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[WIN] Tidefury Strand (Hard) - Frosty and SubwayJ

Round 7

Go away!

Manaphy's cry is followed by yet another volley of watery bolts. Even if strained, though, the team keeps up the offense on Phione with surprising determination, until the little pixie falls. Then, like before, Manaphy ceases all assaults and shroud itself in a blue whirlwind.

So... tired...

407.png
roseincense.png
[
leppaberry.png
1] |Spe 90| HP 90/Energy 39 (-1 Sp. Attack)
HP 90
Atk 2
Def 4
SpA 6
SpD 5
Spe 90
SC 2 / WC 2
Abilities: Natural Cure, Poison Point, Technician
465.png
miracleseed.png
[
enigmaberry.png
CONSUMED] |Spe 43| HP 74/Energy 23
HP 110
Atk 4
Def 5
SpA 4
SpD 3
Spe 43 (-10% Evasion)
SC 4 / WC 5
Abilities: Chlorophyll, Leaf Guard, Regenerator
479-wash.png
11gqbd3.png
[
enigma-berry.png
2] |Spe 86| HP 77/Energy 17 (Energy Drain for 2 more actions)
HP 90
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 2 / WC 3
Abilities: Levitate
272.png
Bag_Miracle_Seed_Sprite.png
[
leppa-berry.png
CONSUMED] |Spe 60| HP 50/Energy 37 (-1 Sp. Defense)
HP 100
Atk 3
Def 3
SpA 4
SpD 4
Spe 60 (-10% Evasion)
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
gogoat.png
rare-candy.png
[
enigma-berry.png
2] |Spe 59| HP 120/Energy 44
HP 120
Atk 6
Def 3
SpA 4
SpD 3
Spe 59 (-10% Evasion)
SC 4 / WC 4
Abilities: Sap Sipper, Grass Pelt
CyclohmM.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 80| HP 96/Energy 32 (Energy Drain for 2 more actions)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
NecturnaSprite_FrontNorm.png
Bag_Miracle_Seed_Sprite.png
[
enigma-berry.png
DISABLED] |Spe 70| HP 90/Energy 15
HP 100
Atk 6
Def 4
SpA 3
SpD 5
Spe 70 (-10% Evasion)
SC 3 / WC 3
Abilities: Forewarn, Telepathy
aromatisse.png
sachet.png
[
leppa-berry.png
CONSUMED] |Spe 29| HP 68/Energy 30 (Energy Drain for 2 more actions)
HP 110
Atk 2
Def 4
SpA 5
SpD 4
Spe 29
SC 2 / WC 2
Abilities: Healer, Aroma Veil
pokemon-manaphy-jb-hi-fi.jpg
HP 511, Evocation
150px-489_Phione.png
HP 0
Targets: 3/8, 5/7, 6/6
Crit roll (1-625): 2850/10000

490.png
Water Bolt Volley (Rotom): (20 [BP] + 3 [STAB] + 3 [Stat Dif]) * 0.67 = 17 damage, Rotom will lose 6 energy per action for 4 actions

Crit roll (1-625): 9928/10000
490.png
Water Bolt Volley (Cyclohm): (20 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 0.67 = 18 damage, Cyclohm will lose 6 energy per action for 4 actions

Crit roll (1-625): 2177/10000
490.png
Water Bolt Volley (Aromatisse): 20 [BP] + 3 [STAB] + 3 [Stat Dif] = 26 damage, Aromatisse will lose 6 energy per action for 4 actions

Crit roll (1-625): 3448/10000
683.png
Energy Ball (Phione): (9 [BP] + 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 20 damage, 7 energy

Crit roll (1-625): 1124/10000
465.png
Seed Bomb (Phione): (12 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 31 damage, 7 energy

Crit roll (1-1250): 5214/10000
673.png
Leaf Blade (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 30 damage, 6 energy

Crit roll (1-625): 9029/10000
272.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 27 damage, 6 energy

Crit roll (1-1250): 2649/10000
s5nET.png
Leaf Blade (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 31 damage, 6 energy

Crit roll (1-625): 8385/10000
Paralysis roll (1-1000): 6161/10000

ann_cyclohm.png
Thundershock (Phione): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 2 energy
Twisted Matrix: 3 charges.

Crit roll (1-625): 6393/10000
Paralysis roll (1-1000): 6407/10000

479w.png
Thundershock (Phione): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 2 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 5225/10000
407.png
Leaf Storm (Phione): (13 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 33 damage, 8 energy
407.png
Leaf Storm: -2 Sp. Attack

Targets: 3/7, 4/6
Crit roll (1-625): 6836/10000
Freeze roll (1-1000): 9076/10000[/I]
489.png
Blizzard (Tangrowth): (11*0.75 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage

Crit roll (1-625): 3370/10000
Freeze roll (1-1000): 5444/10000

489.png
Blizzard (Ludicolo): 11*0.75 [BP] + 1.5 [Stat Dif] = 10 damage

Crit roll (1-625): 5556/10000
489.png
Blizzard (Cyclohm): (11*0.75 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage

Rotom loses 6 energy
Cyclohm loses 6 energy
Aromatisse loses 6 energy
Tangrowth restores 2 HP for Grassy Terrain
Rotom restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Cyclohm restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Phione restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
683.png
Chill: Restores 12 energy
465.png
Chill: Restores 12 energy
673.png
Chill: Restores 12 energy
272.png
Chill: Restores 12 energy

Crit roll (1-625): 707/10000
s5nET.png
Power Whip (Phione): (12 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 36 damage, 7 energy
489.png
Phione fainted!

ann_cyclohm.png
Chill: Restores 12 energy
Tainted Matrix: 0 charges.

479w.png
Chill: Restores 12 energy
Tainted Matrix: 0 charges.

407.png
Chill: Restores 12 energy

Crit roll (1-625): 1204/10000
SpD drop roll (1-1000): 373/10000

490.png
Psychic (Ludicolo): 10 [BP] + 3 [Stat Dif] = 13 damage, -1 Sp. Defense

Rotom loses 6 energy
Cyclohm loses 6 energy
Aromatisse loses 6 energy
Tangrowth restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain

Grassy Terrain for 1 more round
Gravity for 1 more round
Trick Room for 1 more round

490.png
Evocation: Manaphy takes 300% damage from all sources for 1 round. Manaphy can't attack while under the effects of Evocation. All actions during Evocation cause no threat
Aggro threshold: 151
272.png
116
407.png
116
683.png
77
479w.png
36
ann_cyclohm.png
35
s5nET.png
30
465.png
15
673.png
10
 
Last edited:
Guess who forgot that Necturna was Brave and not Adamant?

<-----------

Still, with water bolt volley hitting cyclohm, it actually proved to be a good option.

(oh another note: what a lousy set of targets for wbv ._.)

Roserade: Chill - Solarbeam (Manaphy)
Tangrowth: Chill - Leaf Storm (Manaphy)
Rotom: Chill - Thunder Wave (Manaphy)
Ludicolo [Own Tempo is ON]: Chill - Solarbeam (Manaphy)

suggestions said:
Capricorn: Chill - Solar Beam (Manaphy)
Fantôme: Chill - Power Whip (Manaphy)
Omega: Thunderbolt (Manaphy) - Volt Switch (Manaphy)
Parfum: Chill - Light Screen (Ludicolo, Aromatisse and Roserade)

Aromatisse is using Light Screen instead of attacking because, weirdly enough, that way we get more damage in, as it makes Leaf Storm deal damage on evocation (triple damage) and the end result is better (about 5hp more damage and the light screen).

With this set of orders we deal about: (9+3)*1.5*3+((13+3+3-1.5)*1.5+4)*3+(9+3+3+1.5+2)*1.5+(12+3+3+1.5)*1.5+4+(7+3+2)*1.5+(12+3+3+1.5)*1.5-2+(12+3+3-1.5)*1.5+4= 278.75hp .Which leaves Manaphy with 232hp (or something around that). Also, with the paralysis we won't need to trick room next round (and rotom is already too weak, so it won't make a difference as far as damage goes).

Next round manaphy will attack only once thanks to paralysis and it shouldn't be hard to deal 232hp in two rounds of full attack. All the support needed will be handled in this round (we will need to use 100% accuracy moves due to gravity and we may have to refresh grassy terrain, but those shouldn't matter much), so it is just a matter of attacking.

So we should be good.

Assuming we don't miss anything important.

SubwayJ
 
Capricorn: Chill - Solar Beam (Manaphy)
Fantôme: Chill - Power Whip (Manaphy)
Omega: Thunderbolt (Manaphy) - Volt Switch (Manaphy)
Parfum: Chill - Light Screen (Ludicolo, Aromatisse and Roserade)

Looked it over and everything seems like it'll go according to plan...
 
Round 8

The team takes a moment to recover forces, but when the Tangrowth resumes the offense, suddenly Manaphy breaks out of its concentration and lets loose one last, painful yell.

I can't hold anymore! ARGH!

Knowing it's too late for the unfortunate pixie, however, the team doesn't back off and keeps up the assault, leaving Manaphy severely weakened.

407.png
roseincense.png
[
leppaberry.png
1] |Spe 90| HP 90/Energy 44 (Light Screen for 5 more actions)
HP 90
Atk 2
Def 4
SpA 6
SpD 5
Spe 90
SC 2 / WC 2
Abilities: Natural Cure, Poison Point, Technician
465.png
miracleseed.png
[
enigmaberry.png
CONSUMED] |Spe 43| HP 78/Energy 28 (-2 Sp. Attack)
HP 110
Atk 4
Def 5
SpA 4
SpD 3
Spe 43 (-10% Evasion)
SC 4 / WC 5
Abilities: Chlorophyll, Leaf Guard, Regenerator
479-wash.png
11gqbd3.png
[
enigma-berry.png
2] |Spe 86| HP 81/Energy 11
HP 90
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 2 / WC 3
Abilities: Levitate
272.png
Bag_Miracle_Seed_Sprite.png
[
leppa-berry.png
CONSUMED] |Spe 60| HP 54/Energy 44 (Light Screen for 5 more actions)
HP 100
Atk 3
Def 3
SpA 4
SpD 4
Spe 60 (-10% Evasion)
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
gogoat.png
rare-candy.png
[
enigma-berry.png
2] |Spe 59| HP 120/Energy 49
HP 120
Atk 6
Def 3
SpA 4
SpD 3
Spe 59 (-10% Evasion)
SC 4 / WC 4
Abilities: Sap Sipper, Grass Pelt
CyclohmM.png
11gqbd3.png
[
leppa-berry.png
CONSUMED] |Spe 80| HP 100/Energy 20 (2 Matrix Charges)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
NecturnaSprite_FrontNorm.png
Bag_Miracle_Seed_Sprite.png
[
enigma-berry.png
DISABLED] |Spe 70| HP 94/Energy 20
HP 100
Atk 6
Def 4
SpA 3
SpD 5
Spe 70 (-10% Evasion)
SC 3 / WC 3
Abilities: Forewarn, Telepathy
aromatisse.png
sachet.png
[
leppa-berry.png
CONSUMED] |Spe 29| HP 72/Energy 20 (Light Screen for 5 more actions)
HP 110
Atk 2
Def 4
SpA 5
SpD 4
Spe 29
SC 2 / WC 2
Abilities: Healer, Aroma Veil
pokemon-manaphy-jb-hi-fi.jpg
HP 222, Tail Glow, Paralyzed (5a)
272.png
Own Tempo: toggled ON
490.png
Evocation
683.png
Chill: Restores 12 energy
465.png
Chill: Restores 12 energy
673.png
Chill: Restores 12 energy
272.png
Chill: Restores 12 energy
s5nET.png
Chill: Restores 12 energy

Crit roll (1-625): 4191/10000
Paralysis roll (1-1000): 1929/10000

ann_cyclohm.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB]) * 1.5 * 3 = 54 damage, 6 energy
Twisted Matrix: 1 charge.
479w.png
Chill: Restores 12 energy
407.png
Chill: Restores 12 energy

Rotom loses 6 energy
Cyclohm loses 6 energy
leppa-berry.png
Leppa Berry: 10 energy restored. Consumed.
Aromatisse loses 6 energy
Tangrowth restores 2 HP for Grassy Terrain
Rotom restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Cyclohm restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
490.png
Evocation
673.png
Gogoat took in sunlight!
272.png
Ludicolo took in sunlight!
683.png
Light Screen: Roserade, Ludicolo, and Aromatisse are protected against special attacks for 6 actions, 10 energy

Crit roll (1-625): 173/10000
465.png
Leaf Storm (Manaphy, Critical Hit): ((13 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed]) * 3 = 104 damage, 9 energy
465.png
Leaf Storm: -2 Sp. Attack
490.png
Evocation ends
490.png
Tail Glow: +6 Sp. Attack

Crit roll (1-625): 2829/10000
s5nET.png
Power Whip (Manaphy): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 33 damage, 7 energy

Crit roll (1-625): 6291/10000
ann_cyclohm.png
Volt Switch (Manaphy): (7 [BP] + 3 [STAB] + 2 [Tainted Matrix]) * 1.5 = 18 damage, 4 energy
Tainted Matrix: 2 charges.
479w.png
Thunder Wave: Manaphy is paralyzed, 6 energy
407.png
Roserade took in sunlight!

Crit roll (1-625): 3840/10000
673.png
Solarbeam (Manaphy): (12 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 28 damage, 7 energy

Crit roll (1-625): 5900/10000
272.png
Solarbeam (Manaphy): (12 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 29 damage, 7 energy

Crit roll (1-625): 7860/10000
407.png
Solarbeam (Manaphy): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 - 2 [Stage Dif] = 27 damage, 7 energy

Rotom loses 6 energy
Cyclohm loses 6 energy
Aromatisse loses 6 energy
Tangrowth restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain

Grassy Terrain expires
Gravity expires
Trick Room expires
Aggro threshold: 151
272.png
116
407.png
116
683.png
77
479w.png
36
ann_cyclohm.png
35
s5nET.png
30
465.png
15
673.png
10
 
Last edited:
Manaphy should be paralyzed, nay?

Time to bring home the bacon!

Roserade: Grassy Terrain - Energy Ball
Tangrowth: Seed Bomb - Energy Ball
Rotom: Shock Wave - Volt Switch
Ludicolo [Own Tempo is ON]: Energy Ball - Seed Bomb

all attacks aimed at manaphy

suggestions said:
Capricorn: Leaf Blade - Seed Bomb
Fantôme: Leaf Blade - Seed Bomb
Omega: Thundershock - Volt Switch
Parfum: Energy Ball - Thunderbolt
ALL: IF Manaphy is unreacheable THEN Chill and push back

This should deal more than enough damage without enkoes

SubwayJ

 
Capricorn: Leaf Blade - Seed Bomb
Fantôme: Leaf Blade - Seed Bomb
Omega: Thundershock - Volt Switch
Parfum: Energy Ball - Thunderbolt
ALL: IF Manaphy is unreacheable THEN Chill and push back

Double checked everything and should be good!
 
Round 9

Manaphy lets loose a loud sonic wave against Odolwa, but the Ludicolo has no issues enduring the blow while the rest of the team keeps attacking until the pixie can't stand any more blows.

Peace, at last...

you hear in your heads, before the pixie finally falls.

407.png
roseincense.png
[
leppaberry.png
1] |Spe 90| HP 90/Energy 29 (Light Screen for 3 more actions)
HP 90
Atk 2
Def 4
SpA 6
SpD 5
Spe 90
SC 2 / WC 2
Abilities: Natural Cure, Poison Point, Technician
465.png
miracleseed.png
[
enigmaberry.png
CONSUMED] |Spe 43| HP 80/Energy 23 (-2 Sp. Attack)
HP 110
Atk 4
Def 5
SpA 4
SpD 3
Spe 43 (-10% Evasion)
SC 4 / WC 5
Abilities: Chlorophyll, Leaf Guard, Regenerator
479-wash.png
11gqbd3.png
[
enigma-berry.png
2] |Spe 86| HP 81/Energy 4 (2 Matrix charges)
HP 90
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 2 / WC 3
Abilities: Levitate
272.png
Bag_Miracle_Seed_Sprite.png
[
leppa-berry.png
CONSUMED] |Spe 60| HP 35/Energy 38 (Light Screen for 3 more actions)
HP 100
Atk 3
Def 3
SpA 4
SpD 4
Spe 60 (-10% Evasion)
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
gogoat.png
rare-candy.png
[
enigma-berry.png
2] |Spe 59| HP 120/Energy 43
HP 120
Atk 6
Def 3
SpA 4
SpD 3
Spe 59 (-10% Evasion)
SC 4 / WC 4
Abilities: Sap Sipper, Grass Pelt
CyclohmM.png
11gqbd3.png
[
leppa-berry.png
CONSUMED] |Spe 80| HP 102/Energy 15 (3 Matrix Charges)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
NecturnaSprite_FrontNorm.png
Bag_Miracle_Seed_Sprite.png
[
enigma-berry.png
DISABLED] |Spe 70| HP 96/Energy 14
HP 100
Atk 6
Def 4
SpA 3
SpD 5
Spe 70 (-10% Evasion)
SC 3 / WC 3
Abilities: Forewarn, Telepathy
aromatisse.png
sachet.png
[
leppa-berry.png
CONSUMED] |Spe 29| HP 74/Energy 13 (Light Screen for 3 more actions)
HP 110
Atk 2
Def 4
SpA 5
SpD 4
Spe 29
SC 2 / WC 2
Abilities: Healer, Aroma Veil
pokemon-manaphy-jb-hi-fi.jpg
HP 0
407.png
Grassy Terrain: Grassy Terrain for 4 rounds, 9 energy

Crit roll (1-625): 8883/10000
479w.png
Shock Wave: (6 [BP] + 3 [STAB]) * 1.5 = 14 damage, 3 energy
Tainted Matrix: 1 charge.

Crit roll (1-625): 7142/10000
ann_cyclohm.png
Thundershock (Manaphy): (4 [BP] + 3 [STAB] + 4 [Tainted Matrix]) * 1.5 = 17 damage, 2 energy
Twisted Matrix: 3 charges.

Crit roll (1-1250): 5648/10000
s5nET.png
Leaf Blade: (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 29 damage, 6 energy

Crit roll (1-625): 7428/10000
272.png
Energy Ball: (9 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 24 damage, 6 energy

Crit roll (1-1250): 7963/10000
673.png
Leaf Blade: (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 28 damage, 6 energy

Crit roll (1-625): 4651/10000
465.png
Seed Bomb: (8 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 23 damage, 5 energy

Crit roll (1-625): 2367/10000
683.png
Energy Ball: (9 [BP] + 3 [Grassy Terrain]) * 1.5 = 18 damage, 7 energy

Crit roll (1-625): 1363/10000
490.png
Uproar (Ludicolo): 9*0.67 [BP] + 3 [Stat Dif] + 12 [Stage Dif] = 21 damage

Tangrowth restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Cyclohm restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
Crit roll (1-625): 112/10000
407.png
Energy Ball (Manaphy, Critical Hit): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 = 29 damage, 6 energy

Crit roll (1-625): 2006/10000
479w.png
Volt Switch: (7 [BP] + 3 [STAB] + 2 [Tainted Matrix]) * 1.5 = 18 damage, 4 energy
Tainted Matrix: 2 charges.

Crit roll (1-625): 7988/10000
ann_cyclohm.png
Volt Switch (Manaphy): (7 [BP] + 3 [STAB] + 6 [Tainted Matrix]) * 1.5 = 24 damage, 4 energy
Tainted Matrix: 3 charges.
490.png
Manaphy fainted!

Congratulations, Frosty and SubwayJ, on your success!

Each trainer: 2 CC, 5 Valor Counters, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Aqua Ring: Allows Aqua Ring to be used on other friendly targets.
Glyph of Scald: Raises the secondary effect chance of Scald to 100%.
30idibt.jpg
Manastorm Headdress: Raises the power of Water-type attacks by (7) and restore (1) energy at the end of every round. Restores an additional (2) energy on chills.
jglkyq.png
Badge of Valor x2

You also obtain 200 reputation points with Bright Hope Expedition

You will be able to claim your rewards once your raid is over.
 
Last edited:
Saddened by Manaphy's death and with the genie nowhere to be seen, you decide you can't do anything but going on, in an attempt to try and stop this crisis before any more lives are to be given for the cause.

The sea cavern goes on for quite a while, illuminates by the openings in the rock above your heads. Then, the tunnel ends into a large crater, filled with water and surrounded by strange, blue glowing ferns. Above, black menacing clouds crowd the sky, but surprisingly it is not raining at the moment. Could there be Tornadus's hand behind this? Nevertheless, you decide it'd be best to descend near the shore of this lake, to inspect it in search of any kind of hint. However, right as you step in, you hear a glacial, deep laugh.

I can't believe Tornadus could expect such a weakling to dispose of you. But it is in his nature to take things lightly.

You turn your heads above, in fear. A human-like shape is visible, floating above the crater.

200px-Artwork642.png

"What do you want?", you ask, studying the enemy carefully. "Are you the responsible of this crisis?"
"Crisis?", repeats the genie. "Compared to what awaits your kind, this is nothing. The true terror is still ahead"
"We shall not allow this to happen", you reply, trying to sound as bold as possible. "We're here to stop this".
The genie laughs again. "Such brave words. But after all, light measures can't seem to work with you, so there we are. You wish to stop this "crisis", mortals? Then, see it with your very eyes!"

Watch as the sea god rises!

Suddenly, the entire crater starts to rumble, while the previously calm surface of the lake begins boiling. Above you, thunderbolts light up the sky, echoing through the air mighty and frightful. Then, a terrifying beast emerges from the water!

tumblr_lkztodjudI1qdgxdco1_400.jpg

Learn first-hand your own inferiority, insects! This shall be your punishment!

shouts the genie before leaving. You wish you could chase him, but it looks like you have more pressing issues at hand.

200px-Artwork382.png

HP 2650
Atk 6
Def 4
SpA 8
SpD 6
Spe 104
Size Class 6
Weight Class 8
13+10% Accuracy Boost

Ability: Drizzle

Vitality: Kyogre is always considered as if he had 100% HP for the use of Water Spout
Tidal Force: Kyogre's wide range attacks don't suffer the standard BP reduction for hitting multiple targets
 
Kyogre doesn't know bounce and dive won't happen with ludicolo taking threat so no need for trick room. Yes for the other support though.

Let's try to use less than 10 energy per round. Ludicolo will be an exception since threat. But he will chill soon enough.

Ludicolo [OWN TEMPO ON]: Grass Knot - Seed Bomb
Rotom: Thundershock - Volt Switch
Roserade: Grassy Terrain - Magical Leaf
Tangrowth: Seed Bomb - Vine Whip

suggestions said:
Necturna: Leaf Blade - Vine Whip
Cyclohm: Thundershock - Volt Switch
Gogoat: Leaf Blade - Vine Whip
Aromatisse: Light Screen (Ludicolo, Aromatisse, Tangrowth) - Energy Ball

Screen and grassy terrain up and deal damage in a cheap manner. No Gravity because Power Whip/Thunder are expensive and (for now) not needed I think. Kinda self-explanatory. Once Icicle Spine and Dispel get into the mix we can try to predict stuff and stuff

SubwayJ
 
Capricorn: Leaf Blade - Vine Whip
Fantôme: Leaf Blade - Vine Whip
Omega: Thundershock - Volt Switch
Parfum: Light Screen (Ludicolo, Aromatisse, Tangrowth) - Energy Ball

One down, one to go...
 
Round 1

Odolwa immediately grabs the whale's attention with a grassy rope. Kyogre roars menacingly, and summons a frigid storm in return that freezes the unfortunate Ludicolo in place while hurting his Grass-type allies significantly. Nevertheless, once Saria summons a meadow with her mystical powers, the rest of the team begins lashing out at the enemy, leaving the icicle-like friend to weather its blows. However, the other raid mates should not get too comfortable, as Kyogre taints Capricorn with a lingering corruption and impales it with a frozen spike!

407.png
roseincense.png
[
leppaberry.png
1] |Spe 90| HP 90/Energy 87
HP 90
Atk 2
Def 4
SpA 6
SpD 5
Spe 90
SC 2 / WC 2
Abilities: Natural Cure, Poison Point, Technician
465.png
miracleseed.png
[
enigmaberry.png
2] |Spe 43| HP 110/Energy 93 (Light Screen for 4 more actions)
HP 110
Atk 4
Def 5
SpA 4
SpD 3
Spe 43 (-10% Evasion)
SC 4 / WC 5
Abilities: Chlorophyll, Leaf Guard, Regenerator
479-wash.png
11gqbd3.png
[
enigma-berry.png
2] |Spe 86| HP 90/Energy 94 (2 Matrix Charges)
HP 90
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 2 / WC 3
Abilities: Levitate
272.png
Bag_Miracle_Seed_Sprite.png
[
leppa-berry.png
1] |Spe 60| HP 76/Energy 93 (Own Tempo [ON], Frozen (0a), Light Screen for 4 more actions)
HP 100
Atk 3
Def 3
SpA 4
SpD 4
Spe 60 (-10% Evasion)
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
gogoat.png
rare-candy.png
[
enigma-berry.png
1] |Spe 59| HP 108/Energy 92 (Energy Torrent [Magic] for 6 more actions, Impaled)
HP 120
Atk 6
Def 3
SpA 4
SpD 3
Spe 59 (-10% Evasion)
SC 4 / WC 4
Abilities: Sap Sipper, Grass Pelt
CyclohmM.png
11gqbd3.png
[
leppa-berry.png
2] |Spe 80| HP 110/Energy 94 (2 Matrix Charges)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
NecturnaSprite_FrontNorm.png
Bag_Miracle_Seed_Sprite.png
[
enigma-berry.png
1] |Spe 70| HP 92/Energy 92
HP 100
Atk 6
Def 4
SpA 3
SpD 5
Spe 70 (-10% Evasion)
SC 3 / WC 3
Abilities: Forewarn, Telepathy
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 29| HP 110/Energy 83 (Light Screen for 4 more actions)
HP 110
Atk 2
Def 4
SpA 5
SpD 4
Spe 29
SC 2 / WC 2
Abilities: Healer, Aroma Veil
200px-Artwork382.png
HP 2376
272.png
Own Tempo: toggled ON

Crit roll (1-625): 282/10000
272.png
Grass Knot (Critical Hit): (14 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Crit]) * 1.5 + 4 [Miracle Seed] = 30 damage, 7 energy

Targets: 4/7, 5/6
Crit roll (1-625): 6240/10000
Freeze roll (1-1000): 623/1000
Duration roll: 1/2

382.png
Blizzard (Ludicolo): 11 [BP] + 5 [Stat Dif] = 16 damage, Ludicolo is frozen for 1 action

Crit roll (1-625): 9205/10000
Freeze roll (1-1000): 7255/10000

382.png
Blizzard (Gogoat): (11 [BP] + 6.5 [Stat Dif]) * 1.5 = 26 damage
enigma-berry.png
Enigma Berry: 10 HP restored. 1 more use.

Crit roll (1-625): 6118/10000
Freeze roll (1-1000): 1907/10000

382.png
Blizzard (Necturna): (11 [BP] + 3.5 [Stat Dif]) * 1.5 = 22 damage
enigma-berry.png
Enigma Berry: 10 HP restored. 1 more use.
407.png
Grassy Terrain: Grassy Terrain for 4 rounds, 9 energy

Crit roll (1-625): 4790/10000
Paralysis roll (1-1000): 3497/10000

479w.png
Thundershock: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 8 damage, 2 energy
Tainted Matrix: 1 charge.

Crit roll (1-625): 2418/10000
Paralysis roll (1-1000): 8290/10000

ann_cyclohm.png
Thundershock: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 8 damage, 2 energy
Tainted Matrix: 1 charge.

Crit roll (1-1250): 5124/10000
s5nET.png
Leaf Blade: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 31 damage, 6 energy

Crit roll (1-625): 9293/10000
673.png
Leaf Blade: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 30 damage, 6 energy

Crit roll (1-625): 91/10000
465.png
Seed Bomb (Critical Hit): (8 [BP] + 3 [STAB] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed] = 30 damage, 5 energy
683.png
Light Screen: Tangrowth, Ludicolo, and Aromatisse are protected against special attacks for 6 actions, 10 energy

272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
272.png
Ludicolo is frozen solid!

Crit roll (1-625): 8628/10000
Paralysis roll (1-3000): 5128/10000

382.png
Body Slam (Ludicolo): 11 [BP] + 4.5 [Stat Dif] = 16 damage

Crit roll (1-625): 8839/10000
407.png
Magical Leaf: (9 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 = 23 damage, 4 energy

Crit roll (1-625): 5486/10000
479w.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 2 [Tainted Matrix]) * 1.5 = 16 damage, 4 energy
Tainted Matrix: 2 charges.

Crit roll (1-625): 4104/10000
ann_cyclohm.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 2 [Tainted Matrix]) * 1.5 = 16 damage, 4 energy
Tainted Matrix: 2 charges.

Crit roll (1-625): 3878/10000
s5nET.png
Vine Whip: (5 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 25 damage, 2 energy

Crit roll (1-625): 4993/10000
673.png
Vine Whip: (5 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 24 damage, 2 energy

Crit roll (1-625): 3524/10000
465.png
Vine Whip: (5 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 21 damage, 2 energy

Crit roll (1-625): 6688/10000
683.png
Energy Ball: (9 [BP] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 16 damage, 7 energy

Healer roll (1-5000): 9149/10000

272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
Grassy Terrain for 3 more rounds
Rain (infinite)

Target: 5/8
382.png
Energy Torrent (Gogoat) [Magic]: The affected Pokemon loses 12 energy per action for 6 actions

Target: 4/7
382.png
Kyogre throws an Icicle Spine at Gogoat! The Pokemon can't act and suffers 20 damage at the end of every action. Another Pokemon can take the spine using an action, and hold it in addition to any other item
Aggro threshold: 62
s5nET.png
56
673.png
54
465.png
51
272.png
47
407.png
38
683.png
31
479w.png
24
ann_cyclohm.png
24
 
Last edited:
Shouldn't Ludicolo get hp back from Rain Dish?
Roserade: Loot Icicle Spine - Magical Leaf
Tangrowth: Seed Bomb - Vine Whip
Ludicolo: Grass Knot - Seed Bomb
Rotom: Thundershock - Volt Switch


suggestions said:
Capricorn: Leaf Blade - Vine Whip
Fantôme: Leaf Blade - Vine Whip
Omega: Thundershock - Volt Switch
Parfum: Dispel (Gogoat) - Chill

The moveset from Gogoat, Necturna, Rotom and Cyclohm can be repeated in the following rounds without much hassle as it means they will have more than 70 EN by the time tidal wave comes. Rose, Tangrowth and Aromatisse should be focused on dispelling and handling spines and Ludicolo needs to get a good lead so threat is easier to manage, hence the little regard to EN for now (chills will come next round prolly).

This set of orders deals about 294hp of damage. Considering that enrage is 12 rounds, the average of damage we deal is about 221. So we should be good for now.
 
Capricorn: Leaf Blade - Vine Whip
Fantôme: Leaf Blade - Vine Whip
Omega: Thundershock - Volt Switch
Parfum: Dispel (Capricorn) - Chill
 
Round 2

Odolwa thaws out and whips the foe violently once more, keeping Kyogre's attention fixed on him. This gives the team mates more opportunities to lay down the pain, although the Roserade takes her time to free the team mate Gogoat from its spine. A short-lived relief, because soon after, Kyogre throws another ice lance - impaling the Tangrowth this time.

407.png
roseincense.png
[
leppaberry.png
1] |Spe 90| HP 90/Energy 83 (Icicle Spine (can be thrown to break Tidal Shield with an action, or tossed away without taking an action in order to loot another Icicle Spine)
HP 90
Atk 2
Def 4
SpA 6
SpD 5
Spe 90
SC 2 / WC 2
Abilities: Natural Cure, Poison Point, Technician
465.png
miracleseed.png
[
enigmaberry.png
2] |Spe 43| HP 110/Energy 86 (Light Screen for 2 more actions, Impaled)
HP 110
Atk 4
Def 5
SpA 4
SpD 3
Spe 43 (-10% Evasion)
SC 4 / WC 5
Abilities: Chlorophyll, Leaf Guard, Regenerator
479-wash.png
11gqbd3.png
[
enigma-berry.png
2] |Spe 86| HP 90/Energy 88 (3 Matrix Charges)
HP 90
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 2 / WC 3
Abilities: Levitate
272.png
Bag_Miracle_Seed_Sprite.png
[
leppa-berry.png
1] |Spe 60| HP 52/Energy 81 (Own Tempo [ON], Light Screen for 2 more actions)
HP 100
Atk 3
Def 3
SpA 4
SpD 4
Spe 60 (-10% Evasion)
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
gogoat.png
rare-candy.png
[
enigma-berry.png
1] |Spe 59| HP 112/Energy 84
HP 120
Atk 6
Def 3
SpA 4
SpD 3
Spe 59 (-10% Evasion)
SC 4 / WC 4
Abilities: Sap Sipper, Grass Pelt
CyclohmM.png
11gqbd3.png
[
leppa-berry.png
2] |Spe 80| HP 110/Energy 88 (3 Matrix Charges, Energy Torrent [Magic] for 6 more actions)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
NecturnaSprite_FrontNorm.png
Bag_Miracle_Seed_Sprite.png
[
enigma-berry.png
1] |Spe 70| HP 96/Energy 84
HP 100
Atk 6
Def 4
SpA 3
SpD 5
Spe 70 (-10% Evasion)
SC 3 / WC 3
Abilities: Forewarn, Telepathy
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 29| HP 110/Energy 88 (Light Screen for 2 more actions)
HP 110
Atk 2
Def 4
SpA 5
SpD 4
Spe 29
SC 2 / WC 2
Abilities: Healer, Aroma Veil
200px-Artwork382.png
HP 2067, Paralyzed (4a)
272.png
Ludicolo thawed out!

Crit roll (1-625): 96/10000
272.png
Grass Knot (Critical Hit): (14 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Crit] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 34 damage, 7 energy

Crit roll (1-625): 8925/10000
Paralysis roll (1-3000): 9577/1000

382.png
Body Slam (Ludicolo): 11 [BP] + 4.5 [Stat Dif] = 16 damage
407.png
Roserade loots the Icicle Spine from Gogoat

Crit roll (1-625): 3045/10000
Paralysis roll (1-1000): 236/10000

479w.png
Thundershock: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 4 [Tainted Matrix]) * 1.5 = 14 damage, Kyogre is paralyzed, 2 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 7439/10000
ann_cyclohm.png
Thundershock: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 4 [Tainted Matrix) * 1.5 = 14 damage, 2 energy
Tainted Matrix: 3 charges.

Crit roll (1-1250): 7846/10000
s5nET.png
Leaf Blade: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 31 damage, 6 energy

Crit roll (1-625): 8949/10000
673.png
Leaf Blade: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 30 damage, 6 energy

Crit roll (1-625): 1831/10000
465.png
Seed Bomb: (8 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 25 damage, 5 energy
683.png
Dispel (Gogoat): Gogoat is dispelled, 7 energy

272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
Crit roll (1-625): 4683/10000
272.png
Seed Bomb: (8 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 23 damage, 5 energy

Crit roll (1-625): 2016/10000
407.png
Magical Leaf: (9 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 = 23 damage, 4 energy

Crit roll (1-625): 7294/10000
479w.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 4 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 6961/10000
ann_cyclohm.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 4 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 10/10000
s5nET.png
Vine Whip (Critical Hit): (5 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed] = 30 damage, 2 energy

Crit roll (1-625): 8368/10000
673.png
Vine Whip: (5 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 24 damage, 2 energy

Crit roll (1-625): 1706/10000
465.png
Vine Whip: (5 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 21 damage, 2 energy
683.png
Chill: Restores 12 energy

Crit roll (1-625): 9508/10000
Confusion roll (1-1000): 9047/10000

382.png
Signal Beam (Ludicolo): (8*0.67 [BP] + 5 [Stat Dif]) * 1.5 = 16 damage

272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
Grassy Terrain for 2 more rounds
Rain (infinite)

Target: 6/8
382.png
Energy Torrent (Cyclohm) [Magic]: The affected Pokemon loses 12 energy per action for 6 actions

Target: 2/7
382.png
Kyogre throws an Icicle Spine at Tangrowth! The Pokemon can't act and suffers 20 damage at the end of every action. Another Pokemon can take the spine using an action, and hold it in addition to any other item
Aggro threshold: 176
272.png
135
s5nET.png
117
673.png
108
465.png
97
407.png
61
479w.png
60
ann_cyclohm.png
60
683.png
31
 
Last edited:
Roserade gets Technician, so Magical Leaf does a tad more damage

That Kyogre hits hard ._.

Roserade: Discard Spine and loot other spine from Tangrowth - Magical Leaf (Kyogre)
Tangrowth: Vine Whip (Kyogre) - Seed Bomb (Kyogre)
Ludicolo: Absorb (Kyogre) - Seed Bomb (Kyogre)
Rotom: Thundershock (Kyogre) - Volt Switch (Kyogre)


Suggestions said:
Capricorn: Leaf Blade - Vine Whip
Fantôme: Seed Bomb - Vine Whip
Omega: Thundershock - Volt Switch
Parfum: Dispel (Cyclohm) - Energy Ball (Kyogre)

The main idea here is to make sure that everybody has energy to take a Tidal Wave AND to attack A1 next round (except for Ludicolo, who will chill A1). Since Tidal Shield makes Kyogre immune to damage, we suffer the risk of losing the counters on Rotom and Cyclohm. With these orders we end up with the following status (EN):

Roserade: 80EN: Will use Energy Ball for 6en
Tangrowth: 79EN: Will use Vine Whip for 2en
Ludicolo: 71EN: Will chill (or be FP) for extra 12en
Rotom: 82EN: Will Thundershock for 2EN
Gogoat: 76EN: Will Seed Bomb for 5EN
Necturna: 76EN: Will Seed Bomb for 5EN
Aromatisse: 75EN: Will chill for extra 12en

So everybody survives Tidal Wave (-70EN) and first action, without losing the counters. Since at the end of A1 Sparking Spirit kicks in, we should be safe A2 (which will be latin for "everybody heals ludicolo ._.").

That set of orders deals around 288hp of damage (included the extra 3bap on magical leaf from next round). Which is good.

SubwayJ
 
Capricorn: Leaf Blade - Vine Whip
Fantôme: Seed Bomb - Vine Whip
Omega: Thundershock - Volt Switch
Parfum: Dispel (Cyclohm) - Energy Ball (Kyogre)

After double checking everything looks good!
 
Round 3

The team keeps up the offense relentlessly, regardless of Kyogre's powerful paybacks. However, suddenly the giant whale shields itself in an impenetrable bubble of water!

407.png
roseincense.png
[
leppaberry.png
1] |Spe 90| HP 90/Energy 79 (Icicle Spine (can be thrown to break Tidal Shield with an action, or tossed away without taking an action in order to loot another Icicle Spine)
HP 90
Atk 2
Def 4
SpA 6
SpD 5
Spe 90
SC 2 / WC 2
Abilities: Natural Cure, Poison Point, Technician
465.png
miracleseed.png
[
enigmaberry.png
2] |Spe 43| HP 110/Energy 75
HP 110
Atk 4
Def 5
SpA 4
SpD 3
Spe 43 (-10% Evasion)
SC 4 / WC 5
Abilities: Chlorophyll, Leaf Guard, Regenerator
479-wash.png
11gqbd3.png
[
enigma-berry.png
2] |Spe 86| HP 90/Energy 82 (3 Matrix Charges, Energy Torrent [Magic] for 6 more actions)
HP 90
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 2 / WC 3
Abilities: Levitate
272.png
Bag_Miracle_Seed_Sprite.png
[
leppa-berry.png
1] |Spe 60| HP 31/Energy 71 (Own Tempo [ON])
HP 100
Atk 3
Def 3
SpA 4
SpD 4
Spe 60 (-10% Evasion)
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
gogoat.png
rare-candy.png
[
enigma-berry.png
1] |Spe 59| HP 116/Energy 76
HP 120
Atk 6
Def 3
SpA 4
SpD 3
Spe 59 (-10% Evasion)
SC 4 / WC 4
Abilities: Sap Sipper, Grass Pelt
CyclohmM.png
11gqbd3.png
[
leppa-berry.png
2] |Spe 80| HP 110/Energy 82 (3 Matrix Charges)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
NecturnaSprite_FrontNorm.png
Bag_Miracle_Seed_Sprite.png
[
enigma-berry.png
1] |Spe 70| HP 100/Energy 77
HP 100
Atk 6
Def 4
SpA 3
SpD 5
Spe 70 (-10% Evasion)
SC 3 / WC 3
Abilities: Forewarn, Telepathy
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 29| HP 110/Energy 74
HP 110
Atk 2
Def 4
SpA 5
SpD 4
Spe 29
SC 2 / WC 2
Abilities: Healer, Aroma Veil
200px-Artwork382.png
HP 1748, Paralyzed (2a), Tidal Shield
Crit roll (1-625): 3516/10000
272.png
Absorb: (4 [BP] + 3 [STAB] - 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 15 damage, 8 HP restored, 5 energy
407.png
Roserade discards the Icicle Spine!
407.png
Roserade loots the Icicle Spine from Tangrowth!

Crit roll (1-625): 3952/10000
479w.png
Thundershock: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 17 damage, 2 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 5144/10000
ann_cyclohm.png
Thundershock: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix) * 1.5 = 17 damage, 2 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 5262/10000
s5nET.png
Seed Bomb: (8 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 30 damage, 5 energy

Crit roll (1-625): 5442/10000
673.png
Leaf Blade: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 30 damage, 6 energy

Crit roll (1-625): 495/10000
465.png
Vine Whip (Critical Hit): (5 [BP] + 3 [STAB] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed] = 25 damage, 2+4 energy
683.png
Dispel (Cyclohm): Cyclohm is dispelled, 7 energy

Crit roll (1-625): 1249/10000
382.png
Facade (Ludicolo): 14 [BP] + 4.5 [Stat Dif] = 19 damage

272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
Crit roll (1-625): 281/10000
272.png
Seed Bomb (Critical Hit): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed] = 27 damage, 5 energy

Crit roll (1-625): 3606/10000
407.png
Magical Leaf: (9 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 = 23 damage, 4 energy

Crit roll (1-625): 2017/10000
479w.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 4 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 4606/10000
ann_cyclohm.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 4 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 589/10000
s5nET.png
Vine Whip (Critical Hit): (5 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed] = 30 damage, 2 energy

Crit roll (1-625): 2202/10000
673.png
Vine Whip: (5 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 24 damage, 2 energy

Crit roll (1-625): 2256/10000
465.png
Seed Bomb: (8 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 25 damage, 5 energy

Crit roll (1-625): 6583/10000
683.png
Energy Ball: (9 [BP] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 16 damage, 7 energy

Crit roll (1-625): 4138/10000
Confusion roll (1-1000): 8401/10000

382.png
Signal Beam (Ludicolo): (8*0.67 [BP] + 5 [Stat Dif]) * 1.5 = 16 damage

272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Necturna restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
Grassy Terrain for 1 more round
Rain (infinite)

Target: 3/8
382.png
Energy Torrent (Rotom) [Magic]: The affected Pokemon loses 12 energy per action for 6 actions
382.png
Tidal Shield: Kyogre is immune to all damage, and will regenerate 100 HP per action. If broken by an Icicle Spine, will inflict 50 damage to Kyogre and cause a Tidal Wave
Aggro threshold: 276
272.png
212
s5nET.png
177
673.png
162
465.png
147
479w.png
99
ann_cyclohm.png
99
407.png
84
683.png
47
 
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That paralysis was both a blessing and a curse. A blessing so it is easier to heal up ludicolo next action. And a curse because Tidal wave will activate parfum's leppa berry AFTER it moves, so it won't have EN to dispel rotom <_<;.

Anyway, let us try this:

Roserade: Throw Spine at Kyogre - Dispel (Rotom)
Tangrowth: Vine Whip (Kyogre) - Seed Bomb (Kyogre)
Ludicolo: Chill - Seed Bomb (Kyogre)
Rotom: Chill - Light Screen (Ludicolo, Aromatisse, Necturna)

suggestions said:
Capricorn: Seed Bomb - Milk Drink (Ludicolo)
Fantôme: Leaf Blade - Shadow Mend (Ludicolo)
Omega: Thundershock - Volt Switch
Parfum: Chill - Reflect (Ludicolo, Necturna, Aromatisse)

Since Rotom will have to lose counters, I thought I might as well speed up the screening process. We need Ludicolo alive, so double healing to make it live at least this round and the next one (and Aromatisse will take the healing job on the next rounds too). Necturna and Gogoat will have to chill once because of that (next round), but it won't be much of a problem. We should deal around 216hp of damage this round (ya halo thar icicle spine dealing flat 50 damage), but our average damage is still around 280 (absolute minimum is 221hp due to enrage in 12 rounds), which means that we easily afford this round and a slow down on the next one too for chills and what-not.

Please doubt check. Mainly the EN.

SubwayJ
 
Oh...good to know.

NEW ACTIONS:

Roserade: Throw Spine at Kyogre - Dispel (Rotom)
Tangrowth: Vine Whip (Kyogre) - Reflect (Ludicolo, Necturna, Aromatisse)
Ludicolo: Chill - Seed Bomb (Kyogre)
Rotom: Thundershock (Kyogre) - Volt Switch (Kyogre)
IF
Rotom has less than 13 EN AND Aromatisse is to Chill AND Rotom is under Energy Torrent THEN Chill

do this said:
Capricorn: Seed Bomb - Milk Drink (Ludicolo)
Fantôme: Leaf Blade - Shadow Mend (Ludicolo)
Omega: Thundershock - Volt Switch
Parfum: Dispel (Rotom) - Light Screen (Ludicolo, Necturna, Aromatisse)
IF Parfum has less than 8 EN when Rotom is to act THEN Chill

(since Parfum's actions will be set when Rotom is to act, then rotom should get to know her actions, making both subs valid).

Screens are kept and our damage output increases. Aromatisse will probably not attack kyogre on the next couple of round (heal and chill mostly), but it will be worth it.
 
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Capricorn: Seed Bomb - Milk Drink (Ludicolo)
Fantôme: Leaf Blade - Shadow Mend (Ludicolo)
Omega: Thundershock - Volt Switch
Parfum: Dispel (Rotom) - Light Screen (Ludicolo, Necturna, Aromatisse)
IF Parfum has less than 8 EN when Rotom is to act THEN Chill
 
Round 4

While Odolwa takes a brief rest, the team mate Roserade throws her spine at the foe. The bubble breaks, but Kyogre retaliates fiercely with a wave of tidal water. Nevertheless, the team endures the blow and goes to the offense, while not disregarding the defenses and heals for the brave Ludicolo. The efforts pay off, as Kyogre's beam fails to leave Odolwa particularly weakened.

407.png
roseincense.png
[
leppaberry.png
CONSUMED] |Spe 90| HP 90/Energy 72 (Sparkling Spirit for 1 more action)
HP 90
Atk 2
Def 4
SpA 6
SpD 5
Spe 90
SC 2 / WC 2
Abilities: Natural Cure, Poison Point, Technician
465.png
miracleseed.png
[
enigmaberry.png
2] |Spe 43| HP 110/Energy 53 (Sparkling Spirit for 1 more action)
HP 110
Atk 4
Def 5
SpA 4
SpD 3
Spe 43 (-10% Evasion)
SC 4 / WC 5
Abilities: Chlorophyll, Leaf Guard, Regenerator
479-wash.png
11gqbd3.png
[
enigma-berry.png
2] |Spe 86| HP 90/Energy 66 (Sparkling Spirit for 1 more action, 3 Matrix Charges, Impaled)
HP 90
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 2 / WC 3
Abilities: Levitate
272.png
Bag_Miracle_Seed_Sprite.png
[
leppa-berry.png
CONSUMED] |Spe 60| HP 63/Energy 78 (Sparkling Spirit for 1 more action, Own Tempo [ON], Reflect for 5 more actions, Light Screen for 5 more actions)
HP 100
Atk 3
Def 3
SpA 4
SpD 4
Spe 60 (-10% Evasion)
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
gogoat.png
rare-candy.png
[
enigma-berry.png
1] |Spe 59| HP 120/Energy 49 (Sparkling Spirit for 1 more action, Energy Torrent [Magic] for 6 more actions)
HP 120
Atk 6
Def 3
SpA 4
SpD 3
Spe 59 (-10% Evasion)
SC 4 / WC 4
Abilities: Sap Sipper, Grass Pelt
CyclohmM.png
11gqbd3.png
[
leppa-berry.png
CONSUMED] |Spe 80| HP 110/Energy 76 (Sparkling Spirit for 1 more action, 3 Matrix Charges)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
NecturnaSprite_FrontNorm.png
Bag_Miracle_Seed_Sprite.png
[
enigma-berry.png
1] |Spe 70| HP 100/Energy 48 (Sparkling Spirit for 1 more action, Reflect for 5 more actions, Light Screen for 5 more actions)
HP 100
Atk 6
Def 4
SpA 3
SpD 5
Spe 70 (-10% Evasion)
SC 3 / WC 3
Abilities: Forewarn, Telepathy
aromatisse.png
sachet.png
[
leppa-berry.png
CONSUMED] |Spe 29| HP 110/Energy 57 (Sparkling Spirit for 1 more action, Reflect for 5 more actions, Light Screen for 5 more actions)
HP 110
Atk 2
Def 4
SpA 5
SpD 4
Spe 29
SC 2 / WC 2
Abilities: Healer, Aroma Veil
200px-Artwork382.png
HP 1515
272.png
Chill: Restores 12 energy
407.png
Roserade throws the spine!
382.png
Icicle Spine: Kyogre suffers 50 damage
382.png
Kyogre used Tidal Wave!
407.png
Roserade loses 70 energy and gains Sparkling Spirit for 3 actions
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.
465.png
Tangrowth loses 70 energy and gains Sparkling Spirit for 3 actions
479w.png
Rotom loses 70 energy and gains Sparkling Spirit for 3 actions
272.png
Ludicolo loses 70 energy and gains Sparkling Spirit for 3 actions
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.
673.png
Gogoat loses 70 energy and gains Sparkling Spirit for 3 actions
ann_cyclohm.png
Cyclohm loses 70 energy and gains Sparkling Spirit for 3 actions
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.
s5nET.png
Necturna loses 70 energy and gains Sparkling Spirit for 3 actions
683.png
Aromatisse loses 70 energy and gains Sparkling Spirit for 3 actions
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.

Crit roll (1-625): 570/10000
479w.png
Thundershock (Critical Hit): (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix] + 3 [Crit]) * 1.5 = 22 damage, 2 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 1402/10000
ann_cyclohm.png
Thundershock: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix) * 1.5 = 17 damage, 2 energy
Tainted Matrix: 3 charges.

Crit roll (1-1250): 5249/10000
s5nET.png
Leaf Blade: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 31 damage, 6 energy

Crit roll (1-625): 2378/10000
673.png
Seed Bomb: (8 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Rare Candy] + 3 [Grassy Terrain]) * 1.5 = 29 damage, 5 energy

Crit roll (1-625): 6199/10000
465.png
Vine Whip: (5 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 21 damage, 2 energy
683.png
Dispel (Rotom): Rotom is dispelled, 7 energy

407.png
Sparkling Spirit: 30 energy restored
465.png
Sparkling Spirit: 30 energy restored
479w.png
Sparkling Spirit: 30 energy restored
272.png
Sparkling Spirit: 30 energy restored
673.png
Sparkling Spirit: 30 energy restored
ann_cyclohm.png
Sparkling Spirit: 30 energy restored
s5nET.png
Sparkling Spirit: 30 energy restored
683.png
Sparkling Spirit: 30 energy restored
272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
Crit roll (1-625): 9970/10000
272.png
Seed Bomb: (8 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 23 damage, 5 energy
407.png
Dispel (Rotom): failed, 7 energy

Crit roll (1-625): 9269/10000
479w.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 4 energy
Tainted Matrix: 3 charges.

Crit roll (1-625): 3231/10000
ann_cyclohm.png
Volt Switch: (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 6 [Tainted Matrix]) * 1.5 = 22 damage, 4 energy
Tainted Matrix: 3 charges.
s5nET.png
Shadow Mend (Ludicolo): 20 HP restored, 13 energy
673.png
Milk Drink (Ludicolo): 20 HP restored, 12 energy
465.png
Reflect: Ludicolo, Necturna, and Aromatisse are protected against physical attacks for 6 actions, 10 energy
683.png
Light Screen: Ludicolo, Necturna, and Aromatisse are protected against special attacks for 6 actions, 10 energy

Crit roll (1-625): 9829/10000
Confusion roll (1-1000): 9338/10000

382.png
Signal Beam (Ludicolo): (8*0.67 [BP] + 5 [Stat Dif]) * 1.5 = 16 damage

407.png
Sparkling Spirit: 30 energy restored
465.png
Sparkling Spirit: 30 energy restored
479w.png
Sparkling Spirit: 30 energy restored
272.png
Sparkling Spirit: 30 energy restored
673.png
Sparkling Spirit: 30 energy restored
ann_cyclohm.png
Sparkling Spirit: 30 energy restored
s5nET.png
Sparkling Spirit: 30 energy restored
683.png
Sparkling Spirit: 30 energy restored
272.png
Rain Dish: 2 HP restored
Ludicolo restores 2 HP for Grassy Terrain
Gogoat restores 2 HP for Grassy Terrain
Kyogre restores 2 HP for Grassy Terrain
Kyogre heals from paralysis
Grassy Terrain expires
Rain (infinite)

Target: 5/8
382.png
Energy Torrent (Gogoat) [Magic]: The affected Pokemon loses 12 energy per action for 6 actions

Target: 3/7
382.png
Kyogre throws an Icicle Spine at Rotom! The Pokemon can't act and suffers 20 damage at the end of every action. Another Pokemon can take the spine using an action, and hold it in addition to any other item
Aggro threshold: 324
272.png
249
s5nET.png
218
673.png
201
465.png
183
479w.png
143
ann_cyclohm.png
138
407.png
84
683.png
62
 
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Cyclohm should be with 76en, I think?

Roserade: Loot Spine - Energy Ball (Kyogre)
Tangrowth: Grassy Terrain - Seed Bomb (Kyogre)
Ludicolo: Energy Ball (Kyogre) - Seed Bomb (Kyogre)
Rotom: Thunderbolt (Kyogre) - Shock Wave (Kyogre)

Suggested orders said:
Capricorn: Chill - Leaf Blade (Kyogre)
Fantôme: Chill - Leaf Blade (Kyogre)
Omega: Thunder - Volt Switch
Parfum: Dispel (Gogoat) - Chill

Electric mons will start to use stronger moves, as energy don't seem to be a problem. Chills to avoid problems later and everything else is...expected?

This deals around...243hp of damage. Which is still a very good number.

SubwayJ
 
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