Eviolite Sawk ? Oo
I'd actually want U-turn more than Megahorn; it has more battle utility, but...Now, if that Z on his face qualified him for Megahorn... :naughty:
252Atk Mold Breaker Sawk (+Atk) Megahorn vs 252HP/0Def Musharna
(Neutral): 73% - 86% (320 - 378 HP). Guaranteed 2HKO.
Also, please try to put effort into your posts and kick off the possibilities / usefulness of your suggestion. I won't delete this because other people responded, but I will delete any future effortless posts.Eviolite Sawk ? Oo
Everybody here forgot that the "Eviolite Sawk" comment was an answer on the post above and not a suggestion, where the calculation from an Extremespeed Pikachu against Sawk was against an Eviolite-equipped Sawk, thus being moot.Also, please try to put effort into your posts and kick off the possibilities / usefulness of your suggestion. I won't delete this because other people responded, but I will delete any future effortless posts.
Thanks guys! Keep it up. :)
Even a massively powerful drawback-free STAB for Pikachu wouldn't be broken because Pikachu is still frail as hell. Volt Tackle also has the benefit of being a signature move, which means it does not affect anything else besides the Pikachu-line, of which Pikachu has the equalivent of Base 110 Atk (with Life Orb) and Raichu has Base 90 Atk, and let's face it, both aren't that high....or removing Volt Tackle recoil simply because a move with 120 BP and no drawback is incredible and really shouldn't exist. (Maybe it'd be better if you dropped the accuracy to 70% instead of the recoil..? That'd be much more realistic.)
It probably may not be a big impact to the meta as most people might believe, but it still a Pokemon to be prepared for. Most people will now run a Rock or Steel Type bulky enough to withstand a hit from a +6 Attack Linoone, such as Regirock and Probopass. People will definitely use Kangaskhan (or Persian, lol) more to do some damage. Linoone can also use a bulkier spread to tank some hits, like 252 in HP and Attack. But the meta is so unkind to him because of constant offensive pressure making setting up for Linoone difficult.What if Linoone received Scrappy?
Swanna is a really underrated mon. Not many can tank its hits barring dedicated special walls, which are becoming less seen on the ladder for reasons I don't know. Adaptability on Swanna will make it a better Pokemon, no doubt about that. It also outspeeds base 95s! Players usually say it's a must have to carry a Flying resist, but they usually forget this mon carries another STAB move that can wreck them. I see Electrics being more popular, namely those who naturally outspeed Swanna such as Electabuzz and Zebstrika. With Adaptability or not, Swanna is a pretty damn good nom!What if Swanna received Adaptability?
It will be really hard to use stall teams since Roselia can cripple most of them as they are usually slower than it, and it can throw up Spikes when they're sleeping. Sleep Powder is still pretty inaccurate though, and I'm still pretty sure that Scolipede will still be more prevalent because its Speed is enough to make it a more reliable Spiker than Roselia.What if Roselia could use Spikes alongside Sleep Powder?
I guess I forgot to take the Eviolite off after I did the misdreavus calc.Eviolite Sawk ? Oo
Smeargle called; it wants its RU set back.I have played with QuiverPass Masquerain a couple of times now, and it's surprisingly effective. That said, with Compoundeyes Sleep Powder at its disposal, how do you think Butterfree would fare with Baton Pass?
Maybe a set like this?leafshield said:What if Drifblim got Hurricane?
Now hear me out here: Drifblim is a balloon. Why would he learn Hurricane? Well, I think it has amazing flavor to it. Drifblim learns (I believe) all of the weathers bar Sandstorm. He also learns Weather Ball. Obviously, GameFreak is punny like me and made Drifblim a Weather balloon. Why not give him one of the strongest Flying-Type moves in the game? With STAB no less? With the ability to set up his own rain, abuse 100BP Water-Type Weather Ball, a 100% accurate Thunder or Hurricane, Shadow Ball, as well as other staples like Will-O-Wisp, Destiny Bond, and Disable (not so sure about DBond, since Hurricane would allow him to kill more things.) AND Unburden, Drifblim would become a monster in the current metagame and I think it would make this balloon with a small niche as a utility mon a Special attacking powerhouse.
Sorry, still getting a feel for how ideas should work around here. I just want Sawk back so bad...Zebraiken said:I'd also like to take this post to remind people to please try to keep your theorymonning realistic and plausible and to think of changes that won't necessarily make the Pokemon unstoppable. To use a couple examples from recent posts, I don't really like the suggestions of U-turn on Sawk because it's quite clearly an attempt to push it to outclass Primeape again and makes it very very very good, or removing Volt Tackle recoil simply because a move with 120 BP and no drawback is incredible and really shouldn't exist.
I still think that its SubRoost set will be the better set in the metagame as it tends to force switches awfully often and makes it easier for Swanna to deal with revenge killers like Rotom-S (keep in mind that they are all OHKO'd by Surf after rocks and take a ton from even Hurricune, meaning that they can't switch in), but aside from that I would say this statement is either false or irrelevant in the current state of the metagame (most good players will likely not be running Max Specially Defensive Munchlax, or they risk losing to Psyshock Jynx). Going SubRoost makes it easier for Swanna to luck its way out of special walls within confusion hax Hurricanes. Regarding the power of Swanna's Adaptability boosted Hurricanes, here is the data that we have here:Adaptability Swanna
This would hit so hard. A pretty standard set of Life Orb Rain Dance/Hurricane/Surf|Hydro Pump/Roost would be really interesting when taking Adaptability into account. Max SpD Munchlax is still only 3HKOed by Rain boosted Surf, so that's kind of annoying. The issue with this is that its checks and counters are probably still very much the same. Scarfed Electric-types still can revenge it. Munchlax, as previously stated, laughs at it. Other specially bulky mons like Articuno can handle it with relative ease as well and take advantage of the rain for its own Hurricane. Outside of its checks/counters, it would be a much more effective mon though in my opinion.
What if Mantine got volt absorb/serene grace?
Pretty much the same thing, regarding mantine and abilities, but completely different things to do with it.
Serene grace
Mantine could be an absolute dick with serene grace. Using the common serene air slash that togekiss runs in UU, but then also having mantine using scald would mean that as a special wall it would wall a bunch of NU, and then with 60% to burn all physical switch-ins or slower physical pokemon mantine would shoot right up in usage and worth in NU. Know what else would shoot up though? Faster electric types, such as electabuzz or rotom-fan. Electric types would end up something compulsory on any good team, and as such ground types would also shoot up, and as such hidden power ice/grass would become more compulsory on electric types etc. etc. The impact one ability change would have on the metagame would keep evolving for a while.
Volt absorb:
While not as huge and meta-game changing as serene grace, volt absorb would get rid of mantine's 4x weakness and hellp him substantially. That's pretty much it! xD
Give a brief explanation of why this move / ability would logically be usable on said Pokemon.
Volt Absorb makes absolutely no sense on Mantine.This does not mean "i think it would be cool lololol". This does mean knowing the context of the move / ability that you want to add (ie. Quiver Dance tends to be found on Bug-type Pokemon with wings etc) and not just slapping moves on just because of their competitive nature. The goal here is semi-realism and discussing what would happen if Pokemon x got move y, not "let's see if we can make Pokemon x broken!!".