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Zarator VS. Temperantia! (Subreffed by Wyverii)

What is meant to be, shall be I guess. If we're gonna go out, let's go out with a bang: Defense Curl, but it's not really defensive. We'll use our already rolled up form to use a Rollout. We'll then strike him again with another Rollout boosted by the momentum from the last!

Defense Curl -> Rollout-> Rollout
 
Round 8, fight!

Cyric the Haunter is released! Clearly intent on finishing the job, he begins by selecting from one of the many Doku's available and reaches out with glowing hands to pick it up with the power of his mind! It's lifted up and slammed harshly to the ground only to fizzle and dissappear! It was a clone! Doku, safe for now, curls up.

Looking at the remaining shimmering images of the now curled up Venipede how on earth is it curled up and causing after images... Cyric calmly selects another with a glint in his eye. Picking him up with his mind once again Cyric uses the bug's body against him and squeeses him compressing him into too tight a ball. A small squeal identifies that Cyric picked the right one this time! Doku's is dropped to the ground and he immediately starts spinning his rolled up form gaining speed across the ground and slamming right into Cyric!

Knocked off course a bit Cyric gets his bearings while Doku takes a slow turn around to conserve his momentum. Cyric then looks at the many images of Doku's spinning form and tries to slow him down with pure psychic energy. It hurts Doku badly but he pushes through the pain and energy to burst through and strike again!

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Zarator's Pokémon:
93.png

HP: 77/90
Energy: 70%
Status: Fine.
Boosts/drops: None.
Other: None.
pokeballasbko.png
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Temperantia's Pokémon:
543.png

HP: 44/90
Energy: 68%
Status: Burned.
Boosts/Drops: +2 Eva, +1 Def.
Other: None.
pokeballasbko.png
pokeballasbko.png
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Arena:
Few cracks here and there, otherwise unchanged.

Haunter, 95 spe, Levitate (1atk, 2def/spd, 5spa)
Psychic: Misses, 6 energy.
Psychic: ((9 + ((5 - 2) 1.5) 1.5), 20 dmg, 10 energy.
Psychic: ((9 + ((5 - 2) 1.5) 1.5), 20 dmg, 14 energy.
Total: 40 dmg, 30 energy.

Venipede, 57, Swarm (3atk/def, 1spa, 2spd)
Defense Curl: +1 def, 5 energy.
Rollout: ((8 + ((3 - 2) 1.5) 1), 5 dmg, 5 energy.
Rollout: ((8 + ((3 - 2) 1.5) 1), 8 dmg, 6 energy.
Total: +1 def, 13 dmg, 16 energy.

Other

Venipede takes 6 burn dmg.
1 clone destroyed.

Note: for those who want to know, I use ingame calculations for evasion modifiers. So having 3 clones does not mean a 25% chance to hit and rather a 50% chance to hit. If a clone is hit by a damaging attack it dissappears and evasion is reduced. If a field attack such as Surf or Earthquake is used all clones are destroyed and it will hit providing other factors are not involved. This is to stop double team from being too annoying overall.
 
Ok Dokuto, Let's try an idea I just had. I want you to Continue Rolling out, but if you can by expending a bit of extra energy, combine the the rollout with a second action, Pursuit to give Haunter a Dark-type Rollout he can't escape from! If you're still alive turn three, use Double Team for two clones.


Rollout+Pursuit=Chase Roller!-> Double Team (2)
 
Back, sorry for the long wait.

... Umm, what? Either way, just keep ramming into that bug with your psychic powers, he'll not last for long.

Psychic-Psychic-Psychic
 
Round 9, fight!

Cyric continues his mental assualt on the bug, squeezing the life slowly out of Doku then releasing him to prepare for another wind up of the attack. Repeating attacks is an extremely draining ordeal on all Pokémon and like a diet can be extremely bad for your Pokémon if you don't mix it up! Doku spins on the spot, dark energy forming around the tight ball then ramps up using some small rocks nearby straight into Cyric. The ghost seems to be only mildly annoyed at the attack thanks to the weakening powers of Doku's burn and in one final flourish picks Doku up with his mind one final time and slams him down, cracking his exoskeleton. Doku unfurls slightly as he falls unconsious.

Zarator is the winner! Congratulations!

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Zarator's Pokémon:
93.png

HP: 65/90
Energy: 54%
Status: Fine.
Boosts/drops: None.
Other: None.
pokeballasbko.png
pokeballasb.png
pokeballasb.png


Temperantia's Pokémon:
543.png

HP: KOed
Energy: 59%
Status: Burned.
Boosts/Drops: +2 Eva.
Other: None.
pokeballasbko.png
pokeballasbko.png
pokeballasbko.png


Ref comments:
This wasn't too interesting a battle. The power gap between the opponents was just far too wide. It should serve as an interesting lesson between both competitors. Though some people can and have been able to fight evolved mons with unevolved they generally have some sort of advantage somewhere!

All participating Pokémon gain 1EC, 1MC and 1DC. This includes Kitsunoh, Haunter, Croagunk, Mareep and Venipede. In addition:

Kitusunoh recieves 2 KO counters.
Haunter recieves 1 KO counter.
Venipede recieves 1 KO counter.

Haunter, 95 spe, Levitate (1atk, 2def/spd, 5spa)
Psychic: ((9 + ((5 - 2) 1.5) 1.5), 20 dmg, 6 energy.
Psychic: ((9 + ((5 - 2) 1.5) 1.5), 20 dmg, 10 energy.
Psychic: No opponent.
Total: 40 dmg, 16 energy.

Venipede, 57, Swarm (3atk/def, 1spa, 2spd)
Rollout/Pursuit combo: ((8 + ((3 - 2) 1.5) 1.5 /2) +6, 13 dmg, 9 energy.
Missed turn...
Double Team: KOed
Total: 13 dmg, 9 energy.

Other

Venipede takes 4 burn dmg.
 
EDIT: Understandable, I just wanted to make sure everyone was aware. It IS a little different as it pertains to refs, too... though you do lose on on the ref tokens so I get that.
 
So did I at one point. So long as all the players are fine with it then it's a non-issue. Temperenta or I at any time could have DQed Zarator after he broke the limit. I personally didn't since I got a similar grace period earlier on.
 
I believe I personally told him it was ok. Winning by DQ is cheap (though so was this massacre of a battle) And I've done it before much to my chagrin. GG Zarator.
 
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