1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  3. Welcome to Wi-Fi! Please remember to read the rules and do NOT create a new thread for simple trades or Friend Safari codes.

5th Gen PRNG Help / Info - Latest: RNG Reporter 9.96.5, PPRNG 1.15.0

Discussion in 'Wi-Fi' started by Slashmolder, Dec 1, 2010.

  1. Gahagan

    Gahagan

    Joined:
    Aug 16, 2009
    Messages:
    73
  2. funeral_cake

    funeral_cake

    Joined:
    May 1, 2010
    Messages:
    66
    I used the adjacent seed tool (in the time finder) to find the seeds for the adjacent timer0s, then found the spinner sequences by using the same method as my target timer0. I figured that would work, but maybe I'm wrong.
  3. AlternateMew

    AlternateMew

    Joined:
    Oct 23, 2012
    Messages:
    9
    Are there known to be false positives for shinyness using cute charm? I just got one that matches everything in th PIDRNG, minus being shiny.
  4. Ashenlock

    Ashenlock

    Joined:
    Aug 17, 2007
    Messages:
    941
    Thanks! I got Tornadus with this instruction.

    I guess the non-therian legends are all +6 then, due to being genderless?

    EDIT: Thanks, I'm glad I asked.
  5. kiddu

    kiddu

    Joined:
    May 1, 2010
    Messages:
    418
    Strange. That should work. Shame that Slashmolder is so busy, otherwise maybe he could help explain it. Or chiizu, if it's not Reporter-specific.

    Apparently all the legendaries count as gendered.
  6. funeral_cake

    funeral_cake

    Joined:
    May 1, 2010
    Messages:
    66
    Sure, happy to help. Good to know this method works. Now if only I could get it working...

    Hm, I guess I was on the right track, then. I'm wondering if maybe there's some conflict because I've sent over the challenge key to this game. I haven't used memory link or anything else yet, so I don't know what else might be causing these discrepancies. Something is definitely wrong, though.

    At this point I'm probably just gonna ask my sister if I can borrow her Mac when she gets back from college next week. I've waited long enough to RNG all my DR stuff...
  7. kiddu

    kiddu

    Joined:
    May 1, 2010
    Messages:
    418
    No, it's not that, since I'm having similar problems and I haven't sent a key over. No Memory Link, have a save, and everything.

    I wonder if UL calibration being broken is due to the spinner calculation itself being bugged in 9.96.5, which would generate wrong results for all the seeds, even for this. But then nobody'd be able to get it working. :/

    Unfortunately I don't have the luxury of having somebody nearby with a Mac, so my choices are really either to keep waiting or figure this out. And, as you said, the wait's been long enough already...
  8. funeral_cake

    funeral_cake

    Joined:
    May 1, 2010
    Messages:
    66
    Well, that's interesting... I wonder what the problem is. Glad to know I'm not the only one having issues.

    I'm pretty much out of ideas. My next best guess would be that the bitshifting is incorrect, but like you said, it doesn't explain why we can't get it working and other people can.

    It's either that or the seeds are being generated differently somehow. I think in a bit I'll try finding the IVs of one of the Pokemon and see if I even hit an adjacent seed.

    Edit: So I transferred this Riolu over and found I got the seed using timer0 10F3, where I was aiming for 10F5.

    Researcher says the spinner sequence should be 425631220, but the one I got was 431633753. I'll look into it and see if I can get researcher to give me the correct one.
  9. kiddu

    kiddu

    Joined:
    May 1, 2010
    Messages:
    418
    Can you post the seed?
  10. funeral_cake

    funeral_cake

    Joined:
    May 1, 2010
    Messages:
    66
    Target (10F5): 8B29CBA9C1F98D84
    Hit (10F3): C643C8E32E33C473

    It looks like the guide was wrong, and that we're supposed to begin looking for the spinner sequence at the starting frame, not the frame after. I was able to find my adjacent seed spinners using this method, so now it's just a matter of me hitting my seed again so I can make sure.

    Also, the nature frame was on 75, which was 19 away from the starting frame. According to the guide, it should have been 20 away. Again, I will check this with the Riolu I get when I hit my seed.

    Edit: And we have SUCCESS! The PID frame for this one was 19 away from the starting frame, too. I'm not sure how this will factor into legendaries, but at least we've got the seed confirmation working now.
  11. kiddu

    kiddu

    Joined:
    May 1, 2010
    Messages:
    418
    Hmm...interesting. It's almost like our games are acting as though we already did Memory Link when we haven't... Still, it makes sense, considering how these methods normally work. Looking at my target that way I did indeed get that spinner result a few times. >.< If this is true, this actually works out better for me, though, since the PID frame before my current target is even better, and the resulting IVs should stay the same either way.

    EDIT: It's the same with the Therians. Target PID was Timid but ended up with Modest, one frame earlier. Still...

    Show Hide
    SO GLAD THAT THIS WORKS!!!!!
  12. Mo96

    Mo96

    Joined:
    Nov 24, 2012
    Messages:
    137
    If I the Ivs I entered for the mother or/and father were relatively wrong (Breeding abuse), will the seed and PID I am trying to hit be wrong?

    Separate question:
    Sometimes, when I go to time finder and generate results the time finder progress box appears but it does not respond. All the seeds appear after some time,though. It's just that you can't know if it's searching or not.
  13. Agonist

    Agonist You were my last great war, you were my heaven ablaze
    is a Forum Moderator
    Moderator

    Joined:
    May 22, 2010
    Messages:
    4,166
    No, but the inherited IVs could be different than what reporter says you'll get.
  14. Mo96

    Mo96

    Joined:
    Nov 24, 2012
    Messages:
    137
    Are the frame advancements caused by WNPCs on route 3 fixed for every different seed? Let's say I got an abused egg and I deduced that WNPCs increased my Initial frame by 2 for that seed I had hit. Will it be 2 as well for a different breeding seed?

    Another question:
    If I need to advance the IV frame as well as the PID frame, I need to calculate PID advancements according to this:
    Walking or turning in an area with wild Pokemon increases frame advances 2 per step.

    However, If I am in an area where there are no wild pokemon and no NPCs, such as Virizion's in B1, 1 step= no PID advancements and the PID can only be advanced by chatter or saving.

    Please correct me if there are any mistakes/
  15. RNGer Aaron

    RNGer Aaron

    Joined:
    Nov 24, 2012
    Messages:
    13
    Can I ask what your initial PID frame for the seed C643C8E32E33C473 is? On my version of reporter it is 56, which after reducing by 2 rather than 1, corresponds with the spinner sequence that you did get. There may be some variation in the initial offset.
  16. Mo96

    Mo96

    Joined:
    Nov 24, 2012
    Messages:
    137
    Do WNPCs advance the PID frame while you're using chatter to advance it?
  17. Cereza

    Cereza Tastes Like Candy

    Joined:
    Jan 17, 2011
    Messages:
    1,261
    WNPCs stop while the menu is up, however, they could advance it during that small window when you pull down the menu and talk to the pokemon. If you are just going to sweet scent, no.
  18. RNGer Aaron

    RNGer Aaron

    Joined:
    Nov 24, 2012
    Messages:
    13
    WNPCs will not advance the PIDRNG while the game is paused.
  19. perezfkr

    perezfkr

    Joined:
    Sep 7, 2007
    Messages:
    14
    SID ID abuse in white 2 have the same proces?
  20. kiddu

    kiddu

    Joined:
    May 1, 2010
    Messages:
    418
    No.

    If you read the following posts, you'll see that we already figured that out. I'm pretty sure it's because our games are acting like we've already done Memory Link even though we haven't, as I later tried to abuse on a seed with a listed initial frame of 55, but found that I was somehow actually starting on frame 43, which was the initial frame after Memory Link.
  21. Mo96

    Mo96

    Joined:
    Nov 24, 2012
    Messages:
    137
    I have been trying for ages to get a shiny flawless timid deino but I always end up advancing my frame by 1, which leads to the following question.

    My target PID frame is 63, seed is D12FDB91013A8B33 and I am playing black 1 on a DSi. My initial frame is 48. Can 1 chatter advance the PID frame by 2 where there are WNPCs? I have noticed this happens when I am in the process of determining which chatot pitch I am on.

    Side question:
    Who discovered RNG?
  22. kiddu

    kiddu

    Joined:
    May 1, 2010
    Messages:
    418
    No, always 1 per chatter.
  23. Agonist

    Agonist You were my last great war, you were my heaven ablaze
    is a Forum Moderator
    Moderator

    Joined:
    May 22, 2010
    Messages:
    4,166
    Yes, ID abuse is exactly the same.
  24. Mo96

    Mo96

    Joined:
    Nov 24, 2012
    Messages:
    137
    So I managed to RNG a shiny timid flawless deino hatchling. However, its hidden power turned out to be ghost instead of dragon. Not that it matters but doesn't this mean that the time finder miscalculated something? Plus, I believe I hit my seed but got this IV range 31/24/31/31/30/31 instead of this one 31/24/31/31/31/31. Again it doesn't make a difference but... Is there some problem with my version (latest btw) or could I have made a mistake?
  25. RNGer Aaron

    RNGer Aaron

    Joined:
    Nov 24, 2012
    Messages:
    13
    That's strange, when I calculate the seed C643C8E32E33C473, the Initial PIDRNG Frame is always 56, even with the memory link box checked. Even so, it's strange that it's treated like you have used memory link on your games, I haven't had this occur personally yet, so it's likely something specific to your games.

Users Viewing Thread (Users: 4, Guests: 2)

  1. lightning_zingzing,
  2. shiny finder,
  3. Unowninator