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What makes a good "Tank"?

Blastoise could be considered a pseudo tank, as it has tankish defenses but only has Rest as a recovery move. So sort of like a UU tank, where things won't be hitting as hard, I suppose.
 
I remember back in the G/S/C days, around where peopel in my town used to rain a lot, Feralgatr or Typhlosion were considered tanks. then again, everyone besides me and a few friends sucked. Don't get e wrong, Feralgatr's good and all, and I'm actually thinking about getting Diamond for it and Typhlosion, but come on, a tank? MAYBE then, but definitley not now.
 
Even though Bulky waters are almost a thing of the past, I still use Milotic who destroys most of my opponents teams. My milotic, with Perfect IVs can pack a 246 Sp Atk salchomp ice cube. She's still my double wall, and possibly forever will be. Alongside with Blissey ;D
 
Tyranitar is one of the most favorable and noticable Pokemon to be considered a tank.

Except he lacks the typing+Ability for it.

Sure, Sandstream gives Tyranitar a Special defense boost, but Rock is probably the third-worst (if not second-worst, behind Ice) defensive typing in the game. Coupled with his Dark type, he's quadrouply weak to the most common attack type in the game, Fighting. Not only that, he's weak to Earthquake/any ground move, Surf/Any water move, GRASS KNOT/any grass move. And let's also not forget that he's weak to Megahorn/bug types because of his dark typing...

Tankish stats don't mean jack when you've got a bad defensive typing unless you have an ability like Solid Rock to back it up. You won't be able to take hits.

Plus, in Tyranitar's case, he's always intended to be a slow sweeper/Dragon Dancer.
 
I always believed a Tank was different from a Wall in that Tanks are just Walls that can do damage.

I think a Tank is any Pokemon with high defensive stats, decent defensive typing, and decent offensive stats.

Take Dusknoir for example. I hesitate to call him a Wall with that 100 base Attack.

I would consider Tyranitar as a Tank, especially due to the new Sandstorm Rock bonus.
 
I always believed a Tank was different from a Wall in that Tanks are just Walls that can do damage.

I was just thinking this. The only difference I see between a wall and a tank is the usefulness of their attacks. Rhyperior, a tank, is used not only to take hits, but can set up with Swords Dance and has the potential to sweep. It is intended to stand on its own. Cresselia, on the other hand, is a wall in that it's a support pokemon. It sets up with Light Screen/ Reflect, then switches out for sweepers. The only reason it packs Ice Beam/Grass Knot is to deal with the threats this generation presents.

I'm not saying one is better than the other, I'm just saying they serve two different purposes. if you've got a team full of unstable sweepers, use a wall. If your team needs more offensive pokemon, but without losing that defensive charm, use a tank.
 
I think SkarmBliss is too defensive for all of those offensive Pokemon out there; as mentioned prior, most especially Infernape (Unless you scouted Infernape and predict with Drill Peck).

Cresselia has "safer" typing and is a good Garchomp counter... unless it isn't built with Ice Beam... then it's a Wall. I personally don't like to think of Cresselia as a Tank with that SAtk of hers.
 
Sorry, I can't edit due to infractions, so I have to post again.

I forgot to add that Blissey is still great alone because of the rising popularity of Specsmence and Heatran and that you should consider just using Blissey with a Wish-Protect Vaporeon, which counters most of the nasty Physical threats out there (Infernape and Garchomp; you can put in HP Electric as a Gyarados surprise).
 
How about Scizor? Resists Ice, Dragon, Grass 4X, and Ghost/Dark/Psychic (as well as Normal/Bug/Poison :p), and only has one (albeit large) weakness to fire. It's defensive stats aren't anything to scoff at, either, and he's got a nice attack to boot. He even has access to Roost. Put him on a team with Swampert, and they cover each other's 4X weaks.
 
Scizor's pretty cool, I'll admit, but it's fairly low speed is a bit of a hendrance. And what are you going to use to self-counter that, that weird speed reality switch move? It faints and poor Swampert is out of luck [not to mention any sweepers you may have]
 
I was always under the impression a wall was something like Torterra who was meant to absorb either a Special or Physical Attack, while Walls could take both with ease, like Dusknoir or Cresselia.
 
@Better_Sandw1ch
Think about this: Metagross is faster than Scizor, but Metagross has more Attack, Defense, and HP. And Metagross doesn't have a 4x weakness to Fire.

@Yoshi King
Bronzong is great even without Recover. Note that both he and Dusknoir, excellent typing and EVs for Walls (and let's not forget Bronzong's abilities), have no true "Recover" technique (Dusknoir gets Pain Split, which is circumstantially good).
 
@Yoshi King
Bronzong is great even without Recover. Note that both he and Dusknoir, excellent typing and EVs for Walls (and let's not forget Bronzong's abilities), have no true "Recover" technique (Dusknoir gets Pain Split, which is circumstantially good).

No offense, but did I ever say it wasn't already? I only said it would be excellent if it did have recover (implying it's already good/great). Don't insult my intelligence please, I realize that Bronzong's type combination and choice of abilities (Levitate/Heatproof) already make it a strong tank even without Recover to back it up.
 
@Yoshi King
Hahaha, sorry to offend, I didn't mean to insult your intelligence or anything. I used @you because you were the latest to talk about it. I was more continuing the discussion that your were on than directly addressing you.

Besides, I don't really like talking about "what ifs" like "what if Slaking got Explosion? THAT WOULD MAKE HIM THE MOST AWESOME 2V2 POKEMON EVARRR!!1!" -_-'
 
Speaking of Slaking, Slaking makes a pretty decent Tank as well. Anything with Protect counters him, but he can take a hefty chunk out of any Pokemon's HP. He's great for CB, pop in, use Return or EQ, pop out.
 
Aw man, no one mentioned Spiritomb? That dude gets NO love. I use him and he's actually REALLY underrated. 108 base Def and Sp.Def is a lot more imposing than you'd think when you factor in the fact that you can't land a SE hit on it. Then you have Pain Split for recovery (Screws over Blissey, as well) + Sucker Punch for sweepers + Pursuit for all those psychics and Will-o-Wisp for physical hitters. He's really pretty good, even if he can't take abuse quite as well as Dusknoir.
 
Noone mentioned Probopass :0

He has the highest Sdef in the game with a sandstorm boost, bar Shuckle.

Too bad that and the moustache are the only good things about him. He has crappy attack stats, and only a good special attack stat. Too bad he has a total of 5 special attacks, including Zap cannon, Discharge and some metal move.
 
If you're gonna say probopass, might as well say bastiodon, both equally terrible because they are weak to all the common attacks in the game, water, ground, fighting

they may have high defensive stats but have no hp to back it up, and they can't do anything in game. Probobass could probably just hold a metagross in place and let it EQ the hell out of it
 
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