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Role Playing World's Largest Dungeon - Day 1

"I'm no hypocrite so who is ready to prove their worth?" I draw my weapon and point toward the orcs assuming we all have attained and equip ed ourselves, including Ullar.
 
(This is my sheet)

A blue-scaled kobold eagerly runs into the dungeon behind you all.

"BRO! BRO! WAIT UUUUUU-" He careens into Dargon. "Oof! Sorry, sir."

"Hey! Loot! Neat!" Trinno takes up a chain shirt, a short sword and a backpack.

"So! ALTEZZ! I'm, like, here to help you win your freedom and stuff!" He looks around. "Did these guys volunteer to help too?"

"How about the orcs? Are they like, your guides or something?"
 
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"I'm avoiding combat because our only means of healing is food and rest. We should resort to methods that'll prevent our own precious blood being shed."

"Come closer, new guy. Others as well. One more attempt at this."

Bleshet addresses the orcs.

"Could you give us one falchion?" 15 on Diplomacy.

((Please either give me group placement rights so that this'll roll smoother. I hereby give anyone else the right to move Bleshet for sane purposes.))
 
Altezz was about to make a snarky retort when he freezes, an all-to-familiar obnoxious voice shouting his name. No, it can't be, there's no way...He slowly turns his head towards the direction of the voice, and with a look of shock his fears are confirmed.

"T-Trinno!?" he stammers in draconic. "What are you doing here? Oh no, don't tell me you're..." He shakes his head and runs towards the other kobold. "Nevermind! We'll sort it out later. We've business to take care of now!"
 
The orcs ignore you.

DungeonA_zpsa14c2e21.jpg

Red is now Ullar
 
"So be it."

"FIRE!"

"Stay at range. Only I should go into the fray. Focus fire on the rightmost orc."

On my init I move to square SW of the leftmost orc and swing my longsword wielded in 2 hands at it defensively.

Initiative: 12
To hit: 10
Damage: 7
Effective AC due to fighting defensively: 21 touch 13 flat-footed 20 (21/13/20)
 
I will assume this is a normal turn then not surprise

I will delay since Agape's point makes sense till at least 2/3 of the orcs make a move, and I'd rather not waste the 1 ammo I have yet

Init 15
 
14.3 is my init count

"Heh. Wait'll you see THIS, bro!"

Using Mind Thrust on the top right Orc, make a DC 14 Will save to avoid 10 damage.

"Woah...world...so dizzy..."

Psychic enervation triggered, balls. I lose an additional power point, and am dazed until end of next turn.
 
Altezz blinks, then smiles a toothy grin. Perhaps his little brother will be of some use after all. "Not bad, not bad at all!" he says, as he fires a bolt off at the northwestern orc.

15 to hit

6 damage if it hits.

After firing, he drops the oversized crossbow, five foots southeast, and draws the dagger as a move action.
 
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