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XY UU Beta Discussion (Read post #32)

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Let there be Terrakion!

What I have used:
2Rbc5vM.jpg

Terrakion (M) @ Life Orb / Leftovers
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Protect
- Swords Dance

For those of you that played bw (mainly bw1) OU, you should be familiar with this set. Essentially, Protect Terrakion scouts what the opponent is locking into, which is great against the myriad of offensive Choiced Pokemon in this metagame. If the opponent locks into a move that is going to hit Terrakion hard, proceed to switch out accordingly. If they overpresict, proceed to smash something and/or sweep. It also has the niche of luring in Medicham and protecting on HJK (although sometimes it Bullet Punches, still notable). Finally, with the dual STABS Terrakion has, it really doesn't need CB too often (some 2hkos are now missed, granted) and protect can kill opposing momentum and take advantage of any over predicts with a likely kill, breaking the game open for you.

PS: Scarf Healing Wish Rachi will be cool.
 
(I like how you diss cobalion but come to the assumption that claydol and golurk actually have worth, when it's truly vice versa)
252 Atk Choice Band Terrakion Close Combat vs. 252 HP / 252+ Def Hippowdon: 187-222 (44.5 - 52.8%) -- 25% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Choice Band Terrakion Stone Edge vs. 252 HP / 252+ Def Slowbro: 165-195 (41.8 - 49.4%) -- 24.6% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Choice Band Terrakion Stone Edge vs. 220 HP / 0 Def Celebi: 244-288 (61.6 - 72.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 Atk Choice Band Terrakion Stone Edge vs. 252 HP / 252+ Def Celebi: 177-208 (43.8 - 51.4%) -- 64.5% chance to 2HKO after Stealth Rock and Leftovers recovery
252 Atk Choice Band Terrakion X-Scissor vs. 252 HP / 0 Def Claydol: 250-296 (77.1 - 91.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 Atk Choice Band Terrakion Earthquake vs. 252 HP / 0 Def Golurk: 196-231 (51.3 - 60.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
and a simple switch from jolly to adamant can turn those from chances to guarantees

Not only that but we have it's SD rock gem set from last gen, however since rock gem is illegal in XY, stone plate is the next best bet:
+2 252 Atk Stone Plate Terrakion Stone Edge vs. 252 HP / 0 Def Golurk: 234-276 (61.2 - 72.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Stone Plate Terrakion Stone Edge vs. 252 HP / 252+ Def Slowbro: 262-310 (66.4 - 78.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Terrakion Close Combat vs. 252 HP / 252+ Def Hippowdon: 250-295 (59.5 - 70.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 Atk Stone Plate Terrakion Stone Edge vs. 220 HP / 0 Def Celebi: 390-459 (98.4 - 115.9%) -- guaranteed OHKO after Stealth Rock
+2 252 Atk Terrakion X-Scissor vs. 252 HP / 0 Def Claydol: 334-394 (103 - 121.6%) -- guaranteed OHKO
etc

Not saying you're other stuff or even your tidbit on terrak is 100% wrong, but just correcting you a bit
nah man I said claydol is shit because it is but cobalion is shit too. nigga's weak as fuck lol

sorry im fucking trashed right now but uh idrw aht i was gonna say. cobalion is fuckinb terrible but so is claydol. at least golurk is a robot man. nigga u dont even wanna fuck wit a robot.
 
at least golurk is a robot man. nigga u dont even wanna fuck wit a robot.

Motherfucking Golurk is the best goddamn pokemon in the game. It sets up rocks, spinblocks them, resists U-turn, is immune to Volt Switch and has No Guard DynamicPunch so half the time it's invincible. Also the backs of its knees look like vaginas.
 
This replay is all you need to see.

DAT POWER OF EARTH!! GET CAPTAIN PLANET NEEDS TO WATCH THIS!!

Granted the guys team was probably thrown together as test. That shows that landlorus can just spam a move, and use coverage accordingly. BTW, is anyone else shocked that metagross survived that Earth Power as I am? haha

"You have earned 29 Balm Mushrooms, for beating your opponent if 7 turns, and the main dish was supposed to be perfect at 10"
 
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Crawdawnt is amazing right now, SE STAB on all our 3 new members (even though Landorus was banned already) and having access to Adaptability Knock Off now that Bisharp is gone is amazing (and Aqua Jet isn't bad either), I've been using a CB set with Aqua Jet / Knock Off / Crabhammer / Switcheroo. Honestly I barely use the last move bu it has serve me quite well the few times I've use it. I like it more than the Dragon Dance set because Crawdawn is gonna struggle a lot to find opportunities to set up and being able to fire an Aqua Jet more powerful than Azumarril's right of the bat it's great with all the things weak to water in UU right now

Porr Landorus, I manage to use it a bunch of times and he was a really good mon, Calm Mind + 3 attacks was amazing as it could 2HKO Florges easily while tanking a Moonblast to proceed to murder the rest of the team, Chansey was a bit of a problem but my team could handle her, the only thing that really stopped it were levitating bulkymons such as cresselia
 
nah man I said claydol is shit because it is but cobalion is shit too. nigga's weak as fuck lol

sorry im fucking trashed right now but uh idrw aht i was gonna say. cobalion is fuckinb terrible but so is claydol. at least golurk is a robot man. nigga u dont even wanna fuck wit a robot.
I'm not exactly a regular here, but this is probably the best post I've ever seen on this forum.

Let there be Terrakion!

What I have used:
2Rbc5vM.jpg

Terrakion (M) @ Life Orb / Leftovers
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Protect
- Swords Dance

For those of you that played bw (mainly bw1) OU, you should be familiar with this set. Essentially, Protect Terrakion scouts what the opponent is locking into, which is great against the myriad of offensive Choiced Pokemon in this metagame. If the opponent locks into a move that is going to hit Terrakion hard, proceed to switch out accordingly. If they overpresict, proceed to smash something and/or sweep. It also has the niche of luring in Medicham and protecting on HJK (although sometimes it Bullet Punches, still notable). Finally, with the dual STABS Terrakion has, it really doesn't need CB too often (some 2hkos are now missed, granted) and protect can kill opposing momentum and take advantage of any over predicts with a likely kill, breaking the game open for you.

PS: Scarf Healing Wish Rachi will be cool.
I'd still prefer putting Earthquake on there. I don't even use Stone Edge unless I'm against a Flying-type or something that Terrakion can't afford to be hit by (like Slowbro, though he can't be OHKO'd unless you get a SD boost). We all know how 80% accuracy works.
 
Haven't seen much talk about zygarde and I've been wondering what you guys think of him? Personally I run the common DD set with lefties he seems like a really strong late sweeper.

Also I have found mega banette deceptively strong. He's pretty specially bulky if you go that way and has access to wow/twave depending on what your teams needs an late game he forces a switch on set up pokes or just revenges them with knot. Knock has been really good for me on him as well.
 
Haven't seen much talk about zygarde and I've been wondering what you guys think of him? Personally I run the common DD set with lefties he seems like a really strong late sweeper.
.

I do find it very annoying when people say that it's DD set isnt good when it's just a strong as Kingdra, and bulkier with a better secondary STAB, though it does have the crippling, 4X weakness to ice, which isnt the hardest to avoid. Anyhow, for zygarde, the Coil+Sub set is the most annoying, probably it's best potential. Great HP paired with it's defenses
 
The Landorus ban was definitely deserved. I was using it on a team with only 3 Pokemon yesterday and I still won more than I lost because Landorus would get 2-3 kills every game and then I would sweep with SubCM Keldeo. I'm not sure it's even worth trying to drop it when the tier actually gets started, it's just so obviously broken it's not funny.
 
The Landorus ban was definitely deserved. I was using it on a team with only 3 Pokemon yesterday and I still won more than I lost because Landorus would get 2-3 kills every game and then I would sweep with SubCM Keldeo. I'm not sure it's even worth trying to drop it when the tier actually gets started, it's just so obviously broken it's not funny.
landorus is basically thundurus-t with sr neutrality, a water weakness, a more crippling ice weakness, and a whole fuckton of steroids.

a lot of fucking steroids.

252 SpA Life Orb Thundurus-T Focus Blast vs. 252 HP / 4 SpD Eviolite Chansey: 234-278 (33.2 - 39.4%) -- 100% chance to 3HKO
(234, 239, 242, 244, 247, 250, 252, 255, 257, 260, 263, 265, 268, 270, 273, 278)

252 SpA Life Orb Sheer Force Landorus Focus Blast vs. 252 HP / 4 SpD Eviolite Chansey: 260-307 (36.9 - 43.6%) -- guaranteed 3HKO
(260, 263, 265, 268, 273, 276, 278, 281, 283, 286, 291, 294, 296, 299, 302, 307)

also he pulls off mixed sets with knock off and u-turn better due to better bulk and 20 more attack

considering this is basically just a fucking upgrade to thundurus-t i fail to see how landorus wouldn't get banned immediately

fuck lando i'd rather have thundurus-i then this fucker
 
M-Banette is definitely a very underrated mega in UU. I've only just been recently using it and it is amazing at supporting a sweep and I find functions a lot like a good M-Gengar user would have done, and that is use it to take out a couple of counters or Pokes to aid a sweep. STAB Shadow Claw off 471 base attack hits like an absolute truck and people never seem to expect it! And generally after I take down a Pokemon with this monster attack I can grab another life for the possessed puppet with priority Destiny Bond which can be very hard to avoid, especially with Taunt to compliment.
This is the set I am currently running:
Banette @ Banettite
Ability: Frisk
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Destiny Bond
- Shadow Claw
- Will-O-Wisp
- Taunt
WoW helps to greatly cripple physical attackers as well which is the only move that I haven't really gone over. Frisk is also super handy to find out an opponents set before going mega. Fully invested in Attack so that Shadow Claw hurts anything that isn't normal or dark and the rest is dumped in HP. This also helps if an opponent is trying to evade Destiny Bond I can priority DB, opponent moves, opponent uses some status to avoid DB, Smack it with Shadow Claw and then DB again before it can act in between the chance which it was down.

And may I also say that M-Banette is also a weird abuser of the Knock Off usage. Although it is by know real means a Knock Off counter unlike other megas, it does have the added benefit that Dark-types are running Knock Off as there primary STAB over Crunch or Night Slash which would end up hitting Banette harder. Not sure if this amounts to much, but it is a nice thing for it to widdle its way further into the metagame.
 
Mega Banette is decent, but my main problem with it is that it takes a mega Slot, that could be used for Blastoise, Aggron, or Absol. I think its just a marginally beter version of Dusclops, with it using Destiny Bond like that. If anything it should be a all-out attacker since your could use that space for a beter Mega in the first place. Also, its not the fastest thing around, and their are other Pokemon competing for a Taunt role. A good Pokemon, but outclassed I think.
 
Mega Banette is still Knock Off fodder. 64/75 physical defenses aren't helping it take any hits, that much is pretty obvious. For example, 252 Atk Life Orb Adaptability Crawdaunt Knock Off vs. 252 HP / 0 Def Mega Banette: 442-525 (133.1 - 158.1%) -- guaranteed OHKO

To be fair, Crawdaunt's Knock Off is easily the most powerful in the game outside of Ubers (only Yveltal's is more powerful), but pretty much any Knock Off will immediately force Banette into using Destiny Bond if it DOESN'T immediately KO it, when you might be wanting to use Destiny Bond on something else that's threatening your team.
 
The problem with mega banette is that prankster doesnt activate that first turn. He can become taunt bait very easily. As somebody also pointed out hes defenses are more than lacking.

In order to be a good mega you need to either have good bulk since you lose lefties, have good immunities (gardevoir) and resists (ampharos), reliable recovery (medichams drain punch, aerodactyls roost). Unfortunately banette loses out as per the above criteria imo.
 
I need to play this tier more... I know I mostly play Ubers but this is like a UU Ubers lol (well was until 2 pages ago)

Also, Escavalier + Kingdra is actually really good. It was better with Damp Rock Toed around but it's still very good. (btw, a ton of stuff gets rain dance, manual weather with strategy like back in gen 4 lgi)
 
Kangaskhan dropping is... expected, though honestly without the stone it pretty much pales in the face of titans such as Terrakion, Tornadus-T, Staraptor and Keldeo.

It's not like it's unviable... but it's pretty shit anyway =/

(just waiting for thundurus-i to come down, looks like we're still a month away from that... >:)
 
Kangaskhan dropping is... expected, though honestly without the stone it pretty much pales in the face of titans such as Terrakion, Tornadus-T, Staraptor and Keldeo.

It's not like it's unviable... but it's pretty shit anyway =/

(just waiting for thundurus-i to come down, looks like we're still a month away from that... >:)

It'll drop to RU or even NU once the math sorts itself out. Non-mega Kangaskhan is just not very good.
 
Kangaskhan dropping is... expected, though honestly without the stone it pretty much pales in the face of titans such as Terrakion, Tornadus-T, Staraptor and Keldeo.

It's not like it's unviable... but it's pretty shit anyway =/

(just waiting for thundurus-i to come down, looks like we're still a month away from that... >:)

well im not sure how thundurus i will play out in UU but it seems like it could do most of what banette does with leftovers. it still has priority taunt and can also sweep to a decent extent. also, priority thunder wave is always nice

EDIT: he also would work well with jirachi because he can paralyze things so jirachi wont need to waste a turn with paralysis if he is running a paraflinch set
 
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