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Discussion in 'Wi-Fi' started by Slashmolder, Dec 1, 2010.
Thanks for clearing that up! At least I don't need to waste my time until you fix it! Thanks again !
That would do it then! Thank you very much~ I'll go ahead and switch up the parents.
Rng crashes when hit parameter search
When i want to calibrate and hit search in parameter finder my rng just crashes, same happened with last versiono of rng.
If I choose BW version it doesnt crash, just BW2.
Unfortunately I only own german White 2.
Tried to open as admin...
I read in other post that people dont have the same error so what exactly am I doing wrong?
Why does it only crash when I chose version BW2?
With 6 rare candies, you can do it in the first accessed route.
You'll have to trade the rare candies and a sweet scenter from another game, but it works, assuming that you encounter a level 4 pokémon. Otherwise, just retry until you find a level 4 pokémon.
Others have confirmed the same thing, no idea why. I'll look into it more when I reach that party of the game. I'm pretty sure though that place is causing the PIDRNG advancements somehow.
German White 2 is not supported in 9.96.2. Wait for the next release which will support it.
slash what does the memory link check box in the latest rng reporter affect..... when i click memory link(profile and main window) and generate i get results and when i uncheck nothing changes.....(tried 5th gen pid and wondercard 5th gen) so what does it affect....
EDIT: another thing is when searching for hidden grotto seeds ,i cant copy the seed (no menu appear when right clicked on the seed).if i press Ctrl+c it copies the whole details..(timer0,slot num....gender etc... )
iirc Memory Link just alters the initial starting frames (making them lower), as well as changing some DR seeds.
well,,, shouldnt it shift by one frame when we click generate when the memory link check box is checked/unchecked :/ but nothing changes it stays the same....
yes there is :o when you click "profiles" on the upper right side of the main rng reporter window,in the next window there is a button "file" on the top left corner....
Did you try the Calculate Initial PIDRNG Frame button after (un)checking, or only the Generate one?
Ok, so I've been trying to abuse for a Kyurem in White 2 with a Modest nature and a 31/30/31/31/31/31 spread. My initial frame is 57 and the target frame is 65, and I've been advancing the frame using Chatots. I've managed to get the correct IVs multiple times, but the nature is always wrong. Is there something in Kyurem's location that advances the PIDRNG? I'm definitely counting the Chatot advances correctly... Any help?
Yes something is with the PIDRNG there. Use pitches to verify your PIDRNG frame.
I've heard that something weird goes on with the initial PID frame in the Giant Chasm. When you do your PID advancements, catch Kyurem and if it has the correct IVs check the nature you got. Then go to Reporter's main window and generate the PID frames. See which frame you hit and how far off you were from your target, then adjust the number of PID advancements you did.
Edit: Or you could do what Hozu said but I like my way better since I'm not very good at picking out Chatot's pitches.
Just got the Kyurem I wanted. Thanks!
How much does the Timer0 typically waver in Black2??
Only certain seeds are altered at all by memory link. The hollow part is a bug, I'll fix that.
A lot, though it depends on what game you're playing and using an external timer to start your game helps a lot.
Wow, I didn't even know this. Being in a different fraction of your target second can offset Timer0s or something?
Will keep in mind for the future.
It's easier for me to use a DS Lite since it has it's own clock and I can hit seeds consistently with that rather than having a DSi and use EonTimer. Eon is great, I have used it for C-Gear seeds, BW Standard Seeds, and 4th Gen Abuse. It's just I find it hard now with BW2.
After a hiatus from Pokemon, I finally beat White 2 and want to pick up RNG again. From reading through this thread, it seems like the mechanics in BW2 are mostly the same as the ones in BW. So two quick questions:
1. When I take the step forward to battle the Dreamyard Lati@s, does that advance the RNG? There's also a bit of animation after taking that step where Lati@s flies over. Is there any advancement there? (I thought the thread mentions that there are wandering NPCs in the Dreamyard?)
2. Why is it that breeding RNG cannot be done in BW2? I'm just curious about the mechanics, not really upset about being able to do it or not.
1. Unless the NPCs move right after you exit the menu, you should be fine - they freeze during cutscenes.
2. Basically, there's a bug in the game code which causes inheritance and several other factors to be static (but it only affects the first egg received after loading the game, so non-RNG breeding is mostly unaffected).
If a Pokemon has already spawned in a Hidden Grotto (example, the Minccino that you find during the main story), when RNG'ing it is it anything special or just a stationary encounter like the various legendaries?
Hidden Grotto encounter type. Setting the proper gender and gender ratio is VERY important.
To some degree yes but don't count on it.
No I mean once the Pokemon has spawned in the Grotto. I haven't quite figured out how to RNG the regeneration of the Hidden Grotto, what I meant was once the Pokemon has spawned there is it a stationary encounter?