Other XY OU Victim of the Week [WEEK 6 (Read post #181)]

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What about Pyroar? Sure it's weak against secret sword, but it out speeds Aegislash and can cause some serious damage with Overheat. Not to mention that it is immune to Shadow Sneak.
 
What about Pyroar? Sure it's weak against secret sword, but it out speeds Aegislash and can cause some serious damage with Overheat. Not to mention that it is immune to Shadow Sneak.
I was all set to scoff at this idea, but honestly it works pretty well. Life Orb Overheat and Fire Blast will OHKO Aegislash-Shield (Hell, Flamethrower has a 43.8% chance to OHKO!) and like you said, it gets to completely ignore Shadow Sneak while outspeeding him. The only thing Pyroar has to fear is missing the Overheat (And we're assuming RNJesus is taking a day off) or coming in on the Sacred Sword.
The only real problem with the set is that Pyroar is otherwise pretty awful. But I'm perfectly willing to give him the benefit of the doubt for this use.
 
I was all set to scoff at this idea, but honestly it works pretty well. Life Orb Overheat and Fire Blast will OHKO Aegislash-Shield (Hell, Flamethrower has a 43.8% chance to OHKO!) and like you said, it gets to completely ignore Shadow Sneak while outspeeding him. The only thing Pyroar has to fear is missing the Overheat (And we're assuming RNJesus is taking a day off) or coming in on the Sacred Sword.
The only real problem with the set is that Pyroar is otherwise pretty awful. But I'm perfectly willing to give him the benefit of the doubt for this use.

What about a choice specs Pyroar? I don't think Pyroar is awful, he's just not good enough for OU.
 
How about ninetales?

Ninetales @ Life Orb
Ability: Drought
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 30 SAtk / 30 SDef
- Fire Blast
- Flamethrower
- Hex
- Dark Pulse

It seems good and can survive some hits
 
Just wondering, why fire blast and flamethrower on the same set, hex w/o will-o-wisp, and dark pulse. May I suggest Solarbeam/WoW as replacements for some moves? Also, the iv's seem a little odd, would you mind explaining them?
 
Given that it dies to a Shadow Ball and subsequent Shadow Sneak, Ninetales is not a very effective check to Aegislash at all. That being said, it's time to move onto week 6, in which I'll display another powerful wallbreaker...

Victim of the Week #6

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Mega Garchomp @ Garchompite
Ability: Rough Skin
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Draco Meteor
- Earthquake
- Fire Blast
- Stone Edge

Generation 6 brought glory to an old relic: mixed Garchomp. With a boost in both offensive stats and a killer ability in Sand Force, Mixed Mega Garchomp makes for one of the deadliest wallbreakers in the tier, rivalling the likes of Kyurem-B for the position as the best. Under Sand, its Earthquake crushes anything that doesn't resist it and is backed up by a ridiculous base 170 Attack stat. On the special side, it has a powerful Draco Meteor to nuke resists and Fire Blast to roast Skarmory and Ferrothorn. Indeed, pure counters to this monster are hard to come by.

GL! (I'll update the OP with an Aegislash summary soon)
 
Meet the most ridiculous mallard you will ever see:

porygon2.gif


This duck, with an eviolite, rivals the bulk of dusclops, but has reliable recovery as well as a usable move pool. Sporting bolt beam coverage, trace and some great defenses, even Mega Garchomp struggles to take this monster down. While the set posted is sub-optimal, the most porygon2 can take from this is 48% off a draco meteor. Recovering means you're good to go as the -2 restricts chomp from doing anything to you after.


Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Ice Beam
- Discharge
- Recover
- Toxic

4 SpA Porygon2 Ice Beam vs. 4 HP / 0- SpD Mega Garchomp: 316-372 (88.2 - 103.9%) -- 25% chance to OHKO

252+ SpA Mega Garchomp Draco Meteor vs. 252 HP / 0 SpD Eviolite Porygon2: 153-181 (40.9 - 48.3%) -- guaranteed 3HKO
4 Atk Sand Force Mega Garchomp Earthquake vs. 252 HP / 252+ Def Eviolite Porygon2 in Sand: 115-136 (30.7 - 36.3%) -- guaranteed 3HKO after sandstorm damage

Chomp is a monster, another one that is well past the line of "unfair" to defensive teams. This one took me forever to think up, as it wasn't in the resist charts that I had been going through and not in the OU tier (Or even near the top of the limbo tiers) to catch my eye. It only occurred to me when I was thinking about putting together a cool gimmick to help a stall team, like reflect type latias.

Regardless, I've heard SpDef Gliscor stands a chance, as would, in this case, Clefable. Clefable is something I rarely consider, and this is a monster I generally play around with two checks and predict off of them to take Chomp out of sand and eventually kill it.
 
This thing is crazy - I was going down the viability rankings going "nope", "nope", "nope", "maybe... nope". The best I can come up with is this:

Landorus-Therian @ Assault Vest
Ability: Intimidate
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature (+ SpD - SpA)
-Earthquake
-Stone Edge
-Knock Off
-U-Turn

It only takes 38% max from Draco Meteor, and 26% max from Stone Edge. It can't do much back other than force Mega-Garchomp out though, and it would be really easy to wear down, so... yeah.
 
Something similar to Porygon 2 above, just bulking through Garchomp:

96px-488Cresselia.png

Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold nature
- Moonlight
- Ice Beam
- Filler (Reflect? Main move that would work well vs. Garchomp and still be viable)
- Filler

Cresselia can shrug off any attack Garchomp throws at it. Earthquake does nothing due to levitate. Stone Edge and Fire Blast both struggle to 4HKO while in sand. The only attack on the set posted that can do any worthwhile damage is Draco Meteor, and Cress can stall that out easily using Moonlight (even in sand).
252+ SpA Mega Garchomp Draco Meteor vs. 252 HP / 4 SpD Cresselia: 175-207 (39.4 - 46.6%) -- guaranteed 3HKO after sandstorm damage and Leftovers recovery
On the second hit, Draco Meteor goes down to about 20% damage, and Cresselia can heal through Garchomp's attacks until sand wears off, and then 2HKO with Ice Beam.

Really the only thing that can be problematic for Cresselia is hitting it on the switch with Outrage from a physical Mega Chomp in sand, which is kind of a stretch.
252+ Atk Mega Garchomp Outrage vs. 252 HP / 252+ Def Cresselia: 168-198 (37.8 - 44.5%) -- guaranteed 3HKO after sandstorm damage and Leftovers recovery

Cresselia can't always stall out Outrage and sand using Moonlight, and if it does it won't leave with enough health to do it a second time, so it's recommended either to have a better way to stall sand when Chomp comes in or have an answer to outrage if Cresselia switches in on one. If it's a physical Chomp with outrage, anyway, which wasn't even the set posted.

If only this thing got a fairy typing in Gen 6, it would be perfect for Garchomp, sigh.
 
What about Hydreigon? Switch in into an Earthquake/Stone Edge/Fire Blast and take it out with Draco Meteor.

How much damage Life Orb 252SAtk Greninja's Ice Beam would do to Mega Chomp?

I never dealt with a Special Mega Garchomp before, but I find the physical one easy to take with Chansey.
 
chansey.gif

Chansey @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature (+Def, -Atk)
- Soft-Boiled
- Aromatherapy
- Toxic
- Seismic Toss

Calcs:
252+ SpA Mega Garchomp Draco Meteor vs. 252 HP / 4 SpD Eviolite Chansey: 141-166 (20 - 23.5%) -- guaranteed 5HKO
4 Atk Mega Garchomp Earthquake vs. 252 HP / 252+ Def Eviolite Chansey: 228-268 (32.3 - 38%) -- 96.3% chance to 3HKO
252+ SpA Mega Garchomp Fire Blast vs. 252 HP / 4 SpD Eviolite Chansey: 79-94 (11.2 - 13.3%) -- possible 8HKO
4 Atk Mega Garchomp Stone Edge vs. 252 HP / 252+ Def Eviolite Chansey: 152-179 (21.5 - 25.4%) -- 0.3% chance to 4HKO

Chansey can tank anything Mega Chomp throws at it, and proceed to stall it out with Toxic, Seismic Toss, and Soft-Boiled. If sand is up, Chomp can possibly 2HKO Chansey with Earthquake, but only if it gets lucky with damage rolls.

4 Atk Sand Force Mega Garchomp Earthquake vs. 252 HP / 252+ Def Eviolite Chansey in Sand: 297-349 (42.1 - 49.5%) -- 27.3% chance to 2HKO after sandstorm damage

Chansey still has a good chance of coming out on top in this scenario, barring crits. So, yup, pink blob.
 
Barely anything can switch in, and its bulk (nearly the same as Mandibuzz's) means niche stuff like Granbull can't do it without a boosting item. Do Mega Medicham, Mega Heracross or Mega Gardevoir (with Wisp) next week why don't you.

This one is just mean, so I'm gonna cheat.

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By Any Means (Sylveon) @ Choice Scarf
Ability: Pixilate
EVs: 64 Spd / 136 SAtk / 252 HP / 56 Def
Timid Nature
- Hyper Voice
- Whatever
- Whatever
- Whatever

With 64 speed EVs, Timid Scarfed Sylveon can outspeed Rash Garchomp by one point. 252/56 defense allows it to just barely survive Sand Force Earthquake, and even with a STAB 117 power Fairy move, Sylveon still needs some investment to guarantee an OHKO.

0 Atk Sand Force Mega Garchomp Earthquake vs. 252 HP / 56 Def Sylveon in Sand: 292-345 (74.1 - 87.5%) -- 6.3% chance to OHKO after Stealth Rock
136 SpA Pixilate Sylveon Hyper Voice vs. 4 HP / 0- SpD Mega Garchomp: 360-426 (100.5 - 118.9%) -- guaranteed OHKO

If you want a counter to that set, here's one that can do it. Against other mega chomps it loses to +speed or 252+ attack. This thing has so few true counters, even considering this one set. Other stuff listed before can lose to SD chomp or 252+ attack sets.
 
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Keldeo and Manaphy can both switch into any attack, outspeed and OHKO with the appropriate Ice move (since Keldeo need Specs, I'm listing Manaphy here):

manaphy.gif


Manaphy @ Leftovers | Hydration
Timid | 252 SpA / 4 SpD / 252 Spe
- Surf
- Ice Beam
- Energy Ball
- Tail Glow

As I already said, M-Garchomp cannot OHKO...

4 Atk Mega Garchomp Earthquake vs. 0 HP / 0 Def Manaphy: 172-204 (50.4 - 59.8%)
252+ SpA Mega Garchomp Draco Meteor vs. 0 HP / 4 SpD Manaphy: 220-259 (64.5 - 75.9%)

...while Manaphy can easily do so...

252 SpA Manaphy Ice Beam vs. 4 HP / 0- SpD Mega Garchomp: 384-452 (107.2 - 126.2%) (even if it doesn't run a -SpD nature, it's OHKO'd regardless after Rocks)

Even if Chomp runs 252+ Speed and doesn't M-Evolve on the switch (so Manaphy cannot outspeed), it fails to 2HKO after Rocks the overwhelming majority of the times, so even that wouldn't work for the Chomp user:

4 Atk Garchomp Earthquake vs. 0 HP / 0 Def Manaphy: 135-160 (39.5 - 46.9%) -- 0.4% chance to 2HKO after Stealth Rock and Leftovers recovery

Granted, it takes much more damage of Cresselia or Porygon, but it's also a much better offensive threat for teams that just don't want a big meat shield for Garchomp but something a bit more multi-purpose that still counter Chomp if healthy enough.

(even if M-Chomp runs 252+ Atk and Outrage, it still fails to OHKO Manaphy (25% chance w/ Rocks), so that's probably not even a big issue: 252+ Atk Mega Garchomp Outrage vs. 0 HP / 0 Def Manaphy: 262-310 (76.8 - 90.9%))

EDIT: this doesn't factor in Sand Force, I realized it after posting; considering that, Manaphy is indeed a bit more shaky, but technically still survive a 252+ Earthquake with no Rocks (from the set posted, even with Rocks) and can OHKO back.
 
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This one was really tough given Mega Garchomp's crazy offensive power, but this Suicune set checks it pretty well.
suicune.gif

Suicune @ Leftovers
Ability: Pressure
Calm
252 HP / 252 SpD / 4 SpA
-Substitute
-Calm Mind
-Scald
-Ice Beam

I picked Suicune because of its amazing unboosted defensive capabilities in the face of such a monster. The only problem is that Suicune doesn't outspeed Mega Garchomp. Coming in with a base 85 speed, it has no hope of outspeeding a full investment Mega Garchomp. This could lead to some more serious issues if Suicune has taken previous damage. Suicune can switch in to any of Garchomp's moves except Earthquake in sand. Out of sand, EQ does at max 44.8% which means that if you can get a free switch, Suicune is pretty much golden. If you're just looking to force a switch, this'll do it:

4 SpA Suicune Ice Beam vs. 4 HP / 0- SpD Mega Garchomp: 276-328 (77 - 91.6%) -- guaranteed 2HKO

Now, if you can get Suicune in and set up one CM (which isn't hard), it's an OHKO:

+1 4 SpA Suicune Ice Beam vs. 4 HP / 0- SpD Mega Garchomp: 416-492 (116.2 - 137.4%) -- guaranteed OHKO
 
Barely anything can switch in, and its bulk (nearly the same as Mandibuzz's) means niche stuff like Granbull can't do it without a boosting item. Do Mega Medicham, Mega Heracross or Mega Gardevoir (with Wisp) next week why don't you.

This one is just mean, so I'm gonna cheat.

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By Any Means (Sylveon) @ Choice Scarf
Ability: Cute Charm
EVs: 64 Spd / 136 SAtk / 252 HP / 56 Def
Timid Nature
- Hyper Voice
- Whatever
- Whatever
- Whatever

With 64 speed EVs, Timid Scarfed Sylveon can outspeed Rash Garchomp by one point. 252/56 defense allows it to just barely survive Sand Force Earthquake, and even with a STAB 117 power Fairy move, Sylveon still needs some investment to guarantee an OHKO.

0 Atk Sand Force Mega Garchomp Earthquake vs. 252 HP / 56 Def Sylveon in Sand: 292-345 (74.1 - 87.5%) -- 6.3% chance to OHKO after Stealth Rock
136 SpA Pixilate Sylveon Hyper Voice vs. 4 HP / 0- SpD Mega Garchomp: 360-426 (100.5 - 118.9%) -- guaranteed OHKO

If you want a counter to that set, here's one that can do it. Against other mega chomps it loses to +speed or 252+ attack. This thing has so few true counters, even considering this one set. Other stuff listed before can lose to SD chomp or 252+ attack sets.
Make sure to change Cute Charm to Pixelate!
What about Hydreigon? Switch in into an Earthquake/Stone Edge/Fire Blast and take it out with Draco Meteor.

How much damage Life Orb 252SAtk Greninja's Ice Beam would do to Mega Chomp?

I never dealt with a Special Mega Garchomp before, but I find the physical one easy to take with Chansey.
* What if it predicts the switch to Hydreigon and uses a dragon move?
* Best case scenario:
252 SpA Life Orb Protean Greninja Ice Beam vs. 252 HP / 252+ SpD Mega Garchomp: 484-577 (115.2 - 137.3%) -- guaranteed OHKO
Greninja definitely checks it, but it cannot come in on any attack.
 
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To clarify, Greninja is the perfect definition of a check, not a counter. As a matter of fact, pretty much anything faster than Garchomp with an ice move can check it (Scarf Glalie, etc..) The true value in this thread is finding things that can counter (or at least come close to countering) the victim.

On another note, it's REALLY hard finding things that can eat a Sand Force boosted EQ that don't die to any of Mega Chomp's coverage moves.
 
slowbro.gif


av slowbro does an ok job of walling mega chomp in the sand:

4 Atk Sand Force Mega Garchomp Earthquake vs. 252 HP / 152+ Def Slowbro in Sand: 163-193 (41.3 - 48.9%) -- 16.4% chance to 2HKO after sandstorm damage
252+ SpA Mega Garchomp Draco Meteor vs. 252 HP / 100 SpD Assault Vest Slowbro: 157-186 (39.8 - 47.2%) -- 0.4% chance to 2HKO after sandstorm damage

slowbro just barely lives and then uses ice beam.
0 SpA Slowbro Ice Beam vs. 0 HP / 0- SpD Mega Garchomp: 300-356 (84 - 99.7%) -- guaranteed 2HKO
u could probably tweak the evs 2 make him a bit stronger and have a better chance of ohkin'g chomp, but then u risk being 2hkod. this guy so strong o.o
 
I found a reason for Mamoswine to run max speed.
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Mamoswine @ whatever
Ability: Thick Fat
EVs: 252 Spd / 120 Atk / 132 HP
Jolly Nature
- Icicle Crash
- Ice Shard
- Earthquake
- Stealth Rock

At max speed + nature Mamoswine outspeeds rash Garchomp by 1 point! This spread while strange allows Mamo to switch in even on a Draco Meteor:
252+ SpA Mega Garchomp Draco Meteor vs. 132 HP / 0 SpD Mamoswine: 333-393 (84.5 - 99.7%) -- guaranteed 2HKO

and since this Mamo outspeeds Mega-Garchomp by one point
120 Atk Mamoswine Icicle Crash vs. 4 HP / 0 Def Mega Garchomp: 448-532 (125.1 - 148.6%) -- guaranteed OHKO

If this is the best I can come up with I need to use mixed Chomp more XD.
 
I'm impressed that people have come up with so many good checks and counters. (P2 and Chansey == wtf??!?!?! ) I'm going to cheat here however as well.

Without Stealth Rocks out, Dragonite in fact counters this Garchomp.

dragonite.gif


252 Atk Dragonite Outrage vs. 0 HP / 0 Def Mega Garchomp: 356-422 (99.7 - 118.2%) -- 93.8% chance to OHKO
252 SpA Dragonite Ice Beam vs. 0 HP / 0- SpD Mega Garchomp: 384-452 (107.5 - 126.6%) -- guaranteed OHKO
252+ SpA Mega Garchomp Draco Meteor vs. 4 HP / 0 SpD Multiscale Dragonite: 220-261 (67.9 - 80.5%) -- guaranteed 2HKO after sandstorm damage
4 Atk Sand Force Mega Garchomp Stone Edge vs. 4 HP / 0 Def Multiscale Dragonite in Sand: 156-184 (48.1 - 56.7%) -- guaranteed 2HKO after sandstorm damage

Dragonite can outspeed and KO on either the physical or the special side. Jolly/Timid makes Dragonite sit at +1 Speed over Rash Garchomp and edges out the technical definition of counter.

Note: I have yet to use Dragonite's item, which can be a Choice Scarf to truly ensure that you always outspeed Mega Garchomp. Multiscale truly is a crazy ability, allowing Dragonite to tank that one hit vs Mega Garchomp (even without any EV investment into defenses) and then outspeed to win.

Multiscale doesn't break to Sandstorm because Dragonite switches into the attack before Sandstorm dmg breaks multiscale.
 
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Garchomp @ Choice Band
Ability: Rough Skin
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Earthquake
- Outrage
- Stone Edge
- Aqua Tail/Fire Fang
Ok, ok, it's a check. But it was too good to pass up XD
 
Just wondering, why fire blast and flamethrower on the same set, hex w/o will-o-wisp, and dark pulse. May I suggest Solarbeam/WoW as replacements for some moves? Also, the iv's seem a little odd, would you mind explaining them?
Sorry not special defense but speed my mistake.I was tired when making this set.WoW seems like a very good option instead of fire blast.Also keep in mind I made set to counter aegislash so I would prefer dark pulse over solarbeam.
 
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