I have time today so lets talk a bit about the meta. I'm very happy for the permanant ladder by the way, congratulations everyone !
Floatzel, Abomasnow, Electivire, Pinsir and Komola. Have a team which answers them all is a difficult job. Actually, it is maybe just not possible. Each of them have specific counters (which doesnt always synergy well between them), are all very versatile, able to run different sets which bypass their classic answers or offer a decent amount of support to your team. If we thought at the beginning the meta would be very defensive with altaria and pyuku in zu, we have underrated the strength of these guys able to take advantage of passive and slow builds. They are actually the face of ZU.
Indeed, stall is a playstyle which is good at the moment but people successed to adapt very quickly to that thanks to the number of taunt users, wallbreakers and set up sweepers able to pass pyukumuku we have in ZU. On the other side, success to cover all the scaring offensive mons is very difficult, the main reason is that our bulky mons cannot get rid of them. If i take Floatzel for example, Mareanie and Pyuku are on paper able to wall it, if it runs taunt however that's not really the case. Abomasnow has maybe more switch-ins (bronzor, muk, grumpig,...) but only bronzor is really used actually. Komola 6-0 alone bulky builds. I think i dont need to talk about Electivire and Pinsir, you know how threaten they are, they dont have a single guaranted switch-in.
That's why it's so difficult to play against them and so easy to run one or few of this monsters in your team. You're sure than as long as they are alive, your opponent should play carefully to preserve the good Pokémon. Sometimes, there aren't just switch-ins and it's often a rape in this case. The opponent has to predict their coming on the board but also predict the set and the move you will click into. Actually, you dont have any reason to dont play them. They aren't broken by any means but very very strong. I think all these mons are A+ worthy at the moment. They are staple mons which influence how we build teams and how we play. They are the best Pokémon in ZU now.
Yo, nice post! I'd like to respond to this portion since I don't fully agree with it and would like to have some discussion with it.
Now, without a doubt, Floatzel, Abomasnow, Electivire, Pinsir, and Komala are the top 5 Pokemon in the tier. I agree with that portion. However, I believe you are overstating just how hard these things are to switch into, so I'll go over them one by one.
Floatzel is the best Pokemon in the tier, absolutely. A fast wallbreaker capable of threatening every playstyle from HO to Stall with at least one set is awesome! However, it often really depends on its set to do so. Sure, Taunt + Toxic or Sub + Toxic (or Taunt + BU or similar) is gonna just run through stall, but that set does not do nearly as well against offense because Water + Ice or Water + Fighting coverage is by no means amazing and is likely gonna give on or two free turns to the opposing team (for example, Ice Punch is gonna give free turns to Abomasnow while Low Kick/Brick Break does the same for things like Leafeon and Swanna) and offensive teams don't care nearly as much about Toxic. Also, Floatzel has a horrible time if Webs are up.
Now, you may be saying 'well yeah, but it can pick and choose what it wants to beat' and while that is true, it's actually not that hard to figure out what set it is. There are two reasons for this:
1. As soon as it clicks a move you know if it's special or physical, which already helps.
2. You said it yourself, Pyukumuku and Mareanie wall it completely and help you immediately find out what set it is (and unless it's Toxic the worst it's gonna do is Taunt you, which isn't that horrible). But the one mon you forgot to mention and has risen to status of balance staple and is also fantastic on both offense and stall is Silvally-Water. Yay-it's-the-best-again Silvally is easily the best check to Floatzel because it takes any hit (ONLY BU + Z-Focus Punch can break it, and only if it's offensive) and heavily threatens it back with Thunderbolt. And it's not like this mon is bad otherwise, a bulky Water-type Defogger that offers momentum and BoltBeam coverage (or, if you wanna run a different defogger, Surf/Flamethrower + BoltBeam) is quite nice and the fact that it doesn't need to be faster than Frosttom is really cool too, since it can run Modest/Bold/Calm now if you want. These 3 bulky waters + something like Gourgeist-XL means that scouting Floatzel is often not as hard as it seems.
Let's do Abomasnow next. The most notable this thing suffers from is its Speed and its typing. Don't get me wrong, Mixed sets, SD sets, and Specs sets are all excellent right now, but they really don't like facing offense teams, especially those that utilize some of the other mons on this list, most notably Floatzel (Fighting moves and outspeeds even Scarf sets) and Pinsir (SE STAB moves aren't fun). In addition, Bronzor is incredible atm and Abomasnow is one of the reasons for that. It can do absolutely nothing to the floating steel disk... thing, which will simply set up free rocks, Toxic it, and go to sleep (be very careful around SD Grassium though). And as you said yourself, it has several other switch-ins as well. Although Abomasnow is a bit harder to scout because its coverage is better, it also offers less utility and speed than Floatzel and should generally not be too difficult to deal with, especially for offensive teams.
I am very surprised Electivire is on this list because as opposed to the other 4, it rose as a response to a metagame threat (Floatzel) moreso than the defensive metagame forming to let it fit in nicely. I'll still go over it though. Now, Electivire is an interesting case where it REALLY wants to run its strong mixed Life Orb/EBelt set that can absolutely run away with games if it gets a matchup but is so often forced into a Scarf role. Don't get me wrong, mixed is good, but Scarf is generally far more common because it allows the team to deal with Floatzel that much more easily. And its Scarf set is also considerably worse at wallbreaking, which I believe is what the post is mainly about, as things like physdef Golem and Gourg-XL and Tangela can easily come on, scout what it's locked into, and determine what to do from there. Note that Gourg-XL notably has Frisk, so you also immediately know for sure if it is indeed Scarf. So no, technically EVire doesn't have guaranteed switch-ins, but its main set is very easily played around.
But I can't get away with this and I know it. I have to at least address the mixed set if I wanna do this right. So, let's do that. This set makes use of EVire's massive movepool to seriously threaten many of its checks, especially those that tend to come into Scarf for relatively free. And it's not that slow either, so it's not as simple as 'run faster stuff'. So what do we do? That's an interesting one.
The mixed Electivire's set relies heavily, really heavily on its coverage, as Electric is not a great offensive typing in the current meta and it also doesn't tend to run Volt Switch. Because of that, playing against it often comes down to simply outplaying. Keeping up momentum through clever doubles (there's few things more satisfying than bringing Floatzel or Rapidash in on a Flamethrower), U-turn, and constant immunities. And while it may seem like that's not entirely competitive, EVire's biggest issue is that its coverage is pretty weak. On neutral targets, it won't do much, so it's gonna rely heavily on prediction as well. Also, Camerupt does really well vs it. Try it, it's actually nice now.
Pinsir. Oh Pinsir. This mon has been in a state of 'really good but does not see much use' for months. From being one of the best ways of breaking Bronzor + Mareanie in the previous meta to destroying stall now thanks to Mold Breaker, Pinsir has been on the top forever but just doesn't see the use you'd expect. So why's that? What's holding this monster back? Well, there's two things: its complete lack of utility and its awful offensive typing.
Compared to Floatzel, Pinsir is extremely one dimensional. Compared to Abomasnow, it doesn't have a spammable STAB move... at all. And compared to Electivire, it's not an Electric-type to take out Floatzel and cannot run mixed. X-Scissor is just not good, unfortunately. Any team will be able to switch around that pretty easily before it's suddenly facing down something faster that's just going to kill it. I'd like to especially point out the drops of Gourgeist-XL and Altaria, both of which CAN be broken through (Darkinium Z and Stone Edge respectively), but it really does not have room for both on SD sets (also Foul Play will murder the death out of you) and Scarf sets suffer from the same things Scarf EVire suffers from (easy scouting through Gourg-XL/physdef Golem into immunities/resists). Also, being slower than Silvally is never great.
Everyone knows how much I love Komala (aka SLEEPY BOI). From the very moment it dropped I have been screaming off the roofs about how amazing its Band set is so sitting here and typing about its flaws physically hurts me. But I'm still gonna do it, because I think it's important to point this stuff out.
First off, lemme point something out.
Komola 6-0 alone bulky builds.
Technically, this is true. Komala's SD + Grassium Z build will 6-0 a purely defensive build that doesn't run anything that's faster than it. But first off, that means you're playing stall and this is a stallbreaker set, so I don't think that's a massive problem (if you think it is, run Silv-Fighting). Second, this set is complete deadweight against offense and even balance, since it cannot just break through defensive cores without a Band. So let's focus on its other sets.
Many of the things you said do not hold up for WishTect and AV sets, so I think what you're really aiming for is its Band set, my personal favourite. So, let's talk about it. Obviously, Return/Earthquake/Knock Off is amazing coverage and U-turn is the cherry on the cake. But here's the thing, Choice Band forces you to rely heavily, and I mean HEAVILY, on prediction. I've been playing with this thing a lot and seeing a lot of Golem + Gourgeist-XL and the thing about that core is that even if you predict correctly, you'll pop a Colbur (or, if you've already done that, do 40% to Gourg) or do 50% to Golem. That's just not enough reward. And now, that's a specific core (that is also really good btw), and yeah sometimes you'll be on the backfoot the second you see Komala do half to Pyukumuku, but a lot of the time a well build balance will be able to play around it by abusing the choice lock while offense will be able to sac and KO with ease.
Alright, that's enough. This post wasn't meant to be an attack towards Caboche or anyone in particular, I was simply interested in these comments and decided to offer my own view on them. A certain Pokemon I was missing from this list was Mr. Mime, which actually does a lot of similar things to these 5, but I don't think it's an issue either. All in all, I am glad that this happened. I believe that a well built defensive core will be able to generally take care of most top tier threats, although some easier than others. I have no doubt that teambuilding is different and maybe even pressured right now, but I really don't think it's a bad thing. Building in this meta has been awesome and while I might not be the most creative player ever, I'm glad that a lot of the things that I've been trying have been coming to fruition. I'm looking forward to where else this meta goes.