1. Introduction
Hello
This will be my first team that I created after I changed my name. (I was BlackScizor before). Since my computer has crashed I lost all my teams on shoddy. That's when I decided to create a new one, it has been a long time actually. I wanted to build a weather team but after trying a Sandstorm team I just wasn't to happy. Mostly because people are well known with SS-teams since most of them include Hippowdon, etc. After that I decided to try my luck on a Hail team. This is less known by people and it able to play stall just as easy as Sandstorm teams. Besides Hail teams are less common then SS-teams so most people will have less counters. Playing with a hail team also offers me a solid counter against Rain Dance teams.
This team was build after I've read the article of hail-stall from Legacy Raider. When I made hail teams in the past, they looked like mono-type Ice teams or were at least very offensive. For some reason they did not do very good, maybe this has something to do with the fact that Ice isn't a very good offensive type. So when I've read the article I understood the concept of Hail teams a lot better. I also found out that stall teams do not always have to be made out of Sandstorm teams and resisted pokemon. Hail stall is much more efficiënt because the only type being immune to Hail is Ice, which isn't a very common type, while Sandstorm is resisted by Ground, Rock and Steel types. Of course a disadvantage of only one resisted type is that most of my own team members will get hurt by Hail as well. This could be fixed by using only Ice types or pokemon with the ability Magic Guard (the Clefairy familly). But this left my team with to much weaknesses, mostly Rock, Fighting and Fire. So there has to be other types involved in the team, of course resisted to prementioned types. The problem of Hail damage could be fixed with the Items Leftovers or Black Sludge (for Poison types). Without further abdue let's go to the team!






2. In Depth Look
It should be obvious that because this is a Hail team, the lead is Abomasnow, the only pokemon with the ability Snow Warning to automaticly start Hail at the beginning of the match. I didn't want to relay on the move Hail because it vanish after a 5 turns (or after 8 turns with the item Icy Rock). Besides the move Hail will cost me place on a moveset which I cannot afford.
There are many kinds of Abomasnow but because this is a Stall I opted for a defensive type of Abomasnow. Since it is weak to moves like Stone Edge and Dynamic Punch I choose to make him Specialy bulky. The aformentioned moves are covered by Hariyama and Rotom-h while Abomasnow make a good switch-in against Latias or a Rotom form (not able to use Overheat) because he resists Thunderbolt and Surf, moves that could be dangerous for Heatran and Tentacruel/ Wallrein.

Ymer the Abomasnow @ Leftovers/ Calm (Sassy)/ Snow Warning
252 HP, 6 SAtk, 252 SDef
252 HP, 6 SAtk, 252 SDef
- Substitute
- Leech Seed
- Blizzard
- Protect (Focus Punch)
- Leech Seed
- Blizzard
- Protect (Focus Punch)
--> Special Bulky Abomasnow makes a great lead for Hail stall teams. And maybe even the only one. Most of the time I switch it out again after Hail has been set up. Hoping my opponent will do the same. The idea of stalling with this guy is like the same as with Wallrein, with the addition of Leech Seed. If my opponent get's seeded he will most likely switch-out. Letting me getting my Substitute up pretty easily. If my opponent switches in a Fire Type (or anyting else I can't hurt with my single attack move) I'll use Leech seed again followed by Protect the next turn. Together with Hail this will still deal a lot of damage although I haven't attacked once. Of course the chances of Protect working 2 times in a row is really low so I would then switch out, most of the time to Heatran, to absorb the fire move. This is yet another turn of Leech Seed + Hail damage. Protect also gives me an idea which counter to go to against Choiced enemies. When the use a Choiced Fire attack against Abomasnow I can switch Heatran in to get a free Stealth Rock set up. Of course every Pokemon should at least have on Attacking move. I opted for Blizzard here, simply because there are to many Dragon types around who can make every team suffer. Besides if my opponent leads with a anti-lead Dragonite, I can outspeed it (because I'm not running Focus Punch there is no need for a Sassy nature) with 220 against 212 and OHKO it. But most lead Dragonite I have faced so far were Life Orb'ed so that makes it harder to predict. I run Leftovers here because Leech Seed + Leftovers give me back my Substitute damage in one turn. This allows me to stall my opponent. This will surely piss them off. ^^
Synergy:
Fire: Heatran, Tentacruel
Flying: Heatran, Rotom-h
Fighting: Rotom-h, Tentacruel
Rock: Hariyama
Steel: Heatran, Rotom-h
Flying: Heatran, Rotom-h
Fighting: Rotom-h, Tentacruel
Rock: Hariyama
Steel: Heatran, Rotom-h
------------------------------
Of course Abomasnow isn't my only member on my Hail Stall team. I needed something that could be a perfect partner for Abomasnow. Tentacruel seemed like a great partner because the cover each others weaknesses quite well. Stall Teams also loves Toxic Spikes on the field, so it was a real must on this team too. At first I had Forretress in this position but since I'm already using Abomasnow my Fire weakness would be to big to handle easily. Another great thing that helped Tentacruel through the selection is his ability to Rapid Spin. When I was still using Forretress I also discovered a Mixape weakness. Tentacruel luckily also solves this (little) problem.

Yggdrasil the Tentacruel @ Leftovers/ Calm/ Liquid Ooze
252 HP, 120 Def, 138 SDef
252 HP, 120 Def, 138 SDef
- Toxic Spikes
- Rapid Spin
- Surf
- Blizzard (Sludge Bomb)
- Rapid Spin
- Surf
- Blizzard (Sludge Bomb)
--> Tentacruel make a great companion for Abomasnow. Toxic Spikes gives me more options for stalling especially with to layers up (then it acts the same way as Toxic does and the damage will increase every turn). But the main reason I have Tentacruel on the team is because it can Rapid Spin. Hail teams consists out of many Ice types, who are weak to Stealth Rock so they will surely appreciate them being gone. Tentacruel used to have Knock off instead of Sludge Bomb I'm using now. Sludge Bomb in place is replaced by Blizzard so that Tentacruel isn't a complety set up fodder against the like of Salamence and Gyarados. They are both immune to Toxic Spikes and with Sludge Bomb is can hopefully poison them and stall team to death. Tentacruel is also my Infernape counter (most likely mixape), that's why I have Surf. The Reason why I have Black Sludge over Leftovers is because Trick users will have to Trick twice which gives them more Hail damage, and if the Tricker isn't Jirachi they take damage from Black Sludge as well.
Synergy:
Electric: Abomasnow, Rotom-h
Ground: Abomasnow, Rotom-h
Psychic: Heatran
Ground: Abomasnow, Rotom-h
Psychic: Heatran
------------------------------
Of course every team should have a good status absorber. I had a Rest-Talk Machamp at this position first but after I've tested this guy my opinion has changed and Hariyama was in. With his reasonable defenses and massive HP he makes a good Rest-Talker as well. Hariyama also has the great ability Thisk Fat which offers me kind of offers me a Fire resist and his Fighting types gives me a good switch-in on Rock type moves. Hariyama let me counter my biggest nemesis: Tyranitar. Hariyama has been replaced by Gliscor because it also counters Lucario, a big threat to this team.

Baldr the Gliscor @ Leftovers/ Jolly/ Sand Veil
80 HP, 172 Atk, 252 Def, 6 Spe
80 HP, 172 Atk, 252 Def, 6 Spe
- Taunt
- Earthquake
- Roost
- Aerial Ace
- Earthquake
- Roost
- Aerial Ace
--> Gliscor fit perfect in this team. Not only because I needed a Tyranitar counter, but I also needed a SD Luke counter. Gliscor does great at countering them both. Only Tyranitar with Ice Beam can kill me easy. But they aren't that common. Earthquake lets me deal with Tyranitar, Heatran, Lucario, ... they can really damage my stall plans. That's also the reason Gliscor's ability is Sand Veil, it makes it easier to counter Ttar. Roost is an obvious move and let's me heal of any taken damage. Taunt lets me counter Stall teams easier. It also makes sure that Blissey, Machamp, ... cannot heal themselfs up so that poison will cripple them. Aerial Ace is mainly a filler but it helps me deal with Breloom and to a lesser extend Machamp. Gliscor also offers a better synergy then Hariyama because Ice and Water attacks aimed at Gliscor can give Wallrein an easy switch-in.
Synergy:
Ice: Heatran, Tentacruel, Wallrein
Water: Abomasnow, Tentacruel, Wallrein
Water: Abomasnow, Tentacruel, Wallrein
------------------------------
Originally this was a Froslass. But her average defenses and unreliable ability often cost me the match. Rotom-h is the newest member of the team. It fits perfectly in his role as a revenge killer. Blizzard getting a 100 % acc. in Hail is also a nice extra. Rotom-h offers a Fighting and Ground resistance to my team which is greatly appreciated. without it Heatran, Abomasnow, Wallrein and Tentacruel will be having a hard time surviving. Stall teams also appreciate an anti-spinner. Besides, the freeze form looks just awesome right? ^^

Bifrost the Rotom-f @ Choice Scarf/ timid/ levitate
232 HP, 252 Spe, 26 SAtk
232 HP, 252 Spe, 26 SAtk
- Thunderbolt
- Blizzard
- Shadow Ball
- Trick
- Blizzard
- Shadow Ball
- Trick
--> Scarfed Rotom-f makes one of the best revenge killer there is. It helps me against threats as DD-Mence and DD-Gyarados. With Blizzard and Thunderbolt respectively. Hail makes sure that Blizzard hits 100 % of the time. Trick let's me screw over walls. Shadow Ball is a STAB move just like Thunderbolt and let's me deal with Latias, Celebi, other Rotom, ....
I choose for a bulky EV spread here so I can switch into Gyarados and Mence easier. 26 SAtk EV's still allows me to 2HKO Latias with Shadow Ball. I also tried Rotom-h here because Scizor and Lucario still make dangerous foes. But I always seemed to cover them while Salamence and Flygon caused me trouble. Besides when Overheat was used instead of Blizzard the SAtk drop could Rotom-h be used as set up fodder. Rotom-f also serves as my anti-spinner, which is greatly appreciated on stall teams.
I choose for a bulky EV spread here so I can switch into Gyarados and Mence easier. 26 SAtk EV's still allows me to 2HKO Latias with Shadow Ball. I also tried Rotom-h here because Scizor and Lucario still make dangerous foes. But I always seemed to cover them while Salamence and Flygon caused me trouble. Besides when Overheat was used instead of Blizzard the SAtk drop could Rotom-h be used as set up fodder. Rotom-f also serves as my anti-spinner, which is greatly appreciated on stall teams.
Synergy:
Dark: Heatran, Hariyama
Ghost: Heatran
Ghost: Heatran
------------------------------
With all those Ice Types around I needed a Fire resist. Another problem I came to know is that although this is a stall team I have no Stealth Rocks. I concluded that I really needed that. As I have explained at Abomasnow Heatran could get some rocks on for free. This used to be Dugtrio (as revenge killer) but Heatran does a better job and his ability saved my out a lot.

Ratatoskr the Heatran @ Shuca Berry/ Hasty/ Flash Fire
6 HP, 252 Spe, 252 SAtk
6 HP, 252 Spe, 252 SAtk
- Fire Blast
- Stealth Rock
- Earth Power
- Explosion
- Stealth Rock
- Earth Power
- Explosion
--> What is this? Leadtran not used as a lead? Well yeah, although this Heatran lead is designed as a lead he works fine as not being one. Stealth Rock is just needed on a stall team and Heatran can deliver them most of the time. After I received a Flash Fire boost Fire Blast will do a ton af damage to everything not resisted. Believe it or not but this is also often used as a Heatran counter itself, thats why is has a Hasty Nature and why it holds a Shucka Berry. If the opposing Heatran is Scarfed, .. I can take it out with Earth Power. Opponents tend to switch-in Latias, Blissey, ... in against Heatran. Explosion will take me out as well but also the dangerous Blissey, who is a nightmare for Stall teams. Latias will Surf but a Choice Specs-less Surf will never OHKO me and the Red-White dragon will not survive the Explosion.
Synergy:
Fighting: Tentacruel Rotom-h
Ground: Abomasnow, Rotom-h
Water: Abomasnow, Tentacruel, Wallrein
Ground: Abomasnow, Rotom-h
Water: Abomasnow, Tentacruel, Wallrein
------------------------------
Last but not least we have Stallrein. A dangerous foe to face and fun pokemon to use especially when 2 layers of Toxic Pikes are up. Wallrein has secured many of my victories. It had a place on this team from the very beginning and of course it is a keeper. Stallrein is just essential on a Hail Stall team. Without it Hail Stall looses his ability to really stall effectively. Wallrein is often saved as my last pokemon or when I can set him up safely he might join the fight a little sooner. Together with Abomasnow he makes my Stall core, while the other members help them setting up and removing their counters.

Dvergar the Wallrein @ Leftovers/ Bold/ Ice Body
220 HP, 242 Def, 48 Spe
220 HP, 242 Def, 48 Spe
- Protect
- Substitute
- Super Fang (Roar)
- Brine
- Substitute
- Super Fang (Roar)
- Brine
--> What is a Hail team without this guy? The answer to that ... Nothing! Stallrein was another must on my team. When used correctly this thing can go on for a very long time, stalling the opponent with both Toxic damage (from Toxic Spikes) and Hail damage. Super Fang is used against those who are immune to Toxic Spikes. It cuts the opponents health in half so when you combine that with Brine which 65 Base Power is doubled and you have a pretty offensive Wallrein. Of course it isn't used as a offensive sweeper and the prementioned strategy is only applied when stalling has turned useless. Everyone knows the Substitute - Protect combo the Stallrein (with Ice Body) loves to use. This let's Wallrein recover its Substite damage in two turns so it can change between Substitute and Protect to remain at the same health. While I'm doing this my opponents looses health every turn. Wallreins natural bulkyness makes sure he is rarely OHKO. This thing can be really frustrating to battle against and it is my teams star. Although everyone who has some experience know a Wallrein is about to come when you face a stall team, they still have some problems facing it.
Synergy:
Electric: Abomasnow, Rotom-h
Grass: Heatran, Abomasnow
Fighting: Rotom-h, Tentacruel
Rock:Hariyama
Grass: Heatran, Abomasnow
Fighting: Rotom-h, Tentacruel
Rock:Hariyama
3. Conclusion
With this team I have reached a CRE of almost 1400. And that in the one week I have been using it. Normally I don't like to use Stall teams but this one has given me a lot of fun moments.
You might have noticed the strange nicknames my pokemon have. Well it's because I study history at college and currently we are working on the Norse Mythology. So that's were the nicknames find their origin. If you'd like I can add who each member is and why I gave it the nickname.
Thank you for reading this RMT. I know it was long but I hope you liked it. Please rate, comment, copy, ...
Changes will be in Blue.
One last look at the team:






Previous members:

Baldr the Hariyama @ Leftovers/ Impish/ Thick Fat
80 HP, 172 Atk, 252 Def, 6 Spe
80 HP, 172 Atk, 252 Def, 6 Spe
- Revenge
- Rest
- Sleep Talk
- Payback
- Rest
- Sleep Talk
- Payback
--> The teams status absorber. Many opponents try to take Hariyama out by poisoning it a stalling it out. Of course they are very dissapointed when they find out Hariyama is a Rest-Talker. One of the most dangerous enemies of Hail teams is Tyranitar and there is no Tyranitar that could beat this Hariyama set without a lot of Hax. To stop Tyranitar Revenge is my most solid option. It also helps against many other pokemon because of Hariyama pretty low speed. The same goes for Payback which is used against those who resist Revenge. Since it is a Rest-Talker Rest and Sleep Talk are obvious moves on it. When Heatran is taken out I have huge Fire weakness. Hariyama's Thick Fat is here to reduce that. That's also the reason why I took out Machamp who was here in the first place. I had Whirlwind on him before but I have replaced it with Payback so that I can do something at Latias and the Rotom forms. Hariyama is my best shot against Lucario who could otherwise sweep my team completely.
Synergy:
Flying: Heatran, Rotom-h
Psychic: Heatran
Psychic: Heatran