Team Starry Knight
With memories as big as the sky, we made our own constellations...
--Lead Heatran moved and replaced with Starmie.
--Specs Latias switched to MixMence
--MixMence switched to NP Vaccum Wave Infernape, but later switched back.
I love to play with this team, but I don't think it's the best it can be. I've been laddering for a couple weeks with it, and I've only reached a CRE of 1429, and I really want to improve it, so without further ado, team Starry Knight!
Hydra (Starmie) @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Rapid Spin
- Ice Beam
Hydra leads off the team as an anti-lead, one of my favorite in the game. Its main purpose is to take out the other lead, while also spinning down their rocks. It excels against so many leads, including: Infernape, Dragonite, Swampert, Metagross, Azelf, Aerodactly, Heatran, Gliscor, Hippowdon, Skarmory, and etc. The list just goes on, and on, and on. Unfortunately, I lose to sleep leads so Tyranitar has to deal with T-Spikes if I go up against a Roserade. This lead also can sweep lategame if it hasn't been damaged to much, and its counters are removed. Its LO Hydro Pump hits hard. Really hard. It 0HKOs Gengar without Rocks all the time. Unfortunately, this lead loses to Jirachi and Roserade, in which case I switch too...
The constellation Hydra is directly translated to Sea Serpent. Starmie is a water type, therefore it is only fitting.
Taurus (Heatran) (M) @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Earth Power
- Explosion
- Stealth Rock
ShucaTran is amazing. It provides a lure against so many of the ground types that jirachi hates. Often, Gliscor and Swampert are like OMG EARTHQUAKE and then I'm like OMG BOOM. With Gliscor or Swampert out of the way, Jirachi has a smoot htime sweeping. He also provides me with a sturdy Dragon resist, which every team needs at least two of these days. He also counters basically any Jirachi set, bar some weird CM Hp Ground set. Fire Blast is for Stab that hits like a fucking truck, Stealth Rocks is to keep things like Salamence and Gyarados at bay, Earth Power is to hit other fire types, most notably opposing Heatrans, and Explosion is to go out with a bang when Gliscor thinks he can kill me w/ EQ. I love this set, and I'm not sure if I want to change it.
The constellation Tauros directly translates to The Bull. Yes, I know Heatran isn't a bull but it's kind of like a fire bull type thing. Yes, I also know that I'm really pushing it on this one xD
Perseus (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Quick Attack
- Superpower
- U-turn
Perseus provides general scouting with U-Turn and revenge killing with its two priority moves. Now, you may notice my lack of Pursuit. The purpose of this is because I like revenging gyarados, starmie, infernape, and other better. I really, really, hate un-stabed pursuit, because it's the biggest set up fodder move EVER. On stuff like Latias, I'd rather just U Turn out to keep up momentum and put me at the advantage. I used to run a Specially Defensive spread on this Scizor, but I was kind of annoyed some times at the lack of damage output. Scizor is my main switch into Latias, Celebi, Flygon, Gengar, Swampert, Tyranitar, and Weavile and it really is the glue of my team. Against Celebi, Latias, and Gengar I always double switch to either Heatran, or TTar, in case of something gay like hp fire. It also helps me keep Salamence at bay, but I have to watch out for Magnezone switches.
The constellation Perseus translates to The Hero. Scizor is often my hero, saving the day with it's revenge kills and timely Superpower kills.
Cepheus (Tyranitar) (M) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Crunch
- Pursuit
- Earthquake
- Stone Edge
Cepheus is a BEAST. Everyone is running scarf tar in this metagame rite now, and for good reason too. It keeps so many of the fast, psychic types at bay, including celebi, latias, starmie, rotom-a, and gengar. it also loves wish support from jirachi, taking strong fire attacks from the likes of heatran and infernape. unfortunately, I feel that TTar is the weakest link. Half of the time, it lets something dangerous set up and it really fucks me over. If I were to change anything on my team, it would definitely be ttar. EQ > Superpower to revenge things like infernape and jirachi better, because they are both extremely dangerous pokes in this metagame.
The constellation Cepheus translates to "The King of Ethiopa." TTar totally looks like a king because of its stature, and attitude that says fuck you.
Draco (Salamence) (M) @ Life Orb
Ability: Intimidate
EVs: 16 Atk/252 Spd/242 SAtk
Naive nature (+Spd, -SDef)
- Draco Meteor
- Flamethrower
- Earthquake
- Outrage
Draco is one of the most feared pokemon in the game, and for good reason. A base 140 stab, and a base 120 stab, along with moves to hit what its stab cant. No wonder its so good. Rather than the Dragon Dance set, I use the New MixMence set to murder stall. This combined with its amazing synergy with Jirachi and Wish Support, its a bitch to bring down. At full health, it helps me check SD Lucario which my team doesn't really have to much trouble with it. 16 atk is to 2hko blissey with Draco Meteor + Outrage. Max speed it to tie with Jirachi, other Salamence, and all the base 100's that fill the metagame. I usually like to open up with earthquake or flamethrower because scizor and skarm always come in expecting the dragon dance set, to be kod be a super effective base 95 or 100 move. I love this thing, and it opens up gigantic holes in the other team to help jirachi sweep, and even scizor with its huge powered bullet punches.
The Draco constellation directly translates to The Dragon, so it's only fitting.
Starry Knight (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Calm Mind
- Wish
- Thunderbolt
- Psychic
Starry Knight, the poke this team was based on. What drew me to Jirachi was the fact that it can provide team support, and even sweep by itself! I love this thing so much, and once ground and fire types are gone, it's basically gg. I have pulled countless wins out of my ass with this thing, and it truly is the Star of the show. Its evd heavily defensively to be able to survive a +1 LO EQ from a gyarados, but these days all I see are DD Taunt gyaras which jirachi handles easily. There really isn't much explanation for this. CM up when I can, wish to heal, and psychic and thunderbolt for nice neutral coverage to sweep. even though it seems i get walled by latias, Specs latias (bar trick) and LO 3 attacks are beaten 100 % of the time, except for a crit of course.
Jirachi is named Starry Knight because its my teams Knight, and its a Star, and of course because of the pun.
Now, rate, hate steal :)