Battle Hall Challenge - Geodude6


That I cannot!

---
A1
Pyroak used Wood Hammer!
6190 No Crit
half ded bug

Armaldo used Rock Blast!
9121 Miss

Armaldo cannot KO, is KO'd A2

---
Armaldo fainted! Schoolboy Jeffrey is out of usable Pokemon!


Didn't I study hard enough?

---
Congratulations! You have defeated your opponent!

Geodude6, you may select your next opponent from the following types:








Good luck!
 
Gym Leader Misty would like to battle!


"Hm? Oh, another one."

RNG Roll (Pokemon): 4/5 - Ludicolo

"I am a Gym Leader, the most powerful of trainers in the lands."

RNG Roll (Ability): 2/3 - Rain Dish
"My Water Pokemon and I crush all opposition!"

-Battle Hall Challenge; Rank 4 | Battle 4 VS. Pokemon-

Ludicolo (M)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.*

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:
Swift Swim:
(Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish: (Passive) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (DW): (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Item: Water Stone

Attacks:
Astonish
Growl
Mega Drain
Absorb
Nature Power
Fake Out
Fury Swipes
Water Sport
Thief
BubbleBeam
Zen Headbutt
Uproar
Hydro Pump
Mist
Natural Gift
Rain Dance
Energy Ball

Brick Break
Scald
Surf

Leech Seed
Counter
Giga Drain

Mimic
Dive

---

"Do you think you can beat me? Let's go!"
 

Geodude6

Look at my shiny CT!
Flare Blitz~Blaze Kick~Flare Blitz
IF it is raining when you would attack THEN use Sunny Day.
IF Ludicolo uses Counter THEN use Fire Blast the first time, Flamethrower the second time, and Fire Blast the third time.
 

Not a chance!

Water Sport | Hydro Pump | Surf

---
Pre-Round

Rock Head
HP: 120
EN: 100

4 / 4 / 3 / 3 | 4 / 5
52 Speed / -10 Evasion
Boosts: -
Condition: -


Rain Dish
HP: 100

EN: 100
2 / 3 / 4 / 4 | 3 / 4
70 Speed
Boosts: -
Condition: -
---
A1
Ludicolo used Water Sport!
-4 En

Fire's power was weakened!

Pyroak used Flare Blitz!
667 6536 No Hax
Ludicolo: (15 + 3 + 1.5) * 0.5 = 9.75 Damage
-8.5 En

A2
Ludicolo used Hydro Pump!
549 6056 No Hax
Pyroak: 12 + 3 + 1.5 = 16.5 Damage
-7 En

Pyroak used Blaze Kick!
6593 2982 7293 No Hax
Ludicolo: (9 + 3 + 1.5) * 0.5 = 6.75 Damage
-6 En

A3
Ludicolo used Surf!
9299 No Crit
Pyroak: 14.5 Damage
-6 En

Pyroak used Flare Blitz!
704 6006 No Hax
Ludicolo: 9.75 Damage
-8.5 En

---
Post-Round

Rock Head
HP: 89
EN: 77

4 / 4 / 3 / 3 | 4 / 5
52 Speed / -10 Evasion
Boosts: -
Condition: -

< Water Sport 3a >

Rain Dish
HP: 74

EN: 83
2 / 3 / 4 / 4 | 3 / 4
70 Speed
Boosts: -
Condition: -
---

You shouldn't underestimate me!

Hydro Pump | Surf | Hydro Pump
If Wood Hammer, Counter and push back. This sub takes precedence.
If Sunny Day is active when you would attack, Rain Dance and push back.
 
Last edited:
Pre-Round

Rock Head
HP: 89
EN: 77

4 / 4 / 3 / 3 | 4 / 5
52 Speed / -10 Evasion
Boosts: -
Condition: -

< Water Sport 3a >

Rain Dish
HP: 74

EN: 83
2 / 3 / 4 / 4 | 3 / 4
70 Speed
Boosts: -
Condition: -
---
A1
Ludicolo used Hydro Pump!
1103 874 No Crit
Pyroak: 16.5 Damage
-7 En

Pyroak used Zap Cannon!
3560 Miss
-9 En

A2
Ludicolo used Surf!
760 No Crit
Pyroak: 14.5 Damage
-6 En

Pyroak used Zap Cannon!
7970 8387 No Crit
Ludicolo: 12 - 1.5 = 10.5 Damage
-13 En

A3
Pyroak used Rock Slide!
9857 Miss
-6 En

9027 No FP
Ludicolo used Hydro Pump!
3123 8136 No Hax
Pyroak: 16.5 Damage
-7 En

---
Post-Round

Rock Head

HP: 41
EN: 49

4 / 4 / 3 / 3 | 4 / 5
52 Speed / -10 Evasion
Boosts: -
Condition: -


Rain Dish
HP: 63

EN: 63
2 / 3 / 4 / 4 | 3 / 4
17 Speed
Boosts: -
Condition: Paralyzed (20%)
---

You didn't stand a chance!
 

This is when you lose, challenger!

Surf | Hydro Pump | Surf
If
flinched or fully paralyzed when you would Surf, push back.

---
Pre-Round

Rock Head

HP: 41
EN: 49

4 / 4 / 3 / 3 | 4 / 5
52 Speed / -10 Evasion
Boosts: -
Condition: -


Rain Dish
HP: 63

EN: 63
2 / 3 / 4 / 4 | 3 / 4
17 Speed
Boosts: -
Condition: Paralyzed (20%)
---
A1
Pyroak used Rock Slide!
5963 5595 8169 No Hax
Ludicolo: 8 + 1.5 = 9.5 Damage
-10 En

4909 No FP
Ludicolo used Surf!
6438 No Crit
Pyroak: 14.5 Damage
-6 En

A2
Pyroak chilled out!
+12 En

2103 No FP
Ludicolo used HPump!
6313 6356 No Hax
Pyroak: 16.5 Damage
-7 En

A3
Pyroak used Rock Side!
8352 8293 4233 No Hax
Ludicolo: 9.5 Damage
-6 En

6319 No FP
Ludicolo used Surf!
991 No Crit
Pyroak: 14.5 Damage
-6 En

Pyroak fainted!

---
Pyroak fainted! Geodude6 is out of usable Pokemon!


Hah! Even good fortune could not have saved you! Come back in a few years!

---
Geodude, your hall challenge has come to an end. you may rechallenge it in 72 hours.

rewards:
pyroak: 6 KOC
geodude: 6 CC

Box: 12 UC
 
Only users: Geodude6 and Canis Majoris, alongside required subrefs should be posting in this thread.
Geo will be using his Flame Body Fletchinder:



Fletchinder (F)
Nature: Quirky
Type: Fire/Flying
Abilities: Flame Body, Gale Wings (HA locked)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 4/9
MC: 0
AC: 2/5
Attacks
Tackle
Growl
Quick Attack
Peck
Agility
Flail
Ember
Roost
Razor Wind
Acrobatics
Me First
Tailwind
Steel Wing
Quick Guard
Taunt
Protect
Double Team
Rest
Thief
Sleep Talk
U-Turn
Substitute
Fly

Geo, you may choose your first type. Your options are:






Good luck!


(Quirky? That's a weird nature for a Fletchinder/Talonflame...)
 
Zyra would like to battle!


"I'll enjoy this."

(Pokémon roll: 4/5 - Exeggcute)
"And so will my friend!"

(Ability roll: 1/2 - Chlorophyll)
"He's much faster than you think!"


Exeggcute (M)
Nature:
Calm (+1 SpD, -1 Atk)
Type:
Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Abilities:
Chlorophyll:
(Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Harvest (DW): (Passive) At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.
Attacks:
Barrage
Uproar
Hypnosis
Reflect
Leech Seed
Confusion
Bullet Seed
Stun Spore
PoisonPowder
Sleep Powder


Sunny Day
SolarBeam
Hidden Power [Fire] (7)


Moonlight
Ingrain
AncientPower


"I'll end you!"
 

Geodude6

Look at my shiny CT!
Acrobatics~U-turn~Acrobatics
IF sleep-inducing move THEN use Fly and push actions back.
[ONCE] IF Exeggcute uses Reflect THEN use Taunt.
 
"Sic 'em!"
Stun Spore > Leech Seed > Ancientpower
IF Stun Spore misses change A2 to Ancientpower



Fletchinder
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Ability: Flame Body
Status: Normal


Exeggcute
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Ability: Chlorophyll
Status: Normal

Fletchinder's Acrobatics! (-6)
(crit = 46 yes) Damage = (11+3+3)*1.5 = 25.5 to Exeggcute
Exeggcute's Stun Spore! (-6)
(hit = 3263 yes) Fletchinder was paralyzed! (25%)
-
Exeggcute's Leech Seed! (-9)
(hit = 5752 yes) Fletchinder was seeded!
(para = 9666 yes) Fletchinder can't move! (Para 20%)
(-3 F +3 E)
-
Exeggcute's Ancientpower! (-4)
(crit = 9915 no) (eff = 5206 no) Damage = (6)*2.25 = 13.5 to Fletchinder
(para = 9090 yes) Fletchinder can't move! (Para 15%)
(-3 F +3 E)
(Para 10%)
-
END:
Fletch: -19.5 HP, -6 EN
Eggs: -19.5 HP, -19 EN



Fletchinder
HP: 80
EN: 94
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Ability: Flame Body
Status: Para 10%, Seeded 4a

Exeggcute
HP: 70
EN: 81
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Ability: Chlorophyll
Status: Seeding 4a

"I'll make you see how strong us plants really are!"
Ancientpower > Ancientpower > Ancientpower
IF successful P/E AND you are NOT Taunted, Reflect the first time and Chill the second, pushing back
IF Fletchinder is NOT paralyzed when you would attack it, change that action to Stun Spore. The first sub takes priority.
 

Geodude6

Look at my shiny CT!
Acrobatics+Acrobatics~Cooldown (Acrobatics+Acrobatics)~Acrobatics+Acrobatics
 
Last edited:

Fletchinder
HP: 80
EN: 94
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Ability: Flame Body
Status: Para 10%, Seeded 4a

Exeggcute
HP: 70
EN: 81
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Ability: Chlorophyll
Status: Seeding 4a

Eggs' Ancientpower! (-8)
(crit = 2739 no) (eff = 7054 no) Damage = 13.5 to Fletchinder
(para = 4056 no) Fletch's Acrobatics Combo! (-30.5)
(crit = 9624 no) Damage = (11*2.25+3)*1.5 = 41.625 to Eggs
(-3 Fletch +3 Eggs)
-
Eggs' Ancientpower! (-12)
(crit = 3827 no) (eff = 2482 no) Damage = 13.5 to Fletch
Fletch cools down!
(-3 Fletch +3 Eggs)
-
Eggs' Ancientpower! (-12)
(crit = 6315 no) (eff = 6692 no) Damage = 13.5 to Fletchinder
(para = 5345 no) Fletch's Acrobatics Combo! (-58.5)
(crit = irrelevant) ded eggs



Fletchinder
HP: 33
EN: 5
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Ability: Flame Body
Status: Para 5%

Exeggcute
HP: 0
EN: KO
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Ability: Chlorophyll
Status: Fainted

"No! My beautiful plant!"

Congratulations on beating Zyra, Geodude6! You can now choose the following types:







Good luck!
 
Captain Teemo would like to battle!

"Not another one of you!"

(Pokémon roll: 1/5 - Dustox)
(Ability roll: 1/2 - Shield Dust)
"You'll hurt my poor Dustox!"


Dustox (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 15
Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Compoundeyes (DW): (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Attacks:
Tackle
String Shot
Harden
Confusion
Poison Sting
Gust
Bug Bite
Protect
Moonlight
Psybeam
Whirlwind
Light Screen
Bug Buzz
Quiver Dance
Shadow Ball
Toxic
Venoshock


"Don't rough him up too badly!"
 

Geodude6

Look at my shiny CT!
Acrobatics x3
IF successful p/e action THEN use Substitute (15) the first time, and Tailwind the second time.
 
"Uh oh."
Toxic > Venoshock > Venoshock + Venoshock


Fletchinder
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Ability: Flame Body
Status: Normal

Dustox
HP: 90
EN: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 15
Ability: Shield Dust
Status: Normal

Fletch's Acro! (-6)
(crit = 7526 no) Damage = (11+3)*1.5 = 21 to Dustox
Dustox's Toxic! (-6)
Fletch was badly poisoned!
(-1 F)
-
Fletch's Acro! (-10)
(crit = 1288 no) Damage = 21 to Dustox
Dustox's Venoshock! (-7)
(crit = 2607 no) Damage = (13+3+1.5) = 17.5 to Fletch
(-1 F)
-
Fletch's Acro! (-14)
(crit = 5356 no) Damage = 21 to Dustox
Dustox's Venoshock Combo! (-48)
(crit = 7912 no) Damage = (13*2.25 +3+1.5) = 33.75 to Fletch
(-1 F)
-
END:
Fletch: -54.25 HP, -20 EN
Dustox: -63 HP, -61 EN



Fletchinder
HP: 46
EN: 80
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Ability: Flame Body
Status: Toxic 2DPA

Dustox
HP: 27
EN: 39
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 15
Ability: Shield Dust
Status: Normal

"Ugh...."
Cooldown > Venoshock > Venoshock
 
acrobatics combo kos for 72.5 EN
Moving on!

Lee Sin would like to battle!

"You must find true skill in order to win your battles."

(Pokemon roll: 5/5 - Timburr)
"It is essential for you to find balance within yourself."

(Ability roll: 3/3 - Iron Fist)
"Only then will you have power."


Timburr (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Abilities:
Guts:
(Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Iron Fist (DW): (Passive) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Attacks:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Taunt
Rock Slide
Payback
Counter
Endure
Drain Punch


"Hyaa!"
 

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