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Roleplay Battle Hall Challenge - Dummy007

Discussion in 'ASB' started by Charmander, Jun 21, 2011.

  1. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    [​IMG]
    Health: 45
    Energy: 47
    Status: -
    Stats: +4 Def, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 51
    Status: -
    Stats: -
    Ability: Shed Skin
    __________________________________________________ _________________

    Action One

    Kricketot Chilled!
    +12 Energy

    Bidoof used Hyper Fang!
    Miss: 86/100 (Yes)
    -5 energy

    Action Two

    Kricketot used Struggle Bug!
    Crit: 2/16 (No)
    -6 HP
    -2 energy

    Bidoof used Skull Bash!
    Miss: 35/100 (Yes)
    -7 energy

    Action Three

    Kricketot used Mud-Slap!
    Crit: 11/16 (No)
    -3 HP
    -8 energy

    Bidoof used Headbutt!
    Miss: 63/100 (Yes)
    -4 energy
    __________________________________________________ _________________

    [​IMG]
    Health: 36
    Energy: 31
    Status: -
    Stats: +5 Def, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 53
    Status: -
    Stats: -
    Ability: Shed Skin
  2. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "ARE YOU KIDDING ME"

    Summary:
    Chill -> Headbutt -> Hyper Fang
  3. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    [​IMG]
    "Attack him. We'll take him down eventually!"

    Struggle Bug ~ Mud-Slap ~ Struggle Bug

    --------

    [​IMG]
    Health: 36
    Energy: 31
    Status: -
    Stats: +5 Def, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 53
    Status: -
    Stats: -
    Ability: Shed Skin
    __________________________________________________ _________________

    Action One

    Kricketot used Struggle Bug!
    Crit: 9/16 (No)
    -6 HP
    -2 energy

    Bidoof Chilled!
    +12 Energy

    Action Two

    Kricketot used Mud-Slap!
    Crit: 1/16 (Yes)
    -6 HP
    -8 energy

    Bidoof used Headbutt!
    Miss: 87/100 (Yes)
    -4 energy

    Action Three

    Kricketot used Struggle Bug!
    Crit: 2/16 (No)
    -6 HP
    -2 energy

    Bidoof used Hyper Fang!
    Miss: 97/100 (Yes)
    -5 energy
    __________________________________________________ _________________

    [​IMG]
    Health: 18
    Energy: 34
    Status: -
    Stats: +4 Def, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 41
    Status: -
    Stats: -
    Ability: Shed Skin

    -------

    [​IMG]
    "Finish strong!"

    Chill ~ Struggle Bug ~ Mud-Slap
  4. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Note to self: Kricketot = HAX. (Make it a Rank 3 opponent and everything will be better. :P)"

    Summary:
    Amnesia -> Skull Bash -> Hyper Fang
  5. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    [​IMG]
    Health: 18
    Energy: 34
    Status: -
    Stats: +4 Def, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 41
    Status: -
    Stats: -
    Ability: Shed Skin
    __________________________________________________ _________________

    Action One

    Bidoof used Amnesia!
    -7 energy

    Kricketot Chilled!
    +12 Energy

    Action Two

    Bidoof used Skull Bash!
    Miss: 39/100 (Yes)
    -7 energy

    Kricketot used Struggle Bug!
    Crit: 1/16 (Yes)
    -9 HP
    -2 energy

    Action Three

    Bidoof used Hyper Fang!
    Miss: 95/100 (Yes)
    -5 energy

    Kricketot used Mud-Slap!
    Crit: 14/16 (No)
    -0 HP
    -8 energy

    __________________________________________________ _________________

    [​IMG]
    Health: 9
    Energy: 15
    Status: -
    Stats: +5 Def, +3 SpD, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 43
    Status: -
    Stats: -
    Ability: Shed Skin
  6. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    ":/ Never playing Rank 1 Singles again..."

    Summary:
    Chill -> Hyper Fang -> Headbutt
  7. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    [​IMG]
    "Finish him!"

    Uproar + Uproar ~ Combo rest ~ Chill

    ----------

    [​IMG]
    Health: 9
    Energy: 15
    Status: -
    Stats: +5 Def, +3 SpD, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 43
    Status: -
    Stats: -
    Ability: Shed Skin
    __________________________________________________ _________________

    Action One

    Bidoof Chilled!
    +12 Energy

    Kricketot used Uproar + Uproar!
    Crit: 8/16 (No)
    -9 HP
    -32 energy

    Bidoof fainted!

    __________________________________________________ _________________

    [​IMG]
    Health: 0
    Energy: 27
    Status: -
    Stats: +5 Def, +3 SpD, -6 Acc
    Ability: Simple

    vs.

    [​IMG]
    Health: 90
    Energy: 11
    Status: -
    Stats: -
    Ability: Shed Skin

    __________________________________________________ _________________

    [​IMG]
    "I bet you still can't see me!"

    Rewards

    Dummy007: 1 TC/1 BP/2 HC
    Fire Blast: 4 BT
  8. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Challenge 5:
    whoopee

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  9. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    My last Hall challenge really [​IMG]ged me.
  10. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    RNG Rolls: 3/5, 1/3
    [​IMG]
    Bug Catcher Steve would like to fight!
    "Did someone say bug?"
    Yanmega (open)
    [​IMG]
    Yanmega (M)

    Nature: Modest

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 2
    Spe: 95

    Abilities:

    Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
    Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
    Frisk (DW): (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

    Item: Choice Specs

    Attacks:

    Tackle
    Foresight
    Quick Attack
    Double Team
    SonicBoom
    Hypnosis
    Detect
    Supersonic
    Uproar
    Pursuit
    Wing Attack
    Supersonic
    AncientPower
    Screech
    U-Turn
    Air Slash
    Night Slash
    Bug Bite
    Feint

    Giga Drain
    Shadow Ball
    Psychic

    Signal Beam
    Silver Wind
    Whirlwind

    Air Cutter
    Mud-Slap

    [​IMG]
    "Bugs get faster and faster and faster!"
  11. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Dang, should have gone for items on. Would have made this a lot easier..."

    Summary:
    Fiery Dance -> Flamethrower -> Fiery Dance; if it uses Detect, change that action to Quiver Dance
  12. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Ahahaha -- you can't hit all of me at the same time!"

    Double Team (4) - Air Slash - AncientPower
  13. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    Harry (M)
    HP: 100
    En: 100
    1 / 3 / 6 / 4 / 100
    Flame Body
    [​IMG]
    Yanmega (M)
    HP: 100
    En: 100
    2 / 3 / 5 / 2 / 95
    Speed Boost

    Harry used Fiery Dance!
    RNG Roll (To-Crit) (<=63 Yes) 794/1000 (No)
    RNG Roll (SpA Inc) (<=500 Yes) 637/1000 (No)
    (8 + 3 + 5.5) * 1.5 = 24.75 ~ 25 damage
    -5 energy
    Yanmega used Double Team!
    4 clones were created!
    -16 energy

    Harry used Flamethrower!
    RNG Roll (Clones) (<=200 Yes) 746/1000 (No)
    A clone dissipated!
    -6 energy
    Yanmega used Air Slash!
    RNG Roll (To-Hit) (<=950 Yes) 646/1000 (No)
    RNG Roll (To-Crit) (<=63 Yes) 436/1000 (No)
    (8 + 3 + 1.5) * 1.5 = 18.75 ~ 19 damage
    -5 energy

    Harry used Fiery Dance!
    RNG Roll (Clones) (<=250 Yes) 981/1000 (No)
    A clone dissipated!
    -5 energy
    Yanmega used AncientPower!
    RNG Roll (To-Crit) (<=63 Yes) 279/1000 (No)
    RNG Roll (All Boost) (<=100 Yes) 977/1000 (No)
    (6 + 1.5) * 2.25 = 16.875 ~ 17 damage
    -4 energy

    Yanmega's Speed Boost raised its Speed!
    +1 Spe (Yanmega)
    -2 energy
    [​IMG]
    Harry (M)
    HP: 64
    En: 84
    1 / 3 / 6 / 4 / 100
    Flame Body
    [​IMG]
    Yanmega (M)
    HP: 75
    En: 73
    2 / 3 / 5 / 2 / 95
    Speed Boost
    +1 Spe (LOCK)
    DT Clones (2)

    [​IMG]
    "Aha! Too many of me for you to kill!"

    Air Slash x3
    IF (Volcarona is faster than you) THEN (Use Hypnosis if it is not asleep; Supersonic if it is)
  14. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Let's try this!"

    Summary:
    Foresight until it works -> Fiery Dance x2
  15. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    Harry (M)
    HP: 64
    En: 84
    1 / 3 / 6 / 4 / 100
    Flame Body
    [​IMG]
    Yanmega (M)
    HP: 75
    En: 73
    2 / 3 / 5 / 2 / 95
    Speed Boost
    +1 Spe (LOCK)
    DT Clones (2)

    Yanmega used Air Slash!
    RNG Roll (To-Hit) (<=950 Yes) 932/1000 (Yes)
    RNG Roll (To-Crit) (<=63 Yes) 290/1000 (No)
    RNG Roll (To-Flinch) (<=300 Yes) 246/1000 (Yes)
    (8 + 3 + 1.5) * 1.5 = 18.75 ~ 19 damage
    -5 energy
    Harry flinched!

    Yanmega used Air Slash!
    RNG Roll (To-Hit) (<=950 Yes) 803/1000 (Yes)
    RNG Roll (To-Crit) (<=63 Yes) 610/1000 (No)
    RNG Roll (To-Flinch) (<=300 Yes) 316/1000 (No)
    (8 + 3 + 1.5) * 1.5 = 18.75 ~ 19 damage
    -9 energy
    Harry used Foresight!
    Yanmega was identified!
    -6 energy

    Yanmega used Air Slash!
    RNG Roll (To-Hit) (<=950 Yes) 940/1000 (Yes)
    RNG Roll (To-Crit) (<=63 Yes) 705/1000 (No)
    RNG Roll (To-Flinch) (<=300 Yes) 648/1000 (No)
    (8 + 3 + 1.5) * 1.5 = 18.75 ~ 19 damage
    -13 energy
    Harry used Fiery Dance!
    RNG Roll (To-Crit) (<=63 Yes) 861/1000 (No)
    RNG Roll (SpA Inc) (<=500 Yes) 911/1000 (No)
    (8 + 3 + 5.5) * 1.5 = 24.75 ~ 25 damage
    All the clones dissipated!
    -5 energy

    Yanmega's Speed Boost raised its Speed!
    +1 Spe (Yanmega)
    -2 energy
    [​IMG]
    Harry (M)
    HP: 7
    En: 73
    1 / 3 / 6 / 4 / 100
    Flame Body
    [​IMG]
    Yanmega (M)
    HP: 50
    En: 44
    2 / 3 / 5 / 2 / 95
    Speed Boost
    +2 Spe (LOCK)
    Identified (4)
  16. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "*sigh* Another day, another failure...*buys and fully decks out Munchlax*"

    Summary:
    Die/Fiery Dance + Fiery Dance Combo -> Be Dead/Win -> Still Be Dead/Bi-Win
  17. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    "Let's not risk missing!"

    AncientPower x3
  18. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    Harry (M)
    HP: 7
    En: 73
    1 / 3 / 6 / 4 / 100
    Flame Body
    [​IMG]
    Yanmega (M)
    HP: 50
    En: 44
    2 / 3 / 5 / 2 / 95
    Speed Boost
    +2 Spe (LOCK)
    Identified (4)

    Yanmega used AncientPower!
    Rolls don't matter!
    (6 + 1.5) * 2.25 = 16.875 ~ 17 damage
    -4 energy
    Harry fainted!
    [​IMG]
    Harry (M)
    HP: KO
    En: 73
    1 / 3 / 6 / 4 / 100
    Flame Body
    [​IMG]
    Yanmega (M)
    HP: 50
    En: 40
    2 / 3 / 5 / 2 / 95
    Speed Boost
    +2 Spe (LOCK)
    Identified (4)

    [​IMG]
    "My bugs are the best!"

    Challenge complete.

    Rewards:

    Dummy007:

    1 TC, 1 BP
    Harry:
    2 HC

    Engineer Pikachu:
    2 + (1 * 2) = 4 BT

    Cheers.
  19. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Only Dummy007 and the referee for this challenge should be posting in this thread.

    Dummy007 will be using Salamence with Intimidate:
    Draco the Salamence (open)
    [​IMG]
    Salamence(*) [Draco] (M)
    Nature: Lonely (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Defense)
    Typing: Dragon/Flying
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Moxie (DW): (Innate) (UNLOCKED) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 6(+)
    Def: Rank 2(-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 100
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Rage(*)
    Bite(*)
    Leer(*)
    Headbutt(*)
    Focus Energy(*)
    Ember(*)
    Dragon Claw
    Double-Edge
    Protect
    Fire Fang(*)
    Thunder Fang(*)
    Dragon Tail
    Fly
    Crunch

    Dragon Dance(*)
    Dragon Pulse(*)
    Hydro Pump(*)
    Dragon Rush
    Endure

    Brick Break(*)
    Fire Blast(*)
    Rock Slide(*)
    Draco Meteor
    Hone Claws
    Giga Impact
    Double Team

    Roost
    Aqua Tail
    Heat Wave
    Outrage
    Tailwind
    Mimic

    Move Total: 32


    Dummy007, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  20. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Draco hasn't been in a [​IMG] in quite a long time. Let's see how he handles this."
  21. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 1

    [​IMG]
    Black Belt Yoshi wants to battle!

    "KARATE!"

    RNG Roll for Pokemon: 3/5

    "Machamp will punch with the force of four fists! By using four fists!"

    "Machamp has the Guts to fight even a dragon!"

    [​IMG]
    Machamp (M) (open)
    Machamp (M)

    Nature: Sassy

    Type:

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4 (+)
    Spe: 47 (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    Abilities:

    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard, they will have their normal accuracy.
    Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

    Item: Black Belt

    Attacks:

    Karate Chop
    Leer
    Low Kick
    Focus Energy
    Low Sweep
    Seismic Toss
    Revenge
    Vital Throw
    Submission
    Wake-Up Slap
    Cross Chop
    Scary Face
    Wide Guard
    Submission
    DynamicPunch

    Light Screen
    Payback
    Stone Edge

    Fire Punch
    Ice Punch
    ThunderPunch

    Counter
    Magic Coat


    Your actions, Dummy007!
  22. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Why couldn't we have gotten Heracross ;_;

    This is not going to be easy...Thank goodness it doesn't have No Guard."

    Summary:
    Double Team (5) -> Hone Claws -> Fly
  23. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    "Punch the coward until he shows himself!"

    Ice Punch, Ice Punch, Counter

    P.S. Double Team can only make up to 4 clones, so I will treat it as Double Team (4).

    P.P.S. I will ref this in a few hours.
  24. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Machamp (M)
    HP: 100
    EN: 100
    SPE: 47
    NATR: Sassy
    ABIL: Guts
    STAT: -10% Evasion
    OTHR: N/A
    [​IMG]
    Draco (M)
    HP: 100
    EN: 100
    SPE: 100
    NATR: Lonely
    ABIL: Intimdate
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Draco used Double Team!
    -16 Energy
    4 clones created
    Machamp used Ice Punch!
    Real Draco: 465/1000: No
    It hit a clone!
    -6 Energy

    Action 2:

    Draco used Hone Claws!
    -6 Energy
    Machamp used Ice Punch!
    Real Draco: 935/1000: No
    It hit a clone!
    -10 Energy


    Action 3:

    Draco flew up in the air!
    Draco used Fly!

    Crit: 867/1000: No
    (9+3+4) x 1.5 + 1.75 = 25.75 ~ 26 Damage
    -10 Energy
    Machamp used Counter!
    Real Draco: 462/1000: Yes
    26 x 1.5 = 39 Damage
    6 + (39/3) - 1 = -18 Energy

    [​IMG]
    Machamp (M)
    HP: 74
    EN: 66
    SPE: 47
    NATR: Sassy
    ABIL: Guts
    STAT: -10% Evasion, -1 Atk
    OTHR: N/A
    [​IMG][​IMG]
    Draco (M)
    HP: 61
    EN: 68
    SPE: 100
    NATR: Lonely
    ABIL: Intimdate
    STAT: +1 Atk/Spe (1 round)
    OTHR: N/A


    Arena: N/A

    Turn Order:

    Black Belt Yoshi issues actions.
    Dummy007 issues actions.
    REFEREE
  25. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    "Punch him!"

    Ice Punch*3
    IF Draco uses Fly on A1, THEN use Ice Punch+Ice Punch; on A2 or A3, use Counter
    The first time Draco uses Outrage, make remaining actions: Counter, Ice Punch, Counter

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