1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!

B&W Research Thread

Discussion in 'BW Competitive Discussion' started by ΩDonut, Sep 21, 2010.

  1. Zebstrika

    Zebstrika

    Joined:
    Oct 3, 2010
    Messages:
    841
    Are you sure it's not a 1.33x boost to special attack, rather than the move? This would make a difference of -.67 of a hit point.
  2. Human

    Human

    Joined:
    Apr 25, 2010
    Messages:
    1,113
    I couldn't find this anywhere on the front page and it seemed to me that even in the Policy Review that people weren't completely sure about this.

    For how many turns would pokemon be asleep for, what is the sleep counter?
  3. Mario With Lasers

    Mario With Lasers Self-proclaimed king
    is a Forum Moderator Alumnusis a CAP Contributor Alumnus

    Joined:
    Nov 15, 2006
    Messages:
    7,133
    1-3 turns, one turn being a "[Pokémon] is fast asleep!" message.
  4. Zebstrika

    Zebstrika

    Joined:
    Oct 3, 2010
    Messages:
    841
    Do Befriend, Worry Seed or Simple Beam work on Shedinja? As good as Wonder Guard may be, Sturdy is probably better on Shedinja. Also, does Gastro Acid work, and if so, can Wonder Guard be Skill Swapped, Role Played, any of the aboved, or turned into Mummy?
  5. breh

    breh
    is a Smogon IRC AOP

    Joined:
    Feb 6, 2010
    Messages:
    3,112
    wonder guard can be anything but skill swapped as far as I know.

    how does magic room work? bumping this question, as I don't recall it ever being answered.

    (more precisely, what EXACTLY does it do? does it block negative effects of items with the good? does it just totally make all items useless? what happens when used with a choice item?)
  6. MB Espeon

    MB Espeon

    Joined:
    May 10, 2007
    Messages:
    350
    I distinctly remember seeing a video on youtube where worry seed worked on shedinja (This same video gave it sturdy via a skill swap after it didn't have wonder guard anymore). The first post says befriend/make friends/whatever-the-translation-will-be also works to overwrite wonder guard. Dunno about simple beam, although since worry seed worked I dunno why simple beam wouldn't.
  7. Bologo

    Bologo Have fun with birds and bees.
    is a Contributor Alumnus

    Joined:
    May 7, 2006
    Messages:
    2,841
    This is a strange question, but with the new mechanics of Mental Herb, I was wondering if its ability equivalent - Oblivious - has changed its mechanics too?

    I don't recall any testing being done on Oblivious, so it's definitely a possibility that it's changed.
  8. StarGengar

    StarGengar

    Joined:
    Jun 11, 2010
    Messages:
    73
    How does Multi Scale exactilly work?
    Does it have its own damage formula or something?

    Its supossed to halve the total damage done in a pokemon at full healt, but 2 weeks ago something on PO surprised me. Sorry i didnt save the log, my foe quit and i couldnt, but the scenario was this:

    My machamp vs a dragonite, i was in DW and i used ice beam 2 times with my toad before this (one at full healt, other after that), so without a question it had multiscale. For some reason i decided to keep machamp stone edging him, just hoping dragonite to attack so i could revenge, and he kept using roost over and over

    So, my damage output was around 22% or so, i dont quite remember, what i remember is that he kept roosting until the 5th stone edge critted, hovewer, i saw the bar rolling too low, and the log confirmed the damage with the crit was the same than without it, 22% (again i dont remember the exact damage, but i remember that they were the same)

    Because he kept roosting to full healt, i wonder, is this a glitch on PO? Or does multi scale ignore critical hits?
  9. sb879

    sb879
    is a Pokemon Researcher

    Joined:
    Oct 18, 2006
    Messages:
    278
    Both my Sazandora's Taunt in a wild double battle as well as a wild Vanipeti's Taunt prevented my Oblivious Wailmer from using Amnesia. I'd assume that Oblivious is unchanged, unfortunately.
  10. Zebstrika

    Zebstrika

    Joined:
    Oct 3, 2010
    Messages:
    841
    I know Role Play can't be used on a Wonder Guard pokemon.
    Also, I was still wondering if Gastro Acid, assuming it works, knocks out the way Wonder Guard blocks Skill Swap. If it does, this could lead to WonderTomb or WonderEye legally.
  11. breh

    breh
    is a Smogon IRC AOP

    Joined:
    Feb 6, 2010
    Messages:
    3,112
    I... frankly have no clue what you're saying here.

    And yes I did forget Role Play; basically there's no way to get anything with Wonderguard legitimately in 5th gen games (you could do it in RSE hehe). Gastro Acid removes the ability, so I'm not sure what you mean by that.
  12. XienZo

    XienZo

    Joined:
    Feb 3, 2008
    Messages:
    746
    In previous games, you could Trace Wonder Guard. Does that still work now?
  13. TorchicBlaziken

    TorchicBlaziken

    Joined:
    Oct 13, 2008
    Messages:
    1,368
  14. Zebstrika

    Zebstrika

    Joined:
    Oct 3, 2010
    Messages:
    841
    Can Wonder Guard be Skill Swapped after Gastro Acid was used? Or does the ability to not get Skill Swapped stay, to prevent WonderEye and WonderTomb from being legal?
  15. XienZo

    XienZo

    Joined:
    Feb 3, 2008
    Messages:
    746
    It wouldn't matter; even if you could Skill Swap it, the ability would still be negated once it was on Sableye and Spiritomb.

    That's not even a good idea anyway, tbh.
  16. mattj

    mattj blatant Nintendo fanboy

    Joined:
    Mar 30, 2009
    Messages:
    4,622
    Lol, I don't even know if this belongs here, and it may have been this way in previous generations (though I'm pretty sure it wasn't) but apparently there's some kind of "no no list" when it comes to NNing your pokemon. Just try to name it something dirty. It won't let you. xD
  17. ΩDonut

    ΩDonut don't glaze me bro
    is a Programmeris a Forum Moderatoris a Community Contributoris a Pokemon Researcheris a Contributor to Smogon
    Moderator

    Joined:
    Aug 23, 2006
    Messages:
    3,727
    It's been confirmed that if you try to RNG for a shiny Reshiram\Zekrom, the game will change the Pokemon's PID so it won't be shiny. With Victini, it goes through the encounter text, but the battle won't start if the Victini would be shiny.
  18. Sol64

    Sol64

    Joined:
    Apr 1, 2009
    Messages:
    271
    They mentioned on Serebii that if u have full boxes and party before encountering Reshiram and Zekrom, then you can battle and defeat it w/o having to capture it. Instead they will be rebattled in the Dragon Spiral Tower after the game is complete.

    Only then can you RNG for a shiny of the respected version. Ergo those two Dragons CAN be shiny.
    As for Victini, not sure if you can or not.
  19. Team Rocket Elite

    Team Rocket Elite Data Integration Thought Entity
    is a Pokemon Researcher

    Joined:
    May 3, 2005
    Messages:
    1,006
    I have not personally tested this, but I thought that even if you fight it in Dragon Spiral Tower, it is still rigged to never be shiny.
  20. Wichu

    Wichu ACUPRESSURE
    is a Pokemon Researcher

    Joined:
    May 30, 2007
    Messages:
    1,545
    According to Kaphotics in our very own RNG research thread, this is correct. There is currently no way to get a shiny Reshiram/Zekrom/Victiny.
  21. R_N

    R_N
    is a Forum Moderator Alumnus

    Joined:
    Feb 21, 2010
    Messages:
    3,344
    So which one is correct here
  22. TorchicBlaziken

    TorchicBlaziken

    Joined:
    Oct 13, 2008
    Messages:
    1,368
    They both argue the same thing: that the game is rigged not to let you get a legit shiny Reshiram/Zekrom/Victini.
  23. R_N

    R_N
    is a Forum Moderator Alumnus

    Joined:
    Feb 21, 2010
    Messages:
    3,344
    The former made it sound like if you are specifically trying to abuse the RNG, it will never be shiny, but otherwise it should be fine.
  24. Naxte

    Naxte

    Joined:
    Aug 6, 2008
    Messages:
    1,320
    No, as there's no way the game can possibly know if you're actually trying to control the RNG's output or not--whether you are or aren't, the game's doing exactly the same thing (the only real difference is whether or not your paying attention to the game's output in detail or not, which is the same regardless of it being watched), so if it isn't possible to get through RNG manipulation, then it's not possible to get period.
  25. Death Phenomeno

    Death Phenomeno I'm polite so just for clarity, when I'm cross I
    is a Contributor to Smogon

    Joined:
    Feb 20, 2006
    Messages:
    884

Users Viewing Thread (Users: 0, Guests: 0)