Battle Hall Challenge - Its_A_Random

It lasts a minimum of 4a before it starts to decay, but using it in a round maintains the altered level for the round.
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313.png

"We have other ideas, I am afraid."

Bug Buzz > Giga Drain > Encore
 
(Uh okay...I'll try to ref it like this:

A1: -2 Accuracy
A2: -2 Accuracy
A3: -2 Accuracy. +1 Decay

If you could check the round and see if I've done anything wrong, that would be appreciated.)

Challenger's Team:
313.png

Inzektor (Volbeat)
HP: 96
Energy: 70
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: Sand Tomb (2A), -2 Accuracy (4A)

Home Team:
27.png

Sandshrew
HP: 48
Energy: 89
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: None

Action One:
Volbeat used Bug Buzz
To Hit: [40>=Miss]=97=Hit
To Drop Stats: [10>= Yes]=96=No
To Crit: [1=Yes]=2=No
[13.5 Damage S] [-6 Energy V]

Sandshrew used Sandstorm
A Sandstorm brewed
[-10 Energy S]

[-4 HP V]

Action two:
Volbeat used Giga Drain
Accuracy: 60*.8=48
To Hit: [52>= Miss]=54=Hit
To Crit: [1=Yes]=3=No
Damage: [8+1.5]*1.5=14.25
Heal: 14.25/2=7.125
[14.25 Damage S] [+7.125 HP V] [-12 Energy V]

Sandshrew used Rollout
To Hit: guaranteed
To Crit: [1=yes]=5=No
Damage: [4+3]*1.5=10.5
[10.5 Damage V] [-5 Energy S]

[-4 HP V]
Sand Tomb faded away

Action Three:
Volbeat used Encore
To Hit: [45>= Yes]=90=Hit
Sandshrew was encored into Rollout
[-10 Energy V]

Sandshrew used Rollout
To Hit: Guaranteed
To Crit: [1=yes]=10=No
Damage: [7+3]*1.5=15
[15 Damage S] [-5 Energy S]

[-2 HP V]

Totals:
Volbeat: 28 Damage, -28 Energy
Sandshrew: 28 Damage, -20 Energy

Challenger's Team:
313.png

Inzektor (Volbeat)
HP: 68
Energy: 42
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: -1 Accuracy (1A)

Home Team:
27.png

Sandshrew
HP: 20
Energy: 69
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Encore (Rollout) [1A]

Your move!
 
A couple of things: 1. Boosts only decay at the end of the round, 2. Sand Veil's boost is multiplicative, not additive, 3. Sandshrew should be Encored for one more action, & 4. Volbeat should only have -1 Accuracy, & no actions of Sand Tomb.
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313.png

"Sixty percent is not bad..."

Counter > Bug Buzz > Chill
IF Counter misses, THEN use Confuse Ray A2.
 
Spr_BW_Clay.png

"Roll right through him."

Rollout x3

Challenger's Team:
313.png

Inzektor (Volbeat)
HP: 68
Energy: 42
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: -1 Accuracy (1A)

Home Team:
27.png

Sandshrew
HP: 20
Energy: 69
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Encore (Rollout) [1A]

Action One:
Sandshrew used Rollout
To Hit: guaranteed
To Crit: [1=Yes]=9=No
Damage: [10+3]*1.5=19.5
[19.5 Damage V] [-5 Energy S]

Volbeat used Counter
Accuracy: 75*.8=60
To Hit: [40>= Miss]=99=Hit
Damage: [19.5*1.5]=29.25
Energy: [6+(19.5/2)]=15.75
[29.25 Damage V] [-15.75 Energy V]

Sandshrew fainted!

IAR Clear!

Totals:
Sandshrew: 20 Damage, -5 Energy
Volbeat: 20 Damage, -16 Energy

Challenger's Team:
313.png

Inzektor (Volbeat)
HP: 48
Energy: 26
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: -1 Accuracy (1A)

Home Team:
27.png

Sandshrew
HP: KO
Energy: 64
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Encore (Rollout) [1A]

Spr_BW_Clay.png

"Impressive."

Congratulations IAR, while we escort Clay out of the arena, please choose your next type!

Also, can you please explain how you experienced absolutely no hax whatsoever? 0_o

NormalType.png
FireType.png
FightingType.png

FlyingType.png

PoisonType.png
ElectricType.png

RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
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313.png

"Splendid! I knew you would pull through somehow! Now, for this next match..."

DarkType.png

313.png

Volbeat [Inzektor] (M)
NATURE: Quiet (-10% Evasion)

TYPE
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

ABILITIES
Illuminate: (Can be Enabled) This Pokémon emits a continuous light that brightens the environment & makes it easier for all Pokémon to see. While this ability is active, any darkened or twilight state in the battle is negated & all moves used by any Pokémon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
Swarm: (Innate) When this Pokémon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Prankster (DW): (Innate) The Pokémon is always prepared for engaging in sneaky tactics & trickery, giving its non-damaging attacks an increase in priority level.

STATS
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: N/A
MC: 0
DC: 5/5

ATTACKS (27/73)
PHYSICAL
Brick Break
Counter
Double-Edge
Quick Attack
Tackle
U-Turn
Zen Headbutt

SPECIAL
Bug Buzz
Giga Drain
Shadow Ball
Signal Beam
Solarbeam
Thunderbolt

OTHER
Baton Pass
Confuse Ray
Double Team
Encore
Endure
Flash
Helping Hand
Light Screen
Moonlight
Protect
Substitute
Tail Glow
Thunder Wave
Trick
 
Spr_RS_Sidney.png

Elite Four Sidney would like to battle!

"Welcome, challenger! I'm Sidney of the Elite Four. I like that look you're giving me. I guess you'll give me a good match. That's good! Looking real good! All right! You and me, let's enjoy a battle that can only be staged here in the Battle Hall!"

RNG Roll for Pokemon: 4/5

"Voodoll, take to the arena!"

RNG Roll for Ability: 2/3

"Heh, let's see how you handle his Normal Attacks!"

2mpd0tk.png

Voodoll (M)
Nature: Mild (+1 SpA, -1 Def)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
Normalize: (Can be Disabled) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks:
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Faint Attack

Thunder Wave
Double Team
Psychic

Perish Song
Counter
Imprison

Your Move!
 
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313.png

"Be careful out there Inzektor, we need to think this through if we want to win!"

Bug Buzz > Signal Beam > Bug Buzz
IF Perish Song is issued, THEN use U-Turn next action.
 
Spr_RS_Sidney.png

"Whew, thank goodness Normalize is a Can be Disabled move, or I would've just shot myself in the foot. Time for us to show him what we're made of!"

Imprision (Thunder Wave, Double Team, Counter)~Spite (Bug Buzz)~Pain Split

Challenger Team:
313.png

HP: 100
Energy: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: None

Home Team:
2mpd0tk.png

HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None

Action One:
Volbeat used Bug Buzz
To Crit: [1=yes]=8=No
To Drop Stats: [10>=Yes]=22=No
Damage: [9+3+1.5]*1.5=20.25
[20.25 Damage Vod] [-6 Energy Vol]

Voodoll used Imprision
Volbeat's Counter, Thunder Wave, and Double Team were locked for 6 more actions
[-8 Energy Vod]

Action Two:
Volbeat used Signal Beam
To Crit: [1=yes]=3=No
To Confuse: [10>= Yes]=20=No
Damage: [8+3+1.5]*1.5=18.75
[18.75 Damage Vod] [-5 Energy Vol]

Vodoll used Spite (Bug Buzz)
Bug Buzz now costs 4 more energy for 6 actions
[-6 Energy Vod]

Action Three:
Volbeat used Bug Buzz
To Crit: [1=Yes]=13=No
To Drop Stats: [10>= Yes]=31=No
[20.25 Damage Vod] [-10 Energy Vol]

Voodoll used Pain Split
HP Vol: 100-25=75
HP Vod: 31+25=56
Energy: [6+(100-31)/3]=29
[-29 Energy Vod]

Totals:
Volbeat: 75 HP, -21 Energy
Voodoll: 56 HP, -43 Energy

Challenger Team:
313.png

HP: 75
Energy: 79
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: Imprisioned (Counter, Thunder Wave, Double Team) [4A], Spite (Bug Buzz) [5A]

Home Team:
2mpd0tk.png

HP: 56
Energy: 57
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None

Spr_RS_Sidney.png

"Hmm, that didn't work nearly as well as I thought it would. No matter, ATTACK!"

Psychic (Normalize)~Pain Split~Psychic (Normalize)
If Encore A3, then use Thunder Wave A2
If a Substitute is up A2, then use Psychic (Normalize) A2, this sub takes priority
 
Spr_RS_Sidney.png

"Now why do I get the feelin that this is gonna end badly?"

Challenger Team:
313.png

HP: 75
Energy: 79
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: Imprisioned (Counter, Thunder Wave, Double Team) [4A], Spite (Bug Buzz) [5A]

Home Team:
2mpd0tk.png

HP: 56
Energy: 57
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None


Action One:
Volbeat used Brick Break
To Crit: [1=Yes]=5=No
Damage: [8+3]*2.25=24.75
[24.75 Damage Vod] [-6 Energy Vol]

Voodoll used Psychic
It was transformed into the normal type
To Crit: [1=yes]=1=YES
To Drop Stats: [10>= Yes]=1=Yep, seriously
Damage: [6+2+4+3+3+1.5]=19.5
[19.5 Damage Vol] [-5 Energy Vod]

Action Two:
Volbeat used Protect
It was protected!

Voodoll used Pain Split
HP Vod: 31->43
HP Vol: 55->43
But Volbeat was Protected!
[-13 Energy Vod]

Volbeat's Protect wore off!
Damage "Taken": 12
Energy: [7+12/2.5]=11.8
[-11.8 Energy Vol]

Action Three:
Voodoll used Psychic
It became a normal type move
To Crit: [1=Yes]=3=No
To Drop Stats: [10>= Yes]=8=Are you kidding me
Damage: [6+2+3+4+1.5]+1.75=18.25
[18.25 Damage Vol] [-5 Energy Vod]

Volbeat used Brick Break + Brick Break combo
BAP: 8*2.25=18
Energy: [6+10]*1.75=28
To Crit: [1=Yes]=3=No
Damage: [18+3]*2.25=47.25
[47.25 Damage Vod] [-28 Energy Vol]
Voodoll fainted!

IAR Clear!

Totals:
Vodoll: 56 Damage, -23 Energy, FAINT
Volbeat: 38 Damage, -46 Energy

Challenger Team:
313.png

HP: 37
Energy: 79
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: Imprisioned (Counter, Thunder Wave, Double Team) [2A], Spite (Bug Buzz) [3A], -2 Sp. Def

Home Team:
2mpd0tk.png

HP: KO
Energy:34
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None


Spr_RS_Sidney.png

"Well, listen to what this loser has to say. You've got what it takes to go far. Now, go on to the next room and enjoy your next battle!"

Congratulations IAR, while we escort your opponent out of the arena, please choose your next type!


NormalType.png
FireType.png
FightingType.png

FlyingType.png

PoisonType.png
ElectricType.png

RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

SteelType.png
 
Spr_DP_Candice.png

Leader Candice would like to battle!

"You want to challenge Candice? Sure thing! I was waiting for someone tough! But I should tell you, I'm tough because I know how to focus. Pokémon, fashion, romance... It's all about focus! I'll show you just what I mean. Get ready to lose!"

RNG Roll for Pokemon: 3/5

"Spheal, show him your stuff!"

RNG Roll for Ability: 1/3

"Sap Sipper! Haha, just kidding. I'll use Spheal's Thick Fat to my advantage."

363.png

Spheal (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW): (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

Attacks:
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam

Ice Beam
Earthquake
Surf

Signal Beam
Yawn
Rock Slide

Your move!
 
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313.png

"Well, at least it is not Delibird or something..."

Thunderbolt > Giga Drain > Thunderbolt
IF Yawn is issued, AND you do not have a Substitute up, THEN use Substitute (15 HP) that action, pushing actions back.
 
(Apologies for the massive delay on this one)

Spr_DP_Candice.png

"All right! Let's get this started!"

Defense Curl~Ice Ball~Ice Ball

Challenger Team:
313.png

HP: 100
Energy: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: None

Home Team:
363.png

Spheal
HP: 100
EN: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12
Other: None

Action One:
Volbeat used Thunderbolt
To Crit: [1=yes]=12=No
To Paralyze: [10>= Yes]=19=No
Damage: [10+1.5]*1.5=17.25
[17.25 Damage S] [-7 Energy V]

Spheal used Defense Curl
+1 Defense
[-5 Energy S]

Action Two:
Volbeat used Giga Drain
To Crit: [1=Yes]=12=No
Damage: [8+1.5]*1.5=14.25
[14.25 Damage S] [-12 Energy V]

Spheal used Ice Ball
Defense Curl made it stronger!
To Crit: [1=Yes]=4=No
Damage: [8+3]=11
[11 Damage V] [-4 Energy S]

Action Three:
Volbeat used Thunderbolt
To Crit: [1=Yes]=13=No
To Paralyze: [10>= Yes]=82=No
[17.25 Damage S] [-7 Energy V]

Spheal used Ice Ball
To Crit: [1=Yes]=4=No
Damage: [11+3]=14
[14 Damage V] [-5 Energy S]

Totals:
Volbeat: 25 Damage, -26 Energy
Spheal: 49 Damage, -14 Energy

Challenger Team:
313.png

HP: 75
Energy: 74
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: None

Home Team:
363.png

Spheal
HP: 51
EN: 86
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12
Other: None

Spr_DP_Candice.png

"Things look bleak, but we ain't giving up that easily!"

Ice Ball + Ice Ball combo~Cooldown (Rock Slide)~Rock Slide
If Double Team A1, then have the Ice Ball combo roll through all the clones at once.
If a Substitute is up AND Ice Ball has not been interrupted, then use Ice Ball and push actions back.
 
Challenger Team:
313.png

HP: 75
Energy: 74
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: None

Home Team:
363.png

Spheal
HP: 51
EN: 86
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12
Other: None

Action One:
Volbeat used Protect
Volbeat was protected!

Spheal used Ice Boulder combo
BAP: 14*2.25=31.5
Energy: [6+10]*1.75=28
Accuracy: .9^2+.10=.91=91%
To Hit: [9>=Miss]=6=Miss
The attack missed
[-27 Energy S]

Volbeat's Protect faded
[-7 Energy V]

Action Two:
Spheal had to cooldown

Volbeat used Giga Drain
To Crit: [1=Yes]=16=No
Damage: [8+1.5]*1.5=14.25
Heal: 14.25/2=7.125
[14.25 Damage S] [+7.125 HP V] [-12 Energy V]

Action Three:
Volbeat used Thunderbolt
To Crit: [1=Yes]=13=No
To Paralyze: [10>= Yes]=85=No
Damage: [10+1.5]*1.5=17.25
[17.25 Damage S] [-7 Energy V]

Spheal used Rock Slide
To Hit: [10>= Yes]=45
To Crit: [1=Yes]=4=No
Damage: [8]*1.5=12
[12 Damage V] [-6 Energy S]

Totals:
Volbeat: 5 Damage, -26 Energy
Spheal: 32 Damage, -33 Energy

Challenger Team:
313.png

HP: 70
Energy: 48
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Other: None

Home Team:
363.png

Spheal
HP: 19
EN: 53
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12
Other: None

Your move!
 
Spr_DP_Candice.png

"Well, that could've gone better."

Chill x3

We all know what happens here

Spr_DP_Candice.png

"Good game, and good luck with the rest of the hall!"

Congratulations IAR, while we escort your opponent out of the arena, please choose your next type.

NormalType.png
FireType.png
FightingType.png

FlyingType.png

PoisonType.png
ElectricType.png

RockType.png

BugType.png
DragonType.png
GhostType.png

SteelType.png
 
Spr_DP_Maylene.png


Gym Leader Maylene would like to battle!

"YOU'RE NOTHING BUT A PUNK. I'M MAYLENE, AND YOU'RE IN FOR SOME PAIN. GET WRECKED!"


RNG Roll (Pokemon) [1-5]: 4/5 (Makuhita)
RNG Roll (Ability) [1-3]: 1/3 (Thick Fat)
296.png

Makuhita (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Attacks:
Tackle
Focus Energy
Sand-Attack
Arm Thrust
Vital Throw
Fake Out
Whirlwind
Knock Off
SmellingSalt
Belly Drum
Force Palm

Earthquake
Rock Slide
Toxic

Counter
Bullet Punch
Faint Attack
 
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313.png

"Whoo boy, time to tackle the hall wrecker..."

Zen Headbutt > Zen Headbutt > Zen Headbutt
IF Counter is issued, THEN use Thunderbolt that action.
IF Rock Slide is issued, THEN use Counter that action.
 
Spr_DP_Maylene.png


"KICK HIS BUTT, MAKUHITA!"

Toxic | Fake Out | Rock Slide​

313.png

Inzecktor (Volbeat) (M)
HP: 100
En: 100
Ranks: 3/2/3/3
Speed: 73
SC/WC: 1/2
Stats: N/A
Status: N/A
Other: N/A
296.png

Makuhita
HP: 100
En: 100
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Stats: N/A
Status: N/A
Other: N/A

Action 1:
Volbeat used Zen Headbutt!
RNG Roll (Hit) [<=9000 Hit]: 6783/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 9853/10000 (No)
RNG Roll (Flinch) [<=2000 Effect]: 4546/10000 (No)
(8+(1.5)) x 1.5 = 14.25 damage
-6 energy
Makuhita used Toxic!
RNG Roll (Hit) [<=9000 Hit]: 680/10000 (Hit)
Volbeat was badly poisoned!
-7 energy

Action 2:
Makuhita used Fake Out!
(4+(1.5)) = 5.5 damage
-4 energy
Volbeat flinched!
-1 HP

Action 3:
Makuhita used Rock Slide!
RNG Roll (Hit) [<=9000 Hit]: 1364/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 385/10000 (Yes)
RNG Roll (Flinch) [<=3000 Effect]: 9276/10000 (No)
(8+3+(1.5)) x 1.5 = 18.75 damage
-6 energy
Volbeat used Counter!
18.75 x 1.5 = 28.125 damage
-15.375 energy
-1 HP

313.png

Inzecktor (Volbeat) (M)
HP: 74
En: 79
Ranks: 3/2/3/3
Speed: 73
SC/WC: 1/2
Stats: N/A
Status: Badly Poisoned (2 DPA)
Other: N/A
296.png

Makuhita
HP: 58
En: 83
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Stats: N/A
Status: N/A
Other: N/A

Spr_DP_Maylene.png


"HYRUGH. YOU CAN DO BETTER!"

Rock Slide | Rock Slide | Rock Slide

If Counter is issued, then use Focus Energy on the first instance, and Chill on any remaining instances.
If Zen Headbutt is issued, then use Counter that action.​
 
Spr_DP_Maylene.png


"YOU CAN ONLY GO UP FROM HERE, MAKUITA!"​

313.png

Inzecktor (Volbeat) (M)
HP: 74
En: 79
Ranks: 3/2/3/3
Speed: 73
SC/WC: 1/2
Stats: N/A
Status: Badly Poisoned (2 DPA)
Other: N/A
296.png

Makuhita
HP: 58
En: 83
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Stats: N/A
Status: N/A
Other: N/A

Action 1:
Volbeat used Encore!
Makuita fell for the encore.
-10 energy
-2 HP
Makuhita used Rock Slide!
RNG Roll (Hit) [<=9000 Hit]: 7220/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 4059/10000 (No)
(8+(1.5)) x 1.5 = 14.25 damage
-6 energy

Action 2:
Volbeat absorbed the sunlight!
Makuhita used Rock Slide!
RNG Roll (Hit) [<=9000 Hit]: 6932/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 1776/10000 (No)
RNG Roll (Effect) [<=3000 Effect]: 9097/10000 (No)
(8+(1.5)) x 1.5 = 14.25 damage
Volbeat's encore wore off!
-6 energy
Volbeat used Solarbeam!
RNG Roll (Crit) [<=625 Crit]: 815/10000 (No)
(12+(1.5)) = 13.5 damage
-8 energy
-2 HP

Action 3:
Makuhita used Rock Slide!
RNG Roll (Hit) [<=9000 Hit]: 6909/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 9311/10000 (No)]
(8+(1.5)) x 1.5 = 14.25 damage
-10 energy
Volbeat used Giga Drain!
RNG Roll (Crit) [<=625 Crit]: 815/10000 (No)
(8+(1.5)) = 9.5 damage
-12 energy
+2.75 HP

313.png

Inzecktor (Volbeat) (M)
HP: 30
En: 49
Ranks: 3/2/3/3
Speed: 73
SC/WC: 1/2
Stats: N/A
Status: Badly Poisoned (3 DPA)
Other: N/A
296.png

Makuhita
HP: 35
En: 61
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Stats: N/A
Status: N/A
Other: N/A
 
I cannot read... 9.9
0.png
313.png

"Okay then... That was my bad..."

Moonlight > Chill > Moonlight
IF (Non-Combo) Rock Slide is issued, THEN on the first instance, use Counter that action, AND use Zen Headbutt next action.
 
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