RNG breeding is completely impossible in BW2, period. For non-RNG breeding, though, that could help you.So with the new Everstone changes to B2W2, I can just let one of the parent with the desire nature hold Everstone and just worry about RNG'ing for IV, is this right?
You're advancing the PID frame as you take steps to get the dust cloud to appear.How do I go about RNG'ing for a Cave spot pokemon?
I'm trying to RNG for an Excadrill on F1 of Victory road. I hit my seed and do the chatters, walk until a dust cloud pops up but its always a gem :/
what am I doing wrong?
ah, so how do I get the dust cloud to show up without walking?You're advancing the PID frame as you take steps to get the dust cloud to appear.
so how am I supposed to RNG for the excadrill? o.o I believe I've seen people who caught their drilburs/excadrill in the wild...You can't.
Make sure to battle the little boy in the doubles grass, as he will otherwise advance the PIDRNG on you.Thanks, going to try again.
Thanks. Your step 1 was just where I was a bit unsure, so that clears it up for me.We have problems to comprehend the last parts but we can sum everything up step-by-step. Configure the Parameter Searcher first (game, DS type, MAC adress)
1. Pick a random time, like 13:13:30 - 30 is the target second. Use them in the timer and as the calibration parameter.
2. Reset the DS clock and run the timer at the same time. Go to the main menu; when the timer runs out, press A to enter the game.
3. Catch a Pokemon and verify its IVs.
4. Enter the IVs in the Parameter Searcher, then search. When you don't get a result, increase or decrease the second one by one until you find a result (you usually don't need to, really).
5. Look at the result, especially under "Actual Seconds" - that's when the game really starts.
The RNG Reporter gives you the time the game has to start, so you have to match the timer with the booting process. For example, in the case we have 30 on the EonTimer and 32 as the actual second (hypothetically), we obviously have to set the timer two seconds before our desired time.
Thanks for the info, I was jsut curious really. Do you kow if that's a bug that'll be fixed in a future version? As I say I hit the seed eventually but it didn't help me too much when I was being Timer0 trolled and I wanted to find out what I was actually hittingThe adjacent seed tool is forgetting to advance two IVRNG frames for that, so that is off. You're getting the right IVRNG frame in actuality.
Something that is occuring often is that I am consistantly hitting the same seed, but it's not the seed I set my DS time and date too. Is that also comming from not using the PIDRNG?Latias is a stationary.
And you should get familiar with PIDRNG, because the Synchronizer just gives you more PID frames with the desired nature, it does not make the nature generation random. It is still possible to get the same (undesired) nature over and over again.