ShootingStarmie
Bulletproof
I never said that Scizor is the only way in beating Lucario, nor did I say it was a counter (seriously, who switches Scizor into a Lucario?), I said that priority really hurts Lucario, and if you really want me to prove that will calcs, so be it. You say Lucario should be paired up with Espeon or Celebi so that they can Baton Pass into Lucario, but if they've figured out that Celebi has Baton Pass (which is often, since it's used early game for gaining momentum), then your opponent is never going to use Pursuit on Celebi. So you Baton Pass into Lucario and take SR damage (97%), you take a Crunch from Tyranitar (70%). Now you either OHKO the Tyranitar, or set up a Swords Dance. Regardless of what you do, Scizor is going to be able to come in and revenge you.If you've used Lucario as much as I have, you should know that it is much MUCH better than you're giving it credit for, and that it has a very easy time setting up. Also, you are most definitely theorymoning since you aren't actually providing calcs for the damages you're mentioning. Bullet Punch from Scizor does hurt, but it isn't even kind of a way for you to count on beating Lucario, as Banded Bullet Punch does between 38-45% to Lucario, which leaves you with about half health after Rocks and Life Orb. But then what? If you were relying on Scizor to revenge Lucario, then your team can't handle the remaining turns Lucario has to beat you. Plus, lets say you think Lucario is going to SD so you switch into Scizor, but actually it just goes straight for the Close Combat. You just took 72.88 - 85.71%, and Lucario can now guaranteed kill you with a non-boosted Extremespeed (16.03 - 19.24%, which at minimum is 100% assuming Rocks 12%+72%+16%=100%).
Also, the way you talk about using Lucario is, in my opinion, wrong. Lucario shoudl be paired with something like Celebi or Espeon, which can BP as Tyranitar/Scizor Pursuits, thus giving him the +1 boost from Justified, and another from Swords Dance or simply attack the switchin with an insanely powerful Close Combat at +2 (or even at +0 assuming you didn't BP in Lucario). Honestly, everyone should be using the Bullet Punch+Extremespeed set, in my opinion. It demolishes offensive teams as seen in this battle I always show people when they doubt Lucario. That is how you're supposed to sweep with Lucario. I'm not even sure where I want Lucario, as I can see him easily being B+ or A-, but I just want to make sure people understand how amazing he is in practice.
"252Atk Choice Band Tyranitar (+Atk) Crunch vs 4HP/0Def Lucario (Neutral): 25% - 30% (73 - 87 HP). Guaranteed 4HKO."
"252Atk Choice Band Scizor (+Atk)Bullet Punch vs 4HP/0Def -1 Lucario (Neutral): 38% - 45% (108 - 128 HP). Guaranteed 3HKO."
But hey, I know this is very situational, and I know that not every team carries Scizor and Tyranitar (most do in this stale metagame, lol), but then where else does Lucario find a place to set up? I guess on -2 Lati@s? It's set up options are very limited in this metagame, and even if it does get to +2, Lucario often has it's sweep cut short by bulky Pokemon that outspeed him (I already listed loads in my original post, but for the sake of it...) Garchomp, Keldeo, Landorus-I, Scizor, Gengar, and Terrakion. And please don't give me that bullshit about Bullet Punch, just go read my original post.
Also Gary, please read my original post, I list multiple Pokemon that can stop a +2 Lucario sweep.