Battle Hall Challenge - Iron Caliber

Dryad.gif

"D, don't come any closer!"
Acrobatics -> Sleep Powder -> Floral Gust (Acrobatics x2)
JackFrost.gif

Round thr-hee, ho!
Order: Skiploom, Whirlipede

Action 1
Skiploom used Acrobatics!
-Crit chance: 7215 = NOPE.
-Damage: (11 + 3 + 3 - 6) * 1.5 = 16.5 damage
-Move chance (Paralyzed <= 2000): 2914 = Move
Belladonna used Poison Jab!
-Crit chance: 8645 = NOPE.
-Damage: ((8 + 3 + 4.5 - 3) * 1.5) + 4 = 22.75 damage!
Skiploom was hurt by poison! (-2 HP)
Numbers:
-Whirlipde: -16.5 HP, -9 EN
-Skiploom: -24.75(!) HP, -10 EN

Action 2
Skiploom used Sleep Powder!
-Hit chance (Hit <= 9000): 2787 = EEEEEEEEEEEEEEEYUP.
-Sleep chance (1 = light; 2 = deep; 3 = intense): 3 = Welp, you're fuck'd.
Belladonna fell asleep! (2 actions)
Belladonna is fast asleep.
Skiploom was hurt by poison! (-2 HP)
Numbers:
-Whirlipede: No changes
-Skiploom: -2 HP, -6 EN

Action 3 (Priority: Whirlipede, Skiploom)
Belladonna is fast asleep.
Skiploom used Floral Gust!
-Crit chance: 7496 = Not that it matters...
-Damage: ((11 * 2.25) + 3 + 3 - 6) * 1.5 = 37.13 Damage!
-Energy cost: ((7 + 11) * 1.75) - 1 = 30.5 EN
♪GAME OVER, YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!♪ *Psssssh!*
Numbers:
-Whirlipede: -35.5(Ouch!) HP
-Skiploom: -2 HP, -30.5 EN

Final Numbers:
-Whirlipede: -52 HP, -9 EN
-Skiploom: -29 (28.75) HP, -47 (46.5) EN
Iron Caliber: | Dryad:
544.gif
|
188.png

Belladonna | Skiploom
HP: KO | HP: 40
EN: 68 | EN: 9
Stats: 3/4/1/3/47(12) | Stats: 2/2/2/2/92
Swarm | Leaf Guard
Faint | Poison
No changes | -1 Def (decays end of round), +15 accuracy
No other | No other

Field:
Nothing
Dryad.gif

*Turns around and bolts*
JackFrost.gif

"Too bad, ho! Better luck next time!"

Prizes:
Iron Caliber:
+4 CC
Whirlipede: +6 KOC

The Wanderer:
+9 UC

Thank you for playing! You may rechallenge the battle hall February 16th.
 
Only users: S0L1D G0LD and Iron Caliber should be posting in this thread.

Iron Caliber will be using Claydol with Levitate:
344.gif
Doomsday - Claydol (N/A)
Nature: Modest (+1 Sp. Attack, -1 Attack)

Type: Ground/Psychic
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0

Abilities: Levitate
Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Moves (21):
=====Level-Up=====
Teleport
Confusion
Harden
Rapid Spin
Mud-Slap
Psybeam
Rock Tomb
Selfdestruct
Power Trick
Power Split
Ancientpower
Cosmic Power
Extrasensory
Earth Power
=====TM/HM=====
Ice Beam
Telekinesis
Toxic
Psyshock
Shadow Ball
=====Tutor=====
Gravity
Magic Coat
=====Other=====

Iron Caliber, you may choose your first type. Your options are:

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fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
Zookeeper Thompson would like to battle!

RNG Roll (Pokemon): 5/5 (Arbok)

"I'm in charge of the reptile house back at the zoo."

RNG Roll (Ability): 2/3 (Shed Skin)

"This one creeps me out though; it always seems to be shedding."

24.png

Arbok (M)

Type: Poison

Nature: Adamant
+Atk, -SpA

Abilities: Intimidate / Shed Skin / Unnerve [HA]

Stats:
HP: 90
Atk: 4 [+]
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Ice Fang
Thunder Fang
Fire Fang
Wrap
Leer
Poison Sting
Bite
Glare
Screech
Acid
Crunch
Stockpile
Swallow
Spit Up
Acid Spray
Mud Bomb
Gastro Acid

Disable
Iron Tail
Poison Fang
Pursuit
Snatch
Spite
Sucker Punch

Earthquake
Dig
Torment
Payback
Rock Slide
Dragon Tail
Poison Jab

Please issue orders at your convenience.
 
Ugh. Snakes.

Rock Tomb - Extrasensory - Earth Power

IF
Arbok is in the evasive stage of Dig when you would act, THEN Earth Power and push back.

IF Glare, THEN Magic Coat, but only once.
 
(Very sorry, I had the reffing 100% done the day this was ordered in. I must not have posted it. Let's see if having to re-ref it changes anything from that hax less round, because it's awfully sketchy just to trust me, I'd imagine.)

Payback + Payback - Cooldown (Payback + Payback) - Payback

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2/4/4/5/75
Hp: 90
En: 100
Size: 3
Weight: 5
Status: None

24.png

4/3/2/3/80
Hp: 90
En: 100
Size: 3
Weight: 4
Status: None

A1

Claydol used Rock Tomb. (-4 en)
Hit: 1529 yes
Crit: 8258 no
Effect: yes
Damage: (6 + 3 - 4.5) = - 4.5 Hp

Arbok used Payback + Payback. (-31.5 en)
Crit: 394 yes
Effect: N/A
Damage: (22.5 + 3 + 6 - 6) x 1.5 = - 38.25 Hp

A2

Claydol used Extrasensory. (-5 en)
Crit: 2426 no
Effect: N/A
Damage: (8 + 3 + 6 - 4.5) x 1.5 = - 18.75 Hp

Arbok cooled down.

A3

Claydol used Earth Power. (-6 en)
Crit: 9125 no
Effect: 4954 no
Damage: (9 + 3 + 6 - 4.5) = - 20.25 Hp

Arbok used Payback. (-15 en)
Crit: 4894 no
Effect: N/A
Damage: (10 + 6 - 6) x 1.5 = - 15 Hp

344.gif

2/4/4/5/75
Hp: 37
En: 85
Size: 3
Weight: 5
Status: None

24.png

4/3/2/3/80
Hp: 44
En: 53
Size: 3
Weight: 4
Status: -1 Speed

----------------------------------------------------------------

Payback - Crunch - Payback
If damaging Ground or Psychic type attack a2 or a3 and Claydol did not use Teleport (Evasive) on the previous action, use Sucker Punch + Crunch that action instead.
 
(I should've worded those subs better. A hit point clause would've been phenomenal >.>)

----------------------------------------------------------------

344.gif

2/4/4/5/75
Hp: 37
En: 85
Size: 3
Weight: 5
Status: None

24.png

4/3/2/3/80
Hp: 44
En: 53
Size: 3
Weight: 4
Status: -1 Speed

A1

Claydol used Extrasensory. (-5 en)
Crit: 1647 no
Effect: 7325 no
Damage: (8 + 3 + 6 - 4.5) x 1.5 = - 18.75 Hp

Arbok used Payback. (-19 en)
Crit: 2823 no
Effect: N/A
Damage: (10 + 6 - 6) x 1.5 = - 15 Hp

A2

Arbok used Sucker Punch + Crunch. (-18 en)
Crit: 5585 no
Effect: 5150 no
Damage: (12 + 6 - 6) x 1.5 = - 18 Hp

Claydol used Earth Power. (-6 en)
Crit: 2838 no
Effect: 8369 no
Damage: (9 + 3 + 6 - 4.5) x 1.5 = - 20.25 Hp

A3

Claydol used Extrasensory. (-5 en)
Crit: 8064 no
Effect: 3192 no
Damage: (8 + 3 + 6 - 4.5) x 1.5 = - 18.75 Hp
Arbok fainted

344.gif

2/4/4/5/75
Hp: 4
En: 69
Size: 3
Weight: 5
Status: None

24.png

4/3/2/3/80
Hp: -14
En: 16
Size: 3
Weight: 4
Status: Fainted

----------------------------------------------------------------

Congratulations, Iron Caliber, on your success. Please choose your next type.

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fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

.......
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
RNG Roll (Pokemon): 5/5 (Electabuzz)
RNG Roll (Ability): 2/2 (Vital Spirit)

electabuzz.png

Electabuzz (M)

Type: Electric

Nature: Hasty
+Speed, -SpD, +25% Acc

Abilities: Static / Vital Spirit [HA]

Stats:
HP: 100
Atk: 3
Def: 2
SpA: 3
SpD: 2 [-]
Spe: 121 [+]
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Quick Attack
Leer
Thunder Shock
Low Kick
Swift
Shock Wave
Thunder Wave
Electro Ball
Thunder Punch
Light Screen

Barrier
Cross Chop
Dynamic Punch
Feint
Fire Punch
Focus Punch
Ice Punch

Thunderbolt
Thunder
Psychic
Brick Break
Focus Blast
Volt Switch
Wild Charge

Please issue orders at your convenience.
 
(Shoot, sorry about this wait.)

Dynamic Punch - Ice Punch - Ice Punch
If Claydol is not confused when you would act a2 or a3, use Dynamic Punch that action.

----------------------------------------------------------------

344.gif

2/4/4/5/75
Hp: 90
En: 100
Size: 3
Weight: 5
Status: None

electabuzz.png

3/2/3/2/121
Hp: 100
En: 100
Size: 2
Weight: 3
Status: None

A1

Electabuzz used Dynamic Punch. (-8 en)
Hit: 3268 yes
Crit: 6893 no
Effect: yes (Duration: 1/3 [Light {2a}])
Damage: (10 + 4.5 - 6) x 0.67 = - 5.95 Hp
Claydol was Confused. (2a)

Claydol is confused.
8025 success

Claydol used Earth Power. (-6 en)
Crit: 8362 no
Effect: 4743 no
Damage: (9 + 3 + 6 - 3) x 1.5 = - 22.5 Hp

A2

Electabuzz used Ice Punch. (-6 en)
Crit: 1560 no
Effect: 4630 no
Damage: (8 + 4.5 - 6) x 1.5 = - 9.75 Hp

Claydol is confused.
3192 fail

Claydol hurt itself in its confusion. (-3 en)
Crit: N/A
Effect: N/A
Damage: (4 + 3 - 6) = - 1 Hp

A3

Electabuzz used Dynamic Punch. (-8 en)
Hit: 8009 no

Claydol used Earth Power. (-6 en)
Crit: 2421 no
Effect: 9987 no
Damage: (9 + 3 + 6 - 3) x 1.5 = - 22.5 Hp

344.gif

2/4/4/5/75
Hp: 72
En: 85
Size: 3
Weight: 5
Status: None

electabuzz.png

3/2/3/2/121
Hp: 55
En: 86
Size: 2
Weight: 3
Status: None

----------------------------------------------------------------

Dynamic Punch - Ice Punch - Dynamic Punch
If p/e, Feint and push back.
If Dodge, Feint and push back.
 
----------------------------------------------------------------

344.gif

2/4/4/5/75
Hp: 72
En: 85
Size: 3
Weight: 5
Status: None

electabuzz.png

3/2/3/2/121
Hp: 55
En: 86
Size: 2
Weight: 3
Status: None

Electabuzz used Dynamic Punch. (-8 en)
Hit: 2299 yes
Crit: 8489 no
Effect: yes (Duration: 1/3 [Light] {2a})
Damage: (10 + 4.5 - 6) x 0.67 = - 5.95 Hp
Claydol was Confused. (2a)

Claydol is Confused.
6672 success

Claydol used Earth Power. (-10 en)
Crit: 1946 no
Effect: 7733 no
Damage: (9 + 3 + 6 - 3) x 1.5 = - 22.5 Hp

A2

Electabuzz used Ice Punch. (-6 en)
Crit: 5353 no
Effect: 7129 no
Damage: (8 + 4.5 - 6) x 1.5 = - 9.75 Hp

Claydol is confused.
7512 success

Claydol used Earth Power + Earth Power. (-59.5 en)
Crit: 6159 no
Effect: 8228 no
Damage: (20.25 + 3 + 6 - 3) x 1.5 = - 39.375 Hp
Electabuzz fainted

344.gif

2/4/4/5/75
Hp: 56
En: 15
Size: 3
Weight: 5
Status: Must Cooldown

electabuzz.png

3/2/3/2/121
Hp: -7
En: 72
Size: 2
Weight: 3
Status: Fainted

----------------------------------------------------------------

Congratulations, Iron Caliber, on your success. Please choose your next type.

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fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

..............
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
(Thanks for your patience while I was away, btw.)

RNG Roll (Pokemon): 5/5 (Sudowoodo)
RNG Roll (Ability): 2/3 (Rock Head)

185.png

Sudowoodo (M)

Type: Rock

Nature: Adamant
+Atk, -SpA

Abilities: Sturdy / Rock Head / Rattled [HA]

Stats:
HP: 100
Atk: 5 [+]
Def: 4
SpA: 1 [-]
SpD: 3
Spe: 30
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Wood Hammer
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Slam
Feint Attack
Rock Tomb
Rock Slide
Counter

Curse
Defense Curl
Endure
Harden
Rollout
Sand Tomb
Self-Destruct

Taunt
Smack Down
Earthquake
Dig
Torment
Explosion
Stone Edge

Please issue orders at your convenience.
 
Earth Power - Extrasensory - Earth Power

IF
Taunt, THEN Magic Coat, but only once.

IF Torment, THEN Magic Coat, but only once.

(No problem. I've been away forever too, so don't feel too bad.)
 
Wood Hammer - Wood Hammer - Wood Hammer

----------------------------------------------------------------

344.gif

2/4/4/5/75
Hp: 90
En: 100
Size: 3
Weight: 5
Status: None

185.png

5/4/1/3/30
Hp: 100
En: 100
Size: 3
Weight: 3
Status: None

A1

Claydol used Earth Power. (-6 en)
Crit: 1307 no
Effect: 1177 no
Damage: (9 + 3 + 6 - 4.5) x 1.5 = - 20.25 Hp

Sudowoodo used Wood Hammer. (-8.5 en)
Crit: 1032 no
Effect: N/A
Damage: (12 + 7.5 - 6) x 1.5 = - 20.25 Hp

A2

Claydol used Extrasensory. (-5 en)
Crit: 6559 no
Effect: 3919 no
Damage: (8 + 3 + 6 - 4.5) = - 12.5 Hp

Sudowoodo used Wood Hammer. (-12.5 en)
Crit: 2262 no
Effect: N/A
Damage: (12 + 7.5 - 6) x 1.5 = - 20.25 Hp

A3

Claydol used Earth Power. (-6 en)
Crit: 6698 no
Effect: 5956 no
Damage: (9 + 3 + 6 - 4.5) x 1.5 = - 20.25 Hp

Sudowoodo used Wood Hammer. (-16.5 en)
Crit: 89 yes
Effect: N/A
Damage: (12 + 3 + 7.5 - 6) x 1.5 = - 24.75 Hp

344.gif

2/4/4/5/75
Hp: 25
En: 83
Size: 3
Weight: 5
Status: None

185.png

5/4/1/3/30
Hp: 47
En: 62
Size: 3
Weight: 3
Status: None

----------------------------------------------------------------

Feint Attack - Wood Hammer - Wood Hammer
If successful Teleport, use Feint Attack that action, but not consecutively.
If successful Dodge, use Feint Attack that action.
 
----------------------------------------------------------------

344.gif

2/4/4/5/75
Hp: 25
En: 83
Size: 3
Weight: 5
Status: None

185.png

5/4/1/3/30
Hp: 47
En: 62
Size: 3
Weight: 3
Status: None

A1

Claydol used Earth Power. (-10 en)
Crit: 5163 no
Effect: 6659 no
Damage: (9 + 3 + 6 - 4.5) x 1.5 = - 20.25 Hp

Sudowoodo used Feint Attack. (-4 en)
Crit: 4927 no
Effect: N/A
Damage: (6 + 7.5 - 6) x 1.5 = - 11.25 Hp

A2

Sudowoodo used Wood Hammer. (-8.5 en)
Crit: 5002 no
Effect: N/A
Damage: (12 + 7.5 - 6) x 1.5 = - 20.25 Hp
Claydol fainted

A3

344.gif

2/4/4/5/75
Hp: -7
En: 73
Size: 3
Weight: 5
Status: Fainted

185.png

5/4/1/3/30
Hp: 27
En: 49
Size: 3
Weight: 3
Status: None

----------------------------------------------------------------

I'm sorry, Iron Caliber, but your Battle Hall Challenge has come to an end. You may rechallenge in one week.

Prizes:

Iron Caliber:

6 CC

Claydol:

9 KOC

Me:

12 UC
 
Only users: S0L1D G0LD and Iron Caliber should be posting in this thread.

Iron Calbier will be using Bisharp with Defiant:
bisharp.gif

Kusanagi - Bisharp (F)
Nature: Adamant (+1 Attack, -1 Sp. Attack)

Type: Dark/Steel
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 1/5

Abilities: Defiant / Inner Focus / Pressure (H)
Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (Passive) (H): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Moves (22):
=====Level-Up=====
Guillotine
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Metal Burst
Night Slash
Iron Head
=====Egg=====
Psycho Cut
Quick Guard
Pursuit
Revenge
Sucker Punch
=====TM/HM=====
Low Sweep
Power-Up Punch
Aerial Ace
Hone Claws
Stone Edge
=====Tutor=====
=====Other=====


Iron Caliber, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
Spr_DP_Psychic_M.png

ESPer Christopher would like to battle!

RNG Roll (Pokemon): 1/5 (Alakazam)

"My Alakazam and I like to bend spoons."

RNG Roll (Ability): 2/3 (Inner Focus)

"We accomplish such feats through intense concentration."

alakazam.png

Alakazam (F)

Type: Psychic

Nature: Modest
+SpA, -Atk

Abilities: Synchronize / Inner Focus / Magic Guard [HA]

Item: Life Orb

Stats:
HP: 90
Atk: 1 [-]
Def: 2
SpA: 6 [+]
SpD: 3
Spe: 120
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Telport
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Telekinesis
Recover
Psycho Cut
Future Sight
Calm Mind
Psychic
Role Play

Barrier
Encore
Guard Split
Guard Swap
Knock Off
Light Screen
Psycho Shift
Skill Swap

Psyshock
Taunt
Shadow Ball
Torment
Focus Blast
Energy Ball
Grass Knot
Dazzling Gleam

Please issue orders at your convenience.
 
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