All right, forget my previous challenge. This one is going to be faster and more interesting.
Open Challenge
6 vs 6 LC Singles
2 Day DQ for players / 3 day DQ for ref
2 Recoveries / 5 Chills (you probably won't need them)
Arena: Hoenn Battle Arena
[Copied from Bulbapedia, with a few adjustments]
The Battle Arena pits two Pokémon against one another for three rounds. If both Pokémon last all three rounds, they are rated on how they battled in three aspects, and the Pokémon with the higher score wins, and the losing Pokémon leaves battle. If they somehow tie, both Pokémon leave battle, each receiving a KOC. A knockout results in an automatic win for the Pokémon that is still standing. Pokémon are scored on their mind, skill, and body. The Pokémon with the better rating in each category scores two points, while a tie will award one point to each Pokémon.
Mind judges Pokémon on their offensive style. One point is awarded if an attack that deals damage is chosen for use (except Counter, Mirror Coat, and Bide, which do not award points, and Fake Out, which deducts one point), and one point is deducted if Protect, Detect, or Endure was chosen. All other moves do not award points. The Pokémon with the higher number of points wins the two points in the overall judgment.
Skill judges Pokémon on accuracy. One point is awarded if an attack lands successfully, while two points are deducted if it does not, unless it was caused by Protect, Detect, Endure, or Fake Out, in which no points are deducted. The Pokémon with the higher number of points wins the two points in the overall judgment.
Body judges the amount of HP and energy remaining at the end of the third round compared to their amount at the start of the first. The Pokémon with the better ratio wins the two points in the overall judgment. [Calculated as: (Current HP + Current Energy) / (Starting HP + Starting Energy)]
Due to the fact that it's in-game, all types of moves are allowed and no bonuses will be awarded based on arena effects. The arena may not be used as part of any attack; all events will be conducted normally. Once a round is finished, whether by KO or judging, the winning Pokemon will be returned to its Trainer's Poke Ball with its current HP and Energy intact. (The losing Pokemon, obviously, can no longer battle.) Once all six Pokemon from each side have battled, Trainers will continue to send out Pokemon to battle until one side runs out of Pokemon. (Example: Trainer A owns Pokemon B, C, D, E, F, and G. Trainer H owns Pokemon I, J, K, L, M, and N. In battle, B>I, J>C, D>K, E>L, M>F, and G>N. They send out their Pokemon again: B>M, J>D, J>E, G>J. Trainer A wins 2-0.)
I would prefer Items=Off, but that's up to you. Switch=KO is kind of necessary for this to work, though, so please pick that if you accept.