Okay, I really need to post here so that everyone understands. The most important questions we need to address right now are as follows:
I currently believe that bulky offense seems to present the best mold, as I mentioned before because of its versatility in options, but not being too heavily biased offensively or defensively such that it overwhelms OU. Please discuss why you agree or disagree with me, or what other possible molds would work. Also, provide examples and comparisons to other Pokemon so that you can back up your statements; we know how other Pokemon operate, and that can help us understand the eventual CAP 2 better.
Should CAP 2 be offensively inclined, defensively inclined, or primarily supporting? Keeping that question in mind, what is the best mold for CAP 2 to follow in order to achieve sufficient diversity in the use of Sketch and not heavy bias to one mode of Sketch-use over all others?
Please focus on this question. Don't talk about abilities, don't talk about specific stats or how fast/slow/powerful/etc CAP 2 needs to be, and don't talk about special/physical bias. It's inevitable to talk about moves, since CAP 2 can learn any move, and they're relevant to the concept at this level.
I currently believe that bulky offense seems to present the best mold, as I mentioned before because of its versatility in options, but not being too heavily biased offensively or defensively such that it overwhelms OU. Please discuss why you agree or disagree with me, or what other possible molds would work. Also, provide examples and comparisons to other Pokemon so that you can back up your statements; we know how other Pokemon operate, and that can help us understand the eventual CAP 2 better.