Data ASB Raid Zone - General Thread (NEW REF PAYMENT)

Item fixes and additions

Four new items have been added to the Raid Shop (in the first page of this thread). Moreover, the following artifacts had their stats revamped:

- Admiral's Cap
- Ancient Ruby
- Ancient Sapphire
- Ancient Topaz
- Bulwark of Impenetrable Darkness
- Collar of Tenacity
- Crown of Relentless Storms
- Fireproof Armor
- Fireproof Battlegear
- Pearl of Life
- Polished Visage of the Spire
- Pristine Ruby
- Pristine Sapphire
- Pristine Topaz
- Shield of Impenetrable Darkness
- Splintered Visage of the Spire
- Tainted Matrix

You can find an updated list with all artifacts here.
 
Ok, so the Tank Patch is live, everything is fine, and without further delay...

The Raid Zone is opened again!

Let the sign ups begin^^
 
Gonna spend some of my 36 VC...

The following Pokémon are taught Dispel:
Clefable, Chansey, Jynx, Delibird, Medicham, Flygon, Banette, Cofagrigus, Zoroark, Aromatisse, Revenankh, Tomohawk

The following Pokémon are taught Shadow Mend:
Banette, Cofagrigus, Zoroark, Chandelure, Gourgeist, Revenankh

The following purchases come up to 18 VC Total, leaving me with 18 VC left.

Cheers!
 
Chapter 8: Molten Hatred Is Officially a Wrap

Valor Counters: 18+11=29
Badge of Valor: 4+5=9
Reputation: 1500+200+300=2000 (Exalted Unlocked!)
1x Glyph of Fire Fang: Raises the power of Fire Fang by 3.
1x Glyph of Lava Plume: Raises the secondary effect chance of Lava Plume to 100%
1x Glyph of Earthquake: Reduces the energy cost of Earthquake by (1), and causes it do hit only one target. Earthquake can now be used regardless of the arena.
1x Glyph of Eruption: Causes Eruption to always have 15 BP regardless of the current HP and makes it deal full damage instead of 75% when hitting multiple targets.
1x
2lkffc8.jpg
Fireproof Battlegear: Raises the power of Steel-type attacks by (7) and its Defense rank by (2). If the holder is a Steel-type, reduces the base power of incoming Fire-type attacks by (3).
1x
mueszl.jpg
Molten Relic: Causes Fire-type attacking moves to deal an additional flat 10 damage per action for (6) actions, and causes Lava Plume to not suffer Base Power reduction when hitting multiple foes.

Now to spend some of those counters and badges!

Purchasing:
A Collar of Tenacity with 5 Badges of Valor
A Signet of Bright Hope for 10 Valor Counters
A Glyph of Blaze Kick for 2 Valor Counters
A Glyph of Sludge Wave for 2 Valor Counters

Badge of Valor: 9-5=4
Valor Counters: 29-10-2-2=15

That will be all!
 
Last edited:
And voila!

Claiming:

Badge Of Valor (+5): Total 8
Valor Counters (+11): Total 31
Glyphs: Glyph of Fire Fang, Glyph of Lava Plume, Glyph of Earthquake, and Glyph of Eruption.
Artifacts: 1x Fireproof Battlegear and 1x Molten Relic.

I'm storing all claimed items/counters until further notice.
 
Take that, Moltres!

3 VC- purchasing 2 Eggant Berries and purchasing Shadow Mend for Ra's al Ghul the Revenankh
Glyph of Fiery Dance: Raises the secondary effect chance of Fiery Dance to 100%
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%
19tg0g.jpg
Moth Dust: Raises the power of Bug-type attacks by (3) and reduces the energy cost of Quiver Dance by (1).
23vyj4n.jpg
Vial of the Living Flame: Raises the power of Fire-type attacks by (4), and the burn chance of Fire-type moves by a flat +10% (after other modifiers).
 
WIN!

VC: 1->4->1
Teaching Aurumoth and Gallade Dispel, and teaching Gallade Shadow Mend.

+1 Beacon of the Argent Night
+1 Glyph of Earth Power
+1 Glyph of Recover

+1 Tainted Ash
Completing the quest here, if possible.
 
http://www.smogon.com/forums/threads/win-eye-of-the-storm-normal-frosty-and-subwayj.3498138/page-2

Valor Counters: 10->13->9 (Teaching Shadow Mend to Ninetales, Chandelure, Necturna and Sableye)

Glyph of Earth Power: Reduces the energy cost of Earth Power by 1
Glyph of Recover: Allows Recover to be used on friendly targets, at the cost of 14 energy instead of [Max HP/10] + 2

mtw1g8.jpg
Beacon of the Argent Night: Raises the power of Psychic-type attacks by (5), and reduces the energy cost of Heal Pulse by (2).
29mb1a8.jpg
Tainted Ash: This item begins a quest.
 
From this Wildfire Plateau Normal Mode victory, I claim 3 Valor Counters, bringing my Valor Counter total to 4. I shall spend 2 of them to teach Dispel to Queen of Hearts the Dragonite and Mother Gothel the Gardevoir, bringing my Valor Counter total to 2. I also claim from that same raid a Glyph of Flamethrower, a Moth Dust and a Vial of the Living Flame. I already have a Glyph of Fiery Dance from an earlier failed attempt so I won't claim that for a second time.
 
Last edited:
http://www.smogon.com/forums/threads/3498306/
Each trainer: 11 Valor Counters
Glyph of Aqua Ring: Allows Aqua Ring to be used on other friendly targets.
Glyph of Scald: Raises the secondary effect chance of Scald to 100%.
Glyph of Surf: Reduces the energy cost of Surf by (1), and causes it do hit only one target. Surf can now be used regardless of the arena.
Glyph of Water Spout: Causes Water Spout to always have 15 BP regardless of the current HP and makes it deal full damage instead of 75% when hitting multiple targets.
30idibt.jpg
Manastorm Headdress: Raises the power of Water-type attacks by (7) and restore (1) energy at the end of every round. Restores an additional (2) energy on chills.
2a76jxh.jpg
Wavefront Pendant: Raises the periodic heal of Aqua Ring by 2 and the HP restored by Heal Pulse and Recover by 6, while reducing the energy cost of these moves by 2. Raises the power of Water-type moves by 8.
jglkyq.png
Badge of Valor x5

Its_A_Random also obtains 300 reputation points with Bright Hope Expedition.
I claim all of these, unlocking Exalted Status with the Bright Hope Expedition.

I now have 29 Valour Counters, & 7× Badge of Valour.

I spend 14 Valour Counters to purchase:
-1× Glyph of Tail Glow
-1× Winter's Gift Hat

I have 15 Valour Counters left.

Cheers for continuing to uphold such a great service zarator! ^_^
 
thank you iar

Each trainer: 11 Valor Counters
Glyph of Aqua Ring: Allows Aqua Ring to be used on other friendly targets.
Glyph of Scald: Raises the secondary effect chance of Scald to 100%.
Glyph of Surf: Reduces the energy cost of Surf by (1), and causes it do hit only one target. Surf can now be used regardless of the arena.
Glyph of Water Spout: Causes Water Spout to always have 15 BP regardless of the current HP and makes it deal full damage instead of 75% when hitting multiple targets.
30idibt.jpg
Manastorm Headdress: Raises the power of Water-type attacks by (7) and restore (1) energy at the end of every round. Restores an additional (2) energy on chills.
2a76jxh.jpg
Wavefront Pendant: Raises the periodic heal of Aqua Ring by 2 and the HP restored by Heal Pulse and Recover by 6, while reducing the energy cost of these moves by 2. Raises the power of Water-type moves by 8.
jglkyq.png
Badge of Valor x5

are now mine
 
http://www.smogon.com/forums/thread...e-and-starwarsfan.3498234/page-2#post-5269297

3 Valor Counters are banked.
I also get:
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%
Glyph of Crunch: Raises the power of Crunch by 1.
2881ht5.png
Ancient Amber: Raises the power of Flying-type attacks by 3 and reduces the energy cost of recoil moves by 1
2r2ao0y.jpg
Shield of Impenetrable Darkness: Raises the power of Dark-type attacks by (4) and the holder's Special Defense rank by 1.
 
Win!
VC: 2 > 5
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%
Glyph of Crunch: Raises the power of Crunch by 1.
2881ht5.png
Ancient Amber: Raises the power of Flying-type attacks by 3 and reduces the energy cost of recoil moves by 1
2r2ao0y.jpg
Shield of Impenetrable Darkness: Raises the power of Dark-type attacks by (4) and the holder's Special Defense rank by 1.
 
From here
3 Valor Counters, stockpiling
Glyph of Ice Shard: Raises the power of Ice Shard by 4 and its energy cost by 3.
Glyph of Ice Beam: Reduces the threat generated by Ice Beam by 50%.
256gzmc.jpg
Vile Claws: Causes the holder's physical attacks to hit as if the foe's Defense rank were (1) points lower than normal (Never lower than Rank 1 Defense), and raises the power of Dark- and Ghost-type attacks by (2)
9s6ux4.jpg
Splintered Visage of the Spire: Raises the power of Ice-type attacks by (4) and the holder's Defense rank by 1.
 
Back
Top