(Screenshot taken live from my smartphone on Safari)
There’s another big anniversary coming up, and I must say, I am very excited for this one. The idea of a game like Mario Kart DS turning twenty years old sounded absolutely psychotic at one point, but here we are; in just a week from now, one of my favorite games ever made and arguably the most influential Mario Kart game to date’s reaching a historic milestone that could not have come at a better time if Nintendo dared try. Oh, I’m sorry, did I say influential Mario Kart game? My bad. What I actually meant to say was
one of the most influential Nintendo games outright. And the funny part is that this is far from an exaggeration.
It’s relatively common knowledge by this point that Mario Kart DS was Nintendo’s first ever first-party online multiplayer game. That in and of itself deserves some recognition, but it goes deeper than that. During the early 2000s the entire Mario I.P. was going through a rough stretch uncharacteristic of the big M’s usual success and especially the golden age of the late 1980s and early 1990s. In regards to Mario Kart specifically, both of the previous two games weren’t as successful as Mario Kart 64, previously considered the gold standard of the series at the time. Super Mario Sunshine wasn’t very popular, Super Mario 64’s DS remake was a bit stronger albeit with a lower attachment rate, and the other various spin-offs weren’t doing too great either. With the Nintendo 64 and the GameCube both underperforming and the DS only in its first full fiscal year, Nintendo needed something big, and fast.
And
boy, did they deliver. Mario Kart DS was a major reset of everything players previously came to know and expect from Mario Kart games, and practically overnight Mario Kart 64 suddenly had its first real challenger to its throne. Retro courses, mix and matching karts, wireless and online multiplayer, so much of what Mario Kart is known for nowadays, it all started here. This game didn’t just introduce a handful of iconic new courses either. On top of being universally considered a net upgrade from Mario Kart: Super Circuit’s multiplayer gameplay, even the single player experience was, in my opinion, arguably the best in the series. First, there was the Battle Mode, being the last in the series with the classic Balloon Battle ruleset on top of introducing four new battle maps and two fan favorite returning maps. And then there was Mission Mode.
Oh, man, the Mission Mode. Exclusive to Mario Kart DS only, this game featured an entirely unique challenge mode featuring additional changes and twists to existing maps and, did I mention, this mode has literal boss fights too? The only thing remotely close to this mode we’ve gotten since then were the Tournaments in Mario Kart Wii, which I don’t even know if those should count due to being tied to online connectivity and no longer being accessible anyways without mods or hacks,
Mario Kart DS wasn’t just a game. It was an experience, and the catalyst for one of the most dominant stretches of any I.P. in Nintendo history. What I’ve routinely referred to as the Super Mario Renaissance Era from 2004 to 2010, but especially this game, deserves all the credit in the world for helping Nintendo get back on their feet and establishing the DS and the Wii as the absolute masterclass of console design each of these platforms truly was. Happy early 20th, Mario Kart DS. Thanks for being my first Mario Kart and one of the greatest games I’ve ever had the blessing to play growing up.