Textbook loss at 91. Pretty well telegraphed on discord when I mispredicted turn 1, against a Gigalith34 / Yanmega34 lead, I expected Gigalith to explode and Yanmega to protect so I went fake out in gigalith + protect Naga.
AI however baits me in, and Air Slashes instead of Detecting clean 1hkoing Lopunny. Z-Dragon Pulse fails to 1hko the inevitable explosion, which makes me lose Naga for basically free.
I managed to survive Walrein-4 bullshit and even 1hko it with a crit to die to LO recoil against a very low yanmega.
Replay: THPG-WWWW-WWWC-TPYQ
I could DEFINITELY have won that, but the misprediction turn 1, turn 2 (i could have swapped in weavile and take the explosion, or doubled into Gigalith) and again turn 4 in going ice shard into the inevitable Detect basically lost me the game right away.
Honestly though, the comp was doomed to eventually lose to something similar (lead which could KO either and i could not 1hko) OR a random evasion or paralysis hax. It was relying heavily on the fake outs to babysit naga / celesteela and pickup KOs.
Or to Trick Room going up and the AI actually having threatening mons.
Got far too many close calls before this one basically purely won for luck.
Not going over a big writeup this time as really there's nothing "special", just abuse Fake Out / speed to serve KOs to Naganadel or Celesteela.
Also mentioning a pretty hilarious moment with Weavile surviving the 1hko from Ursaring3 with Sash, and stealing the Toxic Orb to get poisoned right away. Didn't even die as I won the turn after, but was a pretty memeworth moment.
Comp:
Fallout (Naganadel) @ Dragonium Z
Ability: Beast Boost
Shiny: Yes
EVs: 80 HP / 252 SpA / 172 Spe
Timid Nature
- Dragon Pulse
- Sludge Bomb
- Protect
- Flamethrower
An awesome Shiny Naganadel, EVd for Spatk Beast Boost. Basically did most of the job on its own.
However, Naga requires huge babysitting in doubles, with the entire team basically built to support it, due to both speed tier high but not high enough if you want Spatk Beast Boost (either that, or scarf modest like
paperquagsire is running), terrifyingly bad bulk even with the HP investment, weakness to Fake Out, etc.
In similar fashion to how Naganadel isn't that impressive in Doubles-OU, I also don't think it is impressive in tree doubles either. The plethora of Steel types and lack of actual power on non stab Flamethrower without boosts really hurts its effectiveness.
Lopunny-Mega (F) @ Lopunnite
Ability: Scrappy
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Return
- Drain Punch
- Encore
This is just
Josh C. 's Lopunny which i shamelessly stole, but gave it Drain Punch instead of Low Kick, so it can hit things that aren't weak to Fighting but resist Return (namely, Mawile, Carbink, Aerodactyl, couple more I can't think of) on top of Blissey for some actual damage.
It mainly had supportive role of locking things into setup moves or weather, Fake out opposing fake outers or TR/weather setters, potentially pick up KOs on weakened mons that outspeed Naga.
The 4MSS Syndrome was real, as it could really have used Protect, Helping Hand, Low Kick, Ice Punch, a few other hundred moves.
Weavile @ Focus Sash
Ability: Pickpocket
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Ice Punch
- Ice Shard
- Throat Chop
Support n2 and the first Ice type that isn't Glalie to reach leaderboard for the love of
Smuckem . Basically comparable role of Lopunny, fake out opposing fake outers / threats, pick up KO on weakened fast mons, pick up KOs if Trick room is up or enemy managed to get speed boosts with priority, while also being a safe switch into Psychic attacks and bait with Focus Sash, on top of occasionally stealing items like Scarf from Garchomp3 (though, it'd have cleanly 1hkod it anyway).
Throat Chop over Night Slash (i actually bred that in before USUM >_> ) for the added power and reliability. Never actually benefitted from the extra effect.
4MSS also real here: could have loved Taunt and Protect. No space for those, though.
Celesteela @ Life Orb
Ability: Beast Boost
EVs: 252 HP / 252 Atk
Adamant Nature
- Heavy Slam
- Seed Bomb
- Superpower
- Protect
Atk celesteela just fit in there I guess. Resists psychic, not weak to ice/fighting, immune to ground. Worked well. Not much to say in this regard.
All in all... the extreme reliance on Fake out meant even if I didn't lose to misplay, I'd have eventually lost to a Incense/Powder miss. Everytime I saw Magnezone34 specifically on its own was enough to make me shiver as it doesn't get 1hkod by either of my pokes, can have Sturdy, can be Incense, and I was vulnerable to Paralysis Hax. Porygon2 was a solid brother for it as it also doesn't get 1hkod by anything I have, and can parahax me as well.
Unfortunate overall, was fun, but it's time to go back to Eruption spam now that I have my HA Entei AND HP ground / HP ice typhlosion ready for experiments.
Edit: Also fun fact for
Megamite , if I had Z-Draco Meteor I'd not have lost there as it'd have clean 1hkod Gigalith. I'd also never have got there due to the misses / spatk drops, but it's worth noting for your enjoyment :P
GG WP, next.