Hey, guys!
Pokémon Showdown's crashed or gone down around five times over the past three days or so. This actually isn't that much (we're still at around 99% uptime), but it's way more than usual (before that, we crashed maybe twice in the past few months?), so I thought I might explain what's going on.
It's actually a combination of several things:
1. Our web host is having trouble. We're looking into a more powerful server to host the website, which should solve these issues.
2. We recently went over 4096 user connections, which hit a server limit. Talk about a problem PO will never have. ;) The limit's been raised to 16384.
3. We've been working on a new version of Pokémon Showdown with major improvements:
Performance has gotten much better, and the "lobbychat off" option should make it usable even on really old computers. We're also introducing SSL support, which will let you connect even on some internet connections that PS normally doesn't work on.
We're also working on a new client, which looks something like this:
(click for larger)
Basically, our recent problems are just temporary, and once they're over we'll be better than ever. :)
Pokémon Showdown's crashed or gone down around five times over the past three days or so. This actually isn't that much (we're still at around 99% uptime), but it's way more than usual (before that, we crashed maybe twice in the past few months?), so I thought I might explain what's going on.
It's actually a combination of several things:
1. Our web host is having trouble. We're looking into a more powerful server to host the website, which should solve these issues.
2. We recently went over 4096 user connections, which hit a server limit. Talk about a problem PO will never have. ;) The limit's been raised to 16384.
3. We've been working on a new version of Pokémon Showdown with major improvements:
Performance has gotten much better, and the "lobbychat off" option should make it usable even on really old computers. We're also introducing SSL support, which will let you connect even on some internet connections that PS normally doesn't work on.
We're also working on a new client, which looks something like this:
(click for larger)
Basically, our recent problems are just temporary, and once they're over we'll be better than ever. :)