 
	 
	Well, well...This thread has been quite dusty for a while now. Just passing by to do some more cleaning. To that, I'll start off with Mega Gengar.
Lurker here, may I offer a possible last minute change to Gengar?
 (not transparent, sorry)
(not transparent, sorry)
In over-world spriting its a fairly common technique to remove the bottom outline of objects on the ground, as the black outline can look like a shadow. It's not as applicable to larger sprites like these, but there's precedent for it in Diglett and Dugtrio's sprites.


I've removed the outline where I perceive it to be touching the ground, and made a few small changes that I thought needed fixing after I removed the outline, and I think it does look more like it's sinking into the ground then it did before. It might want a few more changes to the general shape at the bottom now though, and possible to the shading on the front sprites left (our right) arm.
Also, I'd like to say I love all the work you're doing, and regret not contributing earlier.
Point taken, but the transition of the outline going lineless is rather jarring. I think it would have been better if just the general shape of the body and phantom hands are tweaked while still retaining its outlines. Following that, I came up with these.
MEGA GENGAR
 
	 
	Also, the color inconsistencies were fixed as pointed out by PoM.
Oh, and lookie here!
MEGA KANGASKHAN
 
	 
	Simple, simple, I just superimposed my Baby Khan's sprite to Mama Khan's Gen V sprite. Latter was edited to have a more lively and light expression.
			
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