Does anyone have a Skill Drain build of Dark World? I think it is a perfectly viable alternative if you don't have Tour Guides. Tour Guide is good in both versions, but with Skill Drain at least you have more of an excuse.
I don't know much about Six Sams, but I do know you're running far too many non-essential traps, and missing a bunch of staples, also you should try out Legendary Six Samurai, they're much better than their predecessors (excluding Grandmaster)
Oh... Thanks :D
Wow, I've been testing Rescue Rabbit quite a bit on DN, and am really impressed by it so far. If you are able to get out Evolzar Laggia on the first turn by exceeding with Kabazauls, you put your opponent in an extremely tight position, because they would have either have to waste their normal summon or use Dark Hole just to get rid of its exceed materials. Gold Sarcophagus combos very well with Tour Guide and rabbit, as it can banish rabbit, while Tour Guide can get Leviair on the very same turn to get out rabbit, who then makes Laggia. If Leviair stays alive until your next turn, you can easily make Dolkka or another Laggia. If your opponent doesn't have Veiler in hand when you summon Tour Guide while Laggia is on the field, you pretty much win.
As for the variant I've been trying, I can't really decide whether to use Dimensional Fissure or not. While the monsters themselves don't utilize the graveyard much, I like having access to things like Pot of Avarice, Monster Reborn, Maxx "C" and Daigusto Emeral. Have any of you guys found a variant you are comfortable with yet? Also, are there any uses for Rescue Rabbit outside of dinosaurs?
Ordering cards to complete my Frog Monarch and Dark World decks tommorow. (:
Any good sites to order from? I am probably going to run triple Dark World Dealings in Dark World. Personal preference and idgaf about the mirror.
Best counter for rabbit?
Anyone use yugioh online? I just started playing it but there a few mechanics... that I dont like to much.