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Why Weezing should be your physical tank in Platinum

Weezing can kill Blissey. Pain Split, and W-o-w easily outstall it, plus Pain Split deals massive damage to Blissey, especially if it Softboils.

Eh, Weezing only wins if blissey is the last pokemon, simply because softboiled will run out before pain split. It's a stalemate in any other situation though, no movement one way or the other.

Anyways, how exactly does Blissey outclass Weezng Ranz? They perform completely different roles, it's like saying that Azelf outclasses Tyranitar.
 
Weezing can kill Blissey. Pain Split, and W-o-w easily outstall it, plus Pain Split deals massive damage to Blissey, especially if it Softboils.

Your scenario only works if Blissey is their last Pokemon, thanks to Natural Cure and a little thing called switching. Even then, they could simply not heal and wear you down with special attacks/Seismic Toss. Weezing carries special attacks, and with such a low special attack stat Blissey would laugh the hits off and outlast you, since if they don't heal Pain Split has dimishing returns.
 
That set is giving up a lot just to beat blissey, he becomes pure setup bait for heracross without his fire type move (plus getting completely owned by Heatran even more than normal) and he becomes gyarados or fire type bait without thunderbolt.
 
I have a hard time seeing how Weezing is much better than Dusknoir. Dusknoir packs Will-o-wisp, Pain Split, The Fire-Electric combo, but far better Stats (except for HP.) He also has a fighting immunity and can block Rapid Spin. His attack, base 100, is 15 Base points higher than Weezing's special attack. Weezing is able to use his STAB as well as Dusky, and Dusknoir has Shadow Sneak, a Priority move, which is awful handy. He might not be immune to Toxic or Earthquake, but he has many other useful attributes to make up for that.
 
I have a hard time seeing how Weezing is much better than Dusknoir. Dusknoir packs Will-o-wisp, Pain Split, The Fire-Electric combo, but far better Stats (except for HP.) He also has a fighting immunity and can block Rapid Spin. His attack, base 100, is 15 Base points higher than Weezing's special attack. Weezing is able to use his STAB as well as Dusky, and Dusknoir has Shadow Sneak, a Priority move, which is awful handy. He might not be immune to Toxic or Earthquake, but he has many other useful attributes to make up for that.

Weezing has no dark weakness, meaning it has a much easier time against tyranitar (it won't beat ttar but it can at least burn it without being killed by cb crunch first). Dusknoir's low HP means that weezing actually takes neutral physical hits slightly better despite having a lower defense stat. The earthquake immunity is a big deal because it lets weezing switch into cb mamoswine without being 2hkoed. Immunity to toxic is a huge plus IMO. there's nothing worse than switching your tank into a pokemon only to have it poisoned for the rest of the match.

Dusknoir may have higher attack in comparison to weezing's special attack, but the base power of its moves are also significantly lower. (fire punch vs fire blast, tpunch vs tbolt)
 
Also, Weezing isn't affected by Intimidate since it doesn't rely on Physical attacks. (Like if Gyarados switched in on Pain Split, and Taunted W-o-w), then Dusknoir's Thunderpunch wouldn't KO.

Weezing doesn't mind Pursuit, and its Speed does help it outrun some key opponents.

you do realize that the intimidate scenario doesn't mean a thing since gyara/mence would never switch in to weezing or dusknoir . . .
 
Bogmire said:
Dusknoir's low HP means that weezing actually takes neutral physical hits slightly better despite having a lower defense stat. The earthquake immunity is a big deal because it lets weezing switch into cb mamoswine without being 2hkoed.Immunity to toxic is a huge plus IMO.

Dusknoir may have higher attack in comparison to weezing's special attack, but the base power of its moves are also significantly lower. (fire punch vs fire blast, tpunch vs tbolt)

I usually have a cleric, so I do not find Toxic to be so bad.

About the HP part; Weezing has a whopping 40 more HP than Dusknoir. Dusknoir's defenses are better on both ends of the spectrum, thus making up for the flaw.

I am completely aware the base power of the moves are lower: and yet Dusknoir still 2KOs a 4/0 Lucario and gets the 2KO on a 252 / 0 Scizor. On top of that, Dusknoir can actually use his STAB move. Shadow Sneak allows for a priority hit, which has been handy to me an awful lot. Really, Dusknoir can do mostly what Weezing can. I beleive they each have their perks and issues, and should be though about if someone wants to choose Weezing.
 
Weezing
Negatives
-Abysmal Special Defense
Can't the same be said about Skarmory (who posesses the exact same SPDEF AND HP)?
Persnally, I think Dusknoir may be the best physical wall. 45/135/135

Immune to fighting, resists bug, has got Will-o-Wisp to pow around with, type coverage similiar to Weezing's (only with punches), and if you come in on a Lucario and it turns out to be special, you've still got 135 SpD backing you up for awhile.
Without Fire Punch, it's Hera bait, Gyarados 2HKO's with DDLOWaterfall (in spite of what the current analysis says), Salamence 2HKO's with Outrage, among other things. You are by no means a safe switch-in against Tyranitar, who wastes you with STAB Crunch. Yes, you can burn Gyara, Tar and Mence, but you'd BETTER hope that WoW hits! And you'd better hope that you're not against CBLuke/SD Luke with Crunch.
 
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