Yanmega (Update)

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Yanmega

Hi, C&C. Yanmega is a pretty cool Pokemon that I've been having fun with lately. His sets are pretty strong when used correctly and can seriously hurt the OU metagame in its current state. I'll be writing up the analysis for him this time around, and I plan to make it good enough that it won't have to be updated much (if at all) in the future!

Status:
Uploaded
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[Overview]

<p>Yanmega has an excellent Special Attack stat, very respectable Speed, and two of the most powerful abilities in the game at his disposal. With Tinted Lens, Yanmega is capable of 2HKOing even dedicated walls who resist his STAB attacks, an impressive feat. Meanwhile, if he instead chooses to use Speed Boost, he will outspeed the entire metagame, including Choice Scarf users, after a turn or two.</p>

<p>It's hard to imagine Yanmega being anything other than top-tier OU after considering his strengths, yet the fact remains that he's not. Yanmega suffers from an utterly crippling 4x weakness to Stealth Rock that has completely nullified his presence as a standard of the metagame. Weaknesses to common Fire-, Ice-, and Electric-type attacks aren't helping Yanmega's position either. These weaknesses, coupled with Yanmega's not-so-stellar defenses, have sealed the dragonfly's fate and unfortunately banished him to the bottom of OU.</p>

[SET]
name: LeadMega
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Hidden Power Ground / Hidden Power Fire
item: Focus Sash
ability: Speed Boost
nature: Modest
evs: 104 Def / 252 SpA / 152 Spe

[SET COMMENTS]
<p>Yanmega's unique attributes allow him to function as an excellent anti-lead in the OU metagame. After a single Speed Boost, Yanmega will outspeed every single non-Choice Scarf lead bar Ninjask and hit them all for serious damage. Yanmega can also function excellently as a late-game sweeper if the need arises and he survives his early-game encounter.</p>

<p>Protect gives Yanmega the edge against Fake Out or attacks from faster leads, particularly from Infernape and Starmie, who both outspeed him before Speed Boost kicks in. As Protect also guarantees that Speed Boost will activate once and maintains Yanmega's Focus Sash, it enables Yanmega to subsequently beat both Starmie and Infernape. Bug Buzz and Air Slash are Yanmega's STAB attacks, and when used together, provide reasonable coverage against most common leads, only missing at least neutral damage against Heatran, Aerodactyl, and Skarmory. It is for this reason that Hidden Power Ground and Hidden Power Fire are the choices for the fourth slot. Hidden Power Ground is useful for 2HKOing standard Shuca Berry Heatran leads and for a greater likelihood of beating Metagross leads, given the presence of Occa Berry. Hidden Power Fire, however, allows Yanmega to defeat Skarmory, Forretress, and Abomasnow leads at the cost of being walled by Heatran. Hidden Power Fire also serves as a weapon with which to combat Scizor later in the match, who can only 2HKO with Bullet Punch. Hypnosis can be used in the fourth slot over Hidden Power for a better chance at beating Tyranitar who lack Lum Berry and Swampert, but it is terribly unreliable and generally not worth sacrificing the ability to beat other leads reliably.</p>

[ADDITIONAL COMMENTS]
<p>This Yanmega can also be relatively successful outside of the lead position as a late-game sweeper with Speed Boost. With a Life Orb equipped, Yanmega will handily dish out OHKOs and 2HKOs against Pokemon weak to and neutral to his STABs, respectively. In this case, maximizing Speed EVs is necessary to outspeed a Dragon Dance-boosted Jolly Gyarados after a single Speed Boost. The primary issue with using this Yanmega as a sweeper is that he is 4x weak to Stealth Rock and is easily walled by the likes of Skarmory, Blissey, and Zapdos. Life Orb recoil and Stealth Rock damage coupled with the inability to break through defensive Pokemon make Yanmega dead weight without perfect support.</p>

<p>The EV spread is fairly simple, but has a few quirks that might not be obvious at first glance. 252 Special Attack EVs are obviously chosen to maximize Yanmega's offensive power. The 104 Defense EVs are necessary to soften the blows of physical leads, but particularly serve to prevent Metagross leads from 2HKOing you with a combination of Meteor Mash and Bullet Punch; this gives you a fighting chance at 2HKOing them back with Bug Buzz. The 152 remaining EVs are placed into Speed to conveniently sit Yanmega at 396 Speed after a single Speed Boost, enough to outpace Jolly Aerodactyl. If Hidden Power Fire is used in the fourth slot, 156 Speed EVs should be used with 100 Defense EVs to reach the same Speed threshold. A Modest nature is particularly viable because Speed Boost will compensate for Yanmega's reduced Speed, and he really needs the Special Attack boost to punch through opposing Pokemon. Focus Sash is chosen as the item so Yanmega can 2HKO Pokemon such as Heatran without being OHKOed first.</p>

<p>Yanmega has trouble with Tyranitar, Swampert, Aerodactyl, Smeargle, and Roserade leads. Good partners to this set are Pokemon who can take on a group of those troublesome leads, set up Stealth Rock to support your team, or provide Rapid Spin support so Yanmega can have a chance to sweep later if he survives. For this reason, Life Orb Starmie makes an excellent teammate with its ability to Rapid Spin and scare away some of those leads with its STAB Hydro Pump. Skarmory can set up on Tyranitar and Swampert freely with its monstrous Defense and then just Whirlwind to scout the opponent's team and rack up entry hazard damage. Standard MixPert can do the same, and can set up Stealth Rock very effectively with its ability to switch into the Fire- and Rock-type attacks aimed at Yanmega. A status-absorbing Pokemon such as CroCune or RestTalk Machamp can switch into Sleep Powder or Spore from Roserade and Smeargle, respectively, and then switch to some other Pokemon with Sleep Clause active. Yanmega is excellent at applying offensive pressure immediately, which makes pairing him with other such offensive threats a good plan. Heatran makes a particularly excellent teammate for Yanmega, as he can come in on the Fire-type attacks aimed at Yanmega, gain a Flash Fire boost, and go to town. Heatran can also set up Stealth Rock and threaten Skarmory, a common Yanmega switch-in.</p>

[SET]
name: Specs Tinted Lens
move 1: Bug Buzz
move 2: Air Slash
move 3: Hidden Power Ground
move 4: U-turn
item: Choice Specs
ability: Tinted Lens
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
<p>With Tinted Lens, Yanmega's STABs give him perfect type coverage, hitting everyone in the game for at least neutral damage. Coming off of a base 116 Special Attack stat, even Pokemon who normally resist Yanmega's STABs, such as Skarmory, are reliably 2HKOed. There are truly very few safe switch-ins to this Yanmega, as he has the power to punch through practically anyone in the metagame.</p>

<p>Bug Buzz and Air Slash are mandatory on this set, giving Yanmega perfect type coverage within his STAB attacks alone. Hidden Power Ground is there to OHKO Pokemon who might try to switch in on Bug Buzz with their 4x resistance, such as Heatran and Lucario. U-turn fills the final slot perfectly, allowing Yanmega to scout the opponent's initial switch-in and bring out the necessary response. Be wary when using U-turn, however, as with Yanmega's Stealth Rock weakness, he cannot switch in haphazardly.</p>

[ADDITIONAL COMMENTS]
<p>The EVs are fairly standard for an offensive sweeper, maximizing Yanmega's Speed and Special Attack. Modest is the preferred nature as Timid allows Yanmega to outspeed very few notable Pokemon, while the added damage output from Modest is welcome.</p>

<p>Hands down, the best offensive partners for this set are Gyarados and Metagross. Both of them are countered by Zapdos and Rotom-A, and both of them have a far easier time sweeping when they're removed. Serendipitously, fast Taunt-employing leads such as Aerodactyl and Azelf are also recommended for use alongside offensive Gyarados sets, so you do not have to go out of your way to use such leads just for Yanmega. However, if using Gyarados alongside Yanmega, you should construct your team with resistances to Rock- and Electric-type attacks in mind. It is also crucial to Yanmega's success that your team packs a Rapid Spinner such as Starmie or Forretress. Entry hazard support is also greatly appreciated by Yanmega, particularly Stealth Rock. With Stealth Rock on the field, this Yanmega can OHKO offensive variants of Rotom-A with Bug Buzz. Standard MixPert makes an excellent partner to set up Stealth Rock with his resistance to Fire- and Rock-type attacks. If Spikes are set up, even once-safe switch-ins can be 2HKOed or even OHKOed by Bug Buzz or Air Slash. Finally, make sure that your team can beat Blissey, who walls this set to the ends of the heavens and beyond. Lucario makes a fine choice for this, as he is immune to Toxic and supports Yanmega well with his 4x resistance to Rock-type attacks.</p>

[Team Options]

<p>The single most important consideration for teammates of Yanmega are those who can remove Stealth Rock from the field. Of the users of Rapid Spin, Starmie is the premier choice as it maintains a tremendous offensive presence. Forretress is also a good choice, too, though he lacks much in the way of offense and can easily become setup bait if you're not careful. Alternatively, if you do not want to run a Rapid Spinner, you should employ a fast lead with Taunt, such as Aerodactyl, to keep it off the field for as long as possible.</p>

<p>Yanmega's defensive typing is unfortunately horrendous, but it synergizes fairly well with Heatran, Lucario, and Magnezone. All of them take the Rock- and Ice-type attacks aimed at Yanmega, who takes Ground- and Fighting-type attacks in return. Yanmega also has particular issues with the SkarmBliss combo, as Skarmory 4x resists the Bug-type and Blissey utterly walls him. Mixed offensive partners such as Infernape work excellently with Yanmega as they boast the ability to punch through both Blissey and Skarmory at once.</p>

[Optional Changes]

<p>The listed sets already take advantage of Yanmega's most prominent movepool features, but there exist a few more that can be of use. Hidden Power Ice allows the LeadMega set to OHKO Lead Dragonite and can allow the Specs Tinted Lens set to OHKO Flygon and Salamence switch-ins, but leaves both vulnerable to Heatran. Shadow Ball on the Specs Tinted Lens set will OHKO defensive Rotom-A, but Bug Buzz would do that after Stealth Rock damage anyway. As noted in the LeadMega analysis, Hypnosis can be run to deal with some otherwise troublesome Pokemon, though its accuracy is a letdown.</p>

[Counters]

<p>Outside of Blissey, absolutely nobody perfectly walls Specs Tinted Lens Yanmega. Skarmory and Heatran can come in on a predicted Bug Buzz and force him out to take more deadly Stealth Rock damage, but must be wary of a 2HKO from Air Slash. Snorlax is a good response with his monstrous special bulk, though Bug Buzz will still 3HKO him, an issue made worse by Snorlax's lack of reliable recovery. Anyone faster or with strong priority who can get in on an attack and survive will force Yanmega out. Scizor's Bullet Punch, Lucario's ExtremeSpeed, and Choice Scarf Heatran's Fire Blast immediately come to mind as suitable options for the job.</p>

<p>The biggest counter to Yanmega, however, is not any one Pokemon, but rather a battle condition. Stealth Rock completely ruins him, and with its prevalence in the metagame, just maintaining it is enough to keep Yanmega at bay.</p>
 
I agree with removing it just because its so similar to the lead set with the only difference being lack of hypnosis and a change of item.
 
On the lead set, Lum Berry deserves a mention over Focus Sash. You lose to Infernape and sometimes lose to Azelf and Aerodactyl (only if they attack on the first turn and only if fail edge/fire blast hits) but lets you win against roserade and smeargle and helps against confusion hax from machamp (dynamicpunch -> ice punch can give you issues if you lose your second turn). If your team has issues with Spikes/Toxic Spikes this can be a useful trade-off. Additionally, Hypnosis lets you handle Swampert and Heatran and Tyranitar (current set loses to LeadTar, Bug Buzz doesn't ohko while Tar ohkos back with Stone Edge/Sandstorm) way easier, if only 60% of the time.
 
Couldn't "Specs Tintned Lens" be renamed "Choice Specs" or even "Choice"? It just sounds more tidy, so to speak.
 
Probably, but Tinted Lens is really the lure of the set, not just the fact that he's using Choice Specs. Specs Tinted Lens is what it's been called for awhile now, too, but it can be changed if some QC members want it to.
FlareBlitz said:
On the lead set, Lum Berry deserves a mention over Focus Sash. You lose to Infernape and sometimes lose to Azelf and Aerodactyl (only if they attack on the first turn and only if fail edge/fire blast hits) but lets you win against roserade and smeargle and helps against confusion hax from machamp (dynamicpunch -> ice punch can give you issues if you lose your second turn).
Lum Berry only helps against Smeargle and Roserade, but makes you lose immediately to Aerodactyl, Heatran, Infernape, and Azelf with Fire Blast. The combined value of beating Heatran, Infernape, and Azelf alone always makes Focus Sash better than Lum Berry, in my opinion. If the QCers want it slashed in, though, despite the fact that you can beat Roserade/Smeargle a bit of the time with Air Slash anyway, then I'll add it in.
FlareBlitz said:
Additionally, Hypnosis lets you handle Swampert and Heatran and Tyranitar (current set loses to LeadTar, Bug Buzz doesn't ohko while Tar ohkos back with Stone Edge/Sandstorm) way easier, if only 60% of the time.
I considered Hypnosis seriously in the last slot. I much prefer the ability to guarantee that you beat Heatran than a remote chance to beat Swampert or Tyranitar. I have mixed feelings about this, but I guess if Gengar's analysis can suggest Hypnosis, then so can Yanmega's. SilentEcho seemed alright with it not having Hypnosis, but let's see what other QC members have to say.
 
I would like to have Hypnosis mentioned in AC for the lead set. I also would like to see a paragraph in AC talking about using Life Orb instead of Focus Sash and using it outside of the lead position. Other than that, looks great. I love the way you format things, Rising Dusk. With those changes, I will stamp with my approval.

@Alan: Tinted Lens is one of the big selling points of using Specs. It allows Yanmega to just blast through shit with ease.

Edit: I also wanted to mention that SilentEcho is currently doing the QC for Yanmega this round. You two should work together.
 
Philip7086 said:
I would like to have Hypnosis mentioned in AC for the lead set. I also would like to see a paragraph in AC talking about using Life Orb instead of Focus Sash and using it outside of the lead position. Other than that, looks great. I love the way you format things, Rising Dusk. With those changes, I will stamp with my approval.
I agree. I'll mention Hypnosis as an option and discuss the viability of Life Orb and the usage of the set outside of the lead position in AC. And thanks, people often forget that presentation is one of the most important parts of getting any point across.
 
Everything looks fine, and now that Philip's recommendations have been made, I'm officially approving this update.

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Good stuff. I would like the final approval to come from SilentEcho, since he's the one assigned to Yanmega this round.
 
Thanks for the approvals, guys; I greatly appreciate the promptness with which this update was pushed through. Anyway, just wanted to bump this and let everyone know that I have finished writing the analysis and it is ready to be proofread.
 
Blue = Add / Change
Red = Delete
Bold = Comments



<h2>Overview</h2>

<p>Yanmega has an excellent Special Attack stat, very respectable Speed, and two of the most powerful abilities in the game at his disposal. With Tinted Lens, Yanmega is capable of 2HKOing even dedicated walls that resist his STAB attacks; this is an impressive feat in the OU metagame. Meanwhile, if he instead chooses to use Speed Boost, he will outspeed the entire metagame, including even Choice Scarf users, after a turn or two.</p>

<p>It's hard to imagine Yanmega being anything other than top-tier OU after considering its strengths, yet the fact remains that he's not. Yanmega suffers from an utterly crippling 4x weakness to Stealth Rock that has completely removed his presence as a standard of the metagame. Weaknesses to common Fire-, Ice-, and Electric-type attacks aren't helping Yanmega's position either. These weaknesses, coupled with Yanmega's not-so-stellar defenses, have sealed the dragonfly's fate and unfortunately banished him to the bottom of OU.</p>

[SET]
name: LeadMega
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Hidden Power Ground
item: Focus Sash
ability: Speed Boost
nature: Modest
evs: 104 Def / 252 SpA / 152 Spe

[SET COMMENTS]
<p>Yanmega's unique attributes allow it to function as an excellent anti-lead for the OU metagame. After a single Speed Boost, Yanmega will outspeed every single non-Choice Scarf lead bar Ninjask and hit them all for serious damage. Yanmega can also function excellently as a lategame sweeper if the need arises and it survives its early-game encounter.</p>

<p>Protect gives Yanmega the edge against Fake Out or attacks from faster leads, particularly those of Infernape, Azelf, and Aerodactyl, who all outspeed him before Speed Boost kicks in. As Protect also guarantees that Speed Boost will activate once and maintains Yanmega's Focus Sash, it enables Yanmega to beat many standard OU leads that could otherwise give it trouble, such as the aforementioned Infernape and Azelf. Bug Buzz and Air Slash are Yanmega's STAB attacks and when used together, provide reasonable coverage against most common leads, only missing at least neutral damage against Heatran, Aerodactyl, and Skarmory. It is for this reason that Hidden Power Ground is chosen for the fourth slot. Hidden Power Ground is useful only for 2HKOing standard Shuca Berry Heatran leads. Hypnosis can be used in the fourth slot over Hidden Power Ground for a better chance at beating Tyranitar and Swampert, but it is terribly unreliable and generally not worth sacrificing the ability to beating Heatran reliably.</p>

[ADDITIONAL COMMENTS]
<p>This Yanmega can also be relatively successful outside of the lead position as a late-game sweeper with Speed Boost. With a Life Orb equipped, Yanmega will handily dish out OHKOs and 2HKOs against Pokemon weak to and neutral to his STABs, respectively. The primary issue with using this Yanmega as a sweeper is that it is 4x weak to Stealth Rock and is easily walled by the likes of Skarmory, Blissey, and Zapdos. Without being able to punch through these Pokemon and quickly suffering from Life Orb recoil and Stealth Rock damage, this Yanmega becomes dead weight without perfect support.</p>

<p>The EV spread is fairly simple, but has a few quirks that might not be obvious at first glance. 252 Special Attack EVs and are obviously chosen to maximize Yanmega's offensive power. The 104 Defense EVs are necessary to soften the blows of physical leads, but particularly serve to prevent Metagross leads from 2HKOing you with a combination of Meteor Mash and Bullet Punch. This gives you a fighting chance at 2HKOing them back with Bug Buzz. The 152 remaining EVs are placed into Speed to conveniently sit Yanmega at 396 Speed after a single Speed Boost, enough to outpace Jolly Aerodactyl. A Modest nature is particularly viable because Speed Boost will fix Yanmega's lower Speed and it really needs the Special Attack boost to punch through opposing Pokemon. Focus Sash is chosen as the item so that Yanmega can 2HKO Pokemon such as Heatran without being OHKOed first.</p>

<p>This Yanmega has trouble with Tyranitar, Swampert, Aerodactyl, Smeargle, and Roserade as leads. Good partners to this set are Pokemon that can take on a group of those troublesome leads, set up Stealth Rock to support your team, or provide Rapid Spin support so that Yanmega can have a chance to sweep later if it survives. For this reason, Life Orb Starmie makes an excellent teammate with its ability to Rapid Spin and scare away some of those leads with its STAB Hydro Pump. Skarmory can set up on Tyranitar and Swampert freely with its monstrous Defense and then just Whirlwind to scout the opponent's team. Standard MixPert can do the same, and can set up Stealth Rock very effectively with its ability to switch into the Fire- and Rock-type attacks aimed at Yanmega. A status-absorbing Pokemon such as CroCune or RestTalk Machamp can switch into Sleep Powder or Spore from Roserade and Smeargle, respectively, and then switch to some other Pokemon with Sleep Clause active.</p>

<p>Yanmega is excellent at applying offensive pressure immediately, which makes pairing it with other such offensive threats a good plan. Heatran makes a particularly excellent teammate for Yanmega, as he can come in on the Fire-type attacks aimed at Yanmega, gain a Flash Fire boost, and go to town. Heatran can also set up Stealth Rock and switch in and threaten Skarmory, a common Yanmega switch-in, with impunity.</p>

[SET]
name: Specs Tinted Lens
move 1: Bug Buzz
move 2: Air Slash
move 3: Hidden Power Ground
move 4: U-turn
item: Choice Specs
ability: Tinted Lens
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
<p>With Tinted Lens, Yanmega's STABs give him perfect type coverage, hitting everything in the game for at least neutral damage. Coming off of a base 116 Special Attack stat, even Pokemon that normally resist Yanmega's STABs, such as Skarmory, will be reliably 2HKOed. There are truly very few safe switch-ins to this Yanmega, as it has the power to punch through practically anything in the metagame.</p>

<p>Bug Buzz and Air Slash are mandatory on this set, giving Yanmega perfect type coverage within its STABs alone. Hidden Power Ground is there to OHKO Pokemon who might try to switch in on Bug Buzz with their 4x resistance, such as Heatran and Lucario. U-turn fills the final slot perfectly, allowing Yanmega to scout the opponent's initial switch-in and bring out the necessary response. Be wary when using U-turn, however, as with Yanmega's Stealth Rock weakness, it cannot switch in haphazardly.</p>

[ADDITIONAL COMMENTS]
<p>The EVs are fairly standard for an offensive sweeper, maximizing Yanmega's Speed and Special Attack respectively. Modest is preferred for the nature as Timid allows Yanmega to outspeed very few notable Pokemon, while the added damage output from Modest is most-welcome.</p>

<p>Hands down, the best offensive partners for this set are Gyarados and Metagross. Both of them are countered by Zapdos and Rotom-A, and both of them have a far easier time sweeping when they're removed. Serendipitously, fast Taunt-employing leads such as Aerodactyl and Azelf are also recommended for use alongside Offensive Gyarados sets, so you do not have to go out of your way to use such leads just for Yanmega. However, if using Gyarados alongside Yanmega, you should construct your team with resistances to Rock- and Electric-type attacks in mind. It is also crucial to Yanmega's success that your team pack a Rapid Spinner such as Starmie or Forretress. Entry hazard support is also greatly appreciated by Yanmega, particularly Stealth Rock. With Stealth Rock on the field, this Yanmega can OHKO offensive variants of Rotom-A with Bug Buzz. Standard MixPert makes an excellent partner to set up Stealth Rock with its resistance to Fire- and Rock-type attacks. If Spikes are set up, even once-safe switch-ins can be 2HKOed or even OHKOed by Bug Buzz and Air Slash. Finally, make sure that your team can beat Blissey, who walls this set to the ends of the heavens and beyond. Lucario makes a particularly good choice for this, as it is immune to Toxic and 4x resists the Rock-type attacks that Yanmega will lure.</p>

<h2>Team Options</h2>

<p>The single most important consideration for teammates of Yanmega are those that can remove Stealth Rock from the field. Of the users of Rapid Spin, Starmie is the premier choice as it maintains a tremendous offensive presence. Forretress is also a good choice, too, though he lacks much in the way of offense and can easily become setup bait if you're not careful. Alternatively, if you do not want to run a Rapid Spinner, you should employ a fast lead with Taunt, such as Aerodactyl, to keep it off the field for as long as possible.</p>

<p>Yanmega's defensive typing is unfortunately horrendous, but it synergizes fairly well with Heatran, Lucario, and Magnezone. All of them take the Rock- and Ice-type attacks aimed at Yanmega, who takes Ground- and Fighting-type attacks in return. Yanmega also has particular issues with the SkarmBliss combo, as Skarmory 4x resists the Bug-type and Blissey utterly walls him. Mixed offensive partners such as Infernape work excellently with Yanmega as they boast the ability to punch through both Blissey and Skarmory at once.</p>

<h2>Optional Changes</h2>

<p>The listed sets already take advantage of Yanmega's most prominent movepool features, but there exist a few more that can be of use. Hidden Power Ice allows the LeadMega set to OHKO Lead Dragonite and can allow the Specs Tinted Lens set to OHKO Flygon and Salamence switch-ins, but leaves both vulnerable to Heatran. Shadow Ball on the Specs Tinted Lens set will OHKO defensive Rotom-A, but Bug Buzz would do that anyway after Stealth Rock damage anyway. As noted in the LeadMega analysis, Hypnosis can be used to deal with some otherwise troublesome Pokemon, though its accuracy is a letdown.</p>

<h2>Counters</h2>

<p>Outside of Blissey, absolutely nothing perfectly walls Choice Specs Tinted Lens Yanmega. Skarmory and Heatran can come in on a predicted Bug Buzz and force it out to take more deadly Stealth Rock damage, but must be wary of a 2HKO from Air Slash (which also has the annoying 3-% flinch rate). Snorlax is a good response with its monstrous special bulk, though Bug Buzz will still 3HKO it, an issue made worse by Snorlax's lack of reliably recovery. Anything faster or with strong priority that can get in on an attack that won't kill it will force Yanmega out. Scizor's Bullet Punch, Lucario's ExtremeSpeed, and Choice Scarf Heatran's Fire Blast immediately come to mind as suitable options for the job.</p>

<p>The biggest counter to Yanmega, however, is not any one Pokemon, but rather a battle condition. Stealth Rock completely ruins him, and with its prevalence in the metagame, just keeping it up is enough to keep Yanmega at bay.</p>
 
Cool, I've updated the analysis with most of your changes. There were a few I disagreed with, but you made some great catches and suggestions. Thanks!
 
Grammar-Prose Check 2 of 2.

<h2>Overview</h2>

<p>Yanmega has an excellent Special Attack stat, very respectable Speed, and two of the most powerful abilities in the game at his disposal. With Tinted Lens, Yanmega is capable of 2HKOing even dedicated walls that resist his STAB attacks; this is an impressive feat in the OU metagame. Meanwhile, if he instead chooses to use Speed Boost, he will outspeed the entire metagame, including Choice Scarf users, after a turn or two.</p>

<p>It's hard to imagine Yanmega being anything other than top-tier OU after considering his strengths, yet the fact remains that he's not. Yanmega suffers from an utterly crippling 4x weakness to Stealth Rock that has completely nullified his presence as a standard of the metagame. Weaknesses to common Fire-, Ice-, and Electric-type attacks aren't helping Yanmega's position either. These weaknesses, coupled with Yanmega's not-so-stellar defenses, have sealed the dragonfly's fate and unfortunately banished him to the bottom of OU.</p>

[SET]
name: LeadMega
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Hidden Power Ground
item: Focus Sash
ability: Speed Boost
nature: Modest
evs: 104 Def / 252 SpA / 152 Spe

[SET COMMENTS]
<p>Yanmega's unique attributes allow it to function as an excellent anti-lead for the OU metagame. After a single Speed Boost, Yanmega will outspeed every single non-Choice Scarf lead bar Ninjask and hit them all for serious damage. Yanmega can also function excellently as a late-game sweeper if the need arises and he survives his early-game encounter.</p>

<p>Protect gives Yanmega the edge against Fake Out or attacks from faster leads, particularly from Infernape, Azelf, and Aerodactyl, who all outspeed him before Speed Boost kicks in. As Protect also guarantees that Speed Boost will activate once and maintains Yanmega's Focus Sash, it enables Yanmega to beat many standard OU leads that could otherwise give him trouble, such as the aforementioned Infernape and Azelf. Bug Buzz and Air Slash are Yanmega's STAB attacks and when used together, provide reasonable coverage against most common leads, only missing at least neutral damage against Heatran, Aerodactyl, and Skarmory. It is for this reason that Hidden Power Ground is chosen for the fourth slot. Hidden Power Ground is useful only for 2HKOing standard Shuca Berry Heatran leads. Hypnosis can be used in the fourth slot over Hidden Power Ground for a better chance at beating Tyranitar and Swampert, but it is terribly unreliable and generally not worth sacrificing the ability to beat Heatran reliably.</p>

[ADDITIONAL COMMENTS]
<p>This Yanmega can also be relatively successful outside of the lead position as a late-game sweeper with Speed Boost. With a Life Orb equipped, Yanmega will handily dish out OHKOs and 2HKOs against Pokemon weak to and neutral to his STABs, respectively. The primary issue with using this Yanmega as a sweeper is that he is 4x weak to Stealth Rock and is easily walled by the likes of Skarmory, Blissey, and Zapdos. Life Orb recoil and Stealth Rock damage coupled with the inability to break through defensive Pokemon make Yanmega dead weight without perfect support.</p>

<p>The EV spread is fairly simple, but has a few quirks that might not be obvious at first glance. 252 Special Attack EVs are obviously chosen to maximize Yanmega's offensive power. The 104 Defense EVs are necessary to soften the blows of physical leads, but particularly serve to prevent Metagross leads from 2HKOing Yanmega with a combination of Meteor Mash and Bullet Punch. This gives you a fighting chance at 2HKOing them back with Bug Buzz. The 152 remaining EVs are placed into Speed to conveniently sit Yanmega at 396 Speed after a single Speed Boost, enough to outpace Jolly Aerodactyl. A Modest nature is particularly viable because Speed Boost will fix Yanmega's lower Speed and he really needs the Special Attack boost to punch through opposing Pokemon. Focus Sash is chosen as the item so Yanmega can 2HKO Pokemon such as Heatran without being OHKOed first.</p>

<p>Yanmega has trouble with Tyranitar, Swampert, Aerodactyl, Smeargle, and Roserade leads. Good partners to this set are Pokemon that can take on a group of those troublesome leads, set up Stealth Rock to support your team, or provide Rapid Spin support so Yanmega can have a chance to sweep later if he survives. For this reason, Life Orb Starmie makes an excellent teammate with its ability to Rapid Spin and scare away some of those leads with its STAB Hydro Pump. Skarmory can set up on Tyranitar and Swampert freely with his monstrous Defense and then just Whirlwind to scout the opponent's team. Standard MixPert can do the same, and can set up Stealth Rock very effectively with his ability to switch into the Fire- and Rock-type attacks aimed at Yanmega. A status-absorbing Pokemon such as CroCune or RestTalk Machamp can switch into Sleep Powder or Spore from Roserade and Smeargle, respectively, and then switch to some other Pokemon with Sleep Clause active. Yanmega is excellent at applying offensive pressure immediately, which makes pairing him with other such offensive threats a good plan. Heatran makes a particularly excellent teammate for Yanmega, as he can come in on the Fire-type attacks aimed at Yanmega, gain a Flash Fire boost, and go to town. Heatran can also set up Stealth Rock and threaten Skarmory, a common Yanmega switch-in, easily.</p>

[SET]
name: Specs Tinted Lens
move 1: Bug Buzz
move 2: Air Slash
move 3: Hidden Power Ground
move 4: U-turn
item: Choice Specs
ability: Tinted Lens
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
<p>With Tinted Lens, Yanmega's STABs give him perfect type coverage, hitting everything in the game for at least neutral damage. Coming off of a base 116 Special Attack stat, even Pokemon that normally resist Yanmega's STABs, such as Skarmory, will be reliably 2HKOed. There are truly very few safe switch-ins to this Yanmega, as he has the power to punch through practically anyone in the metagame.</p>

<p>Bug Buzz and Air Slash are mandatory on this set, giving Yanmega perfect type coverage within his STABs alone. Hidden Power Ground is there to OHKO Pokemon who might try to switch in on Bug Buzz with their 4x resistance, such as Heatran and Lucario. U-turn fills the final slot perfectly, allowing Yanmega to scout the opponent's initial switch-in and bring out the necessary response. Be wary when using U-turn, however, as with Yanmega's Stealth Rock weakness, he cannot switch in haphazardly.</p>

[ADDITIONAL COMMENTS]
<p>The EVs are fairly standard for an offensive sweeper, maximizing Yanmega's Speed and Special Attack. Modest is preferred for the nature as Timid allows Yanmega to outspeed very few notable Pokemon, while the added damage output from Modest is most-welcome.</p>

<p>Hands down, the best offensive partners for this set are Gyarados and Metagross. Both of them are countered by Zapdos and Rotom-A, and both of them have a far easier time sweeping when they're removed. Serendipitously, fast Taunt-employing leads such as Aerodactyl and Azelf are also recommended for use alongside offensive Gyarados sets, so you do not have to go out of your way to use such leads just for Yanmega. However, if using Gyarados alongside Yanmega, you should construct your team with resistances to Rock- and Electric-type attacks in mind. It is also crucial to Yanmega's success that your team packs a Rapid Spinner such as Starmie or Forretress. Entry hazard support is also greatly appreciated by Yanmega, particularly Stealth Rock. With Stealth Rock on the field, this Yanmega can OHKO offensive variants of Rotom-A with Bug Buzz. Standard MixPert makes an excellent partner to set up Stealth Rock with his resistance to Fire- and Rock-type attacks. If Spikes are set up, even once-safe switch-ins can be 2HKOed or even OHKOed by Bug Buzz or Air Slash. Finally, make sure that your team can beat Blissey, who walls this set to the ends of the heavens and beyond. Lucario makes a particularly good choice for this, as he is immune to Toxic and 4x resists the Rock-type attacks that Yanmega will lure.</p>

<h2>Team Options</h2>

<p>The single most important consideration for teammates of Yanmega are those that can remove Stealth Rock from the field. Of the users of Rapid Spin, Starmie is the premier choice as it maintains a tremendous offensive presence. Forretress is also a good choice, too, though he lacks much in the way of offense and can easily become setup bait if you're not careful. Alternatively, if you do not want to run a Rapid Spinner, you should employ a fast lead with Taunt, such as Aerodactyl, to keep it off the field for as long as possible.</p>

<p>Yanmega's defensive typing is unfortunately horrendous, but it synergizes fairly well with Heatran, Lucario, and Magnezone. All of them take the Rock- and Ice-type attacks aimed at Yanmega, who takes Ground- and Fighting-type attacks in return. Yanmega also has particular issues with the SkarmBliss combo, as Skarmory 4x resists the Bug-type and Blissey utterly walls him. Mixed offensive partners such as Infernape work excellently with Yanmega as they boast the ability to punch through both Blissey and Skarmory at once.</p>

<h2>Optional Changes</h2>

<p>The listed sets already take advantage of Yanmega's most prominent movepool features, but there exist a few more that can be of use. Hidden Power Ice allows the LeadMega set to OHKO Lead Dragonite and can allow the Specs Tinted Lens set to OHKO Flygon and Salamence switch-ins, but leaves both vulnerable to Heatran. Shadow Ball on the Specs Tinted Lens set will OHKO defensive Rotom-A, but Bug Buzz would do that after Stealth Rock damage anyway. As noted in the LeadMega analysis, Hypnosis can be run to deal with some otherwise troublesome Pokemon, though its accuracy is a letdown.</p>

<h2>Counters</h2>

<p>Outside of Blissey, absolutely nothing perfectly walls Specs Tinted Lens Yanmega. Skarmory and Heatran can come in on a predicted Bug Buzz and force him out to take more deadly Stealth Rock damage, but must be wary of a 2HKO from Air Slash. Snorlax is a good response with his monstrous special bulk, though Bug Buzz will still 3HKO him, an issue made worse by Snorlax's lack of reliably recovery. Anything faster or with strong priority that can get in on an attack that won't kill it will force Yanmega out. Scizor's Bullet Punch, Lucario's ExtremeSpeed, and Choice Scarf Heatran's Fire Blast immediately come to mind as suitable options for the job.</p>

<p>The biggest counter to Yanmega, however, is not any one Pokemon, but rather a battle condition. Stealth Rock completely ruins him, and with its prevalence in the metagame, just keeping it up is enough to keep Yanmega at bay.</p>

Great analysis. Make sure to keep your pronouns consistent, though.

gp2.png
 
Scizor deserves a mention for resisting Bug Buzz and threatening with BP. Also, priority should be listed in the counters section, as Pokemon like Lucario can easily pick off Yanmega with some prior damage. Also mention that Yanmega despises Sandstorm, as it drastically reduces its lifespan and brings it into range for it to be picked off.
 
Scizor deserves a mention for resisting Bug Buzz and threatening with BP.

Scizor can't actually switch into a Choice Specs Tinted Lens Bug Buzz, as it deals 79% - 93%, a guaranteed OHKO after Scizor switches into Stealth Rock twice (which is highly likely). It also takes massive damage from Air Slash, so it's generally not a good idea to switch Scizor into that either.

Also, priority should be listed in the counters section, as Pokemon like Lucario can easily pick off Yanmega with some prior damage.

This is already mentioned.

Anything faster or with strong priority that can get in on an attack that won't kill it will force Yanmega out. Scizor's Bullet Punch, Lucario's ExtremeSpeed, and Choice Scarf Heatran's Fire Blast immediately come to mind as suitable options for the job.
 
Awesome, Fuzz, thanks for that. I fixed all of your suggestions except the one that made Starmie into a he, since it is a genderless Pokemon and should then be "it (gender)". Sometimes those "it" pronouns sneak in; it's hard to get out of the habit of Pokemon being objects.
 
I know it's not really necessary, since the analysis has been approved by the GP group and all, but one quick nitpick sweep can hurt, right?

Additions
Removals
(Comments)
<h2>Overview</h2>

<p>Yanmega has an excellent Special Attack stat, very respectable Speed, and two of the most powerful abilities in the game at his disposal. With Tinted Lens, Yanmega is capable of 2HKOing even dedicated walls that resist his STAB attacks; this is an impressive feat in the OU metagame (It's an impressive feat in every tier, not just OU). Meanwhile, if he instead chooses to use Speed Boost, he will outspeed the entire metagame, including Choice Scarf users, after a turn or two.</p>

<p>It's hard to imagine Yanmega being anything other than top-tier OU after considering his strengths, yet the fact remains that he's not. Yanmega suffers from an utterly crippling 4x weakness to Stealth Rock that has completely nullified his presence as a standard of the metagame. Weaknesses to common Fire-, Ice-, and Electric-type attacks aren't helping Yanmega's position either. These weaknesses, coupled with Yanmega's not-so-stellar defenses, have sealed the dragonfly's fate and unfortunately banished him to the bottom of OU.</p>

[SET]
name: LeadMega
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Hidden Power Ground
item: Focus Sash
ability: Speed Boost
nature: Modest
evs: 104 Def / 252 SpA / 152 Spe

[SET COMMENTS]
<p>Yanmega's unique attributes allow it him to function as an excellent anti-lead for the OU metagame. After a single Speed Boost, Yanmega will outspeed every single non-Choice Scarf lead bar Ninjask and hit them all for serious damage. Yanmega can also function excellently as a late-game sweeper if the need arises and (Seems kinda unnecessary.) he survives his early-game encounter.</p>

<p>Protect gives Yanmega the edge against Fake Out or attacks from faster leads, particularly from Infernape, Azelf, and Aerodactyl, who all outspeed him before Speed Boost kicks in. As Protect also guarantees that Speed Boost will activate once and maintains Yanmega's Focus Sash, it enables Yanmega to beat many standard OU leads that could otherwise give him trouble, such as the aforementioned Infernape and Azelf. Bug Buzz and Air Slash are Yanmega's STAB attacks and when used together, provide reasonable coverage against most common leads, only missing at least neutral damage against Heatran, Aerodactyl, and Skarmory. It is for this reason that Hidden Power Ground is chosen for the fourth slot. Hidden Power Ground is useful only for 2HKOing standard Shuca Berry Heatran leads. Hypnosis can be used in the fourth slot over Hidden Power Ground for a better chance at beating Tyranitar and Swampert, but it is terribly unreliable and generally not worth sacrificing the ability to beat Heatran reliably.</p>

[ADDITIONAL COMMENTS]
<p>This Yanmega can also be relatively successful outside of the lead position as a late-game sweeper with Speed Boost. With a Life Orb equipped, Yanmega will handily dish out OHKOs and 2HKOs against Pokemon weak to and neutral to his STABs, respectively. The primary issue with using this Yanmega as a sweeper is that he is 4x weak to Stealth Rock and is easily walled by the likes of Skarmory, Blissey, and Zapdos. Life Orb recoil and Stealth Rock damage coupled with the inability to break through defensive Pokemon make Yanmega dead weight without perfect support.</p>

<p>The EV spread is fairly simple, but has a few quirks that might not be obvious at first glance. 252 Special Attack EVs are obviously chosen to maximize Yanmega's offensive power. The 104 Defense EVs are necessary to soften the blows of physical leads, but particularly serve to prevent Metagross leads from 2HKOing you with a combination of Meteor Mash and Bullet Punch. This gives you a fighting chance at 2HKOing them back with Bug Buzz. The 152 remaining EVs are placed into Speed to conveniently sit Yanmega at 396 Speed after a single Speed Boost, enough to outpace Jolly Aerodactyl. A Modest nature is particularly viable because Speed Boost will fix Yanmega's lower Speed and he really needs the Special Attack boost to punch through opposing Pokemon. Focus Sash is chosen as the item so Yanmega can 2HKO Pokemon such as Heatran without being OHKOed first.</p>

<p>Yanmega has trouble with Tyranitar, Swampert, Aerodactyl, Smeargle, and Roserade leads. Good partners to this set are Pokemon that can take on a group of those troublesome leads, set up Stealth Rock to support your team, or provide Rapid Spin support so Yanmega can have a chance to sweep later if he survives. For this reason, Life Orb Starmie makes an excellent teammate with its ability to Rapid Spin and scare away some of those leads with its STAB Hydro Pump. Skarmory can set up on Tyranitar and Swampert freely with its monstrous Defense and then just Whirlwind to scout the opponent's team. Standard MixPert can do the same, and can set up Stealth Rock very effectively with its ability to switch into the Fire- and Rock-type attacks aimed at Yanmega. A status-absorbing Pokemon such as CroCune or RestTalk Machamp can switch into Sleep Powder or Spore from Roserade and Smeargle, respectively, and then switch to some other Pokemon with Sleep Clause active. Yanmega is excellent at applying offensive pressure immediately, which makes pairing him with other such offensive threats a good plan. Heatran makes a particularly excellent teammate for Yanmega, as he can come in on the Fire-type attacks aimed at Yanmega, gain a Flash Fire boost, and go to town. Heatran can also set up Stealth Rock and threaten Skarmory, a common Yanmega switch-in.</p>

[SET]
name: Specs Tinted Lens
move 1: Bug Buzz
move 2: Air Slash
move 3: Hidden Power Ground
move 4: U-turn
item: Choice Specs
ability: Tinted Lens
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
<p>With Tinted Lens, Yanmega's STABs give him perfect type coverage, hitting everything in the game for at least neutral damage. Coming off of a base 116 Special Attack stat, even Pokemon that normally resist Yanmega's STABs, such as Skarmory, will be are reliably 2HKOed. There are truly very few safe switch-ins to this Yanmega, as he has the power to punch through practically anyone in the metagame.</p>

<p>Bug Buzz and Air Slash are mandatory on this set, giving Yanmega perfect type coverage within its STABs attacks alone. Hidden Power Ground is there to OHKO Pokemon who might try to switch in on Bug Buzz with their 4x resistance, such as Heatran and Lucario. U-turn fills the final slot perfectly, allowing Yanmega to scout the opponent's initial switch-in and bring out the necessary response. Be wary when using U-turn, however, as with Yanmega's Stealth Rock weakness, he cannot switch in haphazardly.</p>

[ADDITIONAL COMMENTS]
<p>The EVs are fairly standard for an offensive sweeper, maximizing Yanmega's Speed and Special Attack. Modest is preferred for the nature as Timid allows Yanmega to outspeed very few notable Pokemon, while the added damage output from Modest is most-welcome.</p>

<p>Hands down, the best offensive partners for this set are Gyarados and Metagross. Both of them are countered by Zapdos and Rotom-A, and both of them have a far easier time sweeping when they're removed. Serendipitously, fast Taunt-employing leads such as Aerodactyl and Azelf are also recommended for use alongside offensive Gyarados sets, so you do not have to go out of your way to use such leads just for Yanmega. However, if using Gyarados alongside Yanmega, you should construct your team with resistances to Rock- and Electric-type attacks in mind. It is also crucial to Yanmega's success that your team packs a Rapid Spinner such as Starmie or Forretress. Entry hazard support is also greatly appreciated by Yanmega, particularly Stealth Rock. With Stealth Rock on the field, this Yanmega can OHKO offensive variants of Rotom-A with Bug Buzz. Standard MixPert makes an excellent partner to set up Stealth Rock with his resistance to Fire- and Rock-type attacks. If Spikes are set up, even once-safe switch-ins can be 2HKOed or even OHKOed by Bug Buzz or Air Slash (Like who?). Finally, make sure that your team can beat Blissey, who walls this set to the ends of the heavens and beyond. Lucario makes a fine choice for this, as he is immune to Toxic, but must be wary of switching into varients with Thunder Wave. Lucario can also switch into Rock-type attacks aimed at Yanmega with his 4x resistance, and possibly set up a Swords Dance. and 4x resists the Rock-type attacks that Yanmega will lure.</p>

(I didn't find anything past here)

<h2>Team Options</h2>

<p>The single most important consideration for teammates of Yanmega are those that can remove Stealth Rock from the field. Of the users of Rapid Spin, Starmie is the premier choice as it maintains a tremendous offensive presence. Forretress is also a good choice, too, though he lacks much in the way of offense and can easily become setup bait if you're not careful. Alternatively, if you do not want to run a Rapid Spinner, you should employ a fast lead with Taunt, such as Aerodactyl, to keep it off the field for as long as possible.</p>

<p>Yanmega's defensive typing is unfortunately horrendous, but it synergizes fairly well with Heatran, Lucario, and Magnezone. All of them take the Rock- and Ice-type attacks aimed at Yanmega, who takes Ground- and Fighting-type attacks in return. Yanmega also has particular issues with the SkarmBliss combo, as Skarmory 4x resists the Bug-type and Blissey utterly walls him. Mixed offensive partners such as Infernape work excellently with Yanmega as they boast the ability to punch through both Blissey and Skarmory at once.</p>

<h2>Optional Changes</h2>

<p>The listed sets already take advantage of Yanmega's most prominent movepool features, but there exist a few more that can be of use. Hidden Power Ice allows the LeadMega set to OHKO Lead Dragonite and can allow the Specs Tinted Lens set to OHKO Flygon and Salamence switch-ins, but leaves both vulnerable to Heatran. Shadow Ball on the Specs Tinted Lens set will OHKO defensive Rotom-A, but Bug Buzz would do that after Stealth Rock damage anyway. As noted in the LeadMega analysis, Hypnosis can be run to deal with some otherwise troublesome Pokemon, though its accuracy is a letdown.</p>

<h2>Counters</h2>

<p>Outside of Blissey, absolutely nothing perfectly walls Specs Tinted Lens Yanmega. Skarmory and Heatran can come in on a predicted Bug Buzz and force him out to take more deadly Stealth Rock damage, but must be wary of a 2HKO from Air Slash. Snorlax is a good response with his monstrous special bulk, though Bug Buzz will still 3HKO it, an issue made worse by Snorlax's lack of reliably recovery. Anything faster or with strong priority that can get in on an attack and survive will force Yanmega out. Scizor's Bullet Punch, Lucario's ExtremeSpeed, and Choice Scarf Heatran's Fire Blast immediately come to mind as suitable options for the job.</p>

<p>The biggest counter to Yanmega, however, is not any one Pokemon, but rather a battle condition. Stealth Rock completely ruins him, and with its prevalence in the metagame, just keeping it up is enough to keep Yanmega at bay.</p>
 
Hihi. Giving a final proofread

blue for prose/content
pink for grammar


<h2>Overview</h2>

<p>Yanmega has an excellent Special Attack stat, very respectable Speed, and two of the most powerful abilities in the game at his disposal. With Tinted Lens, Yanmega is capable of 2HKOing even dedicated walls who resist his STAB attacks, an impressive feat. Meanwhile, if he instead chooses to use Speed Boost, he will outspeed the entire metagame, including Choice Scarf users, after a turn or two.</p>

<p>It's hard to imagine Yanmega being anything other than top-tier OU after considering his strengths, yet the fact remains that he's not. Yanmega suffers from an utterly crippling 4x weakness to Stealth Rock that has completely nullified his presence as a standard of the metagame. Weaknesses to common Fire-, Ice-, and Electric-type attacks aren't helping Yanmega's position either. These weaknesses, coupled with Yanmega's not-so-stellar defenses, have sealed the dragonfly's fate and unfortunately banished him to the bottom of OU.</p>

[SET]
name: LeadMega
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Hidden Power Ground
item: Focus Sash
ability: Speed Boost
nature: Modest
evs: 104 Def / 252 SpA / 152 Spe

[SET COMMENTS]
<p>Yanmega's unique attributes allow him to function as an excellent anti-lead in the OU metagame. After a single Speed Boost, Yanmega will outspeed every single non-Choice Scarf lead bar Ninjask and hit them all for serious damage. Yanmega can also function excellently as a late-game sweeper if the need arises and he survives his early-game encounter.</p>

<p>Protect gives Yanmega the edge against Fake Out or attacks from faster leads, particularly from Infernape, Azelf, and Aerodactyl, who all outspeed him before Speed Boost kicks in. As Protect also guarantees that Speed Boost will activate once and maintains Yanmega's Focus Sash, it enables Yanmega to beat many standard OU leads who could otherwise give him trouble, such as the aforementioned Infernape and Azelf. Bug Buzz and Air Slash are Yanmega's STAB attacks, and when used together, provide reasonable coverage against most common leads, only missing at least neutral damage against Heatran, Aerodactyl, and Skarmory. It is for this reason that Hidden Power Ground is chosen for the fourth slot. Hidden Power Ground is useful only for 2HKOing standard Shuca Berry Heatran leads. Hypnosis can be used in the fourth slot over Hidden Power Ground for a better chance at beating Tyranitar who lack Lum Berry and Swampert, but it is terribly unreliable and generally not worth sacrificing the ability to beat Heatran reliably.</p>

[ADDITIONAL COMMENTS]
<p>This Yanmega can also be relatively successful outside of the lead position as a late-game sweeper with Speed Boost. With a Life Orb equipped, Yanmega will handily dish out OHKOs and 2HKOs against Pokemon weak to and neutral to his STABs, respectively. The primary issue with using this Yanmega as a sweeper is that he is 4x weak to Stealth Rock and is easily walled by the likes of Skarmory, Blissey, and Zapdos. Life Orb recoil and Stealth Rock damage coupled with the inability to break through defensive Pokemon make Yanmega dead weight without perfect support.</p>

<p>The EV spread is fairly simple, but has a few quirks that might not be obvious at first glance. 252 Special Attack EVs are obviously chosen to maximize Yanmega's offensive power. The 104 Defense EVs are necessary to soften the blows of physical leads, but particularly serve to prevent Metagross leads from 2HKOing you with a combination of Meteor Mash and Bullet Punch; this gives you a fighting chance at 2HKOing them back with Bug Buzz. The 152 remaining EVs are placed into Speed to conveniently sit Yanmega at 396 Speed after a single Speed Boost, enough to outpace Jolly Aerodactyl. A Modest nature is particularly viable because Speed Boost will boost Yanmega's lower Speed, and he really needs the Special Attack boost to punch through opposing Pokemon. Focus Sash is chosen as the item so Yanmega can 2HKO Pokemon such as Heatran without being OHKOed first.</p>

<p>Yanmega has trouble with Tyranitar, Swampert, Aerodactyl, Smeargle, and Roserade leads. Good partners to this set are Pokemon who can take on a group of those troublesome leads, set up Stealth Rock to support your team, or provide Rapid Spin support so Yanmega can have a chance to sweep later if he survives. For this reason, Life Orb Starmie makes an excellent teammate with its ability to Rapid Spin and scare away some of those leads with its STAB Hydro Pump. Skarmory can set up on Tyranitar and Swampert freely with its monstrous Defense and then just Whirlwind to scout the opponent's team and rack up entry hazard damage. Standard MixPert can do the same, and can set up Stealth Rock very effectively with its ability to switch into the Fire- and Rock-type attacks aimed at Yanmega. A status-absorbing Pokemon such as CroCune or RestTalk Machamp can switch into Sleep Powder or Spore from Roserade and Smeargle, respectively, and then switch to some other Pokemon with Sleep Clause active. Yanmega is excellent at applying offensive pressure immediately, which makes pairing him with other such offensive threats a good plan. Heatran makes a particularly excellent teammate for Yanmega, as he can come in on the Fire-type attacks aimed at Yanmega, gain a Flash Fire boost, and go to town. Heatran can also set up Stealth Rock and threaten Skarmory, a common Yanmega switch-in.</p>

[SET]
name: Specs Tinted Lens
move 1: Bug Buzz
move 2: Air Slash
move 3: Hidden Power Ground
move 4: U-turn
item: Choice Specs
ability: Tinted Lens
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
<p>With Tinted Lens, Yanmega's STABs give him perfect type coverage, hitting everyone in the game for at least neutral damage. Coming off of a base 116 Special Attack stat, even Pokemon who normally resist Yanmega's STABs, such as Skarmory, are reliably 2HKOed. There are truly very few safe switch-ins to this Yanmega, as he has the power to punch through practically anyone in the metagame.</p>

<p>Bug Buzz and Air Slash are mandatory on this set, giving Yanmega perfect type coverage within his STAB attacks alone. Hidden Power Ground is there to OHKO Pokemon who might try to switch in on Bug Buzz with their 4x resistance, such as Heatran and Lucario. U-turn fills the final slot perfectly, allowing Yanmega to scout the opponent's initial switch-in and bring out the necessary response. Be wary when using U-turn, however, as with Yanmega's Stealth Rock weakness, he cannot switch in haphazardly.</p>

[ADDITIONAL COMMENTS]
<p>The EVs are fairly standard for an offensive sweeper, maximizing Yanmega's Speed and Special Attack. Modest is the preferred nature as Timid allows Yanmega to outspeed very few notable Pokemon, while the added damage output from Modest is welcome.</p>

<p>Hands down, the best offensive partners for this set are Gyarados and Metagross. Both of them are countered by Zapdos and Rotom-A, and both of them have a far easier time sweeping when they're removed. Serendipitously, fast Taunt-employing leads such as Aerodactyl and Azelf are also recommended for use alongside offensive Gyarados sets, so you do not have to go out of your way to use such leads just for Yanmega. However, if using Gyarados alongside Yanmega, you should construct your team with resistances to Rock- and Electric-type attacks in mind. It is also crucial to Yanmega's success that your team packs a Rapid Spinner such as Starmie or Forretress. Entry hazard support is also greatly appreciated by Yanmega, particularly Stealth Rock. With Stealth Rock on the field, this Yanmega can OHKO offensive variants of Rotom-A with Bug Buzz. Standard MixPert makes an excellent partner to set up Stealth Rock with his resistance to Fire- and Rock-type attacks. If Spikes are set up, even once-safe switch-ins can be 2HKOed or even OHKOed by Bug Buzz or Air Slash. Finally, make sure that your team can beat Blissey, who walls this set to the ends of the heavens and beyond. Lucario makes a fine choice for this, as he is immune to Toxic and supports Yanmega well with his 4x resistance to Rock-type attacks.</p>

<h2>Team Options</h2>

<p>The single most important consideration for teammates of Yanmega are those who can remove Stealth Rock from the field. Of the users of Rapid Spin, Starmie is the premier choice as it maintains a tremendous offensive presence. Forretress is also a good choice, too, though he lacks much in the way of offense and can easily become setup bait if you're not careful. Alternatively, if you do not want to run a Rapid Spinner, you should employ a fast lead with Taunt, such as Aerodactyl, to keep it off the field for as long as possible.</p>

<p>Yanmega's defensive typing is unfortunately horrendous, but it synergizes fairly well with Heatran, Lucario, and Magnezone. All of them take the Rock- and Ice-type attacks aimed at Yanmega, who takes Ground- and Fighting-type attacks in return. Yanmega also has particular issues with the SkarmBliss combo, as Skarmory 4x resists the Bug-type and Blissey utterly walls him. Mixed offensive partners such as Infernape work excellently with Yanmega as they boast the ability to punch through both Blissey and Skarmory at once.</p>

<h2>Optional Changes</h2>

<p>The listed sets already take advantage of Yanmega's most prominent movepool features, but there exist a few more that can be of use. Hidden Power Ice allows the LeadMega set to OHKO Lead Dragonite and can allow the Specs Tinted Lens set to OHKO Flygon and Salamence switch-ins, but leaves both vulnerable to Heatran. Shadow Ball on the Specs Tinted Lens set will OHKO defensive Rotom-A, but Bug Buzz would do that after Stealth Rock damage anyway. As noted in the LeadMega analysis, Hypnosis can be run to deal with some otherwise troublesome Pokemon, though its accuracy is a letdown.</p>

<h2>Counters</h2>

<p>Outside of Blissey, absolutely nobody perfectly walls Specs Tinted Lens Yanmega. Skarmory and Heatran can come in on a predicted Bug Buzz and force him out to take more deadly Stealth Rock damage, but must be wary of a 2HKO from Air Slash. Snorlax is a good response with his monstrous special bulk, though Bug Buzz will still 3HKO him, an issue made worse by Snorlax's lack of reliable recovery. Anyone faster or with strong priority who can get in on an attack and survive will force Yanmega out. Scizor's Bullet Punch, Lucario's ExtremeSpeed, and Choice Scarf Heatran's Fire Blast immediately come to mind as suitable options for the job.</p>

<p>The biggest counter to Yanmega, however, is not any one Pokemon, but rather a battle condition. Stealth Rock completely ruins him, and with its prevalence in the metagame, just keeping it up is enough to keep Yanmega at bay.</p>


Great analysis. For the most part, all I caught were inconsistent pronouns and some "who" > "that" stuff. Nice job! ^_^
 
I know I'm a little late to the party but, no Life Orb set? Yanmega is perfectly viable as a Life Orb sweeper with Speed Boost late game. With the 30% boost, offensive teams can just get obliterated. And before you say it's too similar to the lead set, you need a different EV spread because otherwise you won't outspeed ScarfTran after a single Speed Boost. As such, you should max Speed on Life Orb Yanmega to also outspeed Jolly Gyara after a Dragon Dance with one Speed Boost. (You can revenge kill weakened ones). Furthermore, it plays out extremely differently than the lead set (since its not leading of course) so it should have its own set comments.
 
It is too similar to the Lead set to get its own set; they're identical except item and that you'd run max/max, both of which are mentioned in the Lead set already. Also, for the record, if you attack with LO Yanmega once with Stealth Rock down, you can no longer switch out as your next switch in will kill you. This is one of the enormous benefits of Specs Tinted Lens (Which kicks the crap out of the LO Sweeper, by the way!), as you can actually switch into rocks twice if you have to.
 
I was just checking to upload this but I have a couple of issues with the lead set. I don't know why you would use Protect against Azelf really, because any smart Azelf player is going to use Stealth Rock turn one in case of an early Bug Buzz. If you Protect turn one and Azelf uses Stealth Rock, then you could take unnecessary damage. They could attack turn one, and then if they continue to attack then you haven't lost anything barring being at +1 and not +2 (which is minor), because you only take one attack still. The only helpful scenario if you Protect is them attacking turn one, then using Stealth Rock and then dying. Admittedly this is better, but Yanmega is pretty easy to wall with no Life Orb so I don't think that would be of massive concern - I would much rather have the chance to prevent Azelf setting up Stealth Rock (obviously they can switch if at 1% but that's far less threatening than switching at 100%).

Next of all, it's mentioned how the Speed EVs beat Aerodactyl, but I don't see why you would stay in on Aerodactyl either, because you struggle against it. On top of this, Protecting turn one is just like Protecting versus Azelf, it seems silly to let Aerodactyl get a "free" Stealth Rock and kill on Yanmega, which is the whole point of Aerodactyl as a lead. If you're staying in on Aerodactyl at all (which, imo, is a bad idea anyway), then you should probably go for the (chance of a) 3HKO. This means that instead of Aerodactyl getting up Stealth Rock and KOing Yanmega, it can only get Stealth Rock up and then die to Yanmega provided it gets average damage rolls.
 
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