Looking for a leisurely battle that will occupy my time for a while.
3v3 Evolution-Capable Singles
2 Day Disqualify
∞ Recovers / ∞ Chills
Switching is permitted.
Bring four Pokémon. Once you've used three of them in battle, the remaining Pokémon must sit out for the rest of the match. You don't select which one sits out until the moment you send out your third Pokémon.
Pinnacle Ruins
Sized for - 3 Pokémon per side. (Large)
Water Depth - Shallow (Surf, Muddy Water, and Dive can be used by drawing on the water source. Small Pokémon can submerge themselves, larger Pokémon can simply wade through the water with little difficulty.)
Seismic Activity - Allowed (The arena is sufficiently far from unprotected structures, or is properly insulated against this sort of punishment. Earthquake, Magnitude, Fissure, and Dig are permitted.)
A ruined complex from a bygone age, these crumbling pillars and walls bask in the high-altitute sunlight. The air is fridgid in this altitutes, but the sun alleviates this.
Pinnacle Ruins has the following traits:
- The long trek up to reach this arena takes its toll on even the hardiest traveler - both players' lead Pokémon (or only Pokémon as the case may be) have one less rank in Attack and Special Attack for the first three rounds of battle.
- Weather affinity (Sun) and Weather affinity (Hail). The appropriate weathers last an additional two (2) rounds.
- Seismic attacks, while not forbidden, are hazardous. Each time one is used, the user risks a 10% chance that a nearby pillar or old wall will crumple onto them; dealing damage as a R5 user of non-STAB Rock Slide.
Well then, this is open again.
I'm accepting this! Please don't drop it! D:
Switch=OK (Obviously)
No Items
All Abilities
Need a ref.