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B&W Research Thread

Discussion in 'BW Competitive Discussion' started by ΩDonut, Sep 21, 2010.

  1. pikaachi

    pikaachi

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    Ah okay. I was wrong about Conversion2 always saying the same message. I was reading only the last word of the message, disregarding the 2nd to the last word which is not always the same.
  2. ΩDonut

    ΩDonut don't glaze me bro
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    Conversion2 isn't exactly the same. Before, Porygon2 had no choice but to transform into a type that resisted the last attack that hit it. Now, it can choose to resist the attack of anybody on the field, even a Pokemon that didn't attack it.
  3. Waytoo

    Waytoo

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    ah, my mistake, that much isnt clear from the ingame text at least
  4. ΩDonut

    ΩDonut don't glaze me bro
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    It's not. All the Darumakka you randomly encounter in the wild have Hustle and evolve to have Encourage. The dormant Hihidaruma sitting around the entrance to the castle ruins have Daruma Mode, which is what Serebii lists as their Dream World ability.
  5. EvilMario

    EvilMario

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    I can confirm that 'Shell Break' lowers Defense and Special Defense, and increases Attack, Special Attack, and Speed. I confirmed this using an Abagoora in Pokemon Black. I can't confirm if they sharply raise. My Japanese is non-existent, and I was just using the Japanese to English terms on Smogon to translate what rose and fell.

    In order..

    "Defense fell!
    Special Defense fell!

    Special rose!
    Attack rose!
    Speed rose!"
  6. iruchii

    iruchii

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    You could check that by the damage dealt- if it does a little more, the boost is +1. If the damage is doubled, +2.

    I'd test it but my Abagoora doesn't have Shell Break. ):
  7. EvilMario

    EvilMario

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    Yeah, I could test it by speed as well. I may in a bit, but I'm hoping someone will just give me the translation to look for. :naughty:

    Abagoora learns it in his pre-evolved form at level 38, or level 40 when evolved. You can always use the Move Relearner if you deleted it.
  8. RockinX

    RockinX My goal in life is to make everyone cringe with my puns
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    Regarding whether or not Flare Blitz has a chance to burn, the description says as follows:

    "The user rushes towards the enemy engulfed in flames. It will hurt itself afterwards. It will burn the enemy sometimes."
  9. DDRMaster

    DDRMaster

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    This was posted in the Free Fall thread:

    It's the same flag that TheMaskedNitpicker was talking about a while ago. Someone should test to see if moves like Water Pulse and Peck (and Fly oddly enough) can be used while you're being grabbed by a Pokemon using Free Fall.
  10. Mario With Lasers

    Mario With Lasers Self-proclaimed DEAD king
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    Maverick Hunter asked me to report this on his behalf:


    Female Daruma Mode + Male Daruma Mode = Inner Focus Darumakka (DW ability)
    Female Daruma Mode + male non-DW = Hustle (non-DW ability)
    Male Daruma Mode + Female non-DW = Non-DW ability
    Male Daruma Mode + Ditto = Non-DW ability


    As of now, breeding for DW seems to be useful only to get good IVs/Nature.




    By the way, we still need to test two pokémon of different species having Dream World abilities.
  11. TacoStorm

    TacoStorm

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    Every post i have seen in regard to testing aiming mark/bull's eye seems to imply it does not allow normal to hit ghost (and so on), but have people tested attacking in succession? On serebii (i'm aware of possible translation error) it says "If a move failed because of the opposing Pokemon's type, this bull's eye will make the move hit". That reads to me as, if you attack with rapid spin and the target is immune, it allows your next use of rapid spin to hit.
  12. Manda

    Manda

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    I have Tested this item and what it does is that the holder will no longer have immunities. (I havent tested abilities)
    I used Dig with Warubiaru(Ground/Dark) on marks/bull holding Kenhourou(Normal/Flying) and it hit Kenhourou.
    I can provide footage if needed.
    So yeah the description of the item is almost correct execpt that is the holder that looses his immunities not the target.
  13. Death Phenomeno

    Death Phenomeno I'm polite so just for clarity, when I'm cross I
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    Ok, I hope this doesn't sound too dumb, but do we have confirmation than Inner Focus Darumakka evolves into a Daruma Mode Hihidaruma? I'm aware that it seems stupid, but it wouldn't hurt to check.


    On another topic, some random in GameFAQs is claiming that Explosion no longer halves Defence. It might be nothing, but who knows.
  14. pikaachi

    pikaachi

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    If Torment is used by a Slower Pokemon in Turn 1, the Faster Pokemon cannot select the move it used in Turn 1, for Turn 2. In Gen 4, I'm pretty sure the Faster Pokemon could still select the move it used in Turn 1.

    I have tested this against Reparudasu, who happens to know Torment, and is slower than my Pokemon.

    I think my first explanation is clear enough, but to further demonstrate how it works:

    Turn 1
    Scizor used False Swipe
    Reparudasu used Torment

    Turn 2
    My Scizor could not use False Swipe (unselectable). In Gen 4, it would still let me use False Swipe in this Turn.
  15. Galactic Tomahawk

    Galactic Tomahawk

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    If you don't mind a slightly belated question... If it works like this, would Substitute be under any of the categories affected by Mischievous Heart?
  16. TheMaskedNitpicker

    TheMaskedNitpicker Triple Threat
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    Not true. In Gen 4, it worked exactly the way you just described.
  17. pikaachi

    pikaachi

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    I just checked this in HG to make sure, I stand corrected. :(
  18. Cringe

    Cringe

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    Explosion changes?

    Hi all,

    Friend and I were having a battle earlier via Wi-Fi to test out a few of the new "threats" available to us with the generation. I basically led with Hippowdon, and he led with Metagross. He decided to use Explosion as the first move (since apparently his team had trouble with Hippowdon) only to find that the move did between 50-60% damage.

    The reason this is important is because, by DP calculations, the move should have done close to 100% (because I don't have a defensive nature on my Hippowdon...sadly). This suggests that Explosion no longer halves enemy defense upon use.

    I'm basically posting this to see if other people can try and replicate this effect. My friend later battled another, and claims to have the same effect. If other people can try using Explosion in 5th generation and compare the results to DP damage calculation, that would be great. It is obviously important that we determine just how significant the changes were to such a game-changing move.
  19. CactuarJoe

    CactuarJoe
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    Pretty simple question: Are Rotom's alternate formes usable over WiFi now? (Should probably check random WiFi as well as FC battles.)
  20. fifa

    fifa

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    Multiscale halfs damage in half when at 100% health, it seems cool!
    And I have a question, is the multiscale activated when Dragonite is hit by steah rock, toxic, burn, leech seed....when at 100% health?
  21. Little Green Yoda

    Little Green Yoda

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    Can you test Explosion again against a different target to confirm a loss of power? For all we know, Sandstorm could be buffing Defense in Ground types or something.
  22. MB Espeon

    MB Espeon

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    If I recall aren't those Eevee evolutions with dream world abilities gonna be released on the 31st of this month? They're the same egg group as Hihidaruma so there's something to look forward to.

    Though chances are someone will probably hack a solution or get something else by then...
  23. Afti

    Afti

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    I'm going to add to this that Intimidate does NOT re-activate when quickswitching.

    Also, this applies to all effects; Sandstorm and Hail don't affect other Pokemon, nor does Earthquake. You can see the other two Pokemon, but for all intents and purposes they are not in play.
  24. coyotte508

    coyotte508
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    The pokémon with Telepathy isn't it by the damaging attacks of its allies.

    About Flare Blitz, I'll get it tested again... But the ingame data does show it inflicts a burn.

    Flare Blitz fire 4 1 120 100 15 0 0 4 10 1 0 0 0 0 User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to burn the target. -33 0 0 000000 000000 000000 83 83 0000010001001001 0
    3rd column: 4 = damaging status changing move
    4th Column: Physical attack

    Then 4 is the burn status, 10 is the rate, 1 is telling it's a status that doesn't have a number of turns, -33 is the recoil

    (http://typewith.me/pokemon-black-and-white says so too)

    About Mischievous Heart, maybe it gives priority to non-damaging moves with targets? (Not field effects)

    Also, http://www.smogon.com/forums/showpost.php?p=3008593&postcount=127 contradicts:
    A good idea would be to test mischievous heart with weathers (rain dance etc.) and moves like softboiled/recover/refresh/aromatherapy/substitute to see if the condition of activation depends on the targets or not.
  25. Galactic Tomahawk

    Galactic Tomahawk

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    Just went and tested it with Rest, moves do not need a target to gain priority under Mischievous Heart.

    I used a Level 14 Monmen that I caught in the wild against a Level 18 Monmen from a trainer in Huin, and it hit me with Cotton Spore twice early in the match.

    I tested both Mega Drain and Rest several times, every time I used Mega Drain I went last and every time I used Rest I went first without fail.

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