ Atk Samurott Megahorn vs. 248 HP / 200+ Def Gourgeist-Super: 233-275 (62.4 - 73.7%) -- guaranteed 2HKO after Leftovers recovery
+2 0 Atk Gourgeist-Super Foul Play vs. 0 HP / 4 Def Samurott: 215-254 (64.9 - 76.7%) -- guaranteed 2HKO
+4 0 Atk Gourgeist-Super Foul Play vs. 0 HP / 4 Def Samurott: 323-381 (97.5 - 115.1%) -- 87.5% chance to OHKO

Synthesis outheals +2 Megahorn so that you can inch out of 2HKO range and you can even try to throw in some Leech Seed in there to mess Samurott up further. If Rott is tired of the bullshit and tries to boost to +4 on the Synth you can OHKO with Foul Play. Best part about SuperGeist is that Frisk lets you scout for Lum, letting you know if it is safe to use Will-O-Wisp on it.
 
reserving peligod Sike I'm doing Tangela Instead
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(Check)
Tangela @ Eviolite
Ability: Regenerator
EVs: 236 HP / 48 Def / 224 SpA
Modest Nature
- Leaf Storm
- Giga Drain
- Sleep Powder
- Hidden Power Fire

While Tangela isn't stellar at checking the special variant, it is able to take hits from the SD variant of Samurott rather easily as the above spread can't be 3hko'd by Samurott's megahorn, and Tangela can even chew a plus two megahorn from full if needed. On the other hand, leaf storm easily ko's while giga drain does upwards of 96% to Samurott while also gaining back some yummy hp.

224+ SpA Tangela Leaf Storm vs. 120 HP / 0 SpD Samurott: 510-602 (141.2 - 166.7%) -- guaranteed OHKO
224+ SpA Tangela Giga Drain vs. 120 HP / 0 SpD Samurott: 294-348 (81.4 - 96.3%) -- guaranteed 2HKO

252+ Atk Mystic Water Samurott Waterfall vs. 236 HP / 48 Def Eviolite Tangela: 41-48 (12.4 - 14.5%) -- possible 7HKO
252+ Atk Samurott Megahorn vs. 236 HP / 48 Def Eviolite Tangela: 136-162 (41.2 - 49%) -- guaranteed 3HKO
+2 252+ Atk Samurott Megahorn vs. 236 HP / 48 Def Eviolite Tangela: 272-320 (82.4 - 96.9%) -- guaranteed 2HKO
 
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Vileplume @ Leftovers
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Sleep powder
- Synthesis

I think this wins too lazy to post calcs idk; pretty sure it does tho you'd want to scout for lo IB realistically D:
 
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Croagunk @ Eviolite
Ability: Dry Skin
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Gunk Shot / Substitute
- Drain Punch
- Sucker Punch
- Bulk Up

Based God Frog coming through.

+2 252+ Atk Samurott Megahorn vs. 252 HP / 0 Def Eviolite Croagunk: 81-95 (27 - 31.6%) -- guaranteed 4HKO

WAS THAT EVEN DAMAGE HELLO!?!?!?!?! Pretty much just bulk up all you fucking want on it because between Drain Punch and you being immune to anything that will actually touch you you easily fucking beat stupid rotter.

If real run defensive croagunk cause...
+6 252+ Atk Samurott Megahorn vs. 252 HP / 252+ Def Eviolite Croagunk: 95-112 (31.6 - 37.3%) -- 89.7% chance to 3HKO
 
Frillish as a check. You beat Samurott 1v1 unless they pack knock off, and even if they do you still have a chance to beat them.
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Frillish @ Eviolite
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Recover
- Night Shade
- Will-O-Wisp
- Scald

252+ Atk Samurott Megahorn vs. 252 HP / 252+ Def Eviolite Frillish: 43-51 (13.6 - 16.2%) -- possible 7HKO
252+ Atk Samurott Knock Off (97.5 BP) vs. 252 HP / 252+ Def Eviolite Frillish: 140-166 (44.5 - 52.8%) -- 25.4% chance to 2HKO
252+ Atk burned Samurott Megahorn vs. 252 HP / 252+ Def Eviolite Frillish: 21-25 (6.6 - 7.9%) -- possibly the worst move ever
252+ Atk burned Samurott Knock Off vs. 252 HP / 252+ Def Frillish: 71-84 (22.6 - 26.7%) -- 28.8% chance to 4HKO
 
Lanturn as a Cheak

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Lanturn @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 72 SpD / 184 Spe
Modest Nature
- Hydro Pump
- Volt Switch
- Ice Beam
- Hidden Power Grass

Offensive Lanturn cheaks sd samurott and beats it 1v1, although it cant switch in on +2 megahorn

252+ Atk Mystic Water Samurott Waterfall vs. 0 HP / 0 Def Lanturn: 111-132 (28.3 - 33.7%) -- 0.5% chance to 3HKO
252+ Atk Mystic Water Samurott Aqua Jet vs. 0 HP / 0 Def Lanturn: 56-66 (14.3 - 16.8%) -- possible 6HKO
252+ Atk Mystic Water Samurott Waterfall vs. 196 HP / 0 Def Lanturn: 111-132 (25.2 - 30%) -- guaranteed 4HKO
252+ Atk Samurott Megahorn vs. 0 HP / 0 Def Lanturn: 186-219 (47.5 - 56%) -- 82.4% chance to 2HKO

252+ SpA Choice Specs Lanturn Volt Switch vs. 0 HP / 0 SpD Samurott: 356-420 (107.5 - 126.8%) -- guaranteed OHKO

EDIT: Changed the calcs
 
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Lanturn as a Cheak

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Lanturn @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 72 SpD / 184 Spe
Modest Nature
- Hydro Pump
- Volt Switch
- Ice Beam
- Hidden Power Grass

Offensive Lanturn cheaks sd samurott and beats it 1v1, although it cant switch in on +2 megahorn

252+ Atk Samurott Megahorn vs. 196 HP / 0 Def Lanturn: 186-219 (42.2 - 49.7%) -- guaranteed 3HKO
252+ Atk Mystic Water Samurott Aqua Jet vs. 196 HP / 0 Def Lanturn: 56-66 (12.7 - 15%) -- possible 7HKO
252+ Atk Mystic Water Samurott Waterfall vs. 196 HP / 0 Def Lanturn: 111-132 (25.2 - 30%) -- guaranteed 4HKO
+2 252+ Atk Samurott Megahorn vs. 196 HP / 0 Def Lanturn: 371-437 (84.3 - 99.3%) -- guaranteed 2HKO

252+ SpA Choice Specs Lanturn Volt Switch vs. 120 HP / 0 SpD Samurott: 356-420 (98.6 - 116.3%) -- 87.5% chance to OHKO
Your Lanturn set doesn't have HP EVs but the calcs are using a spread with HP evs - the same goes for Samurott, the set I posted doesn't have HP but your calc is using one with 120 HP.
 
Not a stellar counter here but most of the best ones have been taken. I have been on holiday this week so I'm late to the party ;)

Avalugg @ Rocky Helmet
- Avalanche
- Rapid Spin
- Recover
- Roar
Ability: Own Tempo / Sturdy (not like it matters which)
252 HP / 4 Atk / 252 Def (better than that shitty SpD spread any day)
Impish Nature

+2 252+ Atk Splash Plate Samurott Waterfall vs. 248 HP / 252+ Def Avalugg: 133-157 (33.8 - 39.9%) -- guaranteed 3HKO
So all Samurott will do is wear itself down with Rocky Helmet recoil; you can phaze it out if it gets too many boosts/hits Torrent.
 
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Pelipper @ Leftovers
Ability: Keen Eye
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Defog
- Scald
- Roost
- Hurricane
+2 252+ Atk Mystic Water Samurott Waterfall vs. 248 HP / 252+ Def Pelipper: 103-122 (31.8 - 37.7%) -- 0.2% chance to 3HKO after Leftovers recovery
0 SpA Pelipper Hurricane vs. 0 HP / 0 SpD Samurott: 139-165 (41.9 - 49.8%) -- guaranteed 3HKO

noice counter m8
 
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Helioptile as a CHECK
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Helioptile @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Grass Knot
- Surf

While quite weak and frail, helioptile can easily revenge samu or switch in on an sd or water attack due to dry skin, meaning it can't get picked off with aqua jet. With a life orb you have a 70% chance to ohko with tbolt and volt switch does 70% min. While megahorn from samu ohkos helio a timid nature allows you to outspeed adamant varients meaning that, so as long as you aren't careless helio can act as a nice check to samu.
252 SpA Life Orb Helioptile Thunderbolt vs. 0 HP / 0 SpD Samurott: 315-374 (95.1 - 112.9%) -- 68.8% chance to OHKO
252 SpA Life Orb Helioptile Volt Switch vs. 0 HP / 0 SpD Samurott: 244-291 (73.7 - 87.9%) -- guaranteed 2HKO
252+ Atk Samurott Megahorn vs. 0 HP / 0 Def Helioptile: 277-326 (120.9 - 142.3%) -- guaranteed OHKO
 
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