Weak Armor
No Guard is severely advantageous in my eyes. Picking No Guard completely removes the risk of innaccurate, powerful moves missing... while removing the opponent's chance to miss is hardly a "risk" since they are already likely to hit anyway. In my eyes, Illusion and Weak Armor are both much more suitable to this particular CAP.
No Guard is severely advantageous in my eyes. Picking No Guard completely removes the risk of innaccurate, powerful moves missing... while removing the opponent's chance to miss is hardly a "risk" since they are already likely to hit anyway. In my eyes, Illusion and Weak Armor are both much more suitable to this particular CAP.