i've been testing some builds of talonflame... Acrobatics sounded viable for a not so strong still effective stab attack (and since his movepool isn't large on variety) acrobatics can have it spot. When going for a speedy talonflame and abusing on flame body ability (which isn't being the most used here as i see) i can use flame charge for a speed boost ... Roost is a must have since it gives talonflame that little bit more life it needs and its great if you can predict a switch or a not super effective dmg move. His biggest counters being pokemon that you can easily cover, talonflame is getting his place on my team.
From the builds i tried the one i'm using the most is :
Flame Body Talonflame Life orb
252 spe / 252 atk / 4 hp
flame charge / roost / brave bird * / will o wisp **
* i've made some tests with acrobatics instead of brave bird. It is not as effective as the first option but makes talonflame resist a bit more. Other viable options were flare blitz and tailwind. Flare blitz being prefered because it's 10% burn chance which combined with flame body ability gives us a 40% burn chance on attack.
** will o wisp is a move to break phys. attackers. I find it pretty usefull in this moveset considering i'm going for burn attempts and crippling opponents, although i don't usually run it together with flare blitz because it takes all the flying possibilities away.
This talonflame build basically works as a fast burner in double battles with somewhat a flying move coverage. Since hitting him physically still adds a 30% burn possibility 1/3 of the times (what i think is pretty much since my devotion to RNG gods has been confirmed) even if he dies he has a good possibility of crippling the attacker. I've been running this talonflame as a slightly more bulky (because of roost) flying version of drought ninetales. Ofc i lose the boost from sunlight and that makes talonflame a much weaker user of this set but still it can work around and has proved to work when side by side with a earthquake abuser or a good wall)
From the builds i tried the one i'm using the most is :
Flame Body Talonflame Life orb
252 spe / 252 atk / 4 hp
flame charge / roost / brave bird * / will o wisp **
* i've made some tests with acrobatics instead of brave bird. It is not as effective as the first option but makes talonflame resist a bit more. Other viable options were flare blitz and tailwind. Flare blitz being prefered because it's 10% burn chance which combined with flame body ability gives us a 40% burn chance on attack.
** will o wisp is a move to break phys. attackers. I find it pretty usefull in this moveset considering i'm going for burn attempts and crippling opponents, although i don't usually run it together with flare blitz because it takes all the flying possibilities away.
This talonflame build basically works as a fast burner in double battles with somewhat a flying move coverage. Since hitting him physically still adds a 30% burn possibility 1/3 of the times (what i think is pretty much since my devotion to RNG gods has been confirmed) even if he dies he has a good possibility of crippling the attacker. I've been running this talonflame as a slightly more bulky (because of roost) flying version of drought ninetales. Ofc i lose the boost from sunlight and that makes talonflame a much weaker user of this set but still it can work around and has proved to work when side by side with a earthquake abuser or a good wall)