Battle Hall Challenge - Engineer Pikachu

200px-Queen_SC2_DevRend2.jpg

*Crosses it's arms and shakes it's wings*

Acrobatics ~ Acrobatics ~ Acrobatics

------------------------------------------------------------------------------------------
49.png

100HP | 100en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Psychic - Psychic - Psychic
IF (Brave Bird) THEN (Agility [Evasive] the first time, Disable [Brave Bird] the second time)
IF (Fly) THEN (Gust)

VS

169.png

100HP | 100en
4/3/2/3
130spd
Infiltrator
Status: None
Round Actions: Acrobatics ~ Acrobatics ~ Acrobatics

--------------------------------------------------------------------------------------------
Action 1:
Crobat used Acrobatics!!
(-6 Energy)
Crit Chance: 4306/10000 (No)
Damage: [(11 + 3 + 6 - 3) * 1.5] = 25.5 Damage!!​

Venomoth used Psychic!!
(-7 Energy)
Crit Chance: 9543/10000 (No)
Damage: [(10 + 4.5 - 4.5) * 1.5] = 15 Damage!!
Effect Chance: 8240/10000 (No)​

Action 2:
Crobat used Acrobatics!!
(-10 Energy)
Crit Chance: 5315/10000 (No)
Damage: [(11 + 3 + 6 - 3) * 1.5] = 25.5 Damage!!​


Venomoth used Psychic!!
(-11 Energy)
Crit Chance: 6255/10000 (No)
Damage: [(10 + 4.5 - 4.5) * 1.5] = 15 Damage!!
Effect Chance: 2933/10000 (No)​

Action 3:
Crobat used Acrobatics!!
(-14 Energy)
Crit Chance: 3380/10000 (No)
Damage: [(11 + 3 + 6 - 3) * 1.5] = 25.5 Damage!!​



Venomoth used Psychic!!
(-15 Energy)
Crit Chance: 1376/10000 (No)
Damage: [(10 + 4.5 - 4.5) * 1.5] = 15 Damage!!
Effect Chance: 8227/10000 (No)​

---------------------------------------------------------------------------------------------
49.png

24HP | 67en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Psychic - Psychic - Psychic
IF (Brave Bird) THEN (Agility [Evasive] the first time, Disable [Brave Bird] the second time)
IF (Fly) THEN (Gust)​


VS


169.png

55HP | 70en
4/3/2/3
130spd
Infiltrator
Status: None
Round Actions: Acrobatics ~ Acrobatics ~ Acrobatics

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200px-Queen_SC2_DevRend2.jpg

*Makes a strange crackling sound*​

Acrobatics ~ Acrobatics ~ Acrobatics
Sub1: If Acrobatics is Disabled when you would use it, change all actions to Brave Bird.
Sub2: If Venomoth uses a P/E move, use Swift and push back.
 
49.png

24HP | 67en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Endure - Bide - Bide


VS



169.png

55HP | 70en
4/3/2/3
130spd
Infiltrator
Status: None
Round Actions: Acrobatics ~ Acrobatics ~ Acrobatics
Sub1: If Acrobatics is Disabled when you would use it, change all actions to Brave Bird.
Sub2: If Venomoth uses a P/E move, use Swift and push back.

---------------------------------------------------------------------------------------------------
Action 1:
Venomoth used Endure!!
(-15 Energy)
Venomoth Braced itself!!​

Crobat used Acrobatics!!
(-18 Energy)
Crit Chance: 6822/10000 (No)
Damage: [(11 + 3 + 6 - 3) * 1.5] = 25.5 Damage!!
Venomoth Endured the Hit!!​

Action 2:
Venomoth used Bide!!
(-44.25 Energy)​

Crobat used Acrobatics!!
(-22 Energy)
Crit Chance: 9047/10000 (No)
Damage: [(11 + 3 + 6 - 3) * 1.5] = 25.5 Damage!!
Venomoth Endured the Hit!!​

Action 3:
Venomoth is Storing Energy!!​

Crobat used Acrobatics!!
(-26 Energy)
Crit Chance: 4929/10000 (No)
Damage: [(11 + 3 + 6 - 3) * 1.5] = 25.5 Damage!!
Venomoth Endured the Hit!!​

------------------------------------------------------------------------------------------------
49.png

1HP | 23en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Endure - Bide - Bide



VS




169.png

55HP | 4en
4/3/2/3
130spd
Infiltrator
Status: None
Round Actions: Acrobatics ~ Acrobatics ~ Acrobatics
Sub1: If Acrobatics is Disabled when you would use it, change all actions to Brave Bird.
Sub2: If Venomoth uses a P/E move, use Swift and push back.
----------------------------------------------------------------------------------------------------
200px-Queen_SC2_DevRend2.jpg

*Rapidly clicks it's mandibles*

Chill * 3

 
49.png

1HP | 23en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Release Bide



VS





169.png

55HP | 4en
4/3/2/3
130spd
Infiltrator
Status: None
Round Actions: Chill *3​

-------------------------------------------------------------------------------------------
Bide deals 133 Damage. Crobat faints. End of story.​

-----------------------------------------------------------------------------------------​

180px-Baneling_HotS_Game2.jpg

A Baneling would like to battle!!

*Slobbers and drools*​

RNG Pokemon: 4/5
*Shakes it's head*
RNG Ability: 1/2
*Shuffles a little*​

416.png

Vespiquen (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.​

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 34 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19​

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.​

Attacks:
Sweet Scent
Gust
Confuse Ray
Poison Sting
Fury Cutter
Defend Order
Pursuit
Fury Swipes
Bug Bite
Power Gem
Heal Order
Toxic
Slash
Bug Buzz
Captivate
Attack Order
Swagger
Air Slash
Destiny Bond​

Acrobatics
Protect
Venoshock​

Ominous Wind​

*Curls up, rolls forward, uncurls, then roars*​
 
Spr_B2W2_Scientist_M.png

"Uh-oh."

Toxic - Venoshock - Sludge Bomb
[TWICE] IF (Acrobatics) THEN (Use Agility [Evasive] the first time, Disable [Acrobatics] the second, and push actions back)
IF (Protective / Evasive Action successfully) THEN (Reflect the first, chill the second, and push actions back)
 
180px-Baneling_HotS_Game2.jpg

*Just stares at you*

Air Slash ~ Power Gem ~ Air Slash

--------------------------------------------------------------------------------------------
49.png

100HP | 100en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Toxic - Venoshock - Sludge Bomb
[TWICE] IF (Acrobatics) THEN (Use Agility [Evasive] the first time, Disable [Acrobatics] the second, and push actions back)
IF (Protective / Evasive Action successfully) THEN (Reflect the first, chill the second, and push actions back)


VS

416.png

100HP | 100en
4/4/3/4
34 (-10% evasion)
Pressure
Status: None
Round Actions: Air Slash ~ Power Gem ~ Air Slash

-------------------------------------------------------------------------------------------
Action 1:
Venomoth used Toxic!!
(-8 Energy)
Vespiquen was Badly Poisoned!!​

Vespiquen used Air Slash!!
(-5 Energy)
Hit chance: 831/10000 (Yes)
Crit Chance: 6486/10000 (No)
Damage: [(8 + 3 + 4.5 - 4.5) * 1.5] = 16.5 Damage!!​

-1HP Vespiquen​

Action 2:
Venomoth used Venoshock!!
(-9 Energy)
Crit Chance: 2266/10000 (No)
Damage: [(13 + 3 + 4.5 - 6)] = 14.5 Damage!!​

Vespiquen used Power Gem!!
(-5 Energy)
Crit Chance: 6991/10000 (No)
Damage: [(7 + 4.5 - 4.5) * 1.5] = 10.5 Damage!!​

-1HP Vespiquen​

Action 3:
Venomoth used Sludge Bomb!!
(-8 Energy)
Crit Chance: 4337/10000 (No)
Damage: [(9 + 3 + 4.5 - 6)] = 10.5 Damage!!​

Vespiquen used Air Slash!!
(-5 Energy)
Hit chance: 9703/10000 (No)​

-1HP Vespiquen​

-----------------------------------------------------------------------------------------
49.png

73HP | 75en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Toxic - Venoshock - Sludge Bomb
[TWICE] IF (Acrobatics) THEN (Use Agility [Evasive] the first time, Disable [Acrobatics] the second, and push actions back)
IF (Protective / Evasive Action successfully) THEN (Reflect the first, chill the second, and push actions back)​



VS


416.png

72HP | 85en
4/4/3/4
34 (-10% evasion)
Pressure
Status: None
Round Actions: Air Slash ~ Power Gem ~ Air Slash
----------------------------------------------------------------------------------------------------
180px-Baneling_HotS_Game2.jpg

*Snarls*

Acrobatics ~ Air Slash ~ Acrobatics
Sub1: If Acrobatics is Disabled, change all remaining actions to Air Slash.
Sub2: If Air Slash is Disabled, use Air Cutter that action​
 
Spr_B2W2_Scientist_M.png

"I guess you miss things when there are only two substitutions..."

Bide - Bide - Bide

"Air Slash could always miss but we'll take that chance and go for
WaterType.png
next if applicable."
 
49.png

73HP | 75en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Bide - Bide - Bide



VS



416.png

72HP | 85en
4/4/3/4
34 (-10% evasion)
Pressure
Status: None
Round Actions: Acrobatics ~ Air Slash ~ Acrobatics
Sub1: If Acrobatics is Disabled, change all remaining actions to Air Slash.
Sub2: If Air Slash is Disabled, use Air Cutter that action​

----------------------------------------------------------------------------------------------​
Action 1:
Venomoth used Bide!!

Vespiquen used Acrobatics!!
(-6 Energy)
Crit Chance: 117/10000 (Yes)
Damage: [(11 + 3 + 3 + 6 -3) * 1.5)] = 30 Damage!!

-2HP Vespiquen

Action 2:
Venomoth is storing energy!!

Vespiquen used Air Slash!!
(-5 Energy)
Hit chance: 7500/10000 (Yes)
Crit Chance: 8654/10000 (No)
Damage: [(8 + 3 + 4.5 - 4.5) * 1.5] = 16.5 Damage!!

-2HP Vespiquen

Action 3:
Venomoth unleashed it's energy!!
Damage: 30 + 16.5 = 46 * 1.75 = 81 Damage!!

Venomoth Fainted!!

--------------------------------------------------------------------------------------------
You say Water? Okay, right after I wake up. Too tired tonight
 
180px-Roach_SC2_DevGame3.jpg

A Roach would like to battle!!
*Roars at you*

RNG Pokemon: 2/5
*Shakes head, causes saliva to fly everywhere*
RNG Ability: 1/2
*Rears up and slams it's front body down*

502.png

Dewott (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 15

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Aqua Jet
Encore
Aqua Tail
Retaliate

Scald
Ice Beam
Hidden Power [Electric] (7)

Air Slash
Detect
Copycat

Water Pledge

*Moans somewhat as it stares at it's prey*
 
Spr_B2W2_Scientist_M.png

"This doesn't look that bad..."

Toxic - Venoshock - Venoshock
IF (Encore on Toxic) THEN (Use Sludge Bomb)
IF (Successful Protective / Evasive Action) THEN (Double Team [2] and push actions back)
 
180px-Roach_SC2_DevGame3.jpg

*Shakes as it advances forward*

Focus Energy ~ Scald ~ Scald

-----------------------------------------------------------------------------------------------------

49.png

100HP | 100en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Toxic - Venoshock - Venoshock
IF (Encore on Toxic) THEN (Use Sludge Bomb)
IF (Successful Protective / Evasive Action) THEN (Double Team [2] and push actions back)

VS
502.png

100HP | 100en
2/2/4/2
60spd
Torrent
Status: None
Round Actions: Focus Energy ~ Scald ~ Scald

----------------------------------------------------------------------------------------------
Action 1:
Venomoth used Toxic!!
(-6 Energy)
Dewott was badly poisoned!!​

Dewott used Focus Energy!!
(-12 Energy)
Dewott is getting Pumped (6a)​

-1HP Dewott​

Action 2:
Venomoth used Venoshock!!
(-7 Energy)
Crit Chance: 3851/10000 (No)
Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!​

Dewott used Scald!!
(-5 Energy)
Crit Chance: Focus Energy
Damage: [(8 + 3 + 6 - 4.5)] = 12.5 Damage!!
Effect Chance: Shield Dust​

-1HP Dewott​

Action 3:
Venomoth used Venoshock!!
(-11 Energy)
Crit Chance: 2369/10000 (No)
Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!​

Dewott used Scald!!
(-9 Energy)
Crit Chance: Focus Energy
Damage: [(8 + 3 + 6 - 4.5)] = 12.5 Damage!!
Effect Chance: Shield Dust​


-1HP Dewott​

-----------------------------------------------------------------------------------------
49.png

75HP | 76en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Toxic - Venoshock - Venoshock
IF (Encore on Toxic) THEN (Use Sludge Bomb)
IF (Successful Protective / Evasive Action) THEN (Double Team [2] and push actions back)​


VS
502.png

62HP | 74en
2/2/4/2
60spd
Torrent
Status: Toxic (2DPA); Focus Energy (4a)
Round Actions: Focus Energy ~ Scald ~ Scald

-----------------------------------------------------------------------------------------------
180px-Roach_SC2_DevGame3.jpg

*Spits at you*

Aqua Tail ~ Razor Shell ~ Aqua Tail
Sub1: If Bide on A1, use Detect A3.
Sub2: Aqua Tail is Disabled, use Air Slash A3.​
 
49.png

75HP | 76en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: SolarBeam - SolarBeam - Venoshock


VS
502.png

62HP | 74en
2/2/4/2
60spd
Torrent
Status: Toxic (2DPA); Focus Energy (4a)
Round Actions: Aqua Tail ~ Razor Shell ~ Aqua Tail
Sub1: If Bide on A1, use Detect A3.
Sub2: Aqua Tail is Disabled, use Air Slash A3.​

---------------------------------------------------------------------------------------
Action 1:
Venomoth began charging energy!!​

Dewott used Aqua Tail!!
(-6 Energy)
Hit Chance: 2656/10000 (Yes)
Crit Chance: Focus Energy
Damage: [(9 + 3 + 3 + 3 - 3)] = 15 Damage!!​

Venomoth used Solarbeam!!
(-8 Energy)
Crit Chance: 6677/10000 (No)
Damage: [(12 + 4.5 - 3) * 1.5] = 20.25 Damage!!​

-2HP Dewott​

Action 2:
Venomoth began charging energy!!​

Dewott used Razor Shell!!
(-5 Energy)
Hit Chance: 7509/10000 (No)
Crit Chance: Focus Energy
Damage: [(7 + 3 + 3 + 3 - 3)] = 13 Damage!!
Effect Chance (1-5000=Yes): 3202/10000 (Yes)
Venomoth's Defense fell!!​

Venomoth used Solarbeam!!
(-12 Energy)
Crit Chance: 4658/10000 (No)
Damage: [(12 + 4.5 - 3) * 1.5] = 20.25 Damage!!​

-2HP Dewott​

Action 3:
Venomoth used Venoshock!!
(-7 Energy)
Crit Chance: 2494/10000 (No)
Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!​

Dewott Fainted!!​

-------------------------------------------------------------------------------------------
49.png

30HP | 49en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: -1 def
Round Actions: SolarBeam - SolarBeam - Venoshock



VS
502.png

KOHP | KOen
2/2/4/2
60spd
Torrent
Status: Toxic (2DPA); Focus Energy (4a)
Round Actions: Aqua Tail ~ Razor Shell ~ Aqua Tail
Sub1: If Bide on A1, use Detect A3.
Sub2: Aqua Tail is Disabled, use Air Slash A3.
-----------------------------------------------------------------------------------------
Please Choose your next type!!

NormalType.png
FireType.png

FlyingType.png

ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

SteelType.png

 
200px-Mutalisk_SC2_DevRend2.png

A Mutalisk would like to battle!!
*Ear-piercing screech*

RNG Pokemon: 5/5 (Dewgong)
*More screeching*
RNG Ability: 2/3 (Hydration)
*Even more screeching*

87.png

Dewgong (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 18

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Ice Body (DW): (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Attacks:
Signal Beam
Headbutt
Growl
Icy Wind
Aurora Beam
Water Sport
Encore
Ice Shard
Aqua Ring
Aqua Jet
Brine
Sheer Cold
Take Down
Ice Beam

Swagger
Substitute
Double Team

Fake Out
Disable
Perish Song

Dive

*Leatherly flap of wings as the Mutalisk takes flight*
 
Spr_B2W2_Scientist_M.png

"This is going to be tough..."

Toxic - Venoshock - Venoshock
IF (Encore) THEN (Sludge Bomb)
IF (Non-combo Double Team) THEN (Razor Wind and push actions back)
 
200px-Mutalisk_SC2_DevRend2.png

*Swoops down, screeching loudly*

Ice Beam ~ Disable ~ Ice Beam

----------------------------------------------------------------------------------------
49.png

100HP | 100en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Toxic - Venoshock - Venoshock
IF (Encore) THEN (Sludge Bomb)
IF (Non-combo Double Team) THEN (Razor Wind and push actions back)

VS
87.png

100HP | 100en
2/3/4/3
70spd
Hydration
Status: None
Round Actions: Ice Beam ~ Disable ~ Perish Song

-----------------------------------------------------------------------------------------
Action 1:
Venomoth used Toxic!!
(-6 Energy)
Dewgong was badly poisoned!!​

Dewgong used Ice Beam!!
(-6 Energy)
Crit Chance: 8640/10000 (No)
Damage: [(10 + 3 + 6 - 4.5)] = 14.5 Damage!!​

-1HP Dewgong​

Action 2:
Venomoth used Venoshock!!
(-7 Energy)
Crit Chance: 7700/10000 (No)
Damage: [(13 + 3 + 4.5 - 4.5)] = 16 Damage!!​

Dewgong used Disable!!
(-7 Energy)
Venomoth's Venoshock was Disabled (6a)!!​

-1HP Dewgong​

Action 3:
Venomoth used Venoshock!!
Venomoth's Venoshock is Disabled!!​

Dewgong used Perish Song!!
(-15 Energy)
All pokemon who heard this will faint in 3r!!​

-1HP Dewgong​

Venomoth's Perish Counter fell to two!!
Dewgong's Perish Counter fell to two!!​

--------------------------------------------------------------------------------------
49.png

86HP | 87en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: Disabled (Venoshock 5a); Perish Song (Faint in 2r)
Round Actions: Toxic - Venoshock - Venoshock
IF (Encore) THEN (Sludge Bomb)
IF (Non-combo Double Team) THEN (Razor Wind and push actions back)​


VS
87.png

81HP | 72en
2/3/4/3
70spd
Hydration
Status: Badly Poisoned (-2DPA); Persih Song (Faint in 2r)
Round Actions: Ice Beam ~ Disable ~ Perish Song

----------------------------------------------------------------------------------------
200px-Mutalisk_SC2_DevRend2.png

*Flies upwards in preparation for another strike*

Ice Beam ~ Brine ~ Ice Beam
Sub1: If Bide, starting on the first action of Bide, use Substitute (15HP) ~ Ice Beam ~ Ice Beam
Sub2: If Ice Beam is Disabled when you would use it, use Aurora Beam instead of Ice Beam.​
 
49.png

86HP | 87en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: Disabled (Venoshock 5a); Perish Song (Faint in 2r)
Round Actions: Mega SolarBeam - cooldown - SolarBeam


VS
87.png

81HP | 72en
2/3/4/3
70spd
Hydration
Status: Badly Poisoned (-2DPA); Persih Song (Faint in 2r)
Round Actions: Ice Beam ~ Brine ~ Ice Beam
Sub1: If Bide, starting on the first action of Bide, use Substitute (15HP) ~ Ice Beam ~ Ice Beam
Sub2: If Ice Beam is Disabled when you would use it, use Aurora Beam instead of Ice Beam.​

--------------------------------------------------------------------------------------------------------
Action 1:
Venomoth is taking in energy!!​

Dewgong used Ice Beam!!
(-6 Energy)
Crit Chance: 3507/10000 (No)
Damage: [(10 + 3 + 6 - 4.5)] = 14.5 Damage!!​

Venomoth used Solarbeam + Solarbeam!!
(-35 Energy)
Crit Chance: 6669/10000 (No)
Damage: [(27 + 4.5 - 4.5) * 1.5] = 40.5 Damage!!​

-2HP Dewgong​

Action 2:
Venomoth cooled down!!​

Dewgong used Brine!!
(-7 Energy)
Crit Chance: 7606/10000 (No)
Damage: [(7 + 3 + 6 - 4.5)] = 11.5 Damage!!​

-2HP Dewgong​

Action 3:
Venomoth took in energy!!​

Dewgong used Ice Beam!!
(-6 Energy)
Crit Chance: 6940/10000 (No)
Damage: [(10 + 3 + 6 - 4.5)] = 14.5 Damage!!​

Venomoth used Solarbeam!!
(-16 Energy)
Crit Chance: 146/10000 (No)
Damage: [(12 + 4.5 - 4.5) * 1.5] = 18 Damage!!​

-2HP Dewgong!!​

--------------------------------------------------------------------------------------------
49.png

45HP | 36en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: Disabled (Venoshock 2a); Perish Song (Faint in 1r)
Round Actions: Mega SolarBeam - cooldown - SolarBeam



VS
87.png

16HP | 53en
2/3/4/3
70spd
Hydration
Status: Badly Poisoned (-3DPA); Persih Song (Faint in 1r)
Round Actions: Ice Beam ~ Brine ~ Ice Beam
Sub1: If Bide, starting on the first action of Bide, use Substitute (15HP) ~ Ice Beam ~ Ice Beam
Sub2: If Ice Beam is Disabled when you would use it, use Aurora Beam instead of Ice Beam.​
 
200px-Mutalisk_SC2_DevRend2.png

*Screeches in terror*

Aqua Jet combo ~ Cooldown (die) ~ Dead (Ice Shard Combo)

--------------------------------------------------------------------------------------------------
49.png

45HP | 36en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: Disabled (Venoshock 2a); Perish Song (Faint in 1r)
Round Actions: Giga Drain x3

VS
87.png

16HP | 53en
2/3/4/3
70spd
Hydration
Status: Badly Poisoned (-3DPA); Persih Song (Faint in 1r)
Round Actions: Aqua Jet combo ~ Cooldown (die) ~ Dead (Ice Shard Combo)​

--------------------------------------------------------------------------------------------
Action 1:
Dewgong used Aqua Jet + Aqua Jet!!
(-20 Energy)
Crit Chance: 8614/10000 (No)
Damage: [(9 + 3 + 3 - 3)] = 12 Damage!!​

Venomoth used Giga Drain!!
(-12 Energy)
Crit Chance: 5230/10000 (No)
Damage: [(8 + 4.5 - 4.5) * 1.5] = 12 Damage!!
+6HP Venomoth​

-3HP Dewgong​

Action 2:
Venomoth used Giga Drain!!
(-16 Energy)
Giga drain does more than enough!!
Dewgong fainted!!​

---------------------------------------------------------------------------------------------
49.png

40HP | 8en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: Disabled (Venoshock 2a); Perish Song (Faint in 1r)
Round Actions: Giga Drain x3


VS
87.png

KOHP | KOen
2/3/4/3
70spd
Hydration
Status: Badly Poisoned (-3DPA); Persih Song (Faint in 1r)
Round Actions: Aqua Jet combo ~ Cooldown (die) ~ Dead (Ice Shard Combo)
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200px-Mutalisk_SC2_DevRend2.png

*Explodes and dies*

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FireType.png

FlyingType.png

ElectricType.png
GroundType.png

PsychicType.png
RockType.png

DragonType.png
GhostType.png

SteelType.png


Please choose your next type!
 
Perish Song would've still gone into effect despite Dewgong's being knocked out. Ties go to the Hall, and so I would've lost.

Thanks for reffing!
 
Perish Song would've still gone into effect despite Dewgong's being knocked out. Ties go to the Hall, and so I would've lost.

Thanks for reffing!

:o Okay then. Good Game, Engineer. Come back in a week's time without Venomoth :p

Prizes!!
King Serperior: [(7 * 3) + 2] = 23UC
Engineer: 14CC
Venomoth: 14KOC
 
Engineer Pikachu is challenging Rank 1 with a Chimchar using Blaze!

Chimchar (Mokko) (F)
NATR: Hasty (+15% Spe, +19% [18.67%] Acc, -1 Def)

TYPE: Fire
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

ABILITIES
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist (LOCKED): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

STATS: 44 / 58 / 44 / 58 / 44 / 61

HP: 90
Atk: ** (2)
Def-: * (1)
SpA: ** (2)
SpD: ** (2)
Spe+: 71 (61 * 1.15)

SC: 1
WC: 1
BRT: 13

EC: 0 / 9
MC: 0
DC: 0 / 5

ATTACKS [39]:
Acrobatics
Ember
Facade
Fire Spin
Flame Wheel
Flamethrower
Fury Swipes
Leer
Nasty Plot
Scratch
Slack Off
Taunt
Torment

Counter (#)
Encore (#)
Fake Out (#)
Focus Punch (#)
Quick Guard (#)

Endeavor
Gunk Shot
Low Kick
Stealth Rock
ThunderPunch

Aerial Ace
Brick Break (#)
Dig (#)
Double Team
Fire Blast (#)
Grass Knot (#)
Low Sweep
Overheat
Protect (#)
Rest
Shadow Claw
Substitute
Sunny Day
U-turn
Will-O-Wisp

Endure

Please pick your first type;

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FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
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