Volcarona

butterfly dance is the second best boosting move in the game. tail glow is the best now. +THREE in SpA. that's ridiculous. it makes volbeat actually threatening, which is impressive.
 
This thing also has Fire Dance. Base 80 Special Attack that WILL raise your special attack (according to serebii). Now lets see one butterfly dance, thats pretty badass initself. Now one Fire Dance another Spec attack boost.

With that: riping apart teams will not be that hard as someone also said that bug + fire are awesome attacking types.

Stealth Rock, however, will still be prevelant on many pokemon such as leads like Azelf which has no dream world abilities to contradict with its lead position as you can just pokeshift Azelf with SR and just use it as a lead like now. But this might change in the future but I presume people will still use SR using pokemon.
 
I'd love to see how this thing plays out.

Its boosting move of course is ridiculous, but of course something like aerodactyl scarfed, most likely makes mince meat of this thing regardless of +1.

Not to mention the 50% stealth rock damage.

Garchomp with stone edge/rock slide, especially scarf chomp would counter it, and salamence ties it, and resists its STABs.

If it relies on solar beam in a sun team, tyranitar shuts it down as well.

I cant wait for next gen!
 
However, there are new spinners, and more pokemon which could lead and prevent SR.

Urugamosu itself could even lead! Butterfly Dance as the SR obessed set it up, then what will your foe do? Unless they're packing Aqua Jet somewhere, or something like ScarfChomp/ScarfAero, they're doomed.
 
I think HP Rock gets perfect coverage, doesn't it?

Even so. Resisted or not, this thing is going to hurt with it's stab moves unless your name is Heatran, even then.......
 
HP Rock does not get perfect coverage. But I do believe that set is only resisted by Terakion. The one with Fire Move/Bug Buzz/HP Rock/BFD, so that is the best overall set to run coverage wise as it hits everything else for at least Neutral Damage
 
Urugamosu itself could even lead! Butterfly Dance as the SR obessed set it up, then what will your foe do?

Taunt you.

Actually, they'd have done that at first, I guess.

HP Rock does not get perfect coverage. But I do believe that set is only resisted by Terakion. The one with Fire Move/Bug Buzz/HP Rock/BFD, so that is the best overall set to run coverage wise as it hits everything else for at least Neutral Damage

Some Heatran sets (really rare in 4th Gen, I admit) take lol damage from HP Rock. At least Gyarados and Mence are killed, though.

That's Urugamoth's main issue: Its movepool it totally fucked over by Heatran, Gyarados and Salamence, and there is no Hidden Power that hits all of them for super effective damage.


EDIT -- Now would you look at that, 0/0 Naive Heatran takes 55.1% - 65% from a +1 LO Modest HP Rock (50.2% - 59.1% if it's Timid, forgot to add) and does... well, a shitload of damage with its own HP Rock to Urugamoth. But it doesn't kill it and it's slower, so it's actually 2HKOed!
 
Specially defensive Heatran fails to do absolutely anything back to Urugamosu though, unless it runs Hidden Power Rock just for such an occasion, and can even become setup fodder. Roaring it out however is usually a good plan. I don't see much place for a specially defensive Heatran in this Metagame though.

2hkoing Heatran is just fine for Urugamosu as with +1 added to its already good special bulk it can shrug off anything but HP Rock(and explosion of course...) as you said.
 
"EDIT -- Now would you look at that, 0/0 Naive Heatran takes 55.1% - 65% from a +1 LO Modest HP Rock and does... well, a shitload of damage with its own HP Rock to Urugamoth. But it doesn't kill it and it's slower, so it's actually 2HKOed

Urugamosu is not going to run Modest, not with 100 base Speed. I'd peronally run HP [ground], Mence and Gyara can be dealt with by other Pokemon; and don't forget this thing has Flame Body, so Gyara is not going to attack it without being punished for that 30% of the time.
 
Regardless of everyone's opinion if this pokemon does get regulated to UU I definately will still be using it. Nothing would be funner than sweeping some of you skeptics.
 
so what? that is like saying mence should run adamant because DD boost speed. sometimes the pokemon NEED that speed more then raw power. of course, its a different story when using stuff like agility.


i really loved this bug. besides scizor(was always a fan of this guy ever since gen 2) this one is my favorite bug, and even with SR i am sure he will be in the min mid-OU. buterfly dance is just epic. hp rock is IMO the best for him. it 2hko naive heatran(thanks for the calcs MWL) and as far i know it ohko naive mence and gyara(after SR and at +1 of course, i think gyara is 2hkoed though i dont know for sure).
 
Does 82.7% - 97.3% to BulkyGyara which is a clean OHKO with SR and one round of Leftovers recovery. It's nice that Butterfly Dance boosts SpD as well because Heatran and Shanderaa won't be KOing it with their STAB attacks after one boost - ScarfTran's Fire Blast is capped at 48% against +1 Urugamosu, which is nice.
 
Just like how Stealth Rock and Ice Shard made Salamence a non-threat right?

Everything has its share of counters but if you're gearing for a Urugamosu sweep your team should be clearing away such obstacles in its path. Removing SR is not insurmountable challenge and neither is it to scout and remove the few viable users of Aqua Jet. Of a greater concern, I feel, would be getting past the Pokemon like Blissey Heatran Kerudio blabla that Urugamosu can't single-handedly muscle through - which has been the focal point of the entire thread anyway.
 
Blissey shouldn't be a primary concern, as it can't do anything back other than S-Toss and Thunder Wave. That may be crippling, but that shouldn't inhibit a sweep.
Heatran is taken care of by an appropriate HP Move. So is Salamence and Gyrados.
What really bothers me is defensive Dragonite, as Urgamoth only has a small chance to KO an offensive Dragonite with minimum defensive invest using HP rock it after Life orb, modest, SR, and a BD. And a defensive Dragonite should completely wall Urgamoth (I don't even think HP ices KOs after SR).
Not to mention, there is Terakion, the Rock/Fighting, and the new water/fighting. I don't see that them as huge threats, seeing as the have 10 more special defense than Salamence, but they both resist the cherished rock/fire/bug combo. This alone makes HP ground a good alternative, but you still cannot get past Water/Fighting. I highly doubt running HP electric on Urgamoth would be very common.

Stealth Rock is an absolutely essential tool when conducting a sweep with Urgamoth, as key pokemon need that percentage stripped to get rid of them.

I see Urgamoth more effective on an offensive oriented team, with enough pressure to stop SR (suicide leads are going to be more rare), while generating enough momentum to set up SR yourself for free.

As mentioned earlier, Tyranitar, Doryzuu, Starmie, and Scizor seem like solid team members, but then leftovers is much more important, especially since you can't hide the fact that you have a 100% Urgamoth in wings. Your opponent will take note of that, and will therefore calculate ways to keep thier walls alive, or force you to send Moth out early, making it easy to take down from life orb and sandstorm.
 
If Aqua Jet is such a big threat to this pokemon due to its typing, I'm guessing that Azumarill could get a lot more usage in trying to counter this pokemon. Even if Urugamosu is at 100% health a CB Aqua Jet from Azumarill could do shitloads of damage to it, and no amount of BFdances are going to prevent that.
 
Slowbro ia a good teammate i guess.

Takes Aqua Jet like a window takes mosquitos. Can take Stone Edges with ease too.
Both stopped by Blissey though; but unless Blissey carries Toxic you can use the good old CM Slowbro and set up as you please.

If it does carry Toxic... well, don't look at me.
 
I took one look at this thing and said, "UGLY!"

But looking at him now, he's got great potential. With Butterfly Dance and Fire Dance, he'll be a force to be reconed with on any tier he's placed on.
 
EDIT -- Now would you look at that, 0/0 Naive Heatran takes 55.1% - 65% from a +1 LO Modest HP Rock (50.2% - 59.1% if it's Timid, forgot to add) and does... well, a shitload of damage with its own HP Rock to Urugamoth. But it doesn't kill it and it's slower, so it's actually 2HKOed!

Gotta say, been a fan of this guy since day one. I love fire types and the element of a fire moth concept just seems cool. However, and hopefully this is just me reading this sentence wrong, you say that "it doesn't kill it and it's slower, so it's actually 2HKOed!"

I read that as Heatran gets 2HKOed by Uruga and that Heatran can't actually kill Uruga. The fact still stands that Heatran (Substitute Set with Leftovers) does 93.9% - 111.9% to Urugamosu with HP Rock at 70, now I might be wrong in thinking that he can hit 70 with his EVs, but even then after 2 rounds of LO Recoil from Uruga, he only has to hit 80% of the health which is not that hard.

Just for some reference I used Moltres as the typing for the 4x weak to rock, changed the HP and SpD stat to 85 and 105 respectively, then used a timid nature with no EV's in HP or SpD.

So in terms of Heatran, he's a hard counter to this guy, being able to come in on the BD, and sub up or just beat on Uruga. However, with that being said, Heatran will become AMAZINGLY more predictable now that we see pokes before a battle. But at that, ScarfTran still wrecks this moth. If you hit HP Rock on the switch you get Tran to around half health due to no boost but get killed by HP Rock from him since he outspeeds, if you BD on switch then you only get 1 HP Rock in before getting killed. Same goes for sub set.

On that note, I have to question your Damage calcs again because I have HP Rock doing 44.9% - 52.9% to Sub Tran from Timid +1 LO Uruga, which means even then you only 2HKO with SR and barely without SR. ScarfTran takes a bit more a bit more at 50.2% - 59.1% (Which is what you had), which is a clean OHKO but considering that Sub set won't even be 2HKO'd without SR which, in a new game with no spin blocking, isn't hard to prevent. So I still see Heatran destroying this guy unless properly scouted.

All in all I like this guy, I feel he has quite enough moves to substantiate a position in OU, although I'll bring that up later. But Heatran was the same way with everyone noticing his glaring 4x Ground weakness, and even then he still became top. This guy will definately be a game changer due to the few hard counters he possesses, and his stat spread + boosting move. At the moment I see both Bulky and Offensive Gyara OHKO'd with Rocks, which I feel this poke will have to have a team that can keep it up, Uruga also OHKO's Salamence without rocks, these are both with HP Rock. So in the end Blissey and Heatran are all I see that are stopping this guy during sweeps, I could be wrong or missing some pokes, but I really see this guy having an effect on the game.
 
My first post here. I've been reading this thread for quite a while now and I would like to clear up some misunderstandings.

I live in Japan and I've been studying Japanese for 6 years. I've been using Japanese sites for poke's data and such. According to serebii, the move Fire Dance will always increase your SpA, but the Japanese description clearly states that it's a chance. Also, I checked some Japanese sites (ex. http://wiki.gamerp.jp/pokemon/ida/12882.html put it into google translate if you like) and it also says that it's a 50% chance to raise your SpA.

The move Wind Storm (learned at Lv 90) also have nothing to do with accuracy. It's a 30% chance to confuse the foe.

Hope this helps :)
 
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