I'll ref the above; PM Teams
I'll ref this.New challenge which is open to anyone.
3v3 singles
2 day DQ
No recoveries
You can decide chills but I'm deciding switch and it will be switch=OK
Arena: Your choice as well, if my opponent doesn't give then it's the refs choice
Accepting Jas (I'll be using a single stage mon as well)!
Switch=KO
Items=None
Abilites=All
DROPPED
EDIT: Sorry Jaz, but I just realised I don't have enough NFE's!
New challenge which is open to anyone.
3v3 singles
2 day DQ
No recoveries
You can decide chills but I'm deciding switch and it will be switch=OK
Arena: Your choice as well, if my opponent doesn't give then it's the refs choice
I'm guessing this is FE, so I'll take it. Switch=OK WOOI'll ref this.
OPEN CHALLENGE
3v3 FE Doubles
2 Day DQ
2 Recoveries/5 Chills per Pokemon
Arena: The Dimensional Fissure
Field Type: Neutral
Complexity: Moderate
Format: Multiples
Restrictions: No Restrictions
Description:
The battle takes place next to a massive fissure. Players need to be careful, as if their Pokemon suffers a Critical Hit, they will be sucked into the fissure & will be considered "Removed from play".
While Removed from play, Then Pokemon will not be able to make any actions, nor they can be attacked. At the end of a round after a Pokemon is removed from play, the fissure will spit out the Pokemon, returning them to the arena, but will take 5 Damage upon return. Only one Pokemon can be Removed from play from either side at a time, & if a player only has one Pokemon & it gets dealt a a Critical Hit, it will not be removed from play.
Summary: Big Fissure, don't get sucked inside.
Anyone?
We just need a challenger now!I'll ref Random's battle if someone accepts.
Reffing Fire Blast and IAR
Too slow!I'll ref Random's battle if someone accepts.
Accepting.Too slow!
Anyways, issuing a quick Open Challenge.
2v2 Doubles
2 Day DQ
2 Recoveries/5 Chills
Trainers must use 1 NFE & 1 FE
Arena: Terra Cage
Field Type: Ground
Complexity: Moderate
Format: All
Restrictions: All Weather inducing moves/abilites bar Sandstorm/Sand Stream/Cloud Nine/Air Lock will fail, No Water Source, No Natural Grass, Limited ceiling
Description: Terra Cage is a rough, indoor, desolate place that despite its hard, rocky surface, can be dug into. It is about 50x50m in length & width, & it is 30m high. The main mechanic here that gives Ground Types an advantage here is that when Sandstorm is used, it randomly fuses itself with the mud that can be found in some places around the arena, & the Sandstorm turns into a Mudstorm.
During a Mudstorm, at the end of every action, anything that isn't a Ground Type takes 2 Damage, +1 if the Pokemon is weak to Ground, or -1 if the Pokemon resists Ground (Flying & Levitiate is considered Neutral, Pokemon with Overcoat/Magic Guard don't take any damage). In addition, all non-Ground Type moves used by non-Ground Type Pokemon have a flat 5% reduction in Accuracy. Any Ground-Type Pokemon that would benefit from Sandstorm through Typing, Abilities, etc. Will receive the same benefits in a Mudstorm. Mudstorms only last the first three turns of a Sandstorm, after which, it will go back to a regular Sandstorm.
Summary: Anything mentioned in the Restrictions, plus Sandstorm will turn into a Mudstorm when used.
Anyone want to help me see if this thing is "unbroken" yet?
I'll ref this, once it gets an acceptor.Open Challenge
2Vs2 Singles
0 Recovers/5 chills
ASB Arena
Open Challenge
2Vs2 Singles
0 Recovers/5 chills
ASB Arena
id like to take this please (also whats the DQ time? just curious)I'll ref this, once it gets an acceptor.
TAnyways, issuing a quick Open Challenge.
2v2 Doubles
2 Day DQ
2 Recoveries/5 Chills
Trainers must use 1 NFE & 1 FE
Arena: Terra Cage
Field Type: Ground
Complexity: Moderate
Format: All
Restrictions: All Weather inducing moves/abilites bar Sandstorm/Sand Stream/Cloud Nine/Air Lock will fail, No Water Source, No Natural Grass, Limited ceiling
Description: Terra Cage is a rough, indoor, desolate place that despite its hard, rocky surface, can be dug into. It is about 50x50m in length & width, & it is 30m high. The main mechanic here that gives Ground Types an advantage here is that when Sandstorm is used, it randomly fuses itself with the mud that can be found in some places around the arena, & the Sandstorm turns into a Mudstorm.
During a Mudstorm, at the end of every action, anything that isn't a Ground Type takes 2 Damage, +1 if the Pokemon is weak to Ground, or -1 if the Pokemon resists Ground (Flying & Levitiate is considered Neutral, Pokemon with Overcoat/Magic Guard don't take any damage). In addition, all non-Ground Type moves used by non-Ground Type Pokemon have a flat 5% reduction in Accuracy. Any Ground-Type Pokemon that would benefit from Sandstorm through Typing, Abilities, etc. Will receive the same benefits in a Mudstorm. Mudstorms only last the first three turns of a Sandstorm, after which, it will go back to a regular Sandstorm.
Summary: Anything mentioned in the Restrictions, plus Sandstorm will turn into a Mudstorm when used.
Anyone want to help me see if this thing is "unbroken" yet?
We need a referee for this battle!Accepting.
Switch = Athenonononodoros
Items = Off
All Abilities
I challenge Atheno
1v1 Singles
1 Day DQ
No recover or chill
ASB Arena
Don't expect stellar flavour, but PM me those sweet pokemans, gents.Accept
No items, One Ability.
I am a glutton for punishment.
Open Challenge
2v2 Doubles Training Battle (Doesn't count towards w/l)
2 Day DQ (3 Day Ref)
2 Recovery/4 Chills
Send 2 Pokemon to Ref
Darkamber8828 goes second during first round
Arena: Smeargle's Studio
Littered with paintings, all moves are allowed because stuff can come out of the paintings because they're magic. The first round, no abilities or items will be active, and moves will do no damage, have no effect, and cost no energy, except for Sketch. Sketch costs no Energy and has -100 priority on Round 1.
C'mon, it's a Smeargle. How hard could it be?
Reffing this. MrcRanger didn't expand on terms so I just took it as Ragnarokalex accepted.OH ill take that DA, i shoudl have some interesting sketch choices
Items: On (although ill just be using training ones)
Abilities: All
Switch=Terrador