Im rnging on an emulator, so I have only one timer0.Most likely it's just the Timer0 trolling you, which it often does in BW2. Nothing you can do except to try to be as consistent as possible in your timing and to hope/keep trying.
Im rnging on an emulator, so I have only one timer0.Most likely it's just the Timer0 trolling you, which it often does in BW2. Nothing you can do except to try to be as consistent as possible in your timing and to hope/keep trying.
Yes. At the very least the MAC address would be different, but the other parameters would (most likely) change too.I have a quick question, if I use the same game and save file but a different 3ds, will my parameters be different?
I believe it does(i.e. the script isn't broken). You just need to match your sweet scenting/when you encounter the pokemon with the frame iirc.Does anyone know if the IVRNG advances during battles?
I tried it on emulator with a lua script I found via google, but I can't tell if the script is broken or if it actually advances with a physical cart.
I am trying to RNG manipulate a wild encounter from a NEW save file (level 4 Lillipup).
So I would need to mash frame perfect each time, in order to hope to get it, right ?I believe it does(i.e. the script isn't broken). You just need to match your sweet scenting/when you encounter the pokemon with the frame iirc.
I'm not sure I understood you but you need to press A(sweet scent) on the frame you need to hit.So I would need to mash frame perfect each time, in order to hope to get it, right ?
I'm starting from a new save file, so such thing as sweet scent! :pI'm not sure I understood you but you need to press A(sweet scent) on the frame you need to hit.
Oh, lol. Then if you want to rng something before getting sweet scent, you'll have to run around and hope you encounter something at the right time. xDI'm starting from a new save file, so such thing as sweet scent! :p
Link courtesy of Esmeya:Where can I find a working RNG reporter?
I Found one with reddit.com = RNGReporter 9.96.6 ALPHA but every time I want to make a profile an error occures. (when i close the profiles map)
I just starting RNG, please help me?
This is still possible. Windows Guide located here (credit to HeroOfTheWinds from Nugget Bridge).So I've been wondering, is Dream Radar RNG still possible, if so is there a guide for it? I've only seen the guides for the one on mac, not on windows.
As a supplement, there's also RGNer Aaron's guide, found hereSo I've been wondering, is Dream Radar RNG still possible, if so is there a guide for it? I've only seen the guides for the one on mac, not on windows.
I don't think so. Just catch a poke or whatever and check the ivs. If the ivs are right then you hit the right timer0 if not then try again. What game are you using? Cos if your using black/white then you should only have to deal with two timer0's so they shouldn't be a problem.is there a way to tell whether you hit your timer0 by looking at the starting position of the clock when saving? using RNG reporter, not PPRNG
Iirc, the spinner is for Dream Radar RNG only. The number represents what position the spinner is in if you're using the Mac version.Using white 2, and I'm talking about the spinners. Isn't there a set of numbers I can get the RNG reporter to show me that correspond to the starting position of the spinner when I save? I think this was for dream radar RNG but wondering if it works for wild capture well.
Actually, I'm pretty sure the spinner advances the PID Frame in general, so can be useful for determining timer0.Iirc, the spinner is for Dream Radar RNG only. The number represents what position the spinner is in if you're using the Mac version.
I guess if you used the researcher to determine possible spinner spins, and you were able to match them, you'd know if you hit your timer0.is there a way to tell whether you hit your timer0 by looking at the starting position of the clock when saving? using RNG reporter, not PPRNG
Actually, I'm pretty sure the spinner advances the PID Frame in general, so can be useful for determining timer0.
I guess if you used the researcher to determine possible spinner spins, and you were able to match them, you'd know if you hit your timer0.
Correct me if I'm wrong, but wouldn't the seed reset after exiting Unova Link?Researcher, that's what I was looking for. Thanks
The shaking (and other similar types) encounter slots are included in the spreadsheet (thanks for uploading, shiny finder, won't tag you for a change) HERE.does it only work while in unova link? i can't just save in game regularley and look at the spinne? I guess that's what I was asking in the first place, if it doesn't work that way then it's fine.
for shaking grass RNG, where do I get the encounter slots?