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Old Jan 29th, 2013, 3:45:05 AM   #7689
CJorex
 
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Join Date: May 2012
Posts: 300
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Well, my first update on my Emerald Scramble is here! Just so you know, the original post is here. (if the link does not work it is on page 306 of the scramble thread)


Current Info:
Trainer: Chris
ID:55590
Money: $53704
Pokedex: 8
Badges: 3
Location: Fallarbor Town
Pokemon:4/6
Time: 5:29
Team:


Jorge/Marshtomp @Soft Sand
Lv 27
Moves:
-Strength
-Water Gun
-Rock Smash
-Mud Shot
I must be honest, I don't normally use the Mudkip line on my RSE playthroughs, but now I think I've changed my mind on it. Jorge is just fantastic- I'd already fulfilled all his requirements by the time I beat Wattson (Solo Rustboro Gym without leaving the building, get Soft Sand before being able to use Ground attacks, defeat 15 Grass-types).
Rustboro Gym was a sinch- Jorge outsped and OHKO'd all the gym trainers' Geodude, and only really had trouble against Roxanne's Nosepass, eventually managing to beat it in approx. 5 turns, after she used a Potion. I had to go ahead to Slateport before I beat Brawly so I could get Soft Sand, because frankly I was afraid I might accidentally click Mud Shot and fail my challenge. Jorge easily solo'd Wattson, OHKOing his first three Pokemon and 2HKOing Manectric. I wish I could use him against Flannery, but I've set aside soloing her for Sailor. Overall I absolutely love this guy.


Sailor/Pelipper
Lv 26
Moves:
-Steel Wing
-Water Gun
-Shock Wave
-Wing Attack
This guy was my first capture and, frankly, I wasn't expecting much. He missed out on Roxanne because that challenge was set aside for Jorge. Sailor had to prove his versatility to evolve, and that he has done. Although he missed out on Roxanne, he proved his worth by soloing Brawly, something that wasn't compulsary but still happened. He had to learn four different types of attacks before he could evolve, and he did that with this moveset. He has to solo a Gym with these moves to be allowed to learn any more, so I've decided to get it out of the way and plough through Flannery like a tractor in a wheatfield. I don't have any doubts about this guy, He is just so good.


Noisington/Loudred
Lv 24
Moves:
-Uproar
-Strength
-Astonish
-Supersonic
Noisington was certainly a bother to raise when I caught him. He was level 6 and Jorge was already level 16. He didn't take part against Brawly because of the obvious weakness, and Jorge was too busy beating Wattson to let Noisington have some fun. He also won't get to take part against Flannery, because Sailor has to solo her, so his first opportunity will be aginst Norman. On another note, he was a pain because he could not use Sound moves before he evolved, so as a Whismur he was stuck with Pound and Astonish, and now he has to start every battle with a sound move, usually Uproar. Noisington hasn't hit his peak yet, so expect more from him in the future.


Cinders/Torkoal
Lv 24
Moves:
-Ember
-Smog
-Curse
-Body Slam
To be honest, I've never used Torkoal before, so I was certainly interested when I got Cinders as one of my Scramblemons. Cinders was about 6 levels behind my team when I caught him, and training him was a pain since, if the opponent has higher Attack than Special Attack, Cinders has to switch out immediately, until he learns Ironn Defense at level 33. Ember is so weak that usually I just use Body Slam, although Smog has proven useful in that it manages to poison Every Single Time! What Luck! Torkoal is certainly way better than you may think and I definately reccomend him.

I'll bring my next update once I beat Norman. In the meantime, I'll still be lurking the Scramble thread. I just want to let you all know that Scrambles are great fun- if you need help with one I'll gladly oblige.
Arrivederci!
-CJorex

Last edited by CJorex; Jan 29th, 2013 at 3:56:36 AM. Reason: adding sprites
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