Hitmonlee; Unburden ; Weakness Policy
I haven't come very far with this idea yet, mostly due to me not knowing much of tiers other UU and RU, it keeps haunting my dreams though.
Name: Hitmonlee
Ability: Limber / Reckless /
Unburden
Type: Fighting
Base Stats: 50 /
120 / 53 / 35 / 110 /
87 (According to Serebii)
2* Weakness: Flying / Psychic / Fairy
1/2* Reistence: Bug / Rock / Dark
(Data Source:
http://www.serebii.net/pokedex-xy/106.shtml )
Name: Weakness Policy
Description: When held by a Pokémon, it
raises the Pokémon's Attack and Sp. Attack stats by
two stages whenever it is hit by a move that is Super Effective.
(Source:
http://serebii.net/itemdex/weaknesspolicy.shtml )
Name: Unburden
Description: Speed is doubled once the held item is consumed.
(Source:
http://www.serebii.net/abilitydex/unburden.shtml)
The Idea:
Swap Hitmonlee in on a very effective move it can survive and start sweeping with fearsome +2 attack & +2 speed.
(Bait a Dazzling Gleam with a strong dragon for example)
Weaknesses:
- Priority attacks*
- Misscalculation of the received damage
- His low base- health
- Wrong prediction
-1-trick pony
Possible solutions:
- Light screen
- Using priority attacks as well (Mach Punch / Bullet Punch)
So, what is this about?
I'm looking for suggestions concering:
- What attacks could he swap in savely (OU-tier)?
=> Possible EV spreeds
-How would you build him?
- Opinions: Would he have any chance in a tier higher than RU?