Field Type: Fighting
Complexity: Moderate
Format: Singles
Restrictions: No Seismic Moves or Digging; No Water Source; No Natural Plant Life; Other (see below)
A boxing ring in a crowded, noisy arena. The spectators are excited to see an excellent display of Pokemon boxing. The rules are as follows:
This will be a standard Pokemon battle, with a few twists. First, rather than the standard format, this will be a Team Battle (think Waterfall Colosseum from Pokemon Battle Revolution). Thus, each Pokemon will be sent out only once and fight only one opponent.
Since Fighting-type attacks are specifically designed for regulated close-quarters combat, they gain 3 Base Power. All moves that involve punching receive this boost as well; after all, what's a boxing match without punching? That said, the crowd doesn't like kickboxing, so any and all moves involving kicking will have their BP reduced by 3, unless the Pokemon using is Fighting-type, in which case the move receives no boost or reduction.
Psychics find the crowd rather hostile, and as a result cannot adequately focus, meaning all Psychic-type attacks (even those used by Fighting types) have their Base Power reduced by 3.
Due to the nature of the arena, seismic moves are banned, as is the move Dig. This is a boxing pay-per-view, not a sandbox or a beach.
Lastly, each bout will last up to five rounds. If neither Pokemon is KOed by the end of Round 5, the bout will go to a judge's decision. The referee will determine the winner based on three criteria, listed below:
- Accuracy: This criterion measures the accuracy of each Pokemon's attacks. Each attack landed, including status and stat-altering moves, aids the user; each miss counts against the user. Note that self-targeted moves such as Swords Dance, etc. will not count; nor will moves blocked by Protect, Detect, etc.
- Power: This criterion depends on the total damage done by the Pokemon. Each point of damage inflicted will be added and totaled to determine the Pokemon's Power rating.
- Stamina: This criterion deals with the efficiency with which the Pokemon used moves. This rating is determined by the amount of Energy the Pokemon has left.
- Technique: This criterion rewards Pokemon for maintaining awareness of the opponent's weaknesses. Points in this category are awarded for super-effective hits. Level of weakness will not affect how many points are awarded; you'd get the same amount of points hitting an Aggron with Earthquake as you would hitting it with Surf, for example.
- Creativity: This final criterion takes into account the variety and power of combination attacks used. Note that the combo must successfully hit in order to count. This category is mostly up to the ref's discretion, although in general you're better off combing two different moves rather than one giant, ultra-powered combo of the same move twice (in other words, Ice Punch + Mach Punch would score better than Ice Punch + Ice Punch).
The Pokemon that wins each category wins a point; the Pokemon that wins the most points is declared the winner. In the event of a tie, the Pokemon will fight in a sudden-death bout, which will last until one Pokemon KOs the other. Either way, whichever Pokemon loses is considered eliminated and will be returned to its Pokeball. The Trainers will send out their next Pokemon, and the match format begins again.
The stage is set, and the crowd is ready. Step up and take your chance at the Pokemon Boxing Championship!
Summary:
-Team Battle format (Google it if you don't know what I'm talking about)
-Fighting attacks and punching moves gain +3 BP (does not stack)
-Kicking moves lose -3 BP unless used by a Fighting-type
-Psychic attacks lose -3 BP regardless of the type using them
-Seismic moves illegal, as well as Dig
-Fight lasts up to 5 rounds, after which the bout ends and the ref determines the winner based on set criteria:
- Accuracy: Number of moves that hit, including status (Protect, Detect, etc. do not affect this rating)
- Power: Total damage done to the opponent
- Stamina: Energy remaining
- Technique: Super-effective moves used
- Creativity: Combos used
-The Pokemon that performs best in each category receives a point; the Pokemon with the most points wins the match
-In the event of a tie, the winner is determined by a sudden-death bout which lasts until one Pokemon is KOed
-Loser considered eliminated, next Pokemon released by both Trainers