If anyone else said that, I wouldn't have believed them. Now to create a patch for Shoddybattle... ----- The coolest thing about this set is that it can't be countered. Indeed, switching IN the counter will allow me to use Substitute, and then on the 2nd turn I'll be using protect. 3rd turn, I'll use Substitute again to replace the one you're about to break. Once the momentum swings in Walrein's favor, he'll hold on with an iron grip for 32 turns... until Raikou Roar or +Speed Skarms or T-Tar comes out. Even if T-Tar comes out after you've laid the toxic spikes, you just have to stall for 6 turns before he dies from the toxic. A full health Walrein can stall for 6 turns without the hail... and you can always smack him with Surf to speed up the process. Thus narrowing the counter down to a T-Tar who is faster and has Taunt.