Battle Hall Challenge - Engineer Pikachu

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

O_O did not see this. This looks to be pretty promising.

Shoki: Dark Pulse - Fire Blast - Dark Pulse
[ONCE] IF (Non-combo Will-O-Wisp OR SmokeScreen is used) THEN (Use Taunt and restart the queue)
 

"Beat 'em down!"
Fire Blast -> Thunderbolt -> Fire Blast

Pre-Round stats:

Shoki
HP: 100
EN: 100
3/2/3/1/74

Koffing
HP: 90
EN: 100
2/3/3/2/35

Action 1
Dark Pulse -> Koffing (5 EN)
RNG roll (to crit) 3895 = no crit
RNG roll (to flinch, <=2000 flinch) 8289 = no flinch
RNG roll (for Stench) 2317 = no flinch
(8+3+(3-2)1.5) = 12.5 DMG

Fire Blast -> Shoki (8 EN)
RNG roll (to hit) 2748 = hit
RNG roll (to crit) 7218 = no crit
RNG roll (to burn) 7293 = no burn
(12+(3-1)1.5) = 15 DMG

Action 2
Fire Blast -> Koffing (8 EN)
RNG roll (to hit) 5250 = hit
RNG roll (to crit) 3673 = no crit
RNG roll (to burn) 9046 = no burn
RNG roll (to flinch) 8713 = no flinch
(12+(3-2)1.5) = 13.5 DMG

Thunderbolt -> Shoki (7 EN)
RNG roll (to crit) 6439 = no crit
RNG roll (to para) 9654 = no para
(10+(3-1)1.5) = 13 DMG

Action 3
Dark Pulse -> Koffing (5 EN)
RNG roll (to crit) 1272 = no crit
RNG roll (to flinch) 3498 = no flinch
RNG roll (for Stench) 9703 = no flinch
(8+3+(3-2)1.5) = 12.5 DMG

Fire Blast -> Shoki (8 EN)
RNG roll (to hit) 8449 = hit
RNG roll (to crit) 3358 = no crit
RNG roll (to burn) 1713 = no burn
(12+(3-1)1.5) = 15 DMG


Post-Round stats:

Shoki
HP: 57
EN: 82
3/2/3/1/74

Koffing
HP: 51
EN: 77
2/3/3/2/35


"Alright, we're almost done here!"
Thunderbolt -> Fire Blast -> Thunderbolt
IF successful P/E move, change remaining actions to Chill -> Thunderbolt -> Fire Blast
If Torment, change actions to Gyro Ball -> Will-o-Wisp -> Gyro Ball
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Almost done, are you...?

Double Team [4] - Dark Pulse - Fire Blast
IF (You have no clones on A3) THEN (Use Taunt A3 instead)
 

"You BETTER hit him, Koffing!"

Pre-Round stats:

Shoki
HP: 57
EN: 82
3/2/3/1/74

Koffing
HP: 51
EN: 77
2/3/3/2/35

Action 1
Shoki used Double Team! (16 EN)
Shoki made 4 clones!

Thunderbolt -> Shoki (7 EN)
RNG roll (to hit, <=2000 hit) 9261 = miss
A clone dissipated!

Action 2
Dark Pulse -> Koffing (5 EN)
RNG roll (to crit) 1593 = no crit
RNG roll (to flinch) 1305 = flinch
(8+3+(3-2)1.5) = 12.5 DMG

Koffing flinched!

Action 3
Fire Blast -> Koffing (8 EN)
RNG roll (to hit) 1017 = hit
RNG roll (to crit) 6520 = no crit
RNG roll (to burn) 46 = burn
RNG roll (to flinch) 8308 = no flinch
(12+(3-2)1.5) = 13.5 DMG
Koffing was burned!

Thunderbolt -> Koffing (7 EN)
RNG roll (to hit) 9761 = miss
A clone dissipated!

Burn -> Koffing (2 DMG)


Post-Round stats:

Shoki
HP: 57
EN: 53
3/2/3/1/74

Koffing
HP: 23
EN: 63
2/3/3/2/35
Burn (2 DPA, -3 BAP from physical attacks)


"WELL THAT ROUND WAS FUCKING BULLSHIT."
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Oh hey that went well.

Shoki: Dark Pulse - Dark Pulse - Dark Pulse
[ONCE] IF (SmokeScreen is used in a combination) THEN (Use Protect instead)
[ONCE] IF (SmokeScreen is used not in a combination) THEN (Use Taunt instead)
 

"GODDAMNIT, WHY WON'T YOU DIE?!"
Pain Split -> Thunderbolt-> Fire Blast + Fire Blast combo

Pre-Round stats:

Shoki
HP: 57
EN: 53
3/2/3/1/74

Koffing
HP: 23
EN: 63
2/3/3/2/35
Burn (2 DPA, -3 BAP from physical attacks)

Action 1
Dark Pulse -> Koffing (5 EN)
RNG roll (to crit) 252 = crit
RNG roll (to flinch) 2542 = no flinch
RNG roll (to flinch) 4939 = no flinch
(8+3+3+(3-2)1.5) = 15.5 DMG

Pain Split -> Shoki (6+(57-7.5)/3) = 22.5 EN)
RNG roll (to hit, <=3333 hit) 3168 = hit
Shoki/Koffing went to 32.25 HP!
The clones dissipated!

Burn -> Koffing (2 DMG)

Action 2
Dark Pulse -> Koffing (9 EN)
RNG roll (to crit) 9964 = no crit
RNG roll (to flinch) 6136 = no flinch
RNG roll (to flinch) 8236 = no flinch
(8+3+(3-2)1.5) = 12.5 DMG

Thunderbolt -> Shoki (7 EN)
RNG roll (to crit) 2632 = no crit
RNG roll (to para) 8333 = no para
(10+(3-1)1.5) = 13 DMG

Action 3
Dark Pulse -> Koffing (13 EN)
RNG roll (to crit) 6623 = no crit
RNG roll (to flinch) 3164 = no flinch
RNG roll (to flinch) 7569 = no flinch
(8+3+(3-2)1.5) = 12.5 DMG

Super Fire Blast -> Shoki ((8+12)1.75 = 35 EN)
RNG roll (to hit, <=7225 hit) 3074 = hit
RNG roll (to crit) 8966 = no crit
((12x2.25)+(3-1)1.5) = 30 DMG
Shoki fainted!
Koffing fainted!


Post-Round stats:

Shoki
HP: -11
EN: KO
3/2/3/1/74

Koffing
HP: KO
EN: -1
2/3/3/2/35


"Did that... did that really just happen? Well, uh... I honestly have no idea what to do now that I've won. The boss never really told us!"

Engi's Hall challenge has ended

Engi gets 10 CC
Shoki the Stunky gets 10 HC

waterwarrior gets 3(5)+2 = 17 UC

Please come back on the 18th, and feel free to point out mistakes, as I feel I must've made one here :/
 
Challenge #11

Engineer Pikachu is using Stunky with Keen Eye in Rank 1.

Stunky (Shoki) (F)
NATR: Rash (Special Attack increased by *, Special Defense decreased by *)

Type: Poison / Dark
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

ABILITIES
Stench: (Trait) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Keen Eye (Unlocked): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

STATS:
63 / 63 / 47 / 41 / 41 / 74

HP: 100
Atk: *** (3)
Def: ** (2)
SpA+: *** (3)
SpD-: * (1)
Spe: 74

SC: 1
WC: 2
BRT: 15

EC: 6 / 6
MC: 1
DC: 5 / 5

ATTACKS [53]:
Acid Spray
Explosion
Feint
Focus Energy
Fury Swipes
Memento
Night Slash
Poison Gas
Scratch
Screech
Slash
SmokeScreen
Toxic

Haze
Flame Burst (#)
Foul Play (#)
Pursuit (#)
Scary Face

Dark Pulse
Iron Tail
Sleep Talk
Snore
Sucker Punch

Attract
Cut
Dig (#)
Double Team
Facade
Fire Blast (#)
Frustration
Hidden Power [Ice 7]
Hone Claws
Incinerate
Payback
Protect
Rain Dance
Rest
Return
Roar
Rock Smash
Shadow Ball
Shadow Claw
Sludge Bomb
Snarl
Substitute
Sunny Day
Swagger
Taunt
Thief
Torment
Venoshock (#)

Endure
Snatch


Pick your first type:






 
Battle 1


Pokemon Ranger Randy would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 1/2


Pansage (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 64
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Overgrow (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Attacks:
Scratch
Leer
Lick
Vine Whip
Fury Swipes
Leech Seed
Bite
Seed Bomb
Torment

Sunny Day
SolarBeam
Hidden Power [Fire] (7)

Nasty Plot
Role Play
GrassWhistle


"Both my Pansage and I have Gluttony. We just love to eat!"
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Okay let's see what we can do.

Taunt - Sludge Bomb - Sludge Bomb
IF (Dodge is used on Taunt) THEN (Use Pursuit and push actions back)
IF (Hidden Power is used on Taunt) THEN (Use Sludge Bomb and push actions back)
 

"Let's make this quick so I can get back to my snack."

Hidden Power ~ Hidden Power ~ Hidden Power

-----------


Stunky (F)
HP: 90
En: 100
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Pansage (M)
HP: 90
En: 100
Ranks: 1/2/3/2
Speed: 64
SC/WC: 1/2
Ability: Gluttony
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Stunky used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 939/10000 (No)
(9+3+(4.5-3))*1.5 = 20.25 damage
RNG Roll (Effect) [<=3000 Effect]: 7054/10000 (No)
RNG Roll (Stench) [<=1000 Stench]: 857/10000 (Stench)
-6 energy
Pansage flinched!

Action 2:
Stunky used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 8190/10000 (No)
(9+3+(4.5-3))*1.5 = 20.25 damage
RNG Roll (Effect) [<=3000 Effect]: 9600/10000 (No)
RNG Roll (Stench) [<=1000 Stench]: 1260/10000 (No)
-10 energy
Pansage used Hidden Power!
RNG Roll (Crit) [<=625 Crit]: 8091/10000 (No)
(7+(4.5-1.5)) = 10 damage
-5 energy

Action 3:
Stunky used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 8768/10000 (No)
(9+3+(4.5-3))*1.5 = 20.25 damage
RNG Roll (Effect) [<=3000 Effect]: 7103/10000 (No)
RNG Roll (Stench) [<=1000 Stench]: 9316/10000 (No)
-14 energy
Pansage used Hidden Power!
RNG Roll (Crit) [<=625 Crit]: 7326/10000 (No)
(7+(4.5-1.5)) = 10 damage
-9 energy



Stunky (F)
HP: 70
En: 70
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Pansage (M)
HP: 29
En: 86
Ranks: 1/2/3/2
Speed: 64
SC/WC: 1/2
Ability: Gluttony
Stats: N/A
Status: N/A
Other: N/A

-----------


"Your smell is making me lose my appetite..."

Hidden Power ~ Hidden Power ~ Hidden Power
 

Stunky (F)
HP: 70
En: 70
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Pansage (M)
HP: 29
En: 86
Ranks: 1/2/3/2
Speed: 64
SC/WC: 1/2
Ability: Gluttony
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Stunky used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 4/10000 (Crit)
(9+3+3+(4.5-3))*1.5 = 24.75 damage
RNG Roll (Effect) [<=3000 Effect]: 5291/10000 (No)
RNG Roll (Stench) [<=1000 Effect]: 7115/10000 (No)
-18 energy
Pansage used Hidden Power!
RNG Roll (Crit) [<=625 Crit]: 5447/10000 (No)
(7+(4.5-1.5)) = 10 damage
-14 energy

Action 2:
Stunky used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 7352/10000 (No)
(9+3+(4.5-3))*1.5 = 20.25 damage
Pansage fainted!
-22 energy



Stunky (F)
HP: 60
En: 30
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Pansage (M)
HP: KO
En: KO
Ranks: 1/2/3/2
Speed: 64
SC/WC: 1/2
Ability: Gluttony
Stats: N/A
Status: N/A
Other: N/A

-----------


"You stink!"

Pick your next type:






 
Battle 2:


Clerk Clara would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 1/1


Chingling (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Wrap
Growl
Astonish
Confusion
Uproar
Last Resort
Entrainment

Psychic
Shadow Ball
Charge Beam

Disable
Hypnosis
Recover


"This definitely won't go well."
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

I suppose more of the same will work.

Taunt - Dark Pulse - Dark Pulse
IF (Uproar is used on Taunt) THEN (Use Dark Pulse - Sucker Punch - Dark Pulse from that point instead)
IF (Charge Beam is used on Taunt) THEN (Use Dark Pulse and push actions back)
 

"We don't stand a chance..."

Charge Beam ~ Charge Beam ~ Charge Beam

-----------


Stunky (F)
HP: 90
En: 100
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Chingling (F)
HP: 90
En: 100
Ranks: 1/2/4/2
Speed: 45
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Stunky used Dark Pulse!
RNG Roll (Crit) [<=625 Crit]: 7674/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
RNG Roll (Effect) [<=2000 Effect]: 8562/10000 (No)
RNG Roll (Stench) [<=1000 Stench]: 6525/10000 (No)
-5 energy
Chingling used Charge Beam!
RNG Roll (Hit) [<=9000 Hit]: 3655/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 961/10000 (No)
(5+(6-1.5)) = 9.5 damage
RNG Roll (Effect) [<=7000 Effect]: 7793/10000 (No)
-6 energy

Action 2:
Stunky used Dark Pulse!
RNG Roll (Crit) [<=625 Crit]: 1525/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
RNG Roll (Effect) [<=2000 Effect]: 5594/10000 (No)
RNG Roll (Stench) [<=1000 Stench]: 8201/10000 (No)
-9 energy
Chingling used Charge Beam!
RNG Roll (Hit) [<=9000 Hit]: 7719/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 5512/10000 (No)
(5+(6-1.5)) = 9.5 damage
RNG Roll (Effect) [<=7000 Effect]: 8863/10000 (No)
-10 energy

Action 3:
Stunky used Dark Pulse!
RNG Roll (Crit) [<=625 Crit]: 9743/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
RNG Roll (Effect) [<=2000 Effect]: 8064/10000 (No)
RNG Roll (Stench) [<=1000 Stench]: 751/10000 (Stench)
-13 energy
Chingling flinched!



Stunky (F)
HP: 71
En: 73
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Chingling (F)
HP: 34
En: 84
Ranks: 1/2/4/2
Speed: 45
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A

-----------


"This is just depressing."

Uproar ~ Uproar ~ Uproar
 

Stunky (F)
HP: 71
En: 73
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Chingling (F)
HP: 34
En: 84
Ranks: 1/2/4/2
Speed: 45
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Stunky used Sucker Punch!
RNG Roll (Crit) [<=625 Crit]: 5039/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
RNG Roll (Stench) [<=1000 Stench]: 128/10000 (Stench)
-5 energy
Chingling flinched!

Action 2:
Stunky used Sucker Punch!
RNG Roll (Crit) [<=625 Crit]: 2237/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
-9 energy



Stunky (F)
HP: 71
En: 59
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Chingling (F)
HP: KO
En: KO
Ranks: 1/2/4/2
Speed: 45
SC/WC: 1/1
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A

-----------


"I guess I'm just a glass half-empty kind of person."

Pick your next type:






 
Battle 3:


Youngster Mikey would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/2


Weedle (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Poison Sting
String Shot
Bug Bite

Electroweb


"Crud."
 

"This sucks."

Bug Bite ~ Bug Bite ~ Bug Bite

-----------


Stunky (F)
HP: 90
En: 100
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Weedle (M)
HP: 90
En: 100
Ranks: 3/2/0/1
Speed: 50
SC/WC: 1/1
Ability: Shield Dust
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Stunky used Fire Blast!
RNG Roll (Hit) [<=8500 Hit]: 1975/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8700/10000 (No)
(12+(4.5-1.5))*1.5 = 22.5 damage
-8 energy
Weedle used Bug Bite!
RNG Roll (Crit) [<=625 Crit]: 7647/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-3 energy

Action 2:
Stunky used Flame Burst!
RNG Roll (Crit) [<=625 Crit]: 7938/10000 (No)
(7+(4.5-1.5))*1.5 = 15 damage
-6 energy
Weedle used Bug Bite!
RNG Roll (Crit) [<=625 Crit]: 3198/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-7 energy

Action 3:
Stunky used Fire Blast!
RNG Roll (Hit) [<=8500 Hit]: 4352/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1637/10000 (No)
(12+(4.5-1.5))*1.5 = 22.5 damage
-8 energy
Weedle used Bug Bite!
RNG Roll (Crit) [<=625 Crit]: 868/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-11 energy



Stunky (F)
HP: 58
En: 78
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Weedle (M)
HP: 30
En: 79
Ranks: 3/2/0/1
Speed: 50
SC/WC: 1/1
Ability: Shield Dust
Stats: N/A
Status: N/A
Other: N/A

-----------


"Poor Weedle..."

Bug Bite ~ Bug Bite ~ Bug Bite
 

Stunky (F)
HP: 58
En: 78
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Weedle (M)
HP: 30
En: 79
Ranks: 3/2/0/1
Speed: 50
SC/WC: 1/1
Ability: Shield Dust
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Stunky used Flame Burst!
RNG Roll (Crit) [<=625 Crit]: 1751/10000 (No)
(7+(4.5-1.5))*1.5 = 15 damage
-6 energy
Weedle used Bug Bite!
RNG Roll (Crit) [<=625 Crit]: 5377/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-15 energy

Action 2:
Stunky used Flame Burst!
RNG Roll (Crit) [<=625 Crit]: 1160/10000 (No)
(7+(4.5-1.5))*1.5 = 15 damage
Weedle fainted!
-10 energy



Stunky (F)
HP: 47
En: 62
Ranks: 3/2/3/1
Speed: 74
SC/WC: 1/2
Ability: Keen Eye (+ Stench)
Stats: N/A
Status: N/A
Other: N/A


Weedle (M)
HP: KO
En: KO
Ranks: 3/2/0/1
Speed: 50
SC/WC: 1/1
Ability: Shield Dust
Stats: N/A
Status: N/A
Other: N/A

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"Maybe when Weedle is a Beedrill I can use RP BS to beat you."

Pick your next type:






 

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