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Project Victim of the Week

Reserving Mega Camerupt.

Mega Camerupt as a counter.

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Dead In The Water (Camerupt) @ Cameruptite
Ability: Solid Rock
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
- Fire Blast
- Earth Power
- Ancient Power
- Will-O-Wisp

Mega Camerupt is immune to both Thunderbolt and Volt Switch while taking neutral damage from HP Ice, which does minimal damage. In return, Camerupt can easily OHKO it with Earth Power.
 
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Dugtrio as a check
Calling this a check because it needs rocks to guarantee the KO on Raikou, but it also needs hazards gone for itself for its sash to work, so either rocks are on both sides or there are no rocks (Dugtrio will only counter if there are rocks on the opponents side but no rocks on Dugtrio's side)

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Dugtrio @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpA / 252 Spe
IVs: 21 HP
Hasty Nature
- Earthquake
- Reversal
- Stealth Rock / Memento / Substitute / Toxic
- Stealth Rock / Memento / Substitute / Toxic

Dugtrio can switch in against every move from Raikou bar HP Ice and OHKO it with Earthquake. If Stealth Rock is up on both sides, Dugtrio will not survive the HP Ice, but it will guarantee the KO on Raikou with Earthquake. If Stealth Rock is not up on both sides, Dugtrio will always survive one hit because of its sash, but it can not guarantee the OHKO on Raikou.

252 Atk Dugtrio Earthquake vs. 0 HP / 4 Def Raikou: 300-354 (93.4 - 110.2%) -- 56.3% chance to OHKO
252 Atk Dugtrio Earthquake vs. 0 HP / 4 Def Raikou: 300-354 (93.4 - 110.2%) -- guaranteed OHKO after Stealth Rock
252 SpA Raikou Hidden Power Ice vs. 0 HP / 0 SpD Dugtrio: 196-232 (97.5 - 115.4%) -- 81.3% chance to OHKO
 
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Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earthquake
- Iron Head
- Rapid Spin
- Toxic / Stealth Rock

Role: Counter

Excadrill is immune to Thunderbolt and Volt Switch, takes jack from HP Ice, and OHKOs back with Earthquake.
252 SpA Raikou Hidden Power Ice vs. 252 HP / 252+ SpD Excadrill: 57-68 (13.4 - 16%) -- possibly the worst move ever
+6 252 SpA Raikou Hidden Power Ice vs. 252 HP / 252+ SpD Excadrill: 226-266 (53.3 - 62.7%) -- guaranteed 2HKO after Leftovers recovery
4 Atk Mold Breaker Excadrill Earthquake vs. 0 HP / 4 Def Raikou: 354-416 (110.2 - 129.5%) -- guaranteed OHKO
 
Gastrodon as a Counter

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Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Earthquake
- Recover
- Toxic

Even though it's fully invested in Def rather than in SpD, Gastrodon tanks CM Raikou's moves like a champ due to its immunity to Electric-type moves and natural overall bulk. In fact, Raikou needs five CM boosts to only 2HKO Gastrodon (four to almost secure one with SR up)! In return, Gastrodon has access to reliable recovery in the form of Recover and a way to heavily damage Raikou with Earthquake.
252 SpA Raikou Hidden Power Ice vs. 252 HP / 4 SpD Gastrodon: 71-84 (16.6 - 19.7%) -- possible 7HKO after Stealth Rock and Leftovers recovery
+1 252 SpA Raikou Hidden Power Ice vs. 252 HP / 4 SpD Gastrodon: 106-125 (24.8 - 29.3%) -- 8% chance to 4HKO after Stealth Rock and Leftovers recovery
+2 252 SpA Raikou Hidden Power Ice vs. 252 HP / 4 SpD Gastrodon: 141-166 (33 - 38.9%) -- 72% chance to 3HKO after Stealth Rock and Leftovers recovery
+4 252 SpA Raikou Hidden Power Ice vs. 252 HP / 4 SpD Gastrodon: 211-249 (49.5 - 58.4%) -- 98.8% chance to 2HKO after Stealth Rock and Leftovers recovery
+5 252 SpA Raikou Hidden Power Ice vs. 252 HP / 4 SpD Gastrodon: 246-290 (57.7 - 68%) -- guaranteed 2HKO after Leftovers recovery

0 Atk Gastrodon Earthquake vs. 0 HP / 4 Def Raikou: 234-276 (72.8 - 85.9%) -- guaranteed 2HKO after Leftovers recovery
 
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Ferrothorn @ Leftovers
- Power Whip
- Gyro Ball / Thunder Wave
- Leech Seed
- Stealth Rock / Spikes
252 HP / 88 Def / 168 SpD
Ability: Iron Barbs
Relaxed Nature

+1 252 SpA Raikou Thunderbolt vs. 252 HP / 168 SpD Ferrothorn: 77-91 (21.8 - 25.8%) -- possible 5HKO after Stealth Rock and Leftovers recovery
0 Atk Ferrothorn Power Whip vs. 4 HP / 0 Def Raikou: 156-184 (48.4 - 57.1%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

Pretty self-explanatory, Ferrothorn shits all over this set; Leech Seed and Leftovers are all the recovery it needs to stay healthy enough to check Raikou throughout the match. Can toss out a Leech Seed/Thunder Wave/Spikes at the anticipated switch in as appropriate.
 
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Name: Chansey
Status:Counter

Chansey @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Heal Bell

Chansey laughs at anything Raikou does and can status it with Toxic or wear it down with Seismic Toss. It can also Softboiled up if needed.

252 SpA Raikou Thunderbolt vs. 4 HP / 252 SpD Eviolite Chansey: 69-82 (10.7 - 12.7%) -- possible 7HKO after Stealth Rock
252 SpA Raikou Hidden Power Ice vs. 4 HP / 252 SpD Eviolite Chansey: 31-37 (4.8 - 5.7%) -- possibly the worst move ever
Chansey Seismic Toss vs. 32 HP Raikou: 100-100 (30.3 - 30.3%) -- guaranteed 4HKO after Leftovers recovery
 
Counter

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Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
- Sludge Bomb
- Giga Drain
- Earthquake
- Synthesis

Mega Venusaur takes very litttle damage from an unboosted Raikou before it sets up, but it usually struggles to break past it after it has set up a Substitue and multiple Calm Mind boosts. However, thanks to Earthquake it can easily 2HKO it without even needing a neutral nature, regarldes of how many boosts it has been able to stack up.

0 Atk Mega Venusaur Earthquake vs. 0 HP / 4 Def Raikou: 182-216 (56.6 - 67.2%) -- guaranteed 2HKO after Leftovers recovery
+2 252 SpA Raikou Thunderbolt vs. 252 HP / 0 SpD Mega Venusaur: 115-136 (31.5 - 37.3%) -- 87.4% chance to 3HKO
 
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Check
Altaria @ Altarianite
Ability: Natural Cure
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost

By virtue of its typing and stats, Altaria is able to switch into Tbolt with impunity. However, HP Ice has a chance to 2HKO Altaria when SR is up but Alt can switch into anything else, tank a HP Ice while setting up DD, and OHKO next turn with EQ or Return.
252 SpA Raikou Hidden Power Ice vs. 0 HP / 0 SpD Mega Altaria: 116-138 (39.8 - 47.4%) -- 43.8% chance to 2HKO after Stealth Rock

252+ Atk Pixilate Mega Altaria Return vs. 4 HP / 0 Def Raikou: 270-318 (83.8 - 98.7%) -- guaranteed 2HKO after Leftovers recovery
 
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Zodiac (Clefable) @ Leftovers
Ability: Unaware
Shiny: Yes
EVs: 244 HP / 180 Def / 84 SpD
Calm Nature
- Moonblast
- Calm Mind
- Flamethrower/Heal Bell
- Moonlight

Status: Counter

Unaware Clefable can eat hits from CM Raikou while ignoring the status buffs Raikou has, set up multiple Calm Minds, and heal off excess damage with Moonlight. Fable can keep setting up on Raikou, and eventually KO it with Moonblast, because, like I said, Unaware ignores the stat buffs both offensively and defensively. I generally prefer Flamethrower to lure Steel-types such as Ferrothorn, but one can also opt for Heal Bell.

252 SpA Raikou Thunderbolt vs. 244 HP / 84+ SpD Clefable: 123-145 (31.3 - 36.9%) -- guaranteed 4HKO after Leftovers recovery
252 SpA Raikou Hidden Power Ice vs. 244 HP / 84+ SpD Clefable: 55-65 (14 - 16.5%) -- possible 9HKO after Leftovers recovery
252 SpA Raikou Volt Switch vs. 244 HP / 84+ SpD Clefable: 96-114 (24.4 - 29%) -- possible 5HKO after Leftovers recovery
+2 0 SpA Clefable Moonblast vs. 0 HP / 0 SpD Raikou: 195-231 (60.7 - 71.9%) -- guaranteed 2HKO after Leftovers recovery
 
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Landorus-T as a Check
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Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk/ 4 Def/ 252 Spe
Jolly Nature
-Earthquake
-Stone Edge
-U-Turn
-Superpower

Scarf Lando switches in for free if Raikou goes for a CM or Thunderbolt, and outspeeds and OHKO's with EQ. It can also predict a switch and U-Turn out against whatever gets sent in. Lando-T has a decent chance to live a HP Ice from full health if rocks aren't up and can retaliate with EQ.
 
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Mega Swampert as a Counter

Swampert @ Swampertite
Ability: Damp
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Power-Up Punch / Low Kick

Swampert absolutely destroys CM Raikou, or any Raikou for that matter. Even supposing Raikou is at +2, behind a sub and Swampert hasn't Mega evolved yet, Swampert can switch in (under Rain) and proceed to take 2 +2 HP Ices, break the Sub on the second turn, gain its speed on the third and OHKO with Earthquake.

+2 252 SpA Raikou Hidden Power Ice vs. 104 HP / 0 SpD Swampert: 131-155 (35.6 - 42.2%) -- guaranteed 3HKO

+6 252 SpA Raikou Hidden Power Ice vs. 104 HP / 0 SpD Mega Swampert: 221-261 (60.2 - 71.1%) -- guaranteed 2HKO

+4 252 SpA Raikou Hidden Power Ice vs. 104 HP / 0 SpD Mega Swampert: 166-196 (45.2 - 53.4%) -- 89.1% chance to 2HKO after Stealth Rock

252+ Atk Mega Swampert Earthquake vs. 4 HP / 0 Def Raikou: 506-596 (153.7 - 181.1%) -- guaranteed OHKO
 
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Tangrowth as a Check

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Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Leaf Storm
- Knock Off
- Earthquake
- Hidden Power Ice

Tangrowth takes pitiful damage from Raikou's STABs and not much from HP Ice, even after a CM boost. That being said, if Tangrowth switches into a CM, Tangrowth will take a good amount of damage since its Earthquake only 2HKOes. That means if Tangrowth is at 64% and under after Regenerator (and hazards if any), it no longer will be able to reliably switch into CM Raikou.
252 SpA Raikou Volt Switch vs. 252 HP / 252+ SpD Assault Vest Tangrowth: 38-45 (9.4 - 11.1%) -- possible 9HKO
252 SpA Raikou Thunderbolt vs. 252 HP / 252+ SpD Assault Vest Tangrowth: 49-58 (12.1 - 14.3%) -- possible 7HKO
252 SpA Raikou Hidden Power Ice vs. 252 HP / 252+ SpD Assault Vest Tangrowth: 88-104 (21.7 - 25.7%) -- 0.9% chance to 4HKO
+1 252 SpA Raikou Hidden Power Ice vs. 252 HP / 252+ SpD Assault Vest Tangrowth: 130-154 (32.1 - 38.1%) -- 95.7% chance to 3HKO

0 Atk Tangrowth Earthquake vs. 0 HP / 4 Def Raikou: 182-216 (56.6 - 67.2%) -- guaranteed 2HKO after Leftovers recovery

Garchomp as a Check

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Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Dragon Claw

Since Raikou doesn't carry a boosting item, Garchomp can switch into HP Ice once (and its STABs all day long) before outspeeding and OHKOing with Earthquake. However, this can be taken advantage of by hard-switching into Flying-type/levitating mons that don't care about Garchomp's moves like Landorus-T and Skarmory.
252 SpA Raikou Hidden Power Ice vs. 0 HP / 0 SpD Garchomp: 276-328 (77.3 - 91.8%) -- guaranteed 2HKO

252 Atk Garchomp Earthquake vs. 0 HP / 4 Def Raikou: 416-492 (129.5 - 153.2%) -- guaranteed OHKO

Diggersby as a Check

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Diggersby @ Choice Scarf
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Return
- Wild Charge / Knock Off
- U-turn

As with pretty much every viable Scarfed Ground-type mons, it switches for free into Raikou's STABs and CM (but takes about half from HP Ice) before it outspeeds and OHKOes with Earthquake.
252 SpA Raikou Hidden Power Ice vs. 0 HP / 4 SpD Diggersby: 148-176 (47.5 - 56.5%) -- 84.4% chance to 2HKO

252 Atk Huge Power Diggersby Earthquake vs. 0 HP / 4 Def Raikou: 488-576 (152 - 179.4%) -- guaranteed OHKO

And finally, here's the greatest CM Raikou counter of them all:

SHEDINJA!

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Shedinja @ Focus Sash / Safety Goggles
Ability: Wonder Guard
EVs: 252 Atk / 252 Spe
Naughty Nature
- Shadow Sneak
- Will-O-Wisp
- Protect
- Baton Pass

Not sure I got the moves right, but whatever. Anyway, with Wonder Guard, Shedinja is immune to every move CM Raikou has. Will-O-Wisp wears it down slowly while Shadow Sneak can break Raikou's Subs (if it carries the move) on high rolls. There's not much else to say here, really.
Did you seriously think calcs were necessary for this one? Shame!
 
Name : Latias
Status: Counter

Latias @ Latiasite
Ability: Levitate
EVs: 248 HP / 84 Def / 176 Spe
Bold Nature
- Calm Mind
- Roost
- Reflect Type
- Stored Power

Mega Latias laughs at anything Raikou does, get a Reflect Type up and set up in its face using Calm Mind, only healing up when necessary. Stored Power allows Mega Latias to get past bulky Pokemon.

252 SpA Raikou Hidden Power Ice vs. 248 HP / 0 SpD Mega Latias: 86-102 (23.6 - 28%) -- 83.3% chance to 4HKO
252 SpA Raikou Thunderbolt vs. 248 HP / 0 SpD Mega Latias: 48-57 (13.2 - 15.7%) -- possible 7HKO
252 SpA Raikou Hidden Power Ice vs. 248 HP / 0 SpD Mega Latias: 43-51 (11.8 - 14%) -- possible 8HKO
 
Awesome week guys!

Week 80: LO Hoopa-U

I'll just end up selecting 6 checks because counters are... rare, to say the least.

[URL='http://www.serebii.net/pokedex-xy/720.shtml'][URL='http://www.serebii.net/pokedex-xy/720.shtml'][URL='http://www.serebii.net/pokedex-xy/720.shtml'][URL='http://www.serebii.net/pokedex-xy/720.shtml'][/URL][/URL][/URL][/URL]
Hoopa-Unbound @ Life Orb
Ability: Magician
EVs: 160 Atk / 96 SpA / 252 Spe
Hasty Nature
IVs: 29 HP
- Dark Pulse
- Drain Punch
- Gunk Shot
- Psychic / Fire Punch / Hidden Power Ice
 
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Check
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Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Ice Shard
- Low Kick / Pursuit

Yeah, Weavile isn't switching in to much, unless you're extremely brave, in which it can switch into Hoopa's dual STABs only once (Gunk Shot, Drain Punch, and Fire Punch all OHKO), but it can revenge kill it very easily with Knock Off or Icicle Crash, which both straight up OHKOs from full. It can also Pursuit if it predicts the switch, which also OHKOs after a round of Life Orb or Stealth Rock damage.

252 Atk Life Orb Weavile Pursuit vs. 0 HP / 0- Def Hoopa Unbound: 270-320 (89.7 - 106.3%) -- guaranteed OHKO after Stealth Rock

252 Atk Life Orb Weavile Knock Off (97.5 BP) vs. 0 HP / 0- Def Hoopa Unbound: 329-387 (109.3 - 128.5%) -- guaranteed OHKO

I really don't want to show Drain Punch calcs against Weavile but just for fun

160 Atk Life Orb Hoopa Unbound Drain Punch vs. 0 HP / 4 Def Weavile: 665-785 (236.6 - 279.3%) -- guaranteed OHKO
 
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Mandibuzz as a Hard Check / Soft Counter (one of the few!)

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Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Bold Nature (Impish if using Knock Off)
- Foul Play
- Roost
- Taunt / Toxic
- Defog / Toxic / Knock Off

Due to her typing and great mixed bulk, Mandibuzz isn't 2HKOed by anything from LO Hoopa-U (bar T-Bolt, which is rarely seen) without SR. If SR are indeed on the field, it still won't be 2HKOed unless Hoopa-U carries HP Ice which cleanly 2HKOes after SR. In return, Mandibuzz easily OHKOes Hoopa-U after one LO recoil with Foul Play and has Roost to recover off the damage. Therefore, Mandibuzz is a counter if Hoopa-U doesn't carry HP Ice and a check if if it is.
96 SpA Life Orb Hoopa-Unbound Dark Pulse vs. 248 HP / 108 SpD Mandibuzz: 88-105 (20.8 - 24.8%) -- possible 6HKO after Leftovers recovery
160 Atk Life Orb Hoopa-Unbound Drain Punch vs. 248 HP / 136+ Def Mandibuzz: 90-107 (21.2 - 25.2%) -- possible 5HKO after Leftovers recovery
160 Atk Life Orb Hoopa-Unbound Gunk Shot vs. 248 HP / 136+ Def Mandibuzz: 144-170 (34 - 40.1%) -- 38.5% chance to 3HKO after Leftovers recovery
96 SpA Life Orb Hoopa-Unbound Hidden Power Ice vs. 248 HP / 108 SpD Mandibuzz: 177-211 (41.8 - 49.8%) -- guaranteed 3HKO after Leftovers recovery (guaranteed 2HKO after SR and leftovers recovery)

0- Atk Mandibuzz Foul Play vs. 0 HP / 0- Def Hoopa-Unbound: 288-340 (96.3 - 113.7%) -- 75% chance to OHKO (guaranteed OHKO after one LO recoil)
 
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Name: Klefki
Status: Check
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Klefki @ Leftovers / Sitrus Berry
Ability: Prankster
EVs: 252 HP / 204 Def / 52 SpD
Impish Nature
- Spikes
- Thunder Wave
- Foul Play
- Play Rough

Klefki avoids the 2HKO from any of Hoopa-U's moves except Fire Punch and can OHKO back with Play Rough. Thunder Wave is an option for team support while Spikes chip away at Hoopa's HP once it enters the field.

96 SpA Life Orb Hoopa-Unbound Dark Pulse vs. 252 HP / 52 SpD Klefki: 100-118 (31.4 - 37.1%) -- guaranteed 4HKO after Leftovers recovery
160 Atk Life Orb Hoopa-Unbound Drain Punch vs. 252 HP / 204+ Def Klefki: 95-112 (29.8 - 35.2%) -- guaranteed 4HKO after Leftovers recovery
Hoopa-Unbound Gunk Shot vs. Klefki: 0-0 (0 - 0%) -- aim for the horn next time
96 SpA Life Orb Hoopa-Unbound Psychic vs. 252 HP / 52 SpD Klefki: 113-133 (35.5 - 41.8%) -- 87.3% chance to 3HKO after Leftovers recovery
160 Atk Life Orb Hoopa-Unbound Fire Punch vs. 252 HP / 204+ Def Klefki: 190-224 (59.7 - 70.4%) -- guaranteed 2HKO after Leftovers recovery
0 Atk Klefki Play Rough vs. 0 HP / 0- Def Hoopa-Unbound: 270-320 (89.7 - 106.3%) -- 37.5% chance to OHKO
 
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Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Superpower
- Crunch

Tar takes anything but Drain Punch pretty well, and is able to outrun and OHKO with Stone Edge, or Crunch with Life Orb and Stealth Rock damage.

252 Atk Tyranitar Stone Edge vs. 0 HP / 0- Def Hoopa-Unbound: 282-333 (93.6 - 110.6%) -- guaranteed OHKO after Stealth Rock
 
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Check
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Gardevoir @ Gardevoirite
Ability: Trace
EVs: 16 HP / 8 Def / 232 SpA / 252 Spe
Timid Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt

There is not really much to say with this one because it is pretty obvious how it works. Mega Gardevoir is able to OHKO Hoopa-U 1v1 with Hyper Voice, as long as Hoopa-U isn't Choice Scarf. Mega Gardevoir isn't able to switch in thought because of its piss-poor defense and HP stats. If Hoopa-U is invested in attack at all, not even considering Life Orb, it has a good chance to OHKO Mega Gardevoir with Hyperspace Fury. Gunk Shot would be a OHKO for sure.

136 Atk Life Orb Hoopa-Unbound Hyperspace Fury vs. 0 HP / 24 Def Mega Gardevoir: 317-374 (114.4 - 135%) -- guaranteed OHKO
136 Atk Life Orb Hoopa-Unbound Gunk Shot vs. 0 HP / 24 Def Mega Gardevoir: 507-598 (183 - 215.8%) -- guaranteed OHKO

232 SpA Pixilate Mega Gardevoir Hyper Voice vs. 0 HP / 0 SpD Hoopa-Unbound: 360-426 (119.6 - 141.5%) -- guaranteed OHKO
 
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Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
- Bullet Punch
- U-turn
- Superpower
- Pursuit / Knock Off

Role: Check (doing this as a formality)

CB Scizor can come in on a couple of moves, particularly Gunk Shot which it is immune to or HP Ice which does very little, or take anything not named Fire Punch, and typically KO back. At worst, Bullet Punch will make Hoopa-U kill itself with LO recoil.

252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0- Def Hoopa Unbound: 271-321 (90.6 - 107.3%) -- 43.8% chance to OHKO
252+ Atk Choice Band Scizor U-turn vs. 0 HP / 0- Def Hoopa Unbound: 1272-1500 (425.4 - 501.6%) -- guaranteed OHKO (lol)
252+ Atk Choice Band Scizor Superpower vs. 0 HP / 0- Def Hoopa Unbound: 362-427 (121 - 142.8%) -- guaranteed OHKO
252+ Atk Choice Band Scizor Knock Off (97.5 BP) vs. 0 HP / 0- Def Hoopa Unbound: 293-345 (97.9 - 115.3%) -- 87.5% chance to OHKO
252+ Atk Choice Band Technician Scizor Pursuit vs. 0 HP / 0- Def Hoopa Unbound: 181-214 (60.5 - 71.5%) -- guaranteed 2HKO (and this is if it stays in, can't OHKO if it switches, though)

96 SpA Life Orb Hoopa Unbound Dark Pulse vs. 248 HP / 8 SpD Scizor: 226-266 (65.8 - 77.5%) -- guaranteed 2HKO
160 Atk Life Orb Hoopa Unbound Drain Punch vs. 248 HP / 0 Def Scizor: 117-139 (34.1 - 40.5%) -- guaranteed 3HKO
96 SpA Life Orb Hoopa Unbound Psychic vs. 248 HP / 8 SpD Scizor: 126-149 (36.7 - 43.4%) -- guaranteed 3HKO
160 Atk Life Orb Hoopa Unbound Fire Punch vs. 248 HP / 0 Def Scizor: 468-556 (136.4 - 162%) -- guaranteed OHKO (be honest, you expected that)
96 SpA Life Orb Hoopa Unbound Hidden Power Ice vs. 248 HP / 8 SpD Scizor: 56-66 (16.3 - 19.2%) -- possible 6HKO

tl;dr get rocks up and you're probably good to go
 
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Check
Diancie @ Diancite
Ability: Clear Body > Magic Bounce
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Protect

Other than Psychic, Diancie can switch into any other move, even after Stealth Rocks, and return an OHKO with Moonblast or Diamond Storm, after Life Orb recoil.
92 SpA Life Orb Hoopa Unbound Psychic vs. 0 HP / 0- SpD Mega Diancie: 220-259 (91.2 - 107.4%) -- 43.8% chance to OHKO
160 Atk Life Orb Hoopa Unbound Gunk Shot vs. 0 HP / 0 Def Mega Diancie: 173-204 (71.7 - 84.6%) -- guaranteed 2HKO after Stealth Rock

224 SpA Mega Diancie Moonblast vs. 0 HP / 0 SpD Hoopa Unbound: 288-338 (95.6 - 112.2%) -- 68.8% chance to OHKO
(guaranteed with Life Orb recoil)
 
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Status: Check
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Sting (Beedrill-Mega) (M) @ Beedrillite
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- U-turn
- Poison Jab
- Drill Run

I will give you a name and I shall call you sting

Mega Beedrill obviously a check as it can't even switch in, but funnily enough with Jolly Nature, it outspeeds Scarf Hoopa-U by one speed point being able to revenge kill it with a U-Turn. I don't even have to calc because we all know it drops to the floor.
 
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Soft Check / Hard Counter

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Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Foul Play

Mega Sableye can switch in on all of Hoopa's moves (with the exception of Dark Pulse before mega evolving), burn it, and/or OHKO it with Foul Play after one round of LO recoil or burn damage. Recover allows Sableye to stay healthy, especially if Hoopa is burned.

Offensive:
0 Atk Mega Sableye Foul Play vs. 0 HP / 0- Def Hoopa Unbound: 288-340 (95.6 - 112.9%) -- 75% chance to OHKO
0 Atk Mega Sableye Knock Off (97.5 BP) vs. 0 HP / 0- Def Hoopa Unbound: 153-181 (50.8 - 60.1%) -- guaranteed 2HKO

Defensive:
96 SpA Life Orb Hoopa Unbound Dark Pulse vs. 252 HP / 144+ SpD Mega Sableye: 134-160 (44 - 52.6%) -- 18.4% chance to 2HKO
96 SpA Life Orb Hoopa Unbound Dark Pulse vs. 252 HP / 144+ SpD Sableye: 203-239 (66.7 - 78.6%) -- guaranteed 2HKO
160 Atk Life Orb Hoopa Unbound Gunk Shot vs. 252 HP / 112 Def Mega Sableye: 70-83 (23 - 27.3%) -- 68.1% chance to 4HKO
160 Atk Life Orb Hoopa Unbound Gunk Shot vs. 252 HP / 112 Def Sableye: 103-122 (33.8 - 40.1%) -- guaranteed 3HKO
160 Atk Life Orb Hoopa Unbound Fire Punch vs. 252 HP / 112 Def Mega Sableye: 88-105 (28.9 - 34.5%) -- 6.4% chance to 3HKO
160 Atk Life Orb Hoopa Unbound Fire Punch vs. 252 HP / 112 Def Sableye: 130-153 (42.7 - 50.3%) -- 1.2% chance to 2HKO
96 SpA Life Orb Hoopa Unbound Hidden Power Ice vs. 252 HP / 144+ SpD Mega Sableye: 68-81 (22.3 - 26.6%) -- 15.6% chance to 4HKO
96 SpA Life Orb Hoopa Unbound Hidden Power Ice vs. 252 HP / 144+ SpD Sableye: 101-120 (33.2 - 39.4%) -- 100% chance to 3HKO
 
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I tried to innovate, Umbreon as a Counter
umbreon.gif

Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Protect / Moonlight
- Heal Bell / Toxic
- Foul Play

This is a joke answer, but this variant of Umbreon can actually counter this specific variant of Hoopa-U. Not saying Umbreon is top OU material or anything like that though, although I'll say its not completely unviable.

96 SpA Life Orb Hoopa-Unbound Dark Pulse vs. 252 HP / 4 SpD Umbreon: 75-90 (19 - 22.8%) -- possible 5HKO after Stealth Rock and Leftovers recovery
160 Atk Life Orb Hoopa-Unbound Drain Punch vs. 252 HP / 252+ Def Umbreon: 161-190 (40.8 - 48.2%) -- 7.4% chance to 2HKO after Stealth Rock and Leftovers recovery
0- Atk Umbreon Foul Play vs. 0 HP / 0- Def Hoopa-Unbound: 288-340 (96.3 - 113.7%) -- guaranteed OHKO after Stealth Rock

That aside , Tornadus-T as a Check
tornadus-therian.gif

Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
- Hurricane
- Focus Blast
- U-turn
- Knock Off

Switches into anything after stealth rock bar Gunk Shot which is a roll to kill, outspeeds and U-Turn for the kill.

96 SpA Life Orb Hoopa-Unbound Dark Pulse vs. 132 HP / 0 SpD Assault Vest Tornadus-T: 138-164 (41.5 - 49.3%) -- guaranteed 2HKO after Stealth Rock
160 Atk Life Orb Hoopa-Unbound Gunk Shot vs. 132 HP / 0 Def Tornadus-T: 226-266 (68 - 80.1%) -- 43.8% chance to OHKO after Stealth Rock
0- Atk Tornadus-T U-turn vs. 0 HP / 0- Def Hoopa-Unbound: 308-364 (103 - 121.7%) -- guaranteed OHKO
 
Alright let's try again. Charizard X as counter (only a check if rocks are up
charizard-mega-x.gif

Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Dragon Claw
- Roost

Standard DD Mega Charizard X can switch into any move from Hoopa-U, outspeed, and KO with dragon claw without taking recoil damage. Can roost up to recover health to switch in again later. However if rocks are up it's only a check, as rocks + psychic is a KO.

96 SpA Life Orb Hoopa Unbound Psychic vs. 0 HP / 0 SpD Mega Charizard X: 243-289 (81.8 - 97.3%) -- guaranteed 2HKO

252+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 0 HP / 0- Def Hoopa Unbound: 321-378 (106.6 - 125.5%) -- guaranteed OHKO
 
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